Sculpting Hands in Zbrush

แชร์
ฝัง
  • เผยแพร่เมื่อ 10 ม.ค. 2021
  • My attempt at a hand sculpting tutorial in Zbrush. I hope it helps
    💪 BECOME A PATRON - / artofjhill
    ✍️ My Detailing Brushes www.artstation.com/a/1551117
    🔽 Join The Discord - / discord
    🎓 My Game Character Course - charactercreationforvideogames...
    🖥 My Setup - kit.co/artofjhill/my-setup
    🟥 Subscribe - th-cam.com/users/artofjhill?sub_con...
    ~
    artofjhill.com
    / artofjhill
    / artofjhill
    #zbrush
  • บันเทิง

ความคิดเห็น • 132

  • @nicholasfrancavilla6848
    @nicholasfrancavilla6848 3 ปีที่แล้ว +25

    Quick tip to add to this. When you sculpt a palm, your fingers are suppose to look shorter on palm side of your hand. This is because there is a slanted plane that starts in between the knuckles and stops at the end of the webbing in between your fingers. You can notice this plane alot more if you slightly bend your fingers forward and apart stiffly and can actually feel it really well with your other hand.

  • @julythrunov
    @julythrunov 2 ปีที่แล้ว +6

    Sign of mastery: making it look easy.

  • @badbud2330
    @badbud2330 3 ปีที่แล้ว +37

    this channel is getting far less recognition than it deserves.

  • @Exeros
    @Exeros 3 ปีที่แล้ว +5

    So sweet, really good camera work as well, may have to purchase your character course!

  • @wacom8199
    @wacom8199 3 ปีที่แล้ว +2

    always mesmerizing and inspiring to watch you go! thanks so much for sharing!

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      glad you liked it

  • @Adamocg
    @Adamocg 3 ปีที่แล้ว +16

    Damn J! How do you produce such quality content so fast! Really appreciate these man, learning a lot!

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      Awesome man, glad to hear it

    • @rishijha2389
      @rishijha2389 ปีที่แล้ว

      ​@@artofjhillzbrush artists salary in your country

  • @sirinepeace9086
    @sirinepeace9086 ปีที่แล้ว

    just amazing, very helpful

  • @saadullah5583
    @saadullah5583 ปีที่แล้ว

    love this guy so much!!!!

  • @Zettaisenpai
    @Zettaisenpai 3 ปีที่แล้ว +1

    I am a beginner trying to do stylized characters but I enjoy watching your videos about the workflows and stuff. Awesome content!

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      Sweet, thanks and glad you like it

  • @amjadmosawi2923
    @amjadmosawi2923 3 ปีที่แล้ว

    amazing work wow

  • @redq8521
    @redq8521 3 ปีที่แล้ว

    Thanks a lot! Your videos are both educational and inspirational.

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      Glad to hear it!

  • @Robinssoncravents
    @Robinssoncravents 3 ปีที่แล้ว

    One the best guys to explain Zbrush I learned a lot thanks to you J Hill and I glad to see you are active again

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      Thanks man glad you liked it

  • @UnchainedAtomFilms
    @UnchainedAtomFilms 3 ปีที่แล้ว +1

    This is perfect, I was just thinking I needed some more hand anatomy practice!

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      Perfect. I hope it helps

  • @madmodder
    @madmodder 4 หลายเดือนก่อน

    I just wanna say, you're an incredible artist and your tutorials are fantastic. Because of these tutorials I've really been able to improve my skills. I know this is an older video but keep these coming.

    • @artofjhill
      @artofjhill  4 หลายเดือนก่อน

      tysm I will definitely keep them coming. cheers

  • @MrChikkooo
    @MrChikkooo 3 ปีที่แล้ว +1

    Thanks J ove also started doing hand sculpted coz of u now 👍

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      Awesome. Keep it up!

  • @albertpxl
    @albertpxl ปีที่แล้ว

    Came to say thanks! This is a great video, huge help for our works!

  • @imthatguybrandon
    @imthatguybrandon 3 ปีที่แล้ว

    Amazing!

  • @bronislavpupkov2500
    @bronislavpupkov2500 3 ปีที่แล้ว

    I am glad you are back

  • @Figura3D
    @Figura3D 3 ปีที่แล้ว

    Very good explanation and result, quality content keep it up!

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      Thanks man, glad you liked it

  • @you8541
    @you8541 3 ปีที่แล้ว

    素晴らしい表現力!!

  • @ZephrusPrime
    @ZephrusPrime 3 ปีที่แล้ว

    Like a BOSS!

