Its totally how you said it: now we can see how actually the factions interact and how they can play with their economies and harrasment. Is gettin nice!
The camps are only bad if they incentivize less interaction. Deleting them (almost) completely is not necessarily good. Maybe just moving them to the center of the map will be good enough?
I dont understand why there are only speed camps which are of course in my opinion the most useless and not worth fighting for in early game... Or they give resources and i missed that... there should be heal/resources camp to invite both sides to fight for them for some (not big) early adventage
all camps give resources, 125 luminite per weak camp at the start then a lot more in lategame. Most camps grant huge bonus in area and a small global buff on top. Speed camp is generally regarded as the best camp in the game that's why this map only has speed, while other maps have much more camps like health,speed,energy,resource generation,vision,siege. too complicated according to artosis doe.
artosis seems to ignore all the strategical value behind camps because players aren't activly fiighting each other all the time when taking them. a speed buff next to natural is massive.
MSRM is killing it. This KOTH has been interesting.
MSRM first Stormgate Bonjwa!!
looking good!
Its totally how you said it: now we can see how actually the factions interact and how they can play with their economies and harrasment. Is gettin nice!
and at last seeing armies compositions and units counters.
The camps are only bad if they incentivize less interaction. Deleting them (almost) completely is not necessarily good. Maybe just moving them to the center of the map will be good enough?
I dont understand why there are only speed camps which are of course in my opinion the most useless and not worth fighting for in early game... Or they give resources and i missed that... there should be heal/resources camp to invite both sides to fight for them for some (not big) early adventage
all camps give resources, 125 luminite per weak camp at the start then a lot more in lategame. Most camps grant huge bonus in area and a small global buff on top. Speed camp is generally regarded as the best camp in the game that's why this map only has speed, while other maps have much more camps like health,speed,energy,resource generation,vision,siege. too complicated according to artosis doe.
Thanks for clearing that for me :)
artosis seems to ignore all the strategical value behind camps because players aren't activly fiighting each other all the time when taking them. a speed buff next to natural is massive.
😴😴😴😴 stop it please! Stormgate is sooo boaring, cast zerospace instead