9 Game-Changing VFX Innovations Since Year 2000

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  • เผยแพร่เมื่อ 16 มิ.ย. 2024
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    Technology advanced an incredible amount from 2000 to 2010, camera phones, digital music, blu-ray discs, and of course, TH-cam were all invented and developed in this decade. This rapid advancement in technology allowed the VFX industry to evolve quickly too. Here are the Top 10 Innovations of the Naughties!
    Cinesite, Digital Color Grading.
    Color Grading isn't a new technique, old analog systems were used to provide color continuity throughout the film or to change the environment of a scene, for example, filming a scene at midday and then altering the color grading to make it an evening scene. In the Year 2000, the Coen Brothers produced and directed the film, O Brother, Where Art Thou? Although it was filmed in spring, the Coen Brothers wanted a sepia-tinted autumnal look and feel to the movie. After several unsatisfactory attempts to achieve this physically using chemical processes, they opted to try it digitally.
    ILM, Water Simulation.
    Water is an incredibly complex fluid and therefore very challenging for a VFX artist to simulate. You can treat it like particles, calculating each individual droplet, however, this isn't possible when simulating large bodies of water because the calculations would just be ridiculous. So when simulating a large body of water you treat it like a mesh, making it ripple, rise and fall, or ebb and flow, but this method doesn't work when a wave breaks or it's windy, because that is when you expect the water to act like particles and create droplets, spray, or mist.
    Weta Digital, Crowd Simulation.
    The Lord of the Rings trilogy pushed the VFX envelope in many ways but perhaps the biggest industry changer was the creation of Massive. Before Massive, crowds, armies or just general agglomerations of people were either hired extras or CG assets with little or no detail and very little animation, however, for LOTR, Peter Jackson wanted huge armies of soldiers, all fighting independently. To overcome this problem Weta Digital created a software called Multiple Agent Simulation System In Virtual Environment or Massive.
    Square pictures, Motion Capture.
    Motion-capture is a technique where an actor wears a motion-capture suit that has tracking markers, their performance is filmed by various different cameras in order to be able to triangulate the position of each marker on the suit. This motion data is then transferred to a CG puppet which then moves exactly as the actor had.
    ESC Entertainment, Universal Capture.
    In the early 2000s, motion capture wasn't particularly advanced, they could track body movements and translate them to a CG puppet but hand movements and facial expressions couldn't be tracked so easily. This was a problem for the Wachowski brothers who had planned a scene where 100 Agent Smiths fight with Neo.
    Sony Pictures Imageworks, Painted Marker Motion Tracking.
    In 2004, Warner Bros released The Polar Express, the film had a 100% digital cast almost completely animated by using motion capture. This was made possible by Sony Pictures Imageworks and the first time Painted Marker Motion Tracking was used on a full-length feature film. Here, dots are painted on the actor's face in key positions, in order to capture their performance and emotions.
    Digital Backlot.
    The technique of Chroma Keying, which is using a blue or green screen to layer one plate of the actor's performance over a secondary plate of a set or background, isn't new, it's been around since the 1930s, but, the technique of creating digital matte paintings or artificial environments for the background plate, or what known as a Digital Backlot, is a lot more modern. Digital Backlots only started to become popular once we had the technology to make them credible.
    ILM, IMOCAP.
    The second and third Pirates of the Caribbean films required the whole of Davy Jones's crew to be CG monsters, However, the problem was, that these "CG monsters" also had to interact with "normal" actors so ILM decided it needed to use motion-capture, but this also proved problematical. The main problems motion capture had, was that it either had to be done completely separate to principal photography or a long time had to be spent on set rigging up cameras and lighting.
    Weta Digital, Facial Performance Capture.
    On the 2009 film, Avatar, lead VFX house Weta Digital basically took every VFX innovation on our list and "one uped" it. Digital backlots, Motion-Capture and Simulations, all had to evolve to create this masterpiece...
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ความคิดเห็น • 177

  • @stanleywtang
    @stanleywtang ปีที่แล้ว +4

    It was one of the golden years of the VFX industry back in 2000 when I entered the animation/VFX field. Attended my first Siggraph that summer in New Orleans, some crazy afterparties there.

  • @Guhonter
    @Guhonter 3 ปีที่แล้ว +34

    SO glad I found your channel, outstanding craftsmanship, a joy to watch :)

  • @hongquiao
    @hongquiao 2 ปีที่แล้ว +10

    Am I the only one who genuinely enjoys "Sky Captain"? It's like Flash Gordon meets Indiana Jones, what's not to love?

  • @amirhosseinghahrai2003
    @amirhosseinghahrai2003 2 ปีที่แล้ว +12

    Very educational. Thank you . I enjoyed it because of the dates of digital developments on the art and technology of CG, what we take for granted these days.