  • @avtechpew3192
    @avtechpew3192 3 ปีที่แล้ว

    This is super amazing super sculpting artwork. keep it up. big thumbs up

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      Glad you liked it

  • @erdemaslan7243
    @erdemaslan7243 3 ปีที่แล้ว

    Keep them coming!

  • @enotdesign
    @enotdesign หลายเดือนก่อน

    Master!

  • @KGWKGW888
    @KGWKGW888 3 ปีที่แล้ว

    perfect!

  • @asismaharjan7431
    @asismaharjan7431 3 ปีที่แล้ว

    One of my favourite 3D artist.🙏🏾

  • @izeta3d
    @izeta3d 3 ปีที่แล้ว +1

    I would like to see a video on your setup to make videos haha great Sculpting, man!

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      Thanks man. That would be easy enough to do maybe I’ll do that sometime

  • @JoeSoloDigital
    @JoeSoloDigital 3 ปีที่แล้ว

    Still a beast J. Been enjoying your youtubes. Keep em comin. - Joe

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      thanks bro, will do

  • @nsrstudio7301
    @nsrstudio7301 2 ปีที่แล้ว +1

    Nice tip..thanks

  • @Macalaka
    @Macalaka 3 ปีที่แล้ว +11

    I need to give this a go, ive been struggling with 3D sculpting for years, I find it hard to make subtle changes without having a physical piece of clay in front of me. From watching this Ive realised that I often will have too high a strength on brush and go too far with pushing and pulling the forms.

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +2

      Yea do give it a go. Digital sculpting is fun once you get the hang of it. Definitely go low on intensities especially if you want more control. I know artist that use 3-4 intensity. I use 12. Also pressure sensitive so I’m often using a soft touch

    • @shadowplague4380
      @shadowplague4380 2 ปีที่แล้ว

      I actily have a problom making the body of a monster or making a body in general befour sculpting on it

  • @lanzsantos_
    @lanzsantos_ 2 ปีที่แล้ว

    Omggg youre so gooddd

  • @kunquqin7040
    @kunquqin7040 3 ปีที่แล้ว +1

    Nice details~`

  • @haugendaz3008
    @haugendaz3008 3 ปีที่แล้ว +2

    Damn as a freshman in art school id kill to have you as a mentor

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      I'm pretty busy but I do mentorships on the side occasionally. gl with art school

  • @ruslandad365
    @ruslandad365 3 ปีที่แล้ว

    Realy cool!!!
    Thanks!!!

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      Glad you like it!

  • @user-mg7cw4gh3j
    @user-mg7cw4gh3j ปีที่แล้ว

    Nice

  • @fengariii
    @fengariii ปีที่แล้ว

    Very helpful, thanks

    • @artofjhill
      @artofjhill  ปีที่แล้ว

      Np glad you found it helpful

  • @Wenedi
    @Wenedi 3 ปีที่แล้ว +2

    Ayy, that's really handy!
    :)))

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      I see what you did there

  • @philmehrart
    @philmehrart 2 ปีที่แล้ว

    I have to *hand* it to you, that was great

    • @artofjhill
      @artofjhill  2 ปีที่แล้ว

      Gonna have to give you a hand for that one

  • @heitorsobrenome9407
    @heitorsobrenome9407 3 หลายเดือนก่อน

    Greate!

  • @deepakmandal6005
    @deepakmandal6005 3 ปีที่แล้ว

    Very awsome.💗

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      Glad you like it

  • @nithinkich1456
    @nithinkich1456 3 ปีที่แล้ว

    Hands are high 🔥😉

  • @ryh.6984
    @ryh.6984 3 ปีที่แล้ว +2

    Awesome video, keep em coming!
    Could you show how you setup your displacement maps and normal maps when starting to transfer your sculpts from zbrush to maya, when rendering in arnold.
    I keep missing certain detail I sculpted when rendering, not sure if it's a scale issue or map issue.. it displaces but lacks the higher stage details I made in zbrush.

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      Thanks. Yea I plan to a video that covers going from Zbrush to Arnold

    • @ryh.6984
      @ryh.6984 3 ปีที่แล้ว

      @@artofjhill wooohooo

  • @klaasjong3077
    @klaasjong3077 3 ปีที่แล้ว

    Tanks just need this video s

  • @sundaycyclingvlogs9792
    @sundaycyclingvlogs9792 2 ปีที่แล้ว

    Your logooooooooo

  • @lucasreis504
    @lucasreis504 3 ปีที่แล้ว

    Hey J, What do you think about the 3D scans? I been seeing a lot of posts from 3D scan store and its crazy the level of detail they can get with scans right now! Do you think this is will be a problem for 3D sculptors in the future?

