Yu-Gi-Oh has an audience problem.

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  • เผยแพร่เมื่อ 7 ก.ย. 2024
  • Does Konami really know the average yugioh player? Paul discusses the differing types of yugioh players and how Konami should market to them.
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ความคิดเห็น • 656

  • @PKSparkxxDH
    @PKSparkxxDH 9 หลายเดือนก่อน +333

    You hit the nail on the head. There is no real "casual" mode with Yugioh. Every time I play, it feels so serious. I would love to know an environment exists where I can bring S-Force or Ogdoadics.
    But for that to happen, Konami needs to be honest about the state of the game. But they've shown that they will maintain that this game is available to competitive and casual at the same time.
    Until their philosophy changes, nothing else will.

    • @Efgand0894
      @Efgand0894 9 หลายเดือนก่อน +25

      Same reason why I can't play MD anymore, it's like you are forced to be a competitve tryhard

    • @Darkslayer289
      @Darkslayer289 9 หลายเดือนก่อน +37

      ​@@Efgand0894I still play Master Duel, but I keep facing the same decks a majority of the time. When I encounter something different or casual, I get excited. Kinda sad I cheer for something unique instead of the run-of-the-mill meta deck.

    • @LightshaverConstellation
      @LightshaverConstellation 9 หลายเดือนก่อน +12

      It's why I don't like dueling vs 95% of my friends in modern yugioh because I feel I have to tryhard unless I know what they want to use and have something in my pool of similar strength. While playing ranked, I pretty much know what I am getting into, but casual is a little more stressful for me unfortunately.

    • @cuttlefish6839
      @cuttlefish6839 9 หลายเดือนก่อน

      ​​@@Darkslayer289I generally enjoy competitive card games but Maxx c has made me quit MD. Won't go back till either they ban the card or offer a tcg format with it gone.

    • @Dr.Frogerston
      @Dr.Frogerston 9 หลายเดือนก่อน +22

      Honestly, it would help tremendously if you could do your dailes in casual mode. Also, alternative formats in casual mode/duel rooms(/maybe ranked?) would be great.

  • @timtam2400
    @timtam2400 9 หลายเดือนก่อน +172

    There's a veritable laundry list of how Yu-Gi-Oh could be handled to draw in and retain an audience. The main problem, as you stated, is Konami seems extremely reluctant to take steps to better market the game and catch interest.

    • @sammead7911
      @sammead7911 9 หลายเดือนก่อน +4

      Yeah I agree my kids love it and play it but that’s literally just because I am into it and have been since I was a kid

    • @waiyon1951
      @waiyon1951 9 หลายเดือนก่อน +3

      It also hurts interest when new archetypes are unnecessarily expensive to build like centurion and new players may be more likely to want to try those out instead of course mainly tcg i think ocg has it too just they do have budget options for new cards.

    • @daviddent5662
      @daviddent5662 9 หลายเดือนก่อน +6

      It's not even reluctance. When they lost Studio Gallop this caused them to outsource and made new animes harder. Then Kazuki's death ended the flow of good new ideas. It's twofold problem: Yugioh breeds sweats and the loss of good resources combined with Konami deluding themselves into thinking they'll stay on top forever by being evil and lazy ...it's a bad thing all around.

    • @Dualities
      @Dualities 8 หลายเดือนก่อน +3

      What they need to do is bring back YuGiOH Classic. Master Duel feels unbalanced. 5 summons a turn, harpie duster to clear all traps... its not fun. they need a classic gamemode at least

    • @jeanpitre5789
      @jeanpitre5789 8 หลายเดือนก่อน +8

      You're talking about a company that's primarily in the market of casino games that ACQUIRED Yugioh (they did not own the rights initially). They NEVER intended to do any of the work. To them Yugioh was a simply a turnkey operation, similar to other quick merchandising turnarounds. In the 90s and 2000s this was COMMON PRACTICE because even if your toy or game went out of fashion after 2 or 3 years, that's still millions you made off a fad.
      Well the fad is still going and Konami is no more involved today as they were in the beginning. Yugioh doesn't have an audience problem, it has a KONAMI problem. The best thing that can happen to yugioh is it gets bought out or sold, but neither will happen. The greedy pigs at Konami would rather sit on it until it's value tanks and ceases to exist than to let another company potentially make more money out of than they ever could.

  • @adamwhaley1819
    @adamwhaley1819 9 หลายเดือนก่อน +173

    Yu-Gi-Oh has gotten to the point where it’s so competitive I don’t even enjoy thinking of playing a casual deck because it just feels like there’s no point, even in a local setting.

    • @Alex-Omega
      @Alex-Omega 8 หลายเดือนก่อน +26

      And youre right with that actually. Play Meta or stick with friends who also play casuals, Its really like that

    • @bigchungus1852
      @bigchungus1852 8 หลายเดือนก่อน +17

      Honestly you’re right cause I go to my locals every week and I try to play to the best of my ability with the decks I choose to play; Runick, Plunder Patroll and HERO builds.
      I find myself not having fun cause I either get destroyed by a deck that’s considered meta (Rescue Ace, Unchained, Purrely, etc) or I get handtrapped to death
      There’s gotta be a midground format that isn’t 2010 Edison format

    • @SorenFE93
      @SorenFE93 8 หลายเดือนก่อน +2

      Honestly, I think it really depends on your locals. I play a lot of casual decks to the best of my ability and tend to do alright (though do use a couple hand traps). Now don't get me wrong, we've got a few meta players (one guy playing Branded/Chimera/Horus for example) and..it's competitive, yes, but it's pretty chill. I've seen a wide variety of decks. Some meta some janky and we all have a good time. And even some of the more lower tier decks have put our BCH player on the backfoot. Again, it's not going to be every locals, it's just what happened to be with mine. I honestly lucked out.

    • @SorenFE93
      @SorenFE93 8 หลายเดือนก่อน +4

      Granted, have I taken 1st place ever? No, but I will usually win at least 1 match and that's alright with me lol.

    • @masterflamewing234
      @masterflamewing234 8 หลายเดือนก่อน +2

      I still dont see the fun in going and wasting your time knowingly being ok with the fact you wont win a single time.@@SorenFE93

  • @trulysavage9979
    @trulysavage9979 9 หลายเดือนก่อน +66

    Kinda related story:
    I was selling a deck core on fb marketplace to get rid of some cards (Sky striker) and a woman messaged me asking if that core was a good way to get into yugioh so she can play with her son and I immediately told her NO buy the speed duel battle city box and call it a day. It amazes me how little guidance there are for people like that who want to casually get into the game.

  • @sativaburns6705
    @sativaburns6705 9 หลายเดือนก่อน +108

    There's got to be a middle ground between normal summon/set pass and watching someone play with themselves for 20 minutes until they win solitaire and lock the opponent out of playing.

    • @clemfire1772
      @clemfire1772 8 หลายเดือนก่อน +8

      Edison format

    • @MatthewStiles1
      @MatthewStiles1 8 หลายเดือนก่อน +2

      There is. It's called Edison.

    • @sativaburns6705
      @sativaburns6705 8 หลายเดือนก่อน +2

      Tell Konami, I play master duel.

    • @Shemegory
      @Shemegory 8 หลายเดือนก่อน +9

      It was called Duel Links, I generally love modern yugioh but it's insane they went past xyz in Duel links.

    • @YURTZYN42
      @YURTZYN42 8 หลายเดือนก่อน +1

      Edison. That or bring back TD colossus who shuts down Solitaire play and forces interaction. TDs were such a healthy tier 0 deck cuz they shut down polarizing decks that just want to play 1player mode.

  • @andrewlikesmetal1095
    @andrewlikesmetal1095 8 หลายเดือนก่อน +35

    I remember someone once told me events should use holograms like in the anime to make it more fun to watch. Sounds fun until you realize you'd just see like 20 random cyberse monsters get linked off in a combo to make 3 omni negates lol. It'd be funny to watch for sure.

    • @jmurray1110
      @jmurray1110 3 หลายเดือนก่อน

      They should try something like that
      Like take a duel from a national or something and animate it like it was from the anime get voice actors and call out the effect more so there’s a way for the casuals looking in to better understand ot
      Might incentive them to make a show with actually good decks and test the formula of anime competition

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 3 หลายเดือนก่อน

      @jmurray1110 allright turn one he opens with snake eye poplar and looks like the opponent has no hand traps (goes full combo). Turn two the former regional champ activates dark ruler no more and uses called by the grave to remove banish promethean princess from the grave. What will he do now? Bonfire special summon snake eyes poplar and goes full combo. Wow folks! I'm on the edge of my seat! Will snake eyes win? Or will snake eyes win? Stay tuned to find out.

    • @jmurray1110
      @jmurray1110 3 หลายเดือนก่อน +1

      @@andrewlikesmetal1095 preferably they would try to pick a variety of decks and the closer match’s for entertainment purposes to keep some of that anime back and forth but yes occasionally this would happen
      But either way would you rather watch a paper version of the amt h or one where you can see the monsters actually exist
      This would have been really cool for tear format though given how interesting the mirror is

  • @jasonpapagiannis5924
    @jasonpapagiannis5924 9 หลายเดือนก่อน +37

    As someone who played 2018-2021, I tried getting back into it earlier this year and felt like I was starting from 0 all over again. I can't imagine people taking a longer break from even older formats

    • @daviddent5662
      @daviddent5662 9 หลายเดือนก่อน +7

      I'm back from 2005-2008 and I adapted but I still get irritated that Yugioh keeps rapidly just evolving into locking the board, cheezing off the opponent during their turn and the like. That said I do love playing Infinitrack Pure and Earth Machine Machina, Scareclaw and even recently Mikanko. Though I'll have a soft spot in my heart for my janky little pals like Magnets, Deskbot and Pure Fiends/cosplay decks. I hate that we're losing this in Duel Links who was at least a little bastion for it but I feel just between Live Twins and Ancient Warriors that's kind of over.

    • @Rain593
      @Rain593 8 หลายเดือนก่อน +4

      I "retired" during DRuler/Spellbook format right before the babies got banned (so... summer/fall 2013).
      I came back with Master Duel, and honestly... it didn't feel all that different than it did back then (as someone that played Synchrocentric and Laval Quasar). The only thing that took me a lil bit was Links but I got used to everything pretty quick (even built Rikka Sunavalon in paper and played it at locals (don't recommend tbh, deck plays like writing a Quantum Physics thesis)).

