What is the BEST SPECIAL UNIT in Rise of Kingdoms? [How to make the best choice for YOU]

แชร์
ฝัง
  • เผยแพร่เมื่อ 29 ก.ย. 2024

ความคิดเห็น • 366

  • @andreiilisei4066
    @andreiilisei4066 4 ปีที่แล้ว +63

    i was always thinking it is situational at least for the cavalry since they are the troop type i use.When you are swarming something and the raport between dmg dealt/dmg taken is in your favor i think conquistadors work the best.And when you have very high skill dmg commanders such as minamoto or pelagius you may want to stay in the fight as long as you can and count on your general's skills to deal a lot of dmg in that situation i would pick bizantynium cavalry and so on.Personally i think they should add a special ability to every special unit so theu create a unique playstyle of each of them,thanks if you did read till here guys and good luck on your things

  • @elliep6805
    @elliep6805 4 ปีที่แล้ว

    Isn't there some extra benefit because these are extra base stats and not extra bonus stats? For example, if you have, say, a unit with base 200 attack and a special unit with 210 attack, and you have a total of 100% bonus for attack. Then the special unit will actually have 20 effective extra stats (because it'll be 210 + 210 instead of 200 + 200). So it's not quite fair to compare them to bonus stats, because the extra base stats will be multiplied by some base value--i.e., instead of a 6% difference we may be looking at a 12% difference.
    I also observe that your bonus multiplier on health is much lower than the one for attack or defense. Looking at the teutonic knight stats at 7:47, your health bonus is a bit over half, while the attack and defense bonuses are each over 100%. So your extra base health is doing less work than your extra base attack/defense: 10 extra base health on that unit would add up to about 15-16 total health (base + bonus) but 10 extra attack or defense will add up to 20-21 total stats (base + bonus).

  • @moonlightshadow1776
    @moonlightshadow1776 4 ปีที่แล้ว

    what is the best civilization for mix marches ? mix troops ?

    • @-TasyaNabila
      @-TasyaNabila 3 ปีที่แล้ว

      Germany is best civilization in general if you dont care about special units, best buffs

  • @moutchie5842
    @moutchie5842 4 ปีที่แล้ว +34

    Thumbnail: shows that Conquistadors are for noobs
    Me: *cries in Conquistadors*

    • @juanmartin631
      @juanmartin631 4 ปีที่แล้ว +15

      consquistadors are beasts. he is biased because of his discoveries of the health stat. wich is fine. i myself have played with teutonic and conquistadors and you can feel conquistador damage difference quiete easy. having said that i use german because they give 5%atk plus the teutonic knight is tanky and the sweet ap regen

    • @moutchie5842
      @moutchie5842 4 ปีที่แล้ว

      True

    • @moutchie5842
      @moutchie5842 4 ปีที่แล้ว +2

      Still, that thumbnail hurts 😂

    • @thebrotherhood6525
      @thebrotherhood6525 4 ปีที่แล้ว

      I use Rome

    • @kenzoseven8860
      @kenzoseven8860 4 ปีที่แล้ว

      Spain is weaker than german?

  • @zobdnel
    @zobdnel 4 ปีที่แล้ว +137

    Excellent vids lately, we need more deep dives into the game mechanics

  • @hsd6980
    @hsd6980 4 ปีที่แล้ว +82

    15:14 France also has health bonus and healing speed bonus, what a healthy civilization

    • @helpkuda0
      @helpkuda0 4 ปีที่แล้ว +1

      Ha! Worthy joke

    • @biwnzixebrxb4786
      @biwnzixebrxb4786 3 ปีที่แล้ว

      If you are an elderly, choose France.

  • @arnold77.7
    @arnold77.7 4 ปีที่แล้ว +14

    man. i wanna put more than 10 likes for this video . 😂 but i can't .
    thanks Dr.Chisgule

  • @pedrohenriquedarochagarrit3627
    @pedrohenriquedarochagarrit3627 4 ปีที่แล้ว +14

