X-Plane 11 SFX-100 motion platform performance and VR tracking motion compensation VR Pimax 5k+

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 7

  • @jrmichel1975
    @jrmichel1975 4 ปีที่แล้ว +2

    So you keep pitch , roll and Heave with the SFX-100. Any noticeable lost of sensation from losing Sway, Yaw and Surge with the SF-100 and flight siming?

  • @jdmkun
    @jdmkun 3 ปีที่แล้ว +1

    How does the SFX-100 rig feel with a helicopter? Do you get the feeling of skids coming off the ground when you take off? What about banking? Does it have enough movement? Thanks for your comments and video!

  • @SURG3NT
    @SURG3NT 2 ปีที่แล้ว

    Hi do you find that when the servos are running you get some interference with the light house tracking? I have jus built similar rig but when servos are running I get allot of interference with the lighthouse trackers, any advice would be appreciated.. cheers

    • @sirgriffinman
      @sirgriffinman 2 ปีที่แล้ว

      All of the electrical equipment you use like the computer and sim rig all need to be on the same earth ground. You will want put a self tapping screw into your sim rig frame with a wire attached to the same ground as the rest of the equipment. Doing this 100 percent solved my tracking "grey outs"

  • @g-maniac8670
    @g-maniac8670 4 ปีที่แล้ว

    Think I heard you say you start up simtools after x plane has launched. Anyway I tried this and it definitely helps x plane run with better fps. Decided to refine my x plane profile after watching this to make it more smooth. Simtools has way to many variables.

    • @sixdegreesofflight7765
      @sixdegreesofflight7765  4 ปีที่แล้ว +1

      For Pimax, the latest PiTool has a motion compensation option. Simply use a tracker or one of your controllers attached to the rig to fix head position drift. I used it today for a few hours and it works well. The only thing to solve at the moment is where to place it - there seems to be a relationship between the placement and orientation of the tracker and the other controller.