  • @salluhunk
    @salluhunk ปีที่แล้ว +5

    This was an awesomely done video explaining all the nuances of VFX film making and how has it progressed all these years...thanks so much for your efforts...a subs to u instantly.❤

  • @vivekgounder9641
    @vivekgounder9641 2 ปีที่แล้ว +1

    Wonderful Compilation! Great job!

  • @angiemaestre638
    @angiemaestre638 2 ปีที่แล้ว +8

    when I first saw sky captain I thought it was the most incredible thing I had ever seen in my life. It was too much too soon but at least it helped open the gates for future movies.

  • @augustoadriano7756
    @augustoadriano7756 ปีที่แล้ว +8

    Your explanation is awesome bro....literally better than a real school 🤣🤣🤣

  • @anirudhgoswami1566
    @anirudhgoswami1566 2 ปีที่แล้ว +4

    Thanks you sir for uploading this video this video is very helpful to me to learn vfx

  • @patrickmcmillan6025
    @patrickmcmillan6025 2 ปีที่แล้ว

    Thank you! Great recap!

  • @khalidusman7841
    @khalidusman7841 ปีที่แล้ว

    awsome and intensive work for couch setting

  • @TheHannahcast
    @TheHannahcast 2 ปีที่แล้ว +9

    This is just an EXACT copy (choice-wise) of Cinefix's top 10 best VFX innovations of the 21st century, minus Gravity.

    • @divBy0
      @divBy0 2 ปีที่แล้ว

      Cinefex?

  • @molly8643
    @molly8643 3 ปีที่แล้ว +1

    Really interesting!!

  • @Noorstud
    @Noorstud 2 ปีที่แล้ว

    Exceptional Video. Thanks

  • @Awakenbeing
    @Awakenbeing 2 ปีที่แล้ว +4

    I think that ILM and Weta Digital are just epitome of VFX technologies today, they are masters of visual Graphics.

    • @courtreinland6285
      @courtreinland6285 2 ปีที่แล้ว +1

      Lucas even invented non-linear editing in Marin County at the ranch, he created what was called “Edit Droid” which was then later commercially released as “Avid,” the first non-linear film editing system/software.

  • @jesusvasquez4381
    @jesusvasquez4381 3 ปีที่แล้ว

    This is great, I LOVE IT VFX

  • @jjobyrne
    @jjobyrne 3 ปีที่แล้ว

    Awesome 😎 more please 😁

  • @flezzyentertainment502
    @flezzyentertainment502 2 ปีที่แล้ว

    Nice....... Enjoyed every detail

  • @elgoncitystudio2667
    @elgoncitystudio2667 3 ปีที่แล้ว +6

    I love the way you articulate your message. So clear and on point. Much love from Nairobi

  • @moonwrld333
    @moonwrld333 2 ปีที่แล้ว

    U asked for a like and I subscribed... I loved this one

  • @TRAUMATIZEDpc
    @TRAUMATIZEDpc ปีที่แล้ว +3

    amazing what they have come up with the technology for effects! just to think 20 years ago the limitations that were physically and technically in place? I am eager to learn what they come up with in the next 10-20 years!?

  • @dhruvrajsinhjadeja-vfxarti3085
    @dhruvrajsinhjadeja-vfxarti3085 ปีที่แล้ว

    This is one of those great videos on the internet :)

  • @matthiascieslik5301
    @matthiascieslik5301 2 ปีที่แล้ว +1

    very interesting!

  • @TimothyDowd
    @TimothyDowd 2 ปีที่แล้ว

    I made it to the end and subscribed... thanks

  • @naifox1
    @naifox1 3 ปีที่แล้ว

    Good Avances !!!!!!!!!!!!!!!!

  • @NXC_zw
    @NXC_zw 3 ปีที่แล้ว

    This is great

  • @deviandrianto
    @deviandrianto ปีที่แล้ว

    Amazing movie magic 👏🏻

  • @tonyholden7099
    @tonyholden7099 ปีที่แล้ว

    Love this channel 🙌

  • @Arun_vfx
    @Arun_vfx 2 ปีที่แล้ว

    awesome dude...big fan of you

  • @cg.man_aka_kevin
    @cg.man_aka_kevin ปีที่แล้ว +1

    4:00, those nodes just looks so wrinkled... 🤯🤯🤯

  • @underbound1742
    @underbound1742 2 ปีที่แล้ว

    Professional editor

  • @HawkGirl90
    @HawkGirl90 9 หลายเดือนก่อน

    Thanks ♥

  • @ghahrai
    @ghahrai ปีที่แล้ว

    thank you

  • @ChaplainAcosta
    @ChaplainAcosta 2 ปีที่แล้ว

    This is good stuff. Where did you get the video sources?