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 8 หลายเดือนก่อน

      I'm back in it from 2016. I mainly use meme decks like skull servants. I'm trying to learn each of the structure decks in master duel even though they aren't viable. Through talent and luck alone I did get to plat 1 with dragonmaids. Right now I'm running a gate guardian kashtira deck that isn't in its final form yet but theres a suprising amount of synergy. Another fun deck is fluffals, nobody knows what they do and everyone pops toy box because they don't wanna read lol. I don't get frustrated when I lose though, it just teaches me new decks to try out. A lot of people aren't like me though and will give up. Currently building a summoned skull deck to suprise people with, never underestimate the old cards!

    • @edgardiaz690
      @edgardiaz690 8 หลายเดือนก่อน +1

      Playing from like 05-15, I came back and wow. I stuck to Edison and goat. I got a career and the cards having been reprinted is so awesome!

  • @lavalord96
    @lavalord96 8 หลายเดือนก่อน +27

    I think the casual environment, aka the base game, is the MOST important part of any game with a competitive scene. Casual should come first, and by EXTENSION, entertainment should come first. The competitive part is BORN form the casual space, it does NOT make the game itself. People are drawn to a game for the game, because it looks entertaining, not JUST for the competitive part. I refrain from using the "f" word (fun, because its subjective) but they should be focusing on entertainment over anything else first, and then build on it so the game can keep itself going. I'm always a guy who will value sensationalism over anything else FIRST. If I find the food at my local burger joint good, I'll keep coming back, I won't however be constantly coming back for overpriced rich people food that I can't even afford, I don't need that stuff, I just need a good burger, some normal salad, a large soda, etc. In other words...
    "If it's not fun, why bother?"
    - Reggie

    • @randomprotag9329
      @randomprotag9329 8 หลายเดือนก่อน +1

      there is a slight * to this the game needs to be a competively designed game thats played casually, with out that you get design choices which are anti comp. look at magics early card where 1 mana for 3 of an effect worked for casual but not competive.

    • @lavalord96
      @lavalord96 8 หลายเดือนก่อน +1

      @@randomprotag9329Don't get me wrong, I'm of course not saying to COMPLETELY ignore competitive; Like if there is a card that is blatantly overpowered and causes people to not have fun while playing then yeah, I'd see why they'd remove it from their pool of cards. I'm just saying that a game shouldn't rely soley on the fact that it's "made" for competitive mode. Games like overwatch 1 WERE competitive, but in a slightly different way; It made you competitive in a casual sense because it encouraged you to work with your team properly to get that win with your team and feel accomplished. It had a ranked mode and a casual mode from what I remember. Take a game like team fortress 2; the Tf2 devs made the mistake of SOLEY catering towards the competitive scene and it ended up damaging the casual experience, and nobody plays on their competitive servers anymore.

    • @Hwa_206
      @Hwa_206 8 หลายเดือนก่อน

      Real

  • @YongTre100
    @YongTre100 9 หลายเดือนก่อน +19

    For me my problem is i see two camps, ultra meta latest cards 100s of dollar decks, and people who use like just normal monsters from the og anime and simple spells. For me i just enjoy what archetypes i want, but when playing with either group its frustrating either feeling like i cant do anything and its all negated or it being where they summon some random monster and then i have a 3000 atk monster and i just win. Also the optimal length for a game i find is around 8-10 turns (4-5 each, long enough to be fun and engaging bot so long that its exhausting)

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 8 หลายเดือนก่อน +1

      Had a guy in masterduel summon mist archfiend and set mirror force and magic cylinder. I felt so bad when I twin twistered and otked him with numeron dragon/draglubion combo. I felt like I was beating up my past self lol

  • @SelfReassuringTitle
    @SelfReassuringTitle 9 หลายเดือนก่อน +67

    I think this is sort of related to the casual versus competitive debate, where Konami still needs to do more to serve both types of players

    • @waiyon1951
      @waiyon1951 9 หลายเดือนก่อน +2

      I also think it can help if they make new archetypes from the builder set be more accessible. Since you know new products should also try to attract new players so new archetypes should attract new and old, cant really do that when the deck core for new archetpes can be somewhere around the $400 ish range excluding staples and the ED.

    • @Protect_all_ljf3forms
      @Protect_all_ljf3forms 9 หลายเดือนก่อน +2

      Konami makes plenty of casual deck archetypes. Problem is the power gap between a meta and a casual deck even in same year/month of release is ever getting larger

    • @SelfReassuringTitle
      @SelfReassuringTitle 9 หลายเดือนก่อน

      @@Protect_all_ljf3forms that’s right, Konami is really good about making product for casuals but unlike Pokémon and MTG there aren’t “casual-only” locals/events - Pokémon will often have open play locals instead of Swiss tournaments

    • @DragonBallsolosyourverse
      @DragonBallsolosyourverse 3 หลายเดือนก่อน

      Yugioh is only played by ycs players.

  • @apsamplifier
    @apsamplifier  9 หลายเดือนก่อน +124

    _Old Man Yells at Cloud_

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 8 หลายเดือนก่อน +4

      Old man yells at card

    • @DickDarkie
      @DickDarkie 8 หลายเดือนก่อน

      Consarnit!👴

    • @ryanhorton607
      @ryanhorton607 8 หลายเดือนก่อน +3

      So what I'm hearing is .. perhaps there should be, some sort of school... An academy, if you will lol and that might help gather the players of various degrees of skill and depth of the game without making them feel excluded from the entirety of the game ... 🤔🤔🤔

    • @duyknguyen
      @duyknguyen 8 หลายเดือนก่อน +2

      Dont be discouraged, Paul, you're still doing it right!! I just come across A greatest take from a non-yugioh player but 1 TCG lover in general. That is Yugioh is ACTUALLY in top 5 most "Fun" and "Casual" TCG ever, but not in the Top 5 "Competitive" TCG which have MTG, Pokemon.. where balanced and decision-making come first (Edison might). If we are actually looking the Yugioh as the only TCG that you can do "All The Things In The World" your ways, then It's actually pretty fun!! and that plus Edison/ Rush Duel and all other draft formats for battling w friends 🎉 Casual and Fun are subjective ("Why is FTK bad but Exodia is cool?" dilemma) but if we're looking at that way I think it's most fair for Yugioh since they don't have resource for "fair" card level to measure like mana anyway ❤
      P.S: It's from "Maindeck" youtube top 5 videos btw

    • @qinop
      @qinop 8 หลายเดือนก่อน +1

      Agreed but
      You're not that old

  • @MrLegion501st
    @MrLegion501st 9 หลายเดือนก่อน +9

    I quit MD, I am slowly quitting advanced, standard, modern Yugioh, whatever you want to call it. I am having more fun playing Pokémon and the local community is more friendly than the YGO community is, and as Pokémon is way cheaper to play than YGO, you can have an actual meta Pokémon deck for the price of a single YGO card, so there is not too much gap between casual and competitive.
    Recently, a guy came into the store to promote goat format, he doesn't want to play the modern game, I enter the game and I am having a lot of fun like I haven't had in years in modern YGO. The modern game has got too serious (and expensive) that almost all this year I went to the store only to see friends but not actually playing because for me, it is not fun as it used to be.
    I don't feel like quitting the game, I am finishing my Cyber Dragon deck (that now I am fucked because Duality sky rocketed in price) and playing Earth Machine but it is not the same for me like it was about 4 - 5 years ago.

    • @SUPERLINKX2
      @SUPERLINKX2 2 หลายเดือนก่อน

      Same here, I ended up switching to Lorcana, the Disney tcg. It plays similar to Magic. I have also been wanting to dabble in pokemon but im already too deep In lorcana atm Lol

  • @animegx45
    @animegx45 9 หลายเดือนก่อน +22

    Sadly, I'm thinking it's too late to port over the Rush Duel cards, which is a shame since it was basically a hard reset of the game as a whole.
    But that could've been a niche audience. Then again, speed duels is a niche audience. Weird how all of Yugioh is made up of niche audiences.

  • @Loves2spooch123
    @Loves2spooch123 9 หลายเดือนก่อน +25

    My way of getting back into yugioh was buying legacy of the duelist on steam and just playing single player. I had a lot of fun.

    • @MaexxLoL
      @MaexxLoL 9 หลายเดือนก่อน +2

      That's how I came back. Now I'm registered for a big event in January, ready to compete with my branded chimeras xD

  • @Danny_Stylez
    @Danny_Stylez 9 หลายเดือนก่อน +27

    He said he has been thinking about yugioh but im like ain’t he always thinking about yugioh on this channel 😂😂😁 good topic Paul keep it up

    • @apsamplifier
      @apsamplifier  9 หลายเดือนก่อน +13

      You right LMAO

    • @Danny_Stylez
      @Danny_Stylez 9 หลายเดือนก่อน +2

      @@apsamplifier lol I’m just joking Paul all love my brotha 😂😂but tell when I’m telling lies

  • @WalkthroughBuddy
    @WalkthroughBuddy 9 หลายเดือนก่อน +39

    Always was a casual player and still am. I found this to be very insightful and did ask a good question about who is yugiohs target audience. Yugioh is a WAY different beast now then it was when I and others got into it but for me i try to just enjoy the game my way and find new ways to make it fun for myself and my friends. Keep up the good work Paul.

    • @ancientmb23
      @ancientmb23 9 หลายเดือนก่อน +4

      I feel this so much!

  • @ThatOneWeirdFlex
    @ThatOneWeirdFlex 8 หลายเดือนก่อน +9

    I wish Konami would officially support Time Wizard formats like WOTC has done with Commander. A financially supported Edison format run and supported by Konami would be an amazing step in the right direction, since it allows old anime fans to get into the game without starting with the insane S/T cards in G.O.A.T and the insanely powerful cards from after TenguPlant format, while still letting players who only know modern Yugioh to play formats from some of the most fun time periods in Yugioh History. A Series like History of Yugioh would be great as a way to introduce players into whatever point in the timeline they left without having to dive in headfirst to modern Yugioh.

  • @andimjustalex
    @andimjustalex 9 หลายเดือนก่อน +33

    I really like the speed duel boxes, but i still hope that we'll get more draftable products like the return of battle packs some day.

  • @JuwanBuchanan
    @JuwanBuchanan 9 หลายเดือนก่อน +29

    Yugioh is too complicated and complex for a elementary and middle school kid to get into. Konami has nobody to blame but themselves. Kids these days do not have time or the attention span to learn this crap when they could be doing something else like making TikTok videos or playing Call of Duty.