    First of all, I like to thank you for the effort you putting on making these really informative videos about game deep mechanics lately, we are really missing videos like that to actually help bring to light how the game works =)
    I do agree with the idea of the stat that you have the least when we are talking about the % bonus increases.
    HOWEVER:
    I would argue that for base stats is actually the opposite.
    Since look, the % is on top of your base stat so if you increase the base stat by 5% you actually increase the TOTAL of that stat by 5% witch is way better than the extra 5% to the % bonus you already have.
    Taking the normal unit as an example with 200% attack, 220 base attack going to 660 with the bonus, you put a city skin with 5% extra bonus attack it goes to 671 an increase of 11 that is about 1.6% of total stat increase.
    Now if you look in the increase that having lets say the conquistador instead of the skin: you have a 12 point increase roughly 5.45% increase on the base stat comparing to the base unit with the same 200% attack you have 696 instead of 660 its a 36 point increase. To achieve this 5.45% total increase you would need a 16.36% increase on the bonus % going from 200% to 216,36%.
    And this discrepancy gets more bigger and bigger as the bonus % increases, so if you had 300% instead of 200% :
    Base Unit: 220 + 300% => 880
    Increasing the bonus to 305% => 891 same 11 stat increase but now only a 1.2% overall increase.
    Going from base unit to conquistador => 232 + 300% => 928 a 48 stat increase and the same 5,45% increase.
    But now to match that same increase you need 21,8% extra to the bonus stats going from 300% to 321%.
    So if we look like that, yes increasing the % bonus of the stat you have the least will have a represent a higher overall impact on the stat than on a stat you have a higher percentage.
    HOWEVER as I demonstrated having a special unity with the highest stat on the stat you have the highest % bonus means the highest TOTAL increase in stats.
    This is specially big on modes like ark where you have the 200% increase of attack on top of your normal bonus, and when we think on that well that 12 increase on attack might actually compare to almost a 30% % bonus increase which is really huge. (like my AT has 208.5% bonus attack without token so would be a 408.5% total bonus and on that scenario is comparable to 27.73% stat increase).
    Wouldn't say to pick Spain solely because of that but I would certainly rank the Mameluke over the Teutonic knight for example, increasing even more the fact that arabia is pure awesomeness.
    wow, wasn't expecting to make such a long comment lol, again great work on those stat and game mechanic vid's we really need them!
    If you disagree with me I would love to keep the discussion going, in the end game all is left for us is micro optimization's so is the only thing I actually think of right now =)

    • @Platinumsperm858
      @Platinumsperm858 ปีที่แล้ว

      So in your opinion the mamluk ia the best cavalry unit?

  • @pokerchannel6991
    @pokerchannel6991 4 ปีที่แล้ว +11

    dude: the thing is that ottoman gives 5 health to archer. So, that probably adds to the janisary, which is probably real good.

  • @Ava-pu3yi
    @Ava-pu3yi 4 ปีที่แล้ว +51

    I think there is a serious flaw in this methodology. You claim that attack is the worst stat and health is the best because of the way stats stack multiplicatively with one another, which is true, but thats only because % boosts of the same type are additive. If I have a 20% attack boost and a 10% attack boost, that comes out to being a 30% attack boost because it is additive. If it was multiplicative it would be 20% x 10% which is 32%.
    If the special unit buff was an additive % boost you would be correct in stating that attack is the worst stat and health is the best because of the math you did in your previous video. *However* the special unit bonus directly modifies the *base stats* of the unit. Which means it is *MULTIPLICATIVE* and not additive. What this means is that your logic is actually backwards. You want your highest stat to line up with the stat that you have the highest % boost to so you can get the most bonus stats.
    To demonstrate, say you add 10 bonus points to attack versus 10 bonus points to health, and you have 200% bonus attack and 100% bonus health respectively. The base stats are added *before* the multiplication happens, and not after. This means that 10 bonus points to attack become 30 points of attack since you have a 200% boost, and 10 bonus points to health become only 20 points of health.
    That being said I could be wrong if the bonus points are applied *after* the multiplication is done, but that would make no sense since they are supposed to be added to the *base* stats, which implies before multiplication is done and not after.

    • @ironfall7936
      @ironfall7936 4 ปีที่แล้ว

      SPOT ON. CHISGULE wake up

    • @roicandaule9268
      @roicandaule9268 4 ปีที่แล้ว +1

      You are right, of course the special units have base stats boosted and these stats are multiplied everytime.

    • @thebiglebowski6965
      @thebiglebowski6965 4 ปีที่แล้ว +1

      How is 20 % x 10 % = 32%?

    • @roicandaule9268
      @roicandaule9268 4 ปีที่แล้ว +1

      @@thebiglebowski6965 Actualy it is 1.1×1.2=1.32, the writing is not very correct but the result is

    • @TheLarknessMonster
      @TheLarknessMonster 3 ปีที่แล้ว

      @@Writeous0ne It's all the same. Health, attack, defense is utilized together. I fail to see how any one of those 3 is magically better than the other 2. It just makes no sense. I fail to see how a unit with 10 attack 10 defense 20 health is better than one with 20 attack 10 defense 10 health. Given a scenario where both attack at the same time, they both kill each other instantly, thus no one stat is better than another. It's about the sum of all 3 vs the opponents sum of all 3.

  • @dazai1889
    @dazai1889 4 ปีที่แล้ว +7

    Attack is stronger against health as it does more dmg, defense stronger against attack as it can tank health stronger than defense as defense does little attack and health has loads of hp (imo)

  • @tinymomo9442
    @tinymomo9442 4 ปีที่แล้ว +43

    Chisgule is such a great and mad scientist. I hope he finds the corona cure.

