Love it Sketchy! It's cool to see the kinds of things that you are a fan of. Also super exciting to see you have an affiliate link - I will definitely check out their courses
I'd love to see a more in depth tutorial of the coat and the Tweak bones of the sleeves. I'm trying to work out a good foreshortening workflow but can't quite work out the structure of the rig
Thank you for your kind comment. I'm definitely thinking about putting together a more beginner friendly tutorial, and I'm just figuring out what that will look like. Can't make any promises at the moment, but keep an eye out :D
I really love ur videos, has everything I'm looking for Could u do a simplified head turn? Cos I'm really struggling with the 4 video tutorial you made
I love your art! I just have a question how do you combine greasepencil and bones, I tried many things but each time the bones do not want to connect or just brake with the drawing ... How do you do it?
Hi there, thank you for your kind comment, it sounds like you're having trouble with weight painting. The auto weighting functions in blender are designed for 3D meshes, and they don't work very well for grease pencil, so I tend to make the weights from scratch. I hope this is helpful, if you would like me to take a look at a specific file, send it to my email address (you can find it here: th-cam.com/users/sketchysquirrelabout ) and I'll have a look. All the best :D
Thank you for your interest! I'll certainly give it some thought. Tutorials take quite a lot of time and energy, but it's also really valuable for the community, and to me, so it's definitely a good idea!
first, love the toon, and thank you for sharing your knowledge with us :) when you rendered that out of blender; did it come out in a zillion images you had to put together to form movement? and with that, how did you get the images to size right on the timeline? meaning you did not need to adjust each image back to a single frame.
Hi there, thank you for your kind comment. That's a good question about the output settings, by default it does output as an image sequence, which is good for avoiding compression, so if you choose to use image sequences, then when your are editing them together, there really shouldn't be a need to import them one frame at a time, as most video editing programs have the ability to import all images as a sequence. In the Blender video sequence editor (which is what I use) you can press SHIFT+A, and choose image/sequence from the drop down, then in the file explorer, we just have to select all the images in the sequence. If you would prefer to export as a video file, rather than an image sequence, then you can adjust the output settings, changing the file format from PNG to FFmpeg, and if you prefer an mp4 file rather than mkv default, then under encoding you can change the 'container' property from Matroska to MPEG-4. Thanks again for the kind comment, and I hope my response has been helpful :D
@@SketchySquirrel thank you bud. this is new info to me. i thought it was only image sequencing. i stopped using blender for that reason, and well, it is a tough learning curve for me. i can follow some tutorials easy enough, so i guess it is time to return with this new info. as single images was a nightmare for me. i used filmora which imported each image to the timeline at 1 second, so i had to adjust each one.
In the Adobe Animate program, there is the Symbol and Nested Symbol feature, which speeds up work very much, and I did not find anything similar to it in other programs. Is there a similar feature or ability in Grease pencil ?
Hi there, I'm really not that familiar with Adobe animate, so I'm not entirely sure how that workflow works, but my understanding is that the idea of nested symbols is very unique to Animate, but you should be able to achieve a similar workflow by using different grease pencil objects, and a parenting hierarchy. If you have any questions about rigging in Grease Pencil, please let me know, and I'll do my best to help you out :)
@@SketchySquirrel Watch this video and you will understand what I mean th-cam.com/video/SlfO-QVYlb0/w-d-xo.html another thing can you make a lesson about design or tracing character from beginning to end and make professional joint in grease pencil thank you
Hi there, good question, Grease Pencil is part of Blender, not a separate software. Essentially Blender has various types of objects, which in the past has included meshes, cameras, curves etc and more recently this includes Grease Pencil. Grease Pencil exists in a 3D space, just like a mesh, but it hold 2D drawings. I hope you do decide to install Blender, and I hope you have a great time!
Hi, so as Grease Pencil is Vector based, we can change the resolution afterwards, which is amazing. All you have to do is go the output settings, and under Format, under Resolution, increase the X and Y values, until it's a quality you're happy with. If you're not asking about resolution, but compression, you can make sure that the output format is set to PNG, which is lossless. I hope this answers your question. Let me know if you need any more help :)
Nice work , please i sent you message on the work you did in moho about shadow , I'm yet to get a reply , i may as well ask it here again, i want a detailed explanation on how you made that shadow movement in moho . Thank you so much
Hi there, I’m sorry that I didn’t respond to your original question. I can understand why you would find a more detailed tutorial useful. However, it does take a lot of time and effort to make such videos. The videos that I do make, I do not charge for, so it has to hold some personal value for me. I really don’t use Moho very often any more, so I can't spare the time to make a detailed video or explanation. But I wish you all the best in figuring it out for yourself, and I hope that the video that I did make will be helpful to you as you progress. Thank you for your understanding.
This was actually a very fascinating video and helps to learn a little more about 2d animation rig. Great job you did there dude, keep it up.
Glad you enjoyed it!
Thanks for this great mini tutorial. ❤
really great job, I love the rig and the animation so much
Thanks a lot. I am an ex adobe user, it's good to find a new and free way to animate
Love it Sketchy! It's cool to see the kinds of things that you are a fan of. Also super exciting to see you have an affiliate link - I will definitely check out their courses
That is amazing!
I'd love to see a more in depth tutorial of the coat and the Tweak bones of the sleeves. I'm trying to work out a good foreshortening workflow but can't quite work out the structure of the rig
really great job,I love your art!
Good job. That Grease pencil weight painting tool makes a large portion of my tutorial obsolete, but that won't stop it from getting 100 views per day
Yeah, I'm glad that your tutorial is doing so well! they bring a lot of value, even with the new weight painting tools!