    • @timihari
      @timihari 9 หลายเดือนก่อน +6

      Yeah, it's too complicated for kids. But blame themselves for what? Making tons of money? They know very well who their target audience is, adults can spend a lot more on cards than kids.

    • @yusheitslv100
      @yusheitslv100 9 หลายเดือนก่อน +1

      How old was the latam player that topped with branded?

    • @Carlos.Rivera
      @Carlos.Rivera 9 หลายเดือนก่อน +2

      The bump up the age, from 7+ to 9+

    • @hermitxIII
      @hermitxIII 9 หลายเดือนก่อน +1

      ​@@timihari That is short-sighted. What happened to comics when they failed to capture the attention of children? As a general rule, marketing toward children tends to be more lucrative regardless.

    • @timihari
      @timihari 8 หลายเดือนก่อน

      @@hermitxIII Usually that's true, but this is a card game with no guaranteed pulls. Which is why people spend thousands of dollars on it. And children can't afford that. Also, most children don't care about card/board games these days, they're all on their phones on tiktok or something.

  • @quentin52
    @quentin52 9 หลายเดือนก่อน +15

    The physical card game just doesn't bring in new players like other TCG's do. This has been a issue for a few years and is only getting worse with advent of new tcg's that actually have people wanting to play them leading to a shrink in an already declining playerbase for the physical TCG.

    • @Zanji1234
      @Zanji1234 8 หลายเดือนก่อน

      and the fun part: most player really don't care

    • @spencerl.9859
      @spencerl.9859 8 หลายเดือนก่อน +1

      As someone who played YGO as a kid and now plays MTG commander casually, modern YGO feels completely impenetrable as an outsider. I want to play the game, but I don't understand the meta and don't want to play in a competitive format.

    • @Madanth0ny
      @Madanth0ny 8 หลายเดือนก่อน

      @@spencerl.9859I’m right there with you man every year I pick up duel links or mater duel I want to build a physical deck again but there’s just so much going on it only last like 2 months and give you…I stick to sacred cards and reseif of destruction that’s my speed

  • @housedelarouxmotion
    @housedelarouxmotion 9 หลายเดือนก่อน +4

    The simple answer is that competitive play is niche. Jesse Kotton is a literally who for anime-watchers.

    • @elin111
      @elin111 9 หลายเดือนก่อน +3

      Marketing the game with nothing but Yugi and Kaiba is gonna bait and switch a lot of people who are gonna feel cheated and falsely advertised to when they realize no one plays Blue Eyes.

  • @ry2950
    @ry2950 9 หลายเดือนก่อน +15

    I've actually startrd playing the "Yugioh Tag Force " seires again via emulator, and it has been some of the most fun I've been having with the franchise. Plenty of CPU opponents that are playing with various decks so I don't feel like I need to meta game in a game that is locked in a more nostalgic era. Dueling with and against characters from the anime brings me back to a time where I would watch GX or 5DS and imagine what would be like to be in them.
    I only bring this up because if Konami released another PVE single player based Yugioh game I would buy it in a heartbeat. Even if it is limited to a certain era or format. Master Duel is too meta oriented/competitive for me, and frankly I'm not really good enough at Yugioh to find enjoyment out of it. Legacy of the Duelist is incredible, but it feels like it is missing something important like exploration or orginal content.
    Long story short. Wish Konami would release more single player video games, and Yugioh Tag Force has scratched an itch I had for years.

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 8 หลายเดือนก่อน +1

      Ahh monarchs and heros. The good ol days. Also make sure you get that golden egg sandwitch for your partner. Chaz is the best partner with armed dragon bar none.

    • @axelt6312
      @axelt6312 8 หลายเดือนก่อน

      Tag force are the best YUGIOH game, glad you found out about them

  • @sayrux8897
    @sayrux8897 9 หลายเดือนก่อน +9

    maybe if they animate the [Yu-Gi-Oh! OCG structures] would help a bit
    its showing recent meta/rogue deck, and explaining some staple

  • @goldenphoenix527
    @goldenphoenix527 9 หลายเดือนก่อน +27

    As someone who falls more into the "nostalgia" camp, I've had a lot of fun by building a Yu-Gi-Oh cube. For anyone who may not know, a cube is essentially a custom-made "draft" environment for a card game. The player who builds it will select the cards which go in the cube and, when players sit down to play it, the cards will be shuffled together and dealt out in packs of cards. Each player will then take a card from the pack they were dealt and pass the remainder to the next player. This process repeats until enough cards have been drafted for each player to build a deck with the cards they picked. When I built my Yu-Gi-Oh cube, I gave myself the restriction that every card had to have been printed in Yu-Gi-Oh's first calendar year of being printed in the west. And it's been a lot of fun-- all the cards us Yugi-boomers are nostalgic for wind up running the show. One of my buddies has managed to force a Maha Vailo based deck several times and loves it. I usually wind up grabbing all of the strongest high-attack 4-star monsters, like Goblin Attack Force, Jirai Gumo, and Mechanicalchaser. Another friend managed to put enough defense-mode monsters in a row to stop me from running over him and completely lock me out of attacking with a copy of Toll. If you're looking for a way to re-experience a particular feeling in Yu-Gi-Oh again, I can't recommend cubing enough (there's also nothing stopping you from trying this with newer cards, either-- though you need to be aware that drafting with archetypes is going to wind up with diluted decks, rather than decks which are more all-in on those archetypes).

  • @galzo
    @galzo 8 หลายเดือนก่อน +2

    I appreciate you taking the criticism this well! Thankfully I feel like I can keep my criticism respectful so I know you weren't hurt by what I posted or hopefully didn't take it personally. I'm glad to see someone like you recognizing that there is a big problem. I agree with almost everything you said in this video, and I appreciate you taking the time to address this

  • @redcastlefan
    @redcastlefan 8 หลายเดือนก่อน +10

    I think its cuz we keep letting a vocal minority steer the community whichever way they want. Even us the avg non-competitive players end up having to fall in line cuz everyone else is optimizing regardless of skill level/competitive seriousness and so even if youre playing for fun you'll still feel the urge to optimize your deck.
    I shouldnt feel the need to care that my dark magician deck "sucks" against their optimized excel spreadsheet nerd deck.

  • @Kintaku
    @Kintaku 8 หลายเดือนก่อน +7

    I think creating excitement around the new archetypes through some form of anime or manga is a really good idea. Even if the content is entirely lore.
    I’m a “Yugi-boomer” in the sense that I rejoined the game after almost 20 years. And after playing the game and giving the more meta decks a chance, I’ve found a lot to like about modern YuGiOh.
    The problem is that there’s a huge learning curve and if you don’t have something to be excited about, you won’t keep banging your head into a wall to learn it.

  • @platinumkujo9226
    @platinumkujo9226 9 หลายเดือนก่อน +2

    Honestly the fact that some duels feel “tense” or too “serious” is what’s driving me away. Like I just play for fun and people be trippin. Over sensitive community. I got into yogioh again since playing as a kid to make genuine friends and have fun duels but that seems like a fantasy these days. Something needs to change. We definitely need a more chill format and not feel like I’m in ranked in every locals. Or maybe I should just accept that this game isn’t for me. Idk. Maybe it’s as simple as that.

  • @NewtBannner
    @NewtBannner 9 หลายเดือนก่อน +3

    Konami really fumbled the bag on capitalizing on the Branded Lore, the branded lore has kind of taken over the anime in a sense but in a smaller scale.

  • @officergamerpro
    @officergamerpro 8 หลายเดือนก่อน +13

    Maybe a new format designed around actually getting new people to join us and "Yugiboomers" to comeback would help.
    I do have a few ideas, but I'm open to others.
    - We could do a tribute summon alongside a normal summon.
    - We could normal set a flip monster alongside a normal summon.
    - Special summoning would be limited to 5 times per turn.
    - Ritual Monsters could have a rule where once they hit the graveyard, they immediately go face-up to the top of the extra deck, like pendulums.
    - Once per turn each player can special summon a Normal Monster and that summon wouldn't count towards that 5 special summon limit, maybe both players get points each turn in which they spend to special summon the Normal Monsters, the higher the level, the more points needed to get the normal monster out.
    Also, I'm aware there would be huge balancing problems, so it would need its own dedicated banlist as well. A format that is more "classic feeling" if you will.

  • @FaolanKitekaze
    @FaolanKitekaze 9 หลายเดือนก่อน +8

    With how universally beloved the albaz lore is, I don't know why there's not been an official presentation of the story from Konami. Look at what shows like Arcane and Cyberpunk Edgerunners for their games. The template is there, Konami just has to execute

    • @toadfan64
      @toadfan64 8 หลายเดือนก่อน +3

      Skull Servant comedy series

    • @FaolanKitekaze
      @FaolanKitekaze 8 หลายเดือนก่อน +3

      Goofy skeleton family on vacation shorts would slap

  • @agentlemanknight411
    @agentlemanknight411 9 หลายเดือนก่อน +7

    100% agree about having more content about modern archetypes. Anytime I dig into the Branded lore, or World Legacy, or Visas Starfrost, or Duel Terminal, there's just so much crazy stuff going on and interesting characters, yet it's never had anywhere near as much attention. Imagine any of those big storylines getting an anime of its own, that would be awesome! Even a lot of smaller archetypes have potential: Vendreads might not be good but man the lore is so cool, for example.
    Great video as always!

    • @bobb5492
      @bobb5492 9 หลายเดือนก่อน +1

      a visas starfrost//hearts anime would be fuckkin liiiiiiit

    • @johndexterzarate6663
      @johndexterzarate6663 9 หลายเดือนก่อน

      ....Þe downside is þose decks always does meta warping bs þat brings in more powercreep.

    • @streetgamer3452
      @streetgamer3452 8 หลายเดือนก่อน

      Branded has gotten a lot of attention though

  • @iVirtuall
    @iVirtuall 9 หลายเดือนก่อน +13

    "i've been thinking alot about yugioh" Me too paul i think all of us are

  • @SmileySadFaceHD
    @SmileySadFaceHD 9 หลายเดือนก่อน +2

    The biggest problem I found was the complexity. I got back through Master Duel and I was really enjoying the game, I even built physical deck to play. But I just could not keep track of everything without the game prompts, you have to keep track of so many cards both yours and your opponents at the same time. I think that happens to a lot of people that really like the game but it is too complex to play without assistance.