    • @jasperr1822
      @jasperr1822 4 ปีที่แล้ว +2

      😂😂

    • @karenbear677
      @karenbear677 4 ปีที่แล้ว

      Hello

    • @brucerisen9825
      @brucerisen9825 4 ปีที่แล้ว

      Isnt there already many cures?

    • @Bullshittalk08
      @Bullshittalk08 4 ปีที่แล้ว

      he said health is the best stats over all so you should focus on your health to curte the corona virus

    • @jasperr1822
      @jasperr1822 4 ปีที่แล้ว

      @@karenbear677 hello

  • @desto1468
    @desto1468 4 ปีที่แล้ว +12

    after watching yesterday's video, i was thinking, how about civilizations? everyone says rome is good, but france health is :O for example, and here you are reading my mind haha

  • @PeterSutcliffe-de5vz
    @PeterSutcliffe-de5vz 3 ปีที่แล้ว +7

    Anyone else find it slightly annoying that the starting commander does not match the special unit. Like britain having a peacekeeping commander in boudica rather than an archer commander.

    • @Dominus-pq9es
      @Dominus-pq9es 3 ปีที่แล้ว

      And china sun tzu is an infantry commander when chinas special units are archers

    • @francoalfonso6900
      @francoalfonso6900 2 ปีที่แล้ว

      Me

    • @elicooper810
      @elicooper810 ปีที่แล้ว +1

      Don’t forget about japan, an infantry civ, having Kusunoki, an archer commander.

  • @fredovits
    @fredovits 4 ปีที่แล้ว +2

    You are making a mistake saying attack is the stat you care the least about. If you have the most %-wise boost to attack, then you want your base attack to be higher as your percentage boost is more effective then. Be careful when comparing base stats to boosts of base stats, they do not work the same way. You could still be right, but it needs extensive testing to conclude that.
    Sorry for ruining your entire research 😅

    • @fredovits
      @fredovits 4 ปีที่แล้ว

      Example: if you have 12 extra attack as base stat, then your 200% attack buff in ark will grant you an extra 24 attack compared to using the non-special unit

  • @viczoldyck2301
    @viczoldyck2301 4 ปีที่แล้ว +6

    I'm focus on cavs but I choose Ottoman for skill damage and march speed since my marches are doing nuke damage 3 cavs 1 archer and 1 infantry.

  • @DeliciousMilk20
    @DeliciousMilk20 2 ปีที่แล้ว +2

    Where was Viking?

  • @miguela.2040
    @miguela.2040 4 ปีที่แล้ว +43

    I was goin to bed and this popped out in my notification
    Now Im gonna watch it

    • @jasperr1822
      @jasperr1822 4 ปีที่แล้ว +3

      No one can resist a good vid😂😂😂😂

  • @MrSailaS_
    @MrSailaS_ 4 ปีที่แล้ว +10

    You definitely need to name this series of videos :D like ''RoK science'' or something and have additional playlist to make it easy to find this kind of videos. Because this is pure gold!

  • @Mr.Liam.
    @Mr.Liam. 4 ปีที่แล้ว +4

    I’m using Conquistadors atm and I love them. I’m getting positive trades, melting forts and generally positive reports. However I haven’t KvK tested them for hospital bills lol 😂 🤷🏻‍♂️

    • @Mr.Liam.
      @Mr.Liam. 3 ปีที่แล้ว

      @jeff pentagon your point is rather interesting, and hugely delayed reply I know 😆 I’m wanting to change my cav civ again, I’m currently Germany, it was cones as mentioned. I’m now eyeing up the Arabian cavalry as it has the same health but higher attack over defence. I’m using marches like genghis and William which are massive glass canons and I melt anyway so why not boost my damage even more. I run a Saladin Takeda as my bulk march. I just can’t find a single place that gives in detail stat breakdowns for each civ, and are the civ bonuses already taken into account in the stats or do we add them after ??

  • @drcoloner9044
    @drcoloner9044 3 ปีที่แล้ว +2

    What about vikings

  • @DavidBrent2003
    @DavidBrent2003 4 ปีที่แล้ว +6

    Brilliant video Chisgule, very incisive. Really good content recently man👍

  • @ArabianNights1
    @ArabianNights1 4 ปีที่แล้ว +36

    Ottoman seemed perfect to my playing style when i first picked the civilization 5 months ago.
    Hp for archers is exactly what i need especially when you LOVE skill damage!
    extra march speed was a lovely cherry on the top.
    Ottomans was absolutely perfect for my playing style!

