This is the one deck in the game where I truly dont understand how to use it. Returning things to the opponents hands just doesn't help at all, I'm giving them free counters or searchers. The strong cards aren't really that strong. I'm just lost when it comes to blue and this specific leader who really does nothing until it's too late.
We all knew topku was going to be a menace, and he still released as he was. It's things like these that bring me really down about this game. It's so good. But they are so freaking bad at managing it.
Currently rolling with this deck in Platinum on a 9 game streak including 4 TopKus Trick I’ve found is when you are at 7 or 8 life never take the hits (unless it’s over one card combo power) and never help him awaken no matter what. Your hand will be low. Get 4 cost Zamasu out to keep drawing. Keep his board under control as best as you can (sickle and piccolo for more sickles, 3c Vegito, etc) When he awakens and has his 25k bodies out take those hits and replenish your hand then Zeno and you should coast after that since you’ll gain back hand advantage
exist the possiblity of topku get nerf!? because the set 2 is too boring because all ppl play topku, if you want grow up rank topku, if you want enjoy play with all rest decks... is sad...
exist the possiblity of topku get nerf!? because the set 2 is too boring because all ppl play topku, if you want grow up rank topku, if you want enjoy play with all rest decks... is sad...
In the first match I’m pretty sure he wouldn’t have defended board. You should have just got Galick gun from goku black and gone board. Using pilaf was bad too I think. Unless there’s something I’m missing. Galick gun solos red
Turn 5 Energy you should have gotten Final Hope Slash off Pilaf, you swing lead draw final hope bounce back Pilaf to hand end with the exact same hand.
Around 53:50 your opp. drops a super combo to avoid the flip. A good tip with zamasu fused is to just take the hit down to 2. Then you can swing flip to get the draw and later in the turn discard whatever you want to heal. Basically spending 1 energy on the following turn to preserve a supercombo in hand.
A comment in one of your videos said that Frieza is a good counter to Topku. Now i think that's nonsense, but is there some Frieza tech that i'm missing?
One thing they could do for Topku is that he also loses a life, that way he is a high risk high reward deck instead of a braindead deck
This is the one deck in the game where I truly dont understand how to use it. Returning things to the opponents hands just doesn't help at all, I'm giving them free counters or searchers. The strong cards aren't really that strong. I'm just lost when it comes to blue and this specific leader who really does nothing until it's too late.
Is it possible to play with this deck without the 3-cost vegito and with just 1 zamatsu?
We all knew topku was going to be a menace, and he still released as he was. It's things like these that bring me really down about this game. It's so good. But they are so freaking bad at managing it.
Currently rolling with this deck in Platinum on a 9 game streak including 4 TopKus
Trick I’ve found is when you are at 7 or 8 life never take the hits (unless it’s over one card combo power) and never help him awaken no matter what. Your hand will be low. Get 4 cost Zamasu out to keep drawing. Keep his board under control as best as you can (sickle and piccolo for more sickles, 3c Vegito, etc) When he awakens and has his 25k bodies out take those hits and replenish your hand then Zeno and you should coast after that since you’ll gain back hand advantage
I have definitely been sleeping on 4c gotenks this set. I need to add him to my blue decks.
That nerf needs to happen SOON
Needs to happen yesterday
exist the possiblity of topku get nerf!? because the set 2 is too boring because all ppl play topku, if you want grow up rank topku, if you want enjoy play with all rest decks... is sad...
exist the possiblity of topku get nerf!? because the set 2 is too boring because all ppl play topku, if you want grow up rank topku, if you want enjoy play with all rest decks... is sad...
In the first match I’m pretty sure he wouldn’t have defended board. You should have just got Galick gun from goku black and gone board. Using pilaf was bad too I think. Unless there’s something I’m missing. Galick gun solos red
Turn 5 Energy you should have gotten Final Hope Slash off Pilaf, you swing lead draw final hope bounce back Pilaf to hand end with the exact same hand.
Around 53:50 your opp. drops a super combo to avoid the flip. A good tip with zamasu fused is to just take the hit down to 2. Then you can swing flip to get the draw and later in the turn discard whatever you want to heal. Basically spending 1 energy on the following turn to preserve a supercombo in hand.
A comment in one of your videos said that Frieza is a good counter to Topku.
Now i think that's nonsense, but is there some Frieza tech that i'm missing?
No. That’s nonsense.
Topku just needs to cease to exist
When yellow Vegeta? 🔥🔥
I'm enjoying this set 🤙🏼 Gets people's creativity going, stop whining, keep playing.