  • @Ekatkid
    @Ekatkid 9 หลายเดือนก่อน +10

    It’s such a shame that the lore for some of their best archetypes is so underrepresented in the west, I love the branded lore so much that I can look past the obnoxiousness of the deck in the Tcg and proudly say that it is one of my favorite decks, if branded, or the world chalice line, or even visas edgefrost storyline was made into a manga/anime/ just more widely available these decks would make WAVES among the more casual players, I’d love to see ecclesia and fallen of albaz cosplayers that would be so neat!

    • @streetgamer3452
      @streetgamer3452 8 หลายเดือนก่อน

      The lore is very well known. People love the branded lore even in the west, they just don’t like the deck

    • @Ekatkid
      @Ekatkid 8 หลายเดือนก่อน +3

      @@streetgamer3452 it is still pretty niche compared to the wider yugioh community as a whole. And the fact that it has to be collected and interpreted by TH-camrs is a reason why

  • @appleplates
    @appleplates 9 หลายเดือนก่อน +56

    I hope Konami sees this video. I am the quintessential Yugi-boomer who’s completely overwhelmed by the modern game, but I heavily got back into the older formats of the TCG with the 25th Anniversary reprints this year (I wish Konami would reprint more old sets actually). I’ve also played the Rush Duel game on Switch and personally found that much more enjoyable than the modern TCG. That’s not to take anything away from people who enjoy the modern TCG, but it would be nice to have the option of physical Rush Duel in the west as well for people like me.

    • @ancientmb23
      @ancientmb23 9 หลายเดือนก่อน +7

      Isn't Rush Duel fun? I loved it! Agree with everything else you said.

    • @mairain6443
      @mairain6443 9 หลายเดือนก่อน +4

      I agree 100%.
      I'm a yugi-boomer who plays charmers, have done since they released and still play it with friends who play super old decks.
      I have no interest in standard format but don't begrudge those who do.
      Rush is so much fun, it gives you that old school yugioh feeling again, but speeds it up.
      have you tried the Japanese GO RUSH game on switch? (you just need a JP account and its a free download)
      I can't read Japanese but found a list of all the cards and just memorised their effects by card art, it's really fun to play and has a much larger card pool.

    • @panblu
      @panblu 9 หลายเดือนก่อน +5

      I also wish rush would come physically to the west too I wanna play it

    • @ancientmb23
      @ancientmb23 9 หลายเดือนก่อน

      @@panblu oh me too!

    • @panblu
      @panblu 9 หลายเดือนก่อน +1

      @@ancientmb23 I can’t wait for duel links to put out more cards out for it

  • @apeescape9648
    @apeescape9648 9 หลายเดือนก่อน +12

    the issue is that if you haven't been playing in the last decade or whatever, you're just missing a loooooooot of game knowledge. you're too far gone; its possible to learn but its not gonna be fun getting wiped every game, and you still won't understand why you're losing. they just need simpler formats

    • @NotBer
      @NotBer 8 หลายเดือนก่อน

      I think it would help if they would do something to Standard/Modern formats in MTG.

    • @DragonBallsolosyourverse
      @DragonBallsolosyourverse 3 หลายเดือนก่อน

      Main issue honestly is that alot of people dont like your game
      Too many summons
      Negates
      Or whatever
      Less and less people play master duel just look at steam charts.

    • @apeescape9648
      @apeescape9648 3 หลายเดือนก่อน

      @@DragonBallsolosyourverse i don’t play ygu, haven’t in like 15 years. i just like to watch. my comment is basically saying why myself and any other new comer probably won’t be playing it

  • @brucwayn6403
    @brucwayn6403 9 หลายเดือนก่อน +3

    Modern yugioh audience is very simple
    Digital players , Collectors, Meta only, Non Meta only, everybody else
    Unlike mtg yugioh only has 1 recognized format( physical) so its a very simple and straightforward marketing method
    As far as non tcg goes i have no clue i havent watched the show since 5ds ended and idk if theyve made a newer movie since DSoD

  • @speedgamerdts85
    @speedgamerdts85 8 หลายเดือนก่อน +2

    As someone who just recently got back into Yu-Gi-Oh, something i’ve noticed is that it feels like a lot of the more dedicated and hardcore players of the game seem to absolutely hate the anime. They hate the decks, the cards, the people who play anime decks, and they just hate or just leave if someone quotes the show. Like…people, you all know where the game comes from right?

    • @GG_Nowa
      @GG_Nowa 8 หลายเดือนก่อน +1

      After a point the anime left the geist of influence but also some installments like zexal and a good chunk of arc v sucked.
      But for every crystal beast that was enjoyed for being a fun deck to Vs because it's control style you have blue eyes which is famous still now for bricking itself so there's a good chance that game you're winning against no resistance

  • @Chris_Tootoo
    @Chris_Tootoo 9 หลายเดือนก่อน +9

    Instead of draft Konami can start releasing ‘Historic’ packs/structure decks that simulate old formats. Selling ‘Goat’ packs can bring older players back into the game and actually spend money on a format that was more slower and methodicalz

    • @yurisei6732
      @yurisei6732 8 หลายเดือนก่อน

      They're already doing this a bit in the egyptian god structure decks, and the structure deck that introduced Azure-Eyes Silver Dragon never stopped being printed, you can still see that in a lot of toy and game shops. However, there isn't the ecosystem to support this kind of play.

  • @xItachii
    @xItachii 8 หลายเดือนก่อน +1

    The impass is that nostalgia is profitable but new competitive sets are equally if not more profitable. Just look how quickly new meta sets sell out and how expensive resale is. I think the reasonable “fix” is to continue retraining nostalgic decks and archetypes to make them highly competitive as a way to get the casuals into the competitive format and profit of both nostalgia and competition. It looks like that’s the way they’re going with recent sets like Illusion, Phantom Nightmare, Maze of Guardians, Age of Overlord, Divine-Beast (even tho it was no where near enough to be meta), Signer Dragons, etc.

  • @jonanderirureta8331
    @jonanderirureta8331 8 หลายเดือนก่อน +8

    They need to make more anime. Albaz Lore or Sky Striker or Visas Lore or Diabellestar Lore, something to attract the public to the game. Most of Yugioh players learned how to play after watching the anime.

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 8 หลายเดือนก่อน +1

      It'd be cool if they had a show where each episode is centered on the lore of an archetype. Like show us what visas actually does. All I know is he's a dude with a cool arm in fancy clothes that really likes special summoning himself.

    • @snowqueen549
      @snowqueen549 8 หลายเดือนก่อน +1

      At least they experience that with OCG though.
      In Japan , Manga medium is far more mainstream than anime which is why they have "OCG structure" , manga about a bunch of kid playing new archetype deck and "OCG story" where it about story of card archetype.

    • @yurisei6732
      @yurisei6732 8 หลายเดือนก่อน

      They'd also have to bring the costs of these sorts of archetypes down a ton though. Diabellstar's cool n' all but it's going to cost you £70+ for just that one card, let alone the rest of the deck. And if the costs were lowered, they'd just be incentivised to powercreep these cards out anyway. The only way Yugioh can work is if Konami gives up a huge portion of its profits from the game.

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 8 หลายเดือนก่อน

      @yurisei6732 I wish they printed commons for everything. Pokemon tcg proves that the collectors will still seek the ultimately rare stuff and it actually benefits their profit margin because more people can play. If there were affordable commons people would play more, if they go to their card shop to play they will buy more product. Konami is just lazy and doesn't want to print more cards than they feel they have to, even if it means pricing people out of the game.

    • @yurisei6732
      @yurisei6732 8 หลายเดือนก่อน

      @@andrewlikesmetal1095 That's not laziness, it's greed. It doesn't take them any effort to add a few more entries to the commons list on their spreadsheet, but if they did that then people would buy less product because instead of every competitive player buying a case to get the secrets they need, now only the collectors are buying the cases.

  • @devonmantle6127
    @devonmantle6127 9 หลายเดือนก่อน +10

    Started playing edison on db rated after thinking id hate older slower yu-gi-oh but I am really enjoying it. I think if Konami supported these older formats that would help newer players as there are a lot of nostalgic cards like mirrorforce and bottomless and the game is easier to grasp to start with but still has a whole lot of nuance to it. But they refuse to support these older formats and instead made rush duels which I dont understand.

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 8 หลายเดือนก่อน +2

      Rush is ok but drawing 5 cards every turn just makes it seem like a back and forth slugfest. Every deck kind of feels similar. You churn out weak monsters to get a big boi on the field and thats about it. Kind of boring tbh

  • @RovanzTCG
    @RovanzTCG 9 หลายเดือนก่อน +4

    Great vid, they need to clarify their target audience. YCS Bologna coverage was a step in the right direction.

  • @pyunker11
    @pyunker11 9 หลายเดือนก่อน +3

    I quit the main game for speed duels and it has been such a refreshing experience. Most players are excited to see what decks can do (outside of the teir zero decks we're cursed with). I think that the modern player base has forgotten how to deck build and have a little more personality and fun with the game.

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 8 หลายเดือนก่อน

      I like it because there's no maxx c. Fluffals are a beastly otk deck for pvp. Super consistent with a 20 card deck. You go full combo like 70 percent of games

  • @four-en-tee
    @four-en-tee 8 หลายเดือนก่อน +1

    There's a lot of factors that contribute to this audience problem.
    1) There are no casual-friendly alternative formats.
    Yugioh needs its own sort of "EDH/Commander" type format that's fun and competitive but isn't as sweaty as its standard format. Generally, this could be achieved if your homebrew format supports 3+ players since it'd be harder to build a metagame. This is something i've personally been working on for over a year now, and i'll have more details to share once the rules are more ironed out. I also still need to prepare a list of legal deck masters so that the game doesn't become a horrid mess like Konami's official deck master format, which is going to require a lot of extensive testing.
    2) Konami doesn't do enough to market the Post-VRAINS OCG/TCG.
    This is mostly due to the fact that Konami banked their anime efforts into Rush Duel and have divided what resources can be realistically poured into the OCG/TCG. I figure the goal with this was to get the community to jump onto the new game (similar to Cardfight Vanguard and its 2 reboots), but the problem is that Yugioh has been going on for 25 years now. We're not just going to drop the game unless Konami officially stops supporting it like what Bushiroad does with their games, and doing so would probably kill this game overnight (especially since Konami has refused to import Rush Duels, and even then you will have a large portion of players who won't make the jump to Rush Duels because of the threat of a future reboot). What's really frustrating is that there's ways that Konami can promote the modern game to a wider audience, and we've seen what that can look like with the OCG Stories manga. As much as people give Sky Strikers shit, its the sort of thing people have been asking for forever when they say they want a Duel Terminal anime or a World Legacy anime or recently a Branded anime.
    3) There's a massive knowledge gap between seasoned players and new/returning players.
    You could argue that this may not be as big a problem as i'm making it out to be (newer players like Nova Aokami who got into this game through Master Duel have done an excellent job of learning the ins and outs of this game), but you pretty much have to have an associates degree in cardpool knowledge in order to navigate your way through this game at least somewhat competently. Like, the only reason i stuck with this game long enough to get to my current skill level when i joined in 2021 was because A: I was simping for Evil Twins, and B: I found out that I'm pretty good at building decks from scratch (that's not to say i don't study decks online, but I like to build from the ground up since its a lot more fulfilling). For the average player who engages in numerous other hobbies outside of Yugioh and isn't suffering from brain worms like me, they're not going to have the time or energy to commit to learning 20+ years of cards. I could roll up tomorrow with some wacky Kozmo brew, and 2/3rds of the people at my nearest locals wouldn't know wtf i'm playing while the rest would ask if i'm insane.

