I can't seem to intersect the faces with the model, where you did it at 3:15. It pops up an error saying "no intersections found between selection set and the rest of the mdoel"
Jason Kuan I'm not sure. perhaps you've selected the wrong items? I have no had that issue before. You could also try the 'contour' command in rhino using the topography surface in rhino.
Awesome video! There is a question though, how would I leave the visual google map on so I can place the existing buildings on the contour lines, I don't want to wipe it clean and starte the buildings from scratch.
When you import it from sketchup, it has the image still on it in rendered mode. so if you render the final image, you'll see the google map. I think you should be able to turn the image visibility on when you're in other modes (like shading). Hope that helps
when you import it from sketchup it should be embedded in the topo as a material that you can use. or, you can probably get a higher resolution image of the same area from google earth and use it as a normal material in your rendering engine. Hope that helps
How would you go about making roads/sidewalks on this terrain? And in some of my previous projects, I don't know who exactly is working on the digital site, but he/she was able to turn the contour lines into a sets of planes that stack up on each other? To me it just seems more easy to make or illustrate roads, buildings and such. If you have any info or know any other video on how to do this it'll save me the headache and frustration. Thanks a bunch, and keep the videos coming!!
you can make roads and sidewalks simply by creating the geometry (closed polyline>extrudecrv), let me know if that helps. You can create contour lines either vertically (like maya linn topography), or horizontally (like a cardboard topography model) by using the 'contour' command and following the prompts -- prompt should include intervals, and the direction you want the contours to go (vertical/horizontal). let me know if this helps
I Have another [TUTORIAL] video that talks about getting the file setup for laser cutting. That video may help you to some extent. In order to get contour lines See my video [TUTORIAL] How to Generate Contour Lines in Rhino. Let me know if that helps.
I dont typically use sketchup unless i'm using it to export to Rhino so i'm not familiar with sliceit, or how to access it. I'm open to listening to you elaborate, though :)
The thing is . You did a lot of things that doesn't make sense. You can do everything you did either on Sketchup only or Rhino only. But if you want to try sliceit, you find it here www.cad-addict.com/2009/07/sketchup-plugins-slice-your-model.html . Im using it pretty much to make files for the cuttingplotter. But im not using thickness for building the slices , i use the distance and make zero height slices as the cutting device dont know z-axes. i think sketchup is way more powerfull as its seems but rhino is the more professional one. i would like to see many sketchup things in rhino as i like the way to navigate in 3d in sketchup. (middle click + shift or without shift) . greetings from germany
8bitHuman The video is meant to show how to get the height values from sketchup, which rhino isnt able to do. I also didnt use any plugins because i like to show videos that dont require people to download links. I appreciate your input, though. I'll check it out! Thanks
really cool video! I'm learning rhino on my own and this is super helpful
congrats! very good video! it helps me a lot
That's good to hear. I found rhino to be pretty easy to learn on my own compared to some other software (like revit). Goodluck :D
it was a great tutorial tnx alot
I can't seem to intersect the faces with the model, where you did it at 3:15. It pops up an error saying "no intersections found between selection set and the rest of the mdoel"
Jason Kuan I'm not sure. perhaps you've selected the wrong items? I have no had that issue before. You could also try the 'contour' command in rhino using the topography surface in rhino.
Awsoooooome!!
Thank you :))
Awesome video! There is a question though, how would I leave the visual google map on so I can place the existing buildings on the contour lines, I don't want to wipe it clean and starte the buildings from scratch.
When you import it from sketchup, it has the image still on it in rendered mode. so if you render the final image, you'll see the google map. I think you should be able to turn the image visibility on when you're in other modes (like shading). Hope that helps
Thank you for the tutorial! My only question is... How would I apply the satellite image onto the topo surface in Rhino?
when you import it from sketchup it should be embedded in the topo as a material that you can use. or, you can probably get a higher resolution image of the same area from google earth and use it as a normal material in your rendering engine. Hope that helps
why do you delete closed curves? Thanks!!
How would you go about making roads/sidewalks on this terrain? And in some of my previous projects, I don't know who exactly is working on the digital site, but he/she was able to turn the contour lines into a sets of planes that stack up on each other? To me it just seems more easy to make or illustrate roads, buildings and such. If you have any info or know any other video on how to do this it'll save me the headache and frustration. Thanks a bunch, and keep the videos coming!!
you can make roads and sidewalks simply by creating the geometry (closed polyline>extrudecrv), let me know if that helps. You can create contour lines either vertically (like maya linn topography), or horizontally (like a cardboard topography model) by using the 'contour' command and following the prompts -- prompt should include intervals, and the direction you want the contours to go (vertical/horizontal). let me know if this helps
Thank you!
have a method to model the topography in surfaces like a contours, and in a box, for let it on the laser trimer :D plzzzz
I Have another [TUTORIAL] video that talks about getting the file setup for laser cutting. That video may help you to some extent. In order to get contour lines See my video [TUTORIAL] How to Generate Contour Lines in Rhino. Let me know if that helps.
How come you first do the contour lines in sketchup? Why not just import the terrain and use the Contour command in Rhino?
You could also do that! I would probably prefer to do it that way, now. Good looking out on that one.
Ok :) Also giving heads up for CADmapper, automatically generates a dxf file with terrain, building and roads of any area. Seems to work pretty well!
hi, I've a problem doing the patch. i did the patch but it has grids on it, how do you remove it?
check to see if the grids are isocurves, if so then they should not be anything to worry about. you can turn them off in the 'display options'
ok thanks :D
***** How do you turn them off? I am new to Rhino and I can't seem to get rid of the grids
I don't get it. Why not make a solid in Sketchup and use SliceIt in skecthup to make slices?
I dont typically use sketchup unless i'm using it to export to Rhino so i'm not familiar with sliceit, or how to access it. I'm open to listening to you elaborate, though :)
The thing is . You did a lot of things that doesn't make sense. You can do everything you did either on Sketchup only or Rhino only. But if you want to try sliceit, you find it here www.cad-addict.com/2009/07/sketchup-plugins-slice-your-model.html .
Im using it pretty much to make files for the cuttingplotter. But im not using thickness for building the slices , i use the distance and make zero height slices as the cutting device dont know z-axes. i think sketchup is way more powerfull as its seems but rhino is the more professional one. i would like to see many sketchup things in rhino as i like the way to navigate in 3d in sketchup. (middle click + shift or without shift) .
greetings from germany
8bitHuman The video is meant to show how to get the height values from sketchup, which rhino isnt able to do. I also didnt use any plugins because i like to show videos that dont require people to download links. I appreciate your input, though. I'll check it out! Thanks
Great tutorial, but I have a hard time hearing your voice. better sound would be helpful.