Wildfrost Review - WATCH BEFORE YOU BUY

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  • เผยแพร่เมื่อ 8 ก.ย. 2024

ความคิดเห็น • 21

  • @ZamWeazle
    @ZamWeazle ปีที่แล้ว +3

    I've yet to play the full game as after playing the demo on the Switch I found that it hurt my eyes alittle with the small card fonts so I'm just waiting for a monitor before I purchase. That being said this game seems to have caused quire a buzz and a stir especially on steam with the most polarising reviews I've ever read for a game of this type
    I did enjoy what I played of the demo but it definitely for sure needs some tweaking and balancing.
    The devs are pretty aware of this and apparently will be releasing some kind of roadmap soon.
    Thanks for the honest review dude! 👍

    • @MabiVSGames
      @MabiVSGames  ปีที่แล้ว +1

      Thanks! Cool to hear that the devs might change some things, :D

  • @liampena1340
    @liampena1340 ปีที่แล้ว +3

    Me watching after I bought the game: 200 iq

  • @Jayfire88
    @Jayfire88 ปีที่แล้ว +2

    I enjoyed your honest review

    • @MabiVSGames
      @MabiVSGames  ปีที่แล้ว +1

      Thanks for watching!

  • @laughingjack5230
    @laughingjack5230 ปีที่แล้ว +2

    I think the game’s difficulty is fine but the 6x combo i just can’t get been trying for awhile, i need that final pet
    Edit: also I wish that the charms on the monsters were easier to notice and if you inspect them to tell you what the charm is

    • @MabiVSGames
      @MabiVSGames  ปีที่แล้ว +1

      It feels like too many battles counter too many playstyles

  • @Pitsenberg
    @Pitsenberg 2 หลายเดือนก่อน

    Good review

  • @incius8341
    @incius8341 ปีที่แล้ว +1

    I think I'm too slow for this game. My eyes cross trying to keep track of 7 cards every turn and I end up spending 10 minutes on a turn or give up and toss out a card. It is what it is.

    • @MabiVSGames
      @MabiVSGames  ปีที่แล้ว +1

      It's nice to look at though right? :D

  • @hershey2581
    @hershey2581 ปีที่แล้ว

    They need to balance charms and make it slightly less random somehow. If you get bad charms you cannot win. Charms are what break the game

    • @MabiVSGames
      @MabiVSGames  ปีที่แล้ว

      Lol some are pretty op

    • @bonogiamboni4830
      @bonogiamboni4830 ปีที่แล้ว

      And then if you get really good charms they can make you really op then turn back around and fuck you over in an unexpected way.

  • @vitobius607
    @vitobius607 ปีที่แล้ว +2

    The way unlocks work sounds tiresome,especially with the difficulty people are describing,hopefully the devs will take in account such well articulated comments

    • @vitobius607
      @vitobius607 ปีที่แล้ว +2

      after playing it for 60 hours i'd recommend it and the unlocks i didn't go out of my way to get them afterall

    • @logixindie
      @logixindie ปีที่แล้ว

      I think it's an engaging unlocking system. There is another roguelike where it doesn't even tell you how to unlock stuffs (it does but only a few at once), so it feels nice to unintentionally unlock something. Some unlocks are really hard and luck based but it's fine with good replayability.

  • @noquarter28
    @noquarter28 2 หลายเดือนก่อน +1

    How’s this game now, a year later?

    • @MabiVSGames
      @MabiVSGames  2 หลายเดือนก่อน

      Haven't touched in since then. No idea, :(

    • @TheLPRnetwork
      @TheLPRnetwork 8 วันที่ผ่านมา +1

      They made the game a lot easier, and their are far more tools that make it easier to reach the end.
      That said, you still have to manage and keep track of every enemy on screen. Tbh the real difficulty of the game was always enemy management.
      While you do have more and better tools to deal with enemies, you still have to priorize which enemies to deal with and block first.