  • @CursedOniGaming
    @CursedOniGaming 9 หลายเดือนก่อน +6

    yugioh irl you have to be rich just to get a good deck to win.If your poor, then your shit out of luck, no matter how good you are.yugioh games,The game is fine besides it making you have to face people online for gems, etc.They should add in npc like the gameboy games had.Also,the game was made for kids, but its mostly adults that play it.

    • @HumanoidCableDreads
      @HumanoidCableDreads 9 หลายเดือนก่อน

      Video games were originally made for children but adults play them now, so what?

    • @CursedOniGaming
      @CursedOniGaming 9 หลายเดือนก่อน +1

      @@HumanoidCableDreads Games are made for all ages.Not just kids. 😂

  • @Birbbato
    @Birbbato 9 หลายเดือนก่อน +5

    It's very disheartening to try and get help for building an archetype you like and constantly being told "That's trash" "Build X instead" or to just run the archetype you like as an engine and then run staple extra deck cards. Like I just wanna play my favorite archetype with some handtraps man. Not Accesscode talker/Zeus.dec.

    • @r3zaful
      @r3zaful 9 หลายเดือนก่อน +2

      Then play and try improve it using your method.
      I can make nouvelle works at highest level so do you.

    • @Birbbato
      @Birbbato 9 หลายเดือนก่อน +1

      I've been playing pure Prank-Kids on Master Duel and it's been a blast having opponents not understand what they do.@@r3zaful

    • @BGLoscar
      @BGLoscar 9 หลายเดือนก่อน +3

      Why are you letting other people stop you from playing what you like? That is the bigger question. How hard is it to pick a deck that you want and play it ( if you have the resources)? Can you not make a decision for yourself? Play what you want if that is what makes you happy.

    • @Birbbato
      @Birbbato 9 หลายเดือนก่อน

      @@BGLoscar Um, what? Why are you so hostile lol.

    • @BGLoscar
      @BGLoscar 9 หลายเดือนก่อน +2

      @@Birbbato Haha
      I am just giving you that boost in confidence. It sounds like you have no confidence in yourself because you are letting others dictate what deck you want or need to play. Play what you want!

  • @Trey50Daniel
    @Trey50Daniel 9 หลายเดือนก่อน +3

    Yu-Gi-Oh could learn a lot from Pokemon's Path to the Peak show which showed a player learning to play competitively but also showcasing some original Pokemon that OG Pokemon fans might remember. Yu-Gi-Oh structures, which only the OCG has gotten so far is apparently an equivalent but for some reason Konami won't release it in the West.

    • @doge6384
      @doge6384 9 หลายเดือนก่อน

      I completely agree. Path the the Peak actually made me want to learn how to play the Pokemon TCG because its a relatable story that any new player could get behind

  • @BigManWithNoRide
    @BigManWithNoRide 8 หลายเดือนก่อน +1

    The EU YCS streams have it down(Time Wizard Games, Showing off combo list, Quiz Games) I never understood why NA YCS streams they never do the same and they fill in the blank time with "Guess a card, or B-Roll of crowd"

  • @swordsman1_messer
    @swordsman1_messer 9 หลายเดือนก่อน +19

    Having become reinvested via Master Duel and picking up from there, I think your assessment is correct; it’s clear that Konami is having an issue trying to capture both spectrums of the audience.
    It might be high time to encourage more alternative format events and exhibitions on the regional level. You don’t really see the fun crowds beyond online circles or your LGS.

    • @Spurgte
      @Spurgte 9 หลายเดือนก่อน +2

      I might start getting into rush duels
      First turns take soo long its not fun at all to watch combos

  • @katzukiritokiriguya2096
    @katzukiritokiriguya2096 9 หลายเดือนก่อน +14

    I've played Yu-Gi-Oh for a long time as someone that has had a break in-between summoning mechanics, meta is hard to grasp coming from someone who loved Galaxy eyes and CyberDragon. A lot of the time I've only ever seen Yu-Gi-Oh as a two "Formatted" game type it's either meta or casual not both.

    • @StonedDragons
      @StonedDragons 9 หลายเดือนก่อน +1

      Galaxy-Eyes is pretty good now with the new support, just made a 60 card tri-brigade branded deck rage quit because I decided I didn't want to see their mirrorjade, ever, thanks to galaxy 100.

    • @katzukiritokiriguya2096
      @katzukiritokiriguya2096 8 หลายเดือนก่อน

      I didn't know it had gotten new support are some of its "major issues" resolved yet?

    • @StonedDragons
      @StonedDragons 8 หลายเดือนก่อน

      @@katzukiritokiriguya2096 Yeah, one card that when summoned gives an additional normal summon and additionally summons itself once-per round from GY (a nice level 8) and another that when dumped to GY searches a spell along with another level 4 that when summoned brings back any galaxy or photon from the GY and can make its level 4... new level 4 xyz that searches and can make a special summons level 4 or 8 as well as boosting all attacks by 500. Add to that numbers last hope which is a spell that allows you to special summon from GY and immediately xyz.
      So it isn't very hard to end on a board of Photon Galaxy Dragon (new level 4 xyz), Photon blast dragon (now protecting itself with that 500 boost), galaxy X, Photon Lord and Hope Harbinger, potentially ripping from their extra deck in the process and doing it again on their turn with Galaxy 100. Only to consistently OTK with C62 on your next turn which has a nasty towers effect.

    • @raven_knight_076
      @raven_knight_076 8 หลายเดือนก่อน +1

      @@katzukiritokiriguya2096 it's really solid, new cards help consistency quite a bit, and you can set up some solid turn 1 boards with disruption and protection, and the deck still does it's whole thing of "punch really fucking hard" quite well.

    • @katzukiritokiriguya2096
      @katzukiritokiriguya2096 8 หลายเดือนก่อน

      @@raven_knight_076 sick, I'll have to buy those

  • @shakeweller
    @shakeweller 9 หลายเดือนก่อน +5

    What Ive learned in gaming is: Every game that is older than 10 years has a rise of Classic Andys. It's inevitable. Some people like change and novelty and some people cant get enough or casting Frostbolts over and over or in Yugioh terms "Normal summon edison monster set 2 pass".

  • @Matthew-bm7xh
    @Matthew-bm7xh 9 หลายเดือนก่อน +5

    Literally print rush duel since it solves every problem

  • @MrLeemurman
    @MrLeemurman 9 หลายเดือนก่อน +11

    I wonder what it would be like to bring the game back to it's original pace. You could obviously make new cards be more like them, but what do you do with the current cards? Would you errata/limit them to hell? Maybe make new formats "Pre-Quarter Century" and "Post-Quarter Century"

    • @Carlos.Rivera
      @Carlos.Rivera 9 หลายเดือนก่อน +3

      Most people will migrate to OG format and those cards will be eradicated

    • @elijahdavila3684
      @elijahdavila3684 9 หลายเดือนก่อน +1

      I think they could build off of Speed Duel and keep it as a separate format from modern YGO. Print new cards for the SD powerlevel, support it with regular real booster sets and do store-level events and promotions.

    • @JesterQueenAnne
      @JesterQueenAnne 9 หลายเดือนก่อน +3

      The game would probably die if that happened, back then the game only survived because of the popularity of the anime.
      I get people are nostalgic for it, but in the DM-GX era the game really sucked, and its pacing was a big part of the issue.

    • @johndexterzarate6663
      @johndexterzarate6663 9 หลายเดือนก่อน

      ....Just ban all lore cards. Its most in þat category where most powerful cards resides. Albaz lore alone has þe most bs cards like bystials, icejade, swordsoul & sprights. And it needs no explanation on what Visas did for years.

    • @streetgamer3452
      @streetgamer3452 8 หลายเดือนก่อน

      People would more likely just stay in the current format because people genuinely do like the modern Yugioh and also it’s hard to change after being in this modern time after so long

  • @JonNuclear
    @JonNuclear 5 หลายเดือนก่อน +1

    100% correct on the fact that casual players have no home in the core game. I love playing competitively and traveling for tournaments but sometimes I just want to chill and play a shitty deck I find fun and even with my friends who play or at the different locals I go to there are very few people who have any interest in play anything that is not purely meta. I've also seen across a dozen different locals and multiple regionals and YCS's that even when people bring rouge strategies they will often get hate from other players for not playing meta and either "wasting their time/practice" if the meta player wins or "adding too much variance to the event" if the meta player losses.

  • @bandoftheredhandmtg
    @bandoftheredhandmtg 9 หลายเดือนก่อน +15

    I tried to watch the YCS coverage as a newish player, I've made it to master rank in MD and feel like I'm not bad at the game but coverage is so unintelligible. Most of the time the decks are different than master duel decks in major ways, there is no explanation of what cards actually do because yugioh is too fast paced for the explanation. If i wanted to learn a deck well i need to spend like +15 hours practicing it and seeing it played at a reasonable speed. Its the reason i enjoy these types of videos and dislike game play videos. Yugioh is soooooo hard to know what decks are doing. It makes wathcign coverage and fast pace gameplay kinda terrible in my opinion

    • @ancientmb23
      @ancientmb23 9 หลายเดือนก่อน +3

      Agree here as well. Especially with the new meta cards. I don't know what they do. I haven't gotten them yet. They could at least explain them.