    • @lilith1504
      @lilith1504 3 ปีที่แล้ว

      Yes, u right bc i only see whale can play Ottoman =)) even u spend high u can play Britain better, only way u spend really much u can play long game with ottoman

    • @MartialEmperor6344
      @MartialEmperor6344 3 ปีที่แล้ว

      Man ottoman is very good..my fav with japan

    • @prathyushareddy9741
      @prathyushareddy9741 2 ปีที่แล้ว

      It’s better for late game than early game

  • @shuyongbey8372
    @shuyongbey8372 4 ปีที่แล้ว +3

    Hi Chisgule, i felt that you've made a BIG mistake in the math.
    From what i can understand,
    there should always be a [Base * Modifier = Result ] stat in rok games.
    so if the modifier is like 200% atk in osiris,
    shouldnt having a larger base stat allow the 200% to be multiplied more? thus meaning that, the Elite crossbowman unit(unit with most atk) benefit most from the modifier instead?
    i felt that you are confusing between base state and modifier states and their impacts.
    I am multiplying by 3 because i am understanding that the 200% bonus + 100% original, without taking into account of other tech bonuses.
    232 * 3 = 696
    220 * 3 = 660
    696/660 = 1.05++%
    36 more in stat per unit
    so my understanding is that, we would always want more health modifiers, but we would actuall want atk increase in the base stats. let me know if i am wrong.

    • @ukiitm
      @ukiitm 4 ปีที่แล้ว

      Yes but Ark of osiris is the only place where you have the attack gain, so you can't make generalized judgements based on that. For most game activities, the math is fine, and not considering Ark which is a very specific game mode is not a BIG mistake. He even covers this in his video outlining why Health is the best stat to have boosted overall.

  • @thornadohq5048
    @thornadohq5048 4 ปีที่แล้ว +14

    6 mins . Discord notification was 6 mins late.

  • @asguard193
    @asguard193 4 ปีที่แล้ว +2

    Deciding what to stack for base stats by what was best for % stats isn't an accurate comparison in this case especially for AoO. An example would be for AoO since you have the 200% attack buff 12 points on base stats is actually 36 points of attack before your other tech is added. This may mean that even though % attack increase is the worst stat in cases like AoO it may become the best base stat increase due to the sheer amount of bonus you get from increasing it for AoO. This example also works with health, since health has the lowest % increase adding 12 points of base stat to health will actually add 24 points of health assuming 100% bonus health with normal tech. But adding 12 points to defense or attack which normally have +200% modifiers or more will net you 36 points of stats or more. Health may still be the best even taking this into consideration but hard to know without the formula for how stats interact/a spreadsheet to calculate stat weights with your current values. I enjoy the videos going into mechanics like this though so keep them coming.

  • @OmegWar
    @OmegWar 4 ปีที่แล้ว +2

    Hmm. You say you want more points in the stats that you have the lowest boost on, and I agree on principle when comparing boosts.
    However, wouldn't you want to have as high a base as possible on the same stat where you have the highest boost? For example, Conquistador vs Teutonic Knight: 12 points difference in Attack would translate into about 24 extra points from the AoO boost alone, for a total difference of 36 in the favor of Conquistadors.

  • @kuzeysalman5218
    @kuzeysalman5218 4 ปีที่แล้ว +1

    Is legionary better than samurai,I think legionary

  • @jlee1868
    @jlee1868 4 ปีที่แล้ว +4

    Thanks for the video, it was really great to see Chisgule spending time trying to bring values to all the players! Great job and keep this up!
    BUT I still want to point out as a number of people already did below, the boosting statistic ranking I agree should be health > defence > attack for 1V1. For the base statistic, Spain actually ranks the top following by Arabia and then Germany and Byzantium:
    1) Without applying anything else (like the holy site, building, alliance technology etc), the max sta boost you get from your own technology only is Att/Def at 70%, Health at 40%.
    2) By doing a simple calculation on each special unit you will find the total sum of the three sta after applying the technology boost to be 1057.2 (Spain), 1057.1(Arabia), 1053.7 (Germany) 1040.2 (Byzantium).
    The next interesting question (and you are welcome Chis for giving you another video content idea :P) would be testing out the different commanders (which are one of the most influential factors affecting boost) with these different troops types. I am sure there are for some commanders, one of these types are going to provide a better result (e.g., Cao Cao with Conquistadors are going to be better than Cao Cao with Cataphract in 1v1 situation).
    One disclaimer here is that this question is only framed for the special unit angle, I think Germany, as a civilization, is way better than Spain and the 4 sta difference I am sure is not a big deal!

  • @MatsLM
    @MatsLM 3 ปีที่แล้ว +4

    Me who just switched from Germany to Spain.