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      Hey. 3D scans already is replacing lots of work that would've been made by an artist. There will always be art to and jobs for artists though. Movies are done with photography and there are lots of artists on that. Pixar keeps making beautifully hand made stuff etc. So I wouldn't ever stop learning and improving hand made techniques unless you wanted to focus on the 3D scan workflow which will also always be useful for different productions.

  • @user-lj7kk6ig7c
    @user-lj7kk6ig7c 2 ปีที่แล้ว

    If you have time later, can you make a toe sculpting video?

  • @arifnbd
    @arifnbd 3 ปีที่แล้ว

    so cool!!... Thanks!!!..will give a try.... btw, your brush link does not find any brush. I can see your other product... no brush.

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      Thanks. art station or gumroad store?

  • @rockdwyane8236
    @rockdwyane8236 3 ปีที่แล้ว

    Good Video

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      Thank you

    • @rockdwyane8236
      @rockdwyane8236 3 ปีที่แล้ว

      @@artofjhill are you planning to upload a QnA video in future??

  • @anxhelo7383
    @anxhelo7383 3 ปีที่แล้ว +1

    can u make a vid about skin shading in maya arnold?

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      I do plan to make that video just not sure when. Will do though

  • @unknownoutlow7015
    @unknownoutlow7015 9 หลายเดือนก่อน

    hey j, just a quick question, do they use base mesh for head,hand,feet creation in their AAA games pipeline or every time they have to start from scartch?

    • @artofjhill
      @artofjhill  9 หลายเดือนก่อน

      basemesh for sure. no reason at all to start from scratch. beginning of each project is a good time to update basemeshes though

  • @marshallross3373
    @marshallross3373 3 ปีที่แล้ว +1

    Great video demonstration, and excellent work. I thought it was a cool theme--the connection of young and old reaching out literally and as down through time. It is somewhat reminiscent of Michelangelo's Sistine Ceiling fresco depicting the hands of God and Adam. You described your process and motivations very clearly in an impressive flow of commentary. I'm curious how you would approach hands intended for animation and rigging, as compared to a static design, particularly how modeling skin would work. Obviously, skin stretches over joints and bunches up into folds as things move around, so I'm wondering how to model for realistic skin behavior. Thanks for posting such and informative tutorial.

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      Thanks for the nice comment. For CG hands to behave as you describe, they would need to be built with good topology for animation then be rigged with a skeleton model and tendons in the hand and the skin would be simulated to physically slide around. Maybe also multiple displacement textures to show the wrinkles compressing and such while animating. That would be the highest end way to author a cg hand and would only happen if it was in a big budget film and was in close up. At that point, you'd just film a real hand though :p

    • @marshallross3373
      @marshallross3373 3 ปีที่แล้ว

      @@artofjhill "...just film a real hand though"... LOL...good point. Although, recently the fidelity has improved so much in CG and in games that we can't be too far of from truly hyper-realism of this sort. Also, that's interesting about multiple displacement textures. I guess you'd have to create at least 2 or more keyframe-like maps and blend between them. And as for the skin and tendon simulations, I've seen some videos of Ziva. Probably could be applied to hands, but like you said, would it be worth the effort? Anyway, thanks for the demo. Cheers!

  • @calculus_homework1105
    @calculus_homework1105 2 ปีที่แล้ว +2

    Love this video! Thank you! :}
    I have a question, if you don't mind answering:
    How long did this take you?
    I'm kind of new to sculpting, and I am striving to set realistic goals of time and how long it "should" take me to do certain things once I get better at them.

    • @artofjhill
      @artofjhill  2 ปีที่แล้ว +3

      This one maybe took 6 hours of sculpting time

    • @calculus_homework1105
      @calculus_homework1105 2 ปีที่แล้ว

      @@artofjhill Incredible! Thanks so much for answering. It's a beautiful sculpt.

  • @spindleblood
    @spindleblood 2 ปีที่แล้ว

    I am trying to re sculpt on my hands/fingers to a model that I got from a Styku scan. It's REALLY difficult because I have no idea about masking or cutting or anything....all I know is clay build up brush and move brush, and how to smooth. Yeaah. This isn't a bad video but I think I need to review a bunch of the mask stuff from another video first. I managed to sculpt my right hand back OK but the left is giving me trouble. >__

    • @artofjhill
      @artofjhill  2 ปีที่แล้ว

      yea, definitely look up any words or tools you're not familiar with. Pixologic's website has an article on everything that you can read and see examples. Hope it helps. Keep sculpting

  • @music_news888
    @music_news888 2 ปีที่แล้ว

    when the video played 1/3, I thought it is done

  • @BananaLegalFun
    @BananaLegalFun 3 ปีที่แล้ว

    nice tutorial) can you share your zrush interface layout?)