I'm always looking you videos for references❤❤❤
Pl make a video on simple rigging for 2d animation in blender
I'm also waiting for simple rigging rechenequics video
Thank you for your kind comment. I'm definitely thinking about putting together a more beginner friendly tutorial, and I'm just figuring out what that will look like. Can't make any promises at the moment, but keep an eye out :D
How interesting
bravo from belgium
I really love ur videos, has everything I'm looking for
Could u do a simplified head turn? Cos I'm really struggling with the 4 video tutorial you made
Good job I see you had to use an armature which is well made. Like you animation work.
Thank you for your encouragement!
Is there any way to use onion skinning for a grease pencil cut out character?
I love your art!
I just have a question how do you combine greasepencil and bones, I tried many things but each time the bones do not want to connect or just brake with the drawing ... How do you do it?
Hi there, thank you for your kind comment, it sounds like you're having trouble with weight painting. The auto weighting functions in blender are designed for 3D meshes, and they don't work very well for grease pencil, so I tend to make the weights from scratch. I hope this is helpful, if you would like me to take a look at a specific file, send it to my email address (you can find it here: th-cam.com/users/sketchysquirrelabout ) and I'll have a look. All the best :D
Please make a course for this build. I will pay it. 😁
Thank you for your interest! I'll certainly give it some thought. Tutorials take quite a lot of time and energy, but it's also really valuable for the community, and to me, so it's definitely a good idea!
Was hoping this was a tutorial to help with rigging. It turned into an infomercial though.
How do I make shape keys for a grease pencil character?
Fantastic work. How old are you?
first, love the toon, and thank you for sharing your knowledge with us :)
when you rendered that out of blender; did it come out in a zillion images you had to put together to form movement? and with that, how did you get the images to size right on the timeline? meaning you did not need to adjust each image back to a single frame.
Hi there, thank you for your kind comment. That's a good question about the output settings, by default it does output as an image sequence, which is good for avoiding compression, so if you choose to use image sequences, then when your are editing them together, there really shouldn't be a need to import them one frame at a time, as most video editing programs have the ability to import all images as a sequence. In the Blender video sequence editor (which is what I use) you can press SHIFT+A, and choose image/sequence from the drop down, then in the file explorer, we just have to select all the images in the sequence. If you would prefer to export as a video file, rather than an image sequence, then you can adjust the output settings, changing the file format from PNG to FFmpeg, and if you prefer an mp4 file rather than mkv default, then under encoding you can change the 'container' property from Matroska to MPEG-4.
Thanks again for the kind comment, and I hope my response has been helpful :D
@@SketchySquirrel thank you bud. this is new info to me. i thought it was only image sequencing. i stopped using blender for that reason, and well, it is a tough learning curve for me. i can follow some tutorials easy enough, so i guess it is time to return with this new info. as single images was a nightmare for me. i used filmora which imported each image to the timeline at 1 second, so i had to adjust each one.
In the Adobe Animate program, there is the Symbol and Nested Symbol feature, which speeds up work very much, and I did not find anything similar to it in other programs. Is there a similar feature or ability in Grease pencil ?
Hi there, I'm really not that familiar with Adobe animate, so I'm not entirely sure how that workflow works, but my understanding is that the idea of nested symbols is very unique to Animate, but you should be able to achieve a similar workflow by using different grease pencil objects, and a parenting hierarchy. If you have any questions about rigging in Grease Pencil, please let me know, and I'll do my best to help you out :)
@@SketchySquirrel
Watch this video and you will understand what I mean
th-cam.com/video/SlfO-QVYlb0/w-d-xo.html
another thing can you make a lesson about design or tracing character from beginning to end and make professional joint in grease pencil
thank you
@@SketchySquirrel
I tried more than once to write to you here, but you immediately delete the comment. I don’t know why
We want a proper simplify and complete tutorial on this as you done before
Please, can you upload the full tutorial. Please ❤🎉
I haven't downloaded Blender. I wanted to know is Grease Pencil part of the 3D Blender software that you download? Or is it a separate software?
Hi there, good question, Grease Pencil is part of Blender, not a separate software. Essentially Blender has various types of objects, which in the past has included meshes, cameras, curves etc and more recently this includes Grease Pencil. Grease Pencil exists in a 3D space, just like a mesh, but it hold 2D drawings. I hope you do decide to install Blender, and I hope you have a great time!
Do you know how to render a 2D drawing in the most highest quality possible in Blender, please?
Hi, so as Grease Pencil is Vector based, we can change the resolution afterwards, which is amazing. All you have to do is go the output settings, and under Format, under Resolution, increase the X and Y values, until it's a quality you're happy with. If you're not asking about resolution, but compression, you can make sure that the output format is set to PNG, which is lossless. I hope this answers your question. Let me know if you need any more help :)
can you do a proper step by step tutorial on all the steps?
When he turns his head from side to side are you just flipping his head and moving his eyes and mouth or is his head 3d?
Hi there, I'm flipping the head and moving the eyes and mouth etc :)
@@SketchySquirrel got it, thanks!
Nice work , please i sent you message on the work you did in moho about shadow , I'm yet to get a reply , i may as well ask it here again, i want a detailed explanation on how you made that shadow movement in moho . Thank you so much
Hi there, I’m sorry that I didn’t respond to your original question. I can understand why you would find a more detailed tutorial useful. However, it does take a lot of time and effort to make such videos. The videos that I do make, I do not charge for, so it has to hold some personal value for me. I really don’t use Moho very often any more, so I can't spare the time to make a detailed video or explanation. But I wish you all the best in figuring it out for yourself, and I hope that the video that I did make will be helpful to you as you progress. Thank you for your understanding.
cant we see a full work flow of this ?/