    • @quitted926
      @quitted926 2 ปีที่แล้ว

      What a huge mistake please restart the game

    • @MatsLM
      @MatsLM 2 ปีที่แล้ว

      @@quitted926 I already quit Rok, I’m barely active and I’m doing pretty alright with Spain. I’m just chilling. And this was a year ago lmao

    • @quitted926
      @quitted926 2 ปีที่แล้ว

      @@MatsLM the reason you quit the game is probably because you got zeroed because of the fact you switched from Germany to the worst civilisation in the entire game aka Spain

    • @MatsLM
      @MatsLM 2 ปีที่แล้ว

      @@quitted926 I never got zeroed, I never participated in kvk, I was also neutral because I never joined any alliance.

  • @romainvicta2742
    @romainvicta2742 3 ปีที่แล้ว +1

    What about Vikings

  • @ludwigvanbeethoven8164
    @ludwigvanbeethoven8164 4 ปีที่แล้ว +3

    Ima be honest. Your videos are consistently really good. Like...20 minutes...damn dude you going at it all the time 👍. You really do need better appreciation

  • @yoshitard64
    @yoshitard64 4 ปีที่แล้ว +2

    I used belisarius and baibars in a war ._.
    Now im using suntzu with ysg and im expertising Pelagius and baibars to use in wars

  • @estebanariasmejia6969
    @estebanariasmejia6969 4 ปีที่แล้ว +2

    Hi Chisgule. Is health the most important stat for all troop types? Or is it less important for units like archers, were you usually look for more damage dealing. Please your opinion.

  • @artemchupahin4246
    @artemchupahin4246 4 ปีที่แล้ว +3

    Chisgule thanks for video, I love how you put so much emphasis in theorycrafting . I have a theory which I would be happy to have commented by you. I think that for % stat you would want to max the least one and for flat stat - the one which you have more % bonuses.
    % increase diminishes. If you have 100 flat health and 100 flat attack and your attack is +100% and health is +0%. If your gross gain is +10% I would want it to be health as for net gain your health bumps 10% up from 100 to 110. But for attack which is already 200 (100 flat +100%) 10% gross will give you 5% net (210 from 200).
    However for flat stat, if you choose between 10 health and 10 attack, you mind multiplicators. So in the same example your attack will get from 200 to 220 and health from 100 to 110, both is 10% net gain. However the net flat outcome is 20 attack versus 10 health.
    Let’s now think of more complicated scenario. You have 100% attack and 100 attack and 0% health with 50(now) health.
    10 flat health gives you 20% net income and 10 pts net health.
    10 fist attack gives you only 10% net attack BUT 20 pts net attack gain
    So I would say that there are many factors measuring stat weight at particular time and I think that technically it is possible to get it into any formula with so much tests.
    What’s your thoughts on this?

    • @DemystifyPharma
      @DemystifyPharma 4 ปีที่แล้ว

      It's elementary school math, and you are 100% correct, you want the highest base stats possible, so conquistadors are the best cavalry for AOO for instance.
      Tl dr - for base stats:
      Attack boost ~ defence boost >>> health boost

  • @azocarturra1628
    @azocarturra1628 2 ปีที่แล้ว +1

    Traducir porfavor 🙏 chisgule

  • @luizaugustolopes7475
    @luizaugustolopes7475 4 ปีที่แล้ว +2

    you must take into account that the infantry will tank and the cavalry will arrive with the damage, so in theory the best cavalry is the one with the most damage.

  • @THUNGUNS
    @THUNGUNS 4 ปีที่แล้ว +1

    Byzantium and France seem to the best civs for f2p. My fave is still Japan because those Samurai look dang cool.

    • @THUNGUNS
      @THUNGUNS 4 ปีที่แล้ว

      @John Hobza Stay with Britain. That training speed is incredibly helpful. If you do dedide to switch civilizations, use alliance currency instead of gems

  • @kallehaavisto1775
    @kallehaavisto1775 4 ปีที่แล้ว +1

    Hey Chisgule, do u know did the RoK take back that players healing limit? F2P players will get destroyed or stop playing if need to use such rss for T4-5 units. I'm not using real money that much and it would start costing some 20-30€:s more /month just buy heal speedups

  • @Zuqo.
    @Zuqo. 4 ปีที่แล้ว +3

    I really like ur vids how you go deeper into the game and even I am learning things even tough ive played this game for 2 years

  • @user-fh9fl3ps9t
    @user-fh9fl3ps9t 3 ปีที่แล้ว +1

    What is the best civilization for pedestrians please reply and thank you

  • @MrCwam123
    @MrCwam123 2 ปีที่แล้ว +1

    What about viking

  • @scaz357
    @scaz357 4 ปีที่แล้ว +1

    Wait, but which special unit should I choose?