    • @nathanczajka1837
      @nathanczajka1837 9 หลายเดือนก่อน +4

      i dont know why they dont just put mics on the players so you can hear what they are saying. it would be so much easier to follow then

    • @mrstealcar4702
      @mrstealcar4702 9 หลายเดือนก่อน +1

      Just focus on the cost of the card to activate its effects and what they actually do. Most decks are gonna have a goal to summon big monsters for an otk so its not too hard to follow if you focus on the summoning mechanics.

    • @bobb5492
      @bobb5492 9 หลายเดือนก่อน +4

      i feel that. I just lost to runick for the first time playing it at locals last week. deckout first game. prevented it second, but still lost. what a lame-ass win condition.

    • @BGLoscar
      @BGLoscar 9 หลายเดือนก่อน +4

      YCS is high-level Yu-Gi-Oh. It just makes sense that you can not follow right off the bat. That is OK, and it is just normal. On average, you can not know or even understand what they are playing overnight. Same principle when you are watching a non YCS feature match. TCG is different from Master Duel. Just because you can click a glowing card, hit yes or no, or get some rank in MD, doesn't mean to say that you are already knowledgeable in TCG. You need lots of research and actual TCG experience to keep up. Try to go to your local OTS, or if you can not or do not want to go outside, try TCG simulators instead of MD and play with your friends.

  • @kaidencr
    @kaidencr 9 หลายเดือนก่อน +8

    While this is definitely Konami's fault I don't think they *have* to be the ones to solve it. They probably should be, but it's important to remember that MTGs Commander Format is player made/led and is still managed separately from WOtC though in closer collaberation with them. Pokemon too has the Gym Leader Challenge format that is fan created and maintained but has been receiving official support from TPCi with side events happening at our Regionals (It's different than YGO regionals I think they're closer to YCS?)
    Both those formats work around a type/colour lock so idk how that would interact with YuGiOh.

  • @VictorTAnderson
    @VictorTAnderson 9 หลายเดือนก่อน +15

    There’s never a time to NOT think about Yugioh

  • @thefourthsannin8180
    @thefourthsannin8180 9 หลายเดือนก่อน +11

    I definitely agree with the lore aspect of grabbing people's attention. I built Endymion, Witchcrafters, Dogmatika and Branded all because of the lore that they have.

  • @GreatgoatonFire
    @GreatgoatonFire 9 หลายเดือนก่อน +2

    Honestly, this is on Konami for not keeping any coherence between the game as played in the anime and the games as played in real life.

  • @rafflez8961
    @rafflez8961 8 หลายเดือนก่อน +1

    The title is absolutely correct. Konami is struggling with retaining players because, somehow, a massive company doesn't understand what a target market is. They screw over collectors/whales through reprints and new rarities. They screw over comp players by releasing garbage banlists (that typically ignore balance in favor of pushing product) every 3 months that force players to spend another $300 every format no matter how mid their deck was. They screw over casual players by not supporting casual/alt formats while making cards as inaccessible as possible (too expensive for normal players, but not expensive enough to please collectors, of course). Konami is actively harming every single group that has touched ygo cards. There's a reason there's been a comparatively massive exodus to formats like edison. It's a cemented, slower format that konami can't screw up. There's a reason so many people play sims. With obnoxious rarity bumps/artificial scarcity, weird reprints, and horrid balance, it's no wonder everybody sees the game as progressively less appealing by the month.
    I'm not playing right now. I'm done tossing in money to get to play at maybe 2 tournaments before I have to shell out another $100 minimum just to keep playing. I'm tired of having to constantly pick up new decks and face down the $90 staples and $300+ engines that I refuse to buy myself. I've never been one to play top 1 decks, and I still have to worry about a single ban rendering my entire deck unplayable because konami decided they waited long enough before pushing the next set. Konami has been given ample feedback to the point someone with no design or business knowledge could probably do better than they are, but konami genuinely doesn't care enough to fix anything. People will continue to buy cards whether the value exists or not.

  • @MrSonicDoctor
    @MrSonicDoctor 8 หลายเดือนก่อน +1

    You're spitting right now. In Master Duel they're celebrating another anniversary for the game by handing out alt art for the God cards and gave them amazing animations.
    How do they cement this... by making another Duelist Cup and not a Legend anthology where the God cards can at least see play.

  • @saigaryuu7565
    @saigaryuu7565 9 หลายเดือนก่อน +3

    Honestly i am Yugi boomer but i dont hate modern format with heavy combo like that,even i am casual side.
    The problem i have is,sometime i cant really understand what card they play,what effect the card because current format way faster compared on the past.
    Its the same in OCG Structure manga,one page they ready face each other and the next page they already full board,what happen ?
    Glad author write the combo in last page each chapter 😅😅😅
    Back to topic,i prefer video anime duel BUT with new cards,there JP channel about this,last time i see they stream Shun with Raidraptor vs Kite with Galaxy Eyes,and they used new support for each type and they explain effect each cards even though i dont still understand what they because Japanese but i still enjoyed

  • @ZomebieKiller
    @ZomebieKiller 8 หลายเดือนก่อน

    Amp, if I may.
    I am 25 years old and grew up watching Yugi go at it with so many different battles with "basic" cards and enjoyed seeing the god cards come out and see their power. I broke up with my ex early on this year and never explored much of the things I enjoyed.
    My close friends showed me Master Duel and I was excited to duel again after 20+ years. I come to find XYZ, Links, and Synchro monsters. Not a guide in sight. I liked the Blue eyes cards as a kid and got a few (learned what TCG player was quickly). Only to find out that Blue eyes gets beat in 1 turn know. And the game is pretty much decided in the first 2 turns. I am learning to play competitive and picking up cards here and there. I enjoy going to my local card shop and get a pack here and there. being REAL, you have to be going above and beyond just to play. My girlfriend and I have each a couple of decks we use ehre for fun but sadly wont go to locals because of the money needing to be spent, and research done, and it seems like so much to just enjoy a card game. Each check I spend a little to make my Fire kings deck and make that my 1 deck I might one day take to locals.
    Thank you Amp for your time (if you even read this) I have become a huge fan of your content and will be subbing. I also just watched your most recent video touching on this subject a bit more. Congrats on the WANTED pull ! I'll buy it off you !

  • @dusancookiewolf3024
    @dusancookiewolf3024 9 หลายเดือนก่อน +1

    The funniest part about the video is that Paul is doing a mister beast pose. MMMMMMMMMISTER PAAAAAAAAAUUUUUUL

  • @panakon366
    @panakon366 9 หลายเดือนก่อน +1

    I wish Konami would relese more lore about the most recent archetypes. I think the biggest disconnect between old school and newer yu gi oh is that cards used to have personality around them and people played what it seemed cool to them. Now cards might as well have a blank white square as art, and that such a shame because the art has evolved and in some cases evan a story can be told while playing a deck but that lost to 99.9% of players and that's totally Konami's fault. For me this is the biggest problme, not power creep, not text bloat and other stuff but the fact that people don't emotionally connect with the decks they play.

  • @PyckledNyk
    @PyckledNyk 8 หลายเดือนก่อน

    As someone who is getting back into the game after leaving in 2008 or so, I love how much stuff there is now. I love learning about the different card interactions and how they work and what cards do what. There is a lot of complexity to this game, and maybe some other games are better, but none of them hit like YuGiOh. I think that is the inherent issue for a lot of returning players; they’re more interested in feeling nostalgia than actually learning the game. There’s nothing wrong with that, but the whole point of a game is competition and becoming better. That may not interest people who just want the nostalgia, but that’s just the nature of competitive games.

  • @richarddrost5737
    @richarddrost5737 9 หลายเดือนก่อน +1

    I think that aside from bringing more accessability for cards Konami can't do much. Konami makes the cardboard, we choose how we play with it.
    Ygo players are inherently competetive players, even the casual game modes they come up with are just competetive formats but older. MTGs main casual format, Commander, is a Community made format, with their own banlist team and everything, it gives you the chance to just play what you want and also to just rule 0 whatever you feel like would be more fun in the group, that + the fact that magic games take waaaaaaay more time to complete gives the game far more casual viability. I remember having a 2v2 Commander game that took 2 hours and while playing we were just talking, drinking and having fun.
    Ygo is made to have fast, intense matches that you have to be fully on for to play, and people usually say "Oh but back in the day it was slower", yes it was but then i also got someone playing a flute bringing out 3 Blue eyes and smacking me for 9000 in one turn, The game has always had fast playstyles be more dominant.
    With that also comes that Ygo has a big Availability and Pricing issue. Ygos pricing is based on "Is the card important in the archetype + Is it shiny = price" and then these expensive cards stay expensive and Konami keeps printing "Strong" cards at high rarity. In Mtg pricing works very different, it's basically "Is the card generically strong = price + Rarity (a genarically good common is still gonna be cheap and a generically good mythic is gonna be expensive) but, WotC prints the more generic staples a lot, almost every set has a sol ring for example, if it wasn't so readily available it would also have been a 60+ card probably. Right now buying a rogue deck isn't gonna be much cheaper then buying a meta tier 1 deck cause the pricing is just insane, so people only buy the viable cards since it is the only thing worth spending the money on.
    TLDR: Players need to let go of the competetive game modes and Konami need to start printing cards at lower rarity so actually playing a rogue deck is viable.

  • @nilesrodriguez4343
    @nilesrodriguez4343 9 หลายเดือนก่อน +2

    I bought 3 structure decks to play with my friends, then I realized I was playing Yu-Gi-Oh because I don't have any friends. TCG is completely unplayable IMO. Master Duel SHOULD be the future of this game...

    • @nathanczajka1837
      @nathanczajka1837 9 หลายเดือนก่อน +1

      go to a local game store and play some games there and make some friends

  • @Alucardorbit
    @Alucardorbit 9 หลายเดือนก่อน +2

    Been playing off and on since MRD released. I took a decade off, or so. Tried to keep up with the meta via TH-cam, all the years I was actively playing. But I gotta say, it’s hard to watch when you’re not actively practicing.
    Recently picked up the game, now that I have a job I can afford to play. Wins are very rewarding when you see the lines of play. But I find it so hard to recommend this game to my friends.