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      for sure. I should get it up online this weekend. I'll put it on my site store and gumroad for free

  • @SpeckyNation
    @SpeckyNation 3 ปีที่แล้ว +1

    I hated killing 69 likes, but you definitely deserve more.

  • @nothingspeaks
    @nothingspeaks ปีที่แล้ว

    why use the transpose line instead of the 3d gizmo?

  • @bahaajamal8796
    @bahaajamal8796 ปีที่แล้ว

    how did you oull it out? what brush?

  • @nl1125
    @nl1125 3 ปีที่แล้ว

    Do you use a mouse or a wacom when you are sculpting on z brush? Or another device? TY

    • @nl1125
      @nl1125 3 ปีที่แล้ว +1

      Nvmd I see you have a list of your setup in the description. Thank you

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      @@nl1125 have to have a tablet to sculpt can't do it with a mouse. need that pressure sensitivity

    • @nl1125
      @nl1125 3 ปีที่แล้ว

      @@artofjhill Ah I see. Thank you

  • @twoone7877
    @twoone7877 ปีที่แล้ว

    Where's the nail of the pinkie?

  • @motionbug7059
    @motionbug7059 3 ปีที่แล้ว

    Sir will you make video for sculpt Asian and Japanese face??

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      That's a cool idea. I may do that sometime. I want to do some videos on faces this year so I'll keep that in mind too

    • @motionbug7059
      @motionbug7059 3 ปีที่แล้ว

      @@artofjhill thank you so much sir i check on youtube and Google i dont find any tutorial of Sculpting asian and Japanese face... I really like your technique to i request you.. Thank you so much again Sir I will wait for it.. 🙏😊❤️

  • @Cobias2623
    @Cobias2623 ปีที่แล้ว

    Is there a masking tutorial im working on a project assigned by my teacher and im behind on my work right now stuck on the first form of the model and im struggling with the hands and trying to sculpt out the feet how do you mask and extrude like that ?

    • @artofjhill
      @artofjhill  ปีที่แล้ว +1

      just draw a mask, invert it, pull out the mesh, then dynamesh again

  • @user-lj7kk6ig7c
    @user-lj7kk6ig7c 2 ปีที่แล้ว

    Thanks to you, you can make your fingers. Can you tell me where the moving function is at 03:25?

    • @artofjhill
      @artofjhill  2 ปีที่แล้ว +1

      It’s the transpose line. You get that by turning off the gizmo from the transform menu

    • @user-lj7kk6ig7c
      @user-lj7kk6ig7c 2 ปีที่แล้ว

      @@artofjhill thanks for letting me know🙂

  • @theinhuman6758
    @theinhuman6758 3 ปีที่แล้ว

    Never click so fast

  • @AlexandruNastase
    @AlexandruNastase 3 ปีที่แล้ว

    Curios of the machine you're running, somehow I expected to see windows but I'm seeing Mac OS windows.

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      yea I use mac OS it's an IMac Pro 2018 10 core

  • @leop3082
    @leop3082 2 ปีที่แล้ว

    How do you get to make the transpose brush working that way? in my zbrush it has the normal gizmo

    • @artofjhill
      @artofjhill  2 ปีที่แล้ว +1

      It’s called the transpose line. It’s the original before the gizmo. Hit Y on your keyboard to switch

    • @leop3082
      @leop3082 2 ปีที่แล้ว

      @@artofjhill thank you man!

  • @dipanjan_123
    @dipanjan_123 2 ปีที่แล้ว

    how much important a screen pentablet for digital sculpting??

    • @artofjhill
      @artofjhill  2 ปีที่แล้ว

      you can't sculpt without pressure sensitivity so It's crucial. You don't need a super fancy one to start with though as long as it's a pen tablet it should get the job done

  • @MrSkullface
    @MrSkullface 3 ปีที่แล้ว

    Yo Jason it's Jonah! Do you remember me?

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว

      Yo! Idk I’m bad with names

    • @MrSkullface
      @MrSkullface 3 ปีที่แล้ว

      @@artofjhill Same Dont know if I met you at AAU or Xaviers house?

  • @francisfa8178
    @francisfa8178 11 หลายเดือนก่อน

    Next

  • @praveenp5954
    @praveenp5954 3 ปีที่แล้ว

    how do u get that UI blue?

    • @artofjhill
      @artofjhill  3 ปีที่แล้ว +1

      Customize UI Colors