  • @DragonTamer_X
    @DragonTamer_X ปีที่แล้ว

    Thanks... Its very informative... But if the attributes are changed cuz it been 3 year... Can you make a new toturial on it plz... 👍👍

  • @nameeralazawi3449
    @nameeralazawi3449 6 หลายเดือนก่อน

    i say the arabia cav best status in the game because germany and arabia have same status as civilization as 5 % attack and when you compaire them togather them togather as health they do have the same health as 222 def germany have 217 and atk 220 but the arabia have 222 health same as germany but atk 227 and def 212 the def for germany are 217 but over all atk beat def and 5 not by much so i give it to arabia becsue of the attack beat def over time with gear and fully status arabia best civilization for cav

  • @papanoodles4952
    @papanoodles4952 4 ปีที่แล้ว +1

    Love mad scientist chis lol , allow me to put my input here chisgule .. you missed one major detail , those are all base stats not extra % .. wouldn’t it be better to get allocation in the most base stats u have extra % of , health is great but it’s kinda deceiving since it got the least amount of obtainable % .. would love to hear your thoughts on this

    • @rsmotta
      @rsmotta 3 ปีที่แล้ว

      Exactly. [7:55] It is not ~6% (more like 18%).
      If you have the +10 base attack and +%200 attack you end up with +30 attack in total
      So, in principle, the stats you have more modifier is better

  • @tintintinx3054
    @tintintinx3054 4 ปีที่แล้ว +1

    I am currently Rome but I’m torn if I should swap over to France for kvk.. I can field 3 infantry marches. I’ve enjoyed Rome as a civilization, but the 20% healing speed in France looks really solid. How much does 20% healing speed matter ? Cheers

    • @georgesetetaa20
      @georgesetetaa20 2 ปีที่แล้ว

      After watching this video I thought the same too, I‘m relatively new to the game (season 1 of lost kingdom) I‘m currently with Using China. I thought if I field 3-4 Infantry plus the 3% health boost and 20% healing speed it would be great. What do you think? Did you finally Switch to France? Or did you find something better?

  • @lilbumpx2929
    @lilbumpx2929 4 ปีที่แล้ว +1

    My plan is stick with spain until I've maxed my base and research, then switch to Germany for kvk 2.

  • @paulogonzales157
    @paulogonzales157 ปีที่แล้ว

    hello chisguile i wonder whats the best civilization for infantry theres 2 more new civilization and i dont know which one is better.
    Thanks if you notice this.

  • @graceann169
    @graceann169 4 ปีที่แล้ว +1

    i switched from Arabia to Spain since Chsiguel recommended it. I think i'am glad i picked spain seeing the table shown in this video. you're videos has been so helpful chisgule and I have been doing them, great help! thank you very much and I hope success for your channels :)

  • @jeffington1224
    @jeffington1224 3 ปีที่แล้ว +1

    My man just violated my main of Japan like dat XD

  • @nicholaskyleponce6556
    @nicholaskyleponce6556 4 ปีที่แล้ว +1

    Chisgule I love your vids they help me a lot

  • @Filippa1.1.
    @Filippa1.1. 3 ปีที่แล้ว +1

    Im a hit and run so i always pick conquistadors

  • @Lumidds1
    @Lumidds1 4 ปีที่แล้ว +1

    Should i reset if im 140 days in and made many mistakes even tho i have invested moeny into the game and i wont be able to invest moeny into a new kingdom

  • @l0newolf698
    @l0newolf698 4 ปีที่แล้ว +1

    with 5% health for cavalry from Byzantium civ, makes Cataphracts the unit with most health. Purely based on stats that should be the number one pick for cavalry

    • @shallowthoughts9115
      @shallowthoughts9115 2 ปีที่แล้ว +1

      I'm afraid that's not how it works when you add in technology. The base stats of a unit matter more than just 5% health bonus. For example, the teutonic knight is def + health while the cataphract is just defens e. Adding in scaling, Teutonic knights are tankier due to the health+def on their base stats.

  • @mohamadhamoud8452
    @mohamadhamoud8452 4 ปีที่แล้ว +2

    What is the best civilization for f2p

  • @SpoopyGhost95
    @SpoopyGhost95 3 ปีที่แล้ว +1

    I think the legionnaires are the best infantry unit. They had just as good or better stats then the other units. Also why does no one say Rome is good in ROK? Rome has an infantry defense and Rome has other great boosts.

    • @Chisgule
      @Chisgule  3 ปีที่แล้ว +1

      I have used rome, it is good.

  • @Prophecy1453
    @Prophecy1453 ปีที่แล้ว

    I cant decide over arabia or Germany for cavalry . Any suggestions?

  • @drackenism
    @drackenism 4 ปีที่แล้ว +9

    Best rok content creator hands down

    • @oscarstudios2752
      @oscarstudios2752 4 ปีที่แล้ว

      agreed

    • @Zman201
      @Zman201 4 ปีที่แล้ว

      @Alex Lee You're being ass for no reason hands down

  • @alphonseelric03.10
    @alphonseelric03.10 2 ปีที่แล้ว +1

    14:04 Oh great! This video is useless to me! My Special Unit Berserker isn't even in it. Which makes it impossible to compare my Infantry Special Unit to others.