  • @skormfuse
    @skormfuse 9 หลายเดือนก่อน +3

    I still would love to them to do a standard format, and have current competitive the Advanced format.
    -have it's own banlist that stacks atop the existing one
    -Maybe a wait period before new sets become legal in Standard like until after a banlist has routed out some obvious issue cards.
    -No side decks so it's more casual friendly for both time and set up.
    -maybe smaller extra decks like 10 basically just to limit the tool box a little from the competitive having a answer for everything.
    -Simplify some rules like removal of miss timing
    -maybe even some friendly rule changes like maybe a mulligan as especially kids play less consistent decks, or maybe one normal summon per main phase.
    But that is just what I want to see, make a standard simplified version of modern yugioh without going full caveman or completely making a new game like rush or speed duels.

    • @HumanoidCableDreads
      @HumanoidCableDreads 9 หลายเดือนก่อน +2

      They do, locals is standard and YCS is advanced. I go to locals all the time and people rarely play meta.

    • @skormfuse
      @skormfuse 9 หลายเดือนก่อน +4

      @@HumanoidCableDreads while Locals is a lower level of skill in general all it does is allow the few that do play meta decks to dominate in a way isn't possible in a lower skill format.
      Or players having to enforce homebrewed rules for that specific group
      Like just because lower skilled players exist doesn't mean the game supports them, you see this with various competitive games.
      That if competitive is the only supported format you reach a point where lower skilled players don't want to play because they could run into a skilled player that gives them no chance.
      This is why more casual modes and formats need to exist and be supported.
      This is why many of the most popular games in the world have extremely casual modes and it's the ones they support the most it just makes sense if they want a healthy product.

  • @jhonnydiamond
    @jhonnydiamond 9 หลายเดือนก่อน +1

    The big problem is that Yugioh is split in two factions : the 4fun players who only want to play 4fun and the pro players that only touch meta decks.
    The power creep is ridiculous today

  • @treasureyez
    @treasureyez 9 หลายเดือนก่อน +2

    Very interesting video, especially on the reactions to "casual" content during YCS streams. The only card game I currently play is Digimon, but I find trading card games naturally interesting and like to watch content about any of them. I tried watching YCS and honestly couldn't follow a single thing that was happening, and never felt like the casters were making an effort to make it intelligible to newer audiences. On the flipside, from watching Pokemon regionals I was able to learn how most of the current meta decks and cards work due to excellent explanations from the casters, and I'm at the point where I can follow what's happening during a match fairly confidently. They even have content for beginners covering topics like resource management and how specific meta decks work playing between rounds. I'm not sure if I have space for another card game in my life, but watching Pokemon regionals streams constantly has me thinking about starting to play Pokemon. The idea that streams of competitive events -- which are, essentially, advertising -- shouldn't be accessible to less familiar audiences is baffling to me. There's no reason they can't serve multiple types of audiences at all skill levels.

    • @tinfoilslacks3750
      @tinfoilslacks3750 8 หลายเดือนก่อน

      Here's the thing, the casters can't make what's happening digestible for viewers and the uninitiated, because explaining each action would take several times longer than actually performing the action. They'd be explaining the significance of a starter and the player would be several extenders in.

  • @bleack8701
    @bleack8701 9 หลายเดือนก่อน +1

    Yu-Gi-Oh has caught the competitive bug. It tends to drain the life out of games that can't find a balance between casual and competitive.
    The more competitive a game becomes the more the casuals are pushed out and the casuals usually are the lifeblood of a game. Time and time again I've seen games become hyper competitive and drop off in numbers because the casuals are pushed out, which leaves the minority of players that only interested in competitions, tournaments and winning at all cost. Each playerbase has a mix between of people that want to play the game differently, but when a game focuses on only one part of the playerbase the others are pushed out.
    Where's the followup to legscy of the duelist?
    Where do I find a format for weak decks? What about structure decks?
    What about old format support? Where's the product for GOAT and Edison players?
    Sure, Speed duels exists, but that doesn't help me find a place to play Magikey or help the Edison players. It barely helps goat players.
    Then there's Rush duels, which still doesn't even have a product in the west and is a reboot, so it doesnt help me play magikey, edison players, or goat players.
    These are major misses and Konami has to address them.
    Some of these issues can be fixed with community formats like Trinity, but goat and edison often have issues with card availability. Konami can at least release something to help out with that.
    And lets not forget that the TCG is also hurting the competitive scene with the card rarity instead of copying the OCG. No part of the playerbase is truly taken care of.
    Finally, let's take an example from video games once again. They have casual and ranked. Meanwhile Yu-Gi-Oh makrets itself as if it's Among us or Fall Guys, but it plays like Starcraft. It just doesn't work. And give a better breakdown of marketing. Dont give 70% to DM, 20% to GX and 10% to 5D. Market everything and make a following those shows as well. Wheres the love for zexal? Vrains? Sevens? Arc-v? Why are we putting Mako on the product?

    • @Hiroki44
      @Hiroki44 8 หลายเดือนก่อน

      Been reading comments - because it’s inspirational and motivational to have Mako. It doesn’t matter if you’re some schmuck who dueled twice in all 224 episodes of DM while the Japanese equivalent product has the main rival of the 3rd sequel/spinoff series and the literal final antagonist of the show… As long as you’re from DM, Konami in the West will treat you like a king.

  • @UTgohan
    @UTgohan 9 หลายเดือนก่อน +1

    Started playing from 2003-2011, took a break got back in in 2019 with sky strikers, I realized yugioh was not yugioh anymore.

  • @Disappointed_Philosoraptor
    @Disappointed_Philosoraptor 9 หลายเดือนก่อน +3

    I actually like modern archetypes and cards. What I dislike is the power level modern decks are at due to power creep. An old 2010 format would be boring to me. What I want is modern cards and decks, but with a power ceiling reduced to a place where games are not decided at the moment you see your opening hand/ath the moment the first effect is activated and either gets handtrapped, losing you the match, or resolves, resulting in you building a board with more interactions than the opponent has cards.
    Imagine a yugioh format, without floodgates, without FTK's, without OTK except for if the entire deck is built around the sole purpose of performing it, without invincible boards but also without all the ridiculous blowout cards we got for the sole purpose of breaking the aforementioned and otherwise invicible boards, where individual games go for 3-5 turns from both players.
    I can't be alone in this, right?

    • @streetgamer3452
      @streetgamer3452 8 หลายเดือนก่อน

      Those formats have never existed though and it’s hard to make it not happen without butchering like 50-60% of the card pool

    • @Disappointed_Philosoraptor
      @Disappointed_Philosoraptor 8 หลายเดือนก่อน

      @@streetgamer3452 so let's butcher 50-60% of the card pool for this format then, it's not as big a task as it sounds.
      Version 1 would ban all obvious problem cards, then we look at how peopel break the format and expand the banlist from there.
      Every other card game achieves this to at least some degree with set roation or similar features, I see no reason why yugioh shouldn't at least attempt something similar as an experiment.

    • @streetgamer3452
      @streetgamer3452 8 หลายเดือนก่อน

      @@Disappointed_Philosoraptor then by the end you’re just gonna ban everything because as you said “people break the format and expand the banlist” people, no matter what, will figure out how to break the format. Even when the game first came out they did. Every other card game achieves this only because they had set rotation from the beginning and even then they have a ton of problems. Magics normal format is dog water, vanguards entire community hardly exist, pokemon is the only one that truly thrives off this and even then it’s got decks that are hella toxic and terrible

    • @Disappointed_Philosoraptor
      @Disappointed_Philosoraptor 8 หลายเดือนก่อน

      @@streetgamer3452 To say that such a strategy will result in "by the end you’re just gonna ban everything" is an assertion without any proof.
      The format I have in mind has one goal:
      A format where the common turn 1 and 2 end boards and responses to these boards do not usually close out matches, thus allowing the average match to progress into turns 3 and beyond, giving both players a realistic chance to decide the match based on skill and strategy.
      For your claim to have any weight, you'd need to show that pursuit of this goal will somehow lead to "everything" getting banned.
      And the only way to figure that out is to create such a format and see if it works.
      Since previous formats did work liek that, there is no reason to assume it is not possible with modern cards.
      Other card games also only tell their own story, the state of the Magic standard format doesn't offer any kind of inference regarding yugioh.

  • @elladrinn4318
    @elladrinn4318 9 หลายเดือนก่อน +4

    case and point for a casual game (i play casually) on master duel, i spent so long on turn 2 (my standby phase on my 1st turn) waiting for a Labyrinthe deck to let me play i ended up walking down to local convenience store and back (around 20 mins) and they were still going. i hate people who surrender (if your gonna lose then lose in a way you still get rewards, like finishing the match) so i went to make a sandwich. i then timed out because i hadnt noticed they had finished. its games like these that make me want to play old school yu-gi-oh. so much more fun and engaging to play. duel links was a good platform for that until the last couple years where it has gone full competitive mode now (i have played since it first came out - as a free-to-play player because i dont spend money on gacha's) and i can easily say, all of my friends refuse to play yu-gi-oh on masters or duel links because they dont have fun anymore. i watched my local matches and it turned into a rock-paper-scissors wins (the person going 2nd always lost) how is that fun when the other person just sits there for 15 minutes? some of them brought books to read during it how bad is that?

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 8 หลายเดือนก่อน

      Run 3 evenly matched and lab will forfeit 9 times out of 10 when it resolves. Also fun to super poly their stuff into a starving venom drag. I like to hard punish them for wasting my time juggling furniture between their hand field and gy for 5 mins on my turn. Red reboot to set up for otk is also funny.

  • @elijahdavila3684
    @elijahdavila3684 9 หลายเดือนก่อน +2

    I love the idea of Yu-Gi-Oh but modern YGO is not the kind of gameplay I want or enjoy. I honestly want that more anime/middle school type of experience with back and forth, regular traps that matter and more than a couple turns of gameplay.
    Speed and Rush Duels are kind of like that but they each have their own issues. Speed Duel is basically what im wanting but its barely supported and very stuck in the DM/GX era. Rush is pretty fun but it has no phsyical game in english.
    If I could get my own solution, it would be for Konami to truly support Speed Duel with regular releases of real booster sets that include new cards tuned to the Speed Duel power level and not just reprints. Along with store-level events and promotion. I think it could easily be the more casual option alongside regular modern yugioh.

  • @kevink6681
    @kevink6681 8 หลายเดือนก่อน

    I'm at the point where I don't go to locals anymore. My brother and a couple friends play and we each have a few decks each. So when we duel the loser swaps their deck out after each duel. If you win 3 duels in a row with your deck the winner swaps their deck out, which helps to get different match ups and keep things fun. Plus no side deck

  • @djjenkins3224
    @djjenkins3224 9 หลายเดือนก่อน +1

    My LGS had problems with this as well but now does this thing where when they have comps they'll have signs on the door to let people know if you have a modern deck you'll only play people with modern decks and vice versa it got to the point people that brought modern decks had no one to play against. And since they did that comps have been extremely full and fun hopefully konami adapts to something similar.