    • @Shindo-Jiraiyaboi
      @Shindo-Jiraiyaboi 2 ปีที่แล้ว

      Hey nice to here that France will be ur best option for infantry because of more health special paired with city skin that give infantry health
      For cav I recommend mamluks
      For archers u know ottmon ur best choice
      (Rok mechanics works more health more fight u can ik weird but that's how roks works)

    • @Shindo-Jiraiyaboi
      @Shindo-Jiraiyaboi 2 ปีที่แล้ว

      And since throwing axeman man have more health it will help u in open field a lot a lot

  • @TheGoofyCatt
    @TheGoofyCatt ปีที่แล้ว

    ILL BE GERMANY CUZ I LIKE CAVALRY PLUS IM GERMAN

  • @miguela.2040
    @miguela.2040 4 ปีที่แล้ว +1

    Tigaw is my best special unit
    It means Conquistador here

  • @florianburger6605
    @florianburger6605 2 ปีที่แล้ว

    What do you think ist the right Time to Switch cicilizations?

  • @simplyuge7014
    @simplyuge7014 4 ปีที่แล้ว +2

    Iwant to see rhony reactions to conquistador

  • @fatihibeylik8040
    @fatihibeylik8040 4 ปีที่แล้ว +2

    Thank you for the description☺

  • @emojir6972
    @emojir6972 4 ปีที่แล้ว +1

    I don’t think you mentioned this, but the Teutonic knight gets a 5% ATK boost with no extra points on base ATK and vice versa with Spain.

  • @jasperr1822
    @jasperr1822 4 ปีที่แล้ว +1

    Thanks for the information. The vids seem to only get better 😀

  • @alexread4904
    @alexread4904 4 ปีที่แล้ว +1

    Are you considering the difference between stats and stat percentages? In this video you continue to say that health is the most useful to increase but as you get lower stat percentages in health the increase is worth less so surely it is less useful.

  • @shao5889
    @shao5889 4 ปีที่แล้ว +1

    Me when seeing the Notification:
    Pls be Spain pls be Spain
    Me after the vid:
    Ah shit here we go again

    • @Gaffyberg
      @Gaffyberg 4 ปีที่แล้ว

      Same with japan :(

    • @DemystifyPharma
      @DemystifyPharma 4 ปีที่แล้ว

      Spain is actually good, because it's base stats, so health is the worst stat to increase, as the %health boost is lower than the %attack and %defence boost. 😉

    • @shao5889
      @shao5889 4 ปีที่แล้ว

      Mr Worldwide the percentage might be higher, but the stats are not what u should be looking for ( health > attack)

  • @timc.76
    @timc.76 4 ปีที่แล้ว +1

    Does your rankings take into consideration the “civilization” buffs? What if the 5% cav health for Byzantium?

    • @idakii1
      @idakii1 4 ปีที่แล้ว

      Yes exactly what i was thinking imo it's change everything

  • @kukki2666
    @kukki2666 4 ปีที่แล้ว +1

    I actually had no idea about the differences in stats with each Special Unit! Great Video! Also I just got Alexander 😁

  • @wellsleep549
    @wellsleep549 3 ปีที่แล้ว

    China civ, and korean civ both provide u with inf comanders, and archer special unit, japan provides you with archer commander and inf special unit, france gives inf special gathering commander loool

  • @TheGoofyCatt
    @TheGoofyCatt ปีที่แล้ว

    Love u bro giving me tips

  • @stephenstrange4031
    @stephenstrange4031 3 ปีที่แล้ว

    Good video but the math is flawed here. You need to distinguish between base stats and boosted stats as a percentage.
    Boosted stats do not get amplified further so it is good to add to the lowest boost. For example: increase health from 105% to 110% is much more helpful than increase defense from 205% to 210%. Even though they go up by the same amount numbers wise, adding to the lower number makes a bigger impact.
    Base stats, on the other hand, DOES get amplified by stat boosters, so you WANT the stats with the biggest amplifier attached to it. For example, 12 points of health with a 100% boost (France) turns to 24 extra points of health, and 12 points of defense with a 200% boost (Rome) turns to 36 points of defense, which is better than 24 points of health. On this note, Japan is absolutely the best inf for ark because they get an extra 200% boost which is 24 points of attack in ark.
    In conclusion, because there are more defense buffs than health for inf, I’d say Rome definitely has the better special troop. Even Japan has an argument here despite not having good civ boosts.

  • @projgeeker10
    @projgeeker10 4 ปีที่แล้ว +2

    Hail Elc!.. Hail Kingdom 1189!..

  • @damememakergraewe466
    @damememakergraewe466 2 ปีที่แล้ว

    Do it again but with Vikings and egypt

  • @silverstar5091
    @silverstar5091 4 ปีที่แล้ว

    Love your content but man using the NOOB PRO thing is a dangerous path chisgule.

  • @doml9601
    @doml9601 2 ปีที่แล้ว

    So. What do I pick. I’m 1.5million power and been Japan whole time. Everyone says it’s bad. What now

  • @AyratHungryStudent
    @AyratHungryStudent 3 ปีที่แล้ว

    Why not just test this. 10k maxed Rome vs 10k maxed France infantry. Same commanders.
    Make sure they have same buffs. I just started this in this game. I'm surprised no one has made this video yet.

  •  4 ปีที่แล้ว

    wtf? City skins in this game have bonuses? What if I want to remain true to the architecture of my civ and still be competitive. I can't do that. This game is too Pay 2 Win. I think skins should be aesthetics only or if they really want money, we can have the skins for the bonuses only but should be able to shift the view back to the default.

  • @Sergessessohessoh
    @Sergessessohessoh 9 หลายเดือนก่อน

    The problem with increasing your health stats is that you will also increase the amount of rss needed to heal them. At the end of the day attack is the best because it helps with pvp but also with pve. Whereas defense helps with pvp but not much versus pve.

  • @antidoughfruit
    @antidoughfruit 2 ปีที่แล้ว

    Who cares about stats? I switched my civilisation from Rome to Germany because of how cool these Teutonic Knights look

  • @saadkashif3247
    @saadkashif3247 4 ปีที่แล้ว

    Ottoman civilization is much better and if you look overall janissaries are best Bcs of ottoman civilization it has 5skill damage and archers do Alot of skill damage it's the best wartime unit just Bcs civilization and unit is also good

  • @krackendaphker4044
    @krackendaphker4044 3 ปีที่แล้ว +1

    I still stay with Japan

  • @Ben-zr5ib
    @Ben-zr5ib 4 ปีที่แล้ว

    How many japan🇯🇵 players here? which chisgule would definitely not pick😂😂

  • @juansanchez5001
    @juansanchez5001 3 ปีที่แล้ว

    I guess I'm a Noob I pick the Conquistadors but im having alot of fun with my T4 cavalry tho this game is for fun I don't spend any money on it been zeroed a few times and I'm still here so it's all about the Love of the Game... also love farming troops and being a governor...🏹💀🗡

  • @TheGoofyCatt
    @TheGoofyCatt ปีที่แล้ว

    But wut about vikings

  • @redlion3569
    @redlion3569 4 ปีที่แล้ว +1

    Thanks, I think I’ll switch from Rome to France

  • @kevinchristopher385
    @kevinchristopher385 4 ปีที่แล้ว +1

    I wonder when will we have new civs and more building with different functions
    Nice video btw

  • @matthewblevins9712
    @matthewblevins9712 4 ปีที่แล้ว +1

    I'm thinking about starting an account on rok. I was wondering if there is a troop upkeep cost?

  • @prathyushareddy9741
    @prathyushareddy9741 2 ปีที่แล้ว

    Isn’t archers meant of dps even with the boosts towards defense they still frail but attack buffs good

  • @dobromire7648
    @dobromire7648 2 ปีที่แล้ว

    Very nive vid! Thank you!
    Update this one when they release the new civ!
    Cheers
    PhoRome

  • @HOTTVChannelVN
    @HOTTVChannelVN 4 ปีที่แล้ว

    That is Germany number one!

  • @mocroplayzz3639
    @mocroplayzz3639 2 ปีที่แล้ว

    i like calvary and maybe because im a arab im gonna choos for the elite mamluks and second the teutonic knight because they look good too

  • @jomainasdf1433
    @jomainasdf1433 2 ปีที่แล้ว

    i just realized how i chose the wrong civilization form the beginning and now i have to get gems to switch v__v

  • @Blackwolf-xi6yd
    @Blackwolf-xi6yd ปีที่แล้ว

    Just turned to Germany 🇩🇪

  • @harrelsontrishtandupo9098
    @harrelsontrishtandupo9098 3 ปีที่แล้ว

    If you start China as your starting civilization and you want to change what is the best civilization to change to?

  • @wilbertfloydcapillo3009
    @wilbertfloydcapillo3009 3 ปีที่แล้ว

    Guys tap your screen tap the three button and go to speed of the video and pick slowmo chisgule is so funny

  • @gregory-_-457
    @gregory-_-457 3 ปีที่แล้ว

    I play by Spain because i like their special unit. And i don't care about 5 percent of differennce because it doesn't make huge impact in battles.

  • @imrantaimuri2708
    @imrantaimuri2708 4 ปีที่แล้ว +1

    Literally been wanting this video for soo long thx chis ur content is amazing!