  • @ADeadlyFerret
    @ADeadlyFerret 8 หลายเดือนก่อน +1

    I played until 2014. Its too competitive. Everyone has a pro decklist. The moment I gave up was when a 7 year old kid with an exact copy of a pro's deck spent 5 minutes on turn 1 to set up and nuke me. In a Saturday casual local tournament. Every game after that felt like a sweat fest.

  • @stevejohnson6593
    @stevejohnson6593 8 หลายเดือนก่อน

    I've said it before, Rush Duels were not the YGO reboot we needed - Day 1 there were 2 effect cards, the numbers have "exploded" coming from there and I sense a reflection of the evolution of the main game coming.

  • @validity7256
    @validity7256 9 หลายเดือนก่อน +2

    They should push more edison and goat format on stream that would be more interesting to og fans. Mirror force is pretty good in both

  • @orangenasa
    @orangenasa 8 หลายเดือนก่อน +2

    The way I see it is, it's really difficult to get into competitive Yu-Gi-Oh right away so they "bait" people with the whole anime and nostalgia stuff and if people who get (back) into the game that way wish to take a more competitive approach it is a great way to get into the game. It's just that people who expect to play anime duels in games like Master Duel will be disappointed.

  • @Magus12000BC
    @Magus12000BC 8 หลายเดือนก่อน

    The best way I can think of is to take a hatchet to the Advanced Format and make an Archetype Format.
    Take all the rulesets of the Advanced but restrict players to playing certain Archetypes. Something could be imposed like, "The player must run at least 10 cards with *** in its name or mentioned in the card text". And Konami can rotate what Archetypes are allowed to be played in that current format. (Gravekeeper's, Blue Eyes, Six Sam, etc.) That way old players with tins full of their old cards will have a reason to update them to the current format and not get steam rolled by whatever Tier 0 decks that are the flavor of the year. And Konami can sell sets based on what Archetypes they will make legal in these formats to incentiveise play.
    Hell, Konami can poll players on what Archetypes they want to see.

  • @LordLucariosLair
    @LordLucariosLair 8 หลายเดือนก่อน

    This is why I'm starting from the first set and working my way up; to get back into it.

  • @MrGeorgeFlorcus
    @MrGeorgeFlorcus 8 หลายเดือนก่อน

    Over the last few months, while I've been away for college, I've been really getting into Magic, because my local card shop is very heavily geared towards that game (whereas the shop closer to my home has a big Yugioh following), and if I wanted to play something, it kinda had to be Magic. Specifically, I've been playing Commander. There are two things that jumped out at me:
    1. Casual play. There is, without question, a healthy, casual, "middle-class" within the Magic community, where, depending on the format, players are more than happy to mutually agree to bring decks that they know are not front-runners for competitive play, but nevertheless, have a pronounced identity and a unique, fun play style that they enjoy, and so that's what they bring to the table. And Magic has a pretty healthy selection of pre-constructed decks that, with just a little bit of modification, are fully playable at these gatherings.
    2. The Players. I'm sorry, but as for my own anecdotal experience, I can honestly say there's no competition; Magic players are way nicer and friendlier than Yugioh players. Many of the Magic players I've come to know are very chill, sociable people; sometimes they need a little nudging to open up, but pretty quickly, you're joking, laughing, having a good time, talking about other stuff, and it has the kind of energy you get from like a board game group or a table top group. Like, it very strongly feels like Magic players treat Magic as just one small part of their life; one of their several hobbies, and that this is just what they do for fun. Whereas Yugioh players always feel like, it's all they think about; I don't know how to explain it, but it's like the only reason they go out on any given day is to go play Yugioh, and fight for Konami points.

  • @TURBO1000YuGiOh
    @TURBO1000YuGiOh 4 หลายเดือนก่อน +1

    8:29 Permanent Ranked 2004 format in Master Duel! 🙏

  • @tintillor
    @tintillor 8 หลายเดือนก่อน

    I think they could maybe make a banlist of card combinations instead of single cards. Then they could have an extended banlist for "casual" of those combinations to make the casual game slower. Another would be to make only the last 4 boosters (and structure decks) available for certain environments so that they can finetune the experience better for those environments by managing the cards released better there.

  • @hiroprotagonist6563
    @hiroprotagonist6563 8 หลายเดือนก่อน

    I agree with your take that both sides need to meet in the middle in terms of complexity. Both the floor and ceiling on card complexity are super high, and that keeps a lot of new players out, because it can feel like they need to do *so much* homework to play a deck. Konami needs to make simple, powerful engines that can slot into straightforward strategies, but that doesn't mean they need to stop making cool cards with intricate combos. You just need something that can onboard new players without throwing them to the wolves at a locals. Maybe instead of making a structure deck you buy 3 copies of, they design one that's playable out of the box and sell it for 25, and leave a little room for upgrades so players feel like there's a meaningful reason to update their deck.

  • @SuperAmazingBotDeath
    @SuperAmazingBotDeath 9 หลายเดือนก่อน +1

    Pleasure to see you other bro at the Anime Con this past weekend!!!

  • @ShonicBurn
    @ShonicBurn 9 หลายเดือนก่อน +1

    If I where put in charge of Yu-gi-oh each pack would have a lore based normal type monster with a little bit of story in the text box. That way players have a way to get a little more invested in the game. Also it would make draft games way easier.

    • @andrewlikesmetal1095
      @andrewlikesmetal1095 8 หลายเดือนก่อน

      I think this is why people unironically gravitate to world chalice. Simply because you have more understanding of what the characters are about due to virtue of most of them being normal. Frog the jam has more lore at surface level than some entire archetypes at this point.

  • @xelic1996
    @xelic1996 8 หลายเดือนก่อน

    I liked Yugioh back in 2014 back when we actually took multiple turns and it had some back and forth, when going into the extra deck was the end of your combo and not something that let you go back into the main deck to go back into the extra deck and vomiting everything onto the board in a single turn with the only counters being single card blow out cards.

  • @hankmccoy6742
    @hankmccoy6742 9 หลายเดือนก่อน +1

    1) Konami's ban list is ineffective . Too many toxic cards in the game that are not addressed. This creates a level of irritation among the player base because we are so used to getting sacked by one card full combo
    2) Too many effects for one card with no hard draw backs. if you are a new player this is too much of a chore to be reading paragraphs of text.
    3) This game is too heavy on winning dice rolls and winning/losing on time.
    Konami should do what chess tournaments do. If you went second against one opponent you be should be allowed to go first against the next. Also should gave time clocks for each turn. 1st turn should take no more than 15 mins and 7 mins after that.

  • @MagusSin
    @MagusSin 8 หลายเดือนก่อน +2

    Current, competitive yugioh is a very much dying breed. People want the OLD card game back, not the stuff they see today. Master Duel started SO well and had such a player count fall off.

    • @GG_Nowa
      @GG_Nowa 8 หลายเดือนก่อน

      We just had the biggest European event ever for a ycs this whole it's dying is nonsense when numbers for the tcg go against it. Same with how alot more locals have seen upticks in players post rarity collection.
      Master Duel was gonna have a fall off like every game. Especially when most gave up after the first format when it vfd turbo and Omni negate drytron and never came back for more mid range formats where decks did more fair interactions

    • @MagusSin
      @MagusSin 8 หลายเดือนก่อน

      @@GG_Nowa Maybe in Europe but NA, which is the bigger market, it's dying.
      It's been dying. It has no new animes coming out, the high up execs at Konami talk about bringing in new players and it's failures consistently, all signs point to the OPPOSITE of what you're saying.

  • @jordanibarra9211
    @jordanibarra9211 8 หลายเดือนก่อน

    Yugi boomer here🙋 I buy the structure decks whenever they come out. I still have all my cards that I played in the early 2000's and a friend of mine try to get together to play but we just don't have time. We both work full-time. I dance, go to the gym, play hockey, and read a lot...it is hard wrapping my head around the new rules and I want to practice but it's just difficult. Ugh

  • @erichitchens6749
    @erichitchens6749 9 หลายเดือนก่อน +1

    Konami could learn a lot from Riot Games. As bad as Riot can be, the way they market through worldbuilding is pretty cool: long-form cinematics, animated comics, new game modes, champion spotlights, etc. They at least communicate with their player base with patch notes every time they modify champions. People might not like the changes, but at least they have a voice, and Riot does continually change the game with every preseason. With Konami, it's radio silence and just "buy the next set for shortprinted chase cards lol" and not a word on the ban list until the day it drops.

    • @HumanoidCableDreads
      @HumanoidCableDreads 9 หลายเดือนก่อน +1

      Because it costs money to do all of those things and Konami clearly doesn't think the profits outweigh the production costs. It's funny how youtube commenters think they know more about running a business than people who actually run businesses.

    • @erichitchens6749
      @erichitchens6749 9 หลายเดือนก่อน

      @@HumanoidCableDreads If they have the money to release comics etc in the OCG they can do it here, too. Cinematics I grant are expensive, sure. But it costs nothing to release at minimum a Twitter statement alongside your ban list explaining your rationale as a company for where you want the game to go.

  • @LCDigital92
    @LCDigital92 9 หลายเดือนก่อน +1

    I feel like I’m kinda stuck in between. I want to play more casual Yugiboomer playground Yugioh but am reluctantly playing more modern at the most casual level because that’s basically my only option.
    I just play Duel Links with a Tenyi (+dragons) deck because that’s basically the closest I can get to my 2006 dragon deck without it getting too modern for me. It’s not particularly fun for me and I prefer the Yugiboomer dragon deck I was playing before, but I kinda “have to” play something more modern and Tenyi is the compromise.
    I’d like to play irl in a more casual playground format, but I don’t have anyone to play with and the players at my LGSs only play Advanced modern.

  • @jk844100
    @jk844100 8 หลายเดือนก่อน

    I think it’d be great if instead of new mainline Yugioh Animes they made a Yugioh anthology anime where each short season is the Lore of an archetype.
    Like each short season could be a different archetype like: Duel Terminal, World Legacy, Albaz, Visas Starfrost etc.
    I think that’d be a great way to get new players into the game and get old players interested in new cards.
    And it makes current fans happy too.