  • @PeterHarket
    @PeterHarket 3 ปีที่แล้ว +96

    Great! But you should have added the Disney VFX dome used in the Mandalorian :)

    • @sameeulhuda9114
      @sameeulhuda9114 2 ปีที่แล้ว +5

      This video is for VFX from 2000 to 2010

    • @PeterHarket
      @PeterHarket 2 ปีที่แล้ว +8

      @@sameeulhuda9114 It says “Since Year 2000”, not 2000-2010.

    • @sameeulhuda9114
      @sameeulhuda9114 2 ปีที่แล้ว +7

      @@PeterHarket yea, I'm aware. But when I saw they wrote only 9, i was sure that in 20 years, there can't just be 9 major innovations and thats why I wasn't surprised they did till 2010.
      Anyways, i think they just made a mistake in the title

    • @imdraconlion3357
      @imdraconlion3357 2 ปีที่แล้ว

      the *what* ??

    • @EdgarRoock
      @EdgarRoock 2 ปีที่แล้ว

      Courtesy link th-cam.com/video/Ufp8weYYDE8/w-d-xo.html

  • @Inventor254
    @Inventor254 ปีที่แล้ว

    Awesome

  • @mahirbalushi3953
    @mahirbalushi3953 3 ปีที่แล้ว

    Thanks

  • @Artist_apu_drawing_world
    @Artist_apu_drawing_world 3 ปีที่แล้ว

    thnx bro

  • @jmsmagique
    @jmsmagique 2 ปีที่แล้ว +1

    That perfect

  • @burningb2439
    @burningb2439 2 ปีที่แล้ว

    Great seeing Films that am going to dig out Sky Captain haven't seen it in ages and Pirates ..great music track what is it ?

  • @mihaipreda90
    @mihaipreda90 3 ปีที่แล้ว

    Cool!

  • @The_Black_Vegeta
    @The_Black_Vegeta 2 ปีที่แล้ว +13

    Just realized The Lord of The Rings was a giant AI simulation fighting itself

    • @christopherlawley1842
      @christopherlawley1842 2 ปีที่แล้ว +2

      And sometimes deciding to run away!

    • @sevenfold089
      @sevenfold089 2 ปีที่แล้ว +2

      Not totally true - they still had hundreds of extras in costume and all of the Orcs were real in the original trilogy. In the Hobbit the orcs were all digital. They used the AI to expand the scope.

    • @sevenfold089
      @sevenfold089 2 ปีที่แล้ว +1

      **all of the Orcs were real people in costume and prosthetics

  • @crazyivan030983
    @crazyivan030983 3 ปีที่แล้ว +5

    And somebody will always say that CGI can ruin the movie... Greetings from Poland :) love modern VFX :)

    • @cheetahluv210
      @cheetahluv210 2 ปีที่แล้ว

      It depends on how it’s done I think it’s best when it’s a combination of cgi and practical it’s a shame when one art form is declared obsolete just because it’s newer technology I believe we should have a spectrum of use of cgi depending on what the film needs rather than it be used for everything it should be one of the many tools for special effects rather than the only tool used for everything

  • @dixie_rekd9601
    @dixie_rekd9601 2 ปีที่แล้ว

    SOOO.... 5 types of motion capture, water sims, crowd simulation, colour grading, and digital set extension. nice.

  • @gaudeamusigitur4461
    @gaudeamusigitur4461 2 ปีที่แล้ว

    Hi, do you know what were the programs that they used in the movies?

  • @Kobolld21
    @Kobolld21 ปีที่แล้ว +2

    I'm curious what software you play with, it seems to me that certain TV news have traces of video processing

  • @vinayagadharshini9002
    @vinayagadharshini9002 3 ปีที่แล้ว

    Weta and ILM are Awesome

  • @kalamvalleyvlog
    @kalamvalleyvlog 3 ปีที่แล้ว

    Nice

  • @XYZasw
    @XYZasw 2 ปีที่แล้ว +1

    ILM are the masters craftsmen of special effects. But Weta... They are pure artists...

  • @ganeshkumar-gt9wx
    @ganeshkumar-gt9wx 3 ปีที่แล้ว

    Great

  • @Brain_Sync
    @Brain_Sync 2 ปีที่แล้ว +1

    Could you please add the credits for all the movies featured in the video?

  • @PrinceWesterburg
    @PrinceWesterburg 2 ปีที่แล้ว +2

    Hopefully this decade they can develop voiceover artists who can pronounce basic English.

  • @BoostAndRedline
    @BoostAndRedline ปีที่แล้ว +1

    0:21 …here are the top 9 VFX innovations of the “naughties”

    • @Baysidemom2
      @Baysidemom2 ปีที่แล้ว

      noughties for 2000's because of the double 00 "naught" or "nought" is a British term for "nothing"

  • @giganticwing878
    @giganticwing878 2 ปีที่แล้ว +1

    Stephen Regelous is the creator of MASSIVE he created it for LOTR franchise LOTR is my favourite film series of all time (just my personal opinion) I also think Avatar and Pirates of the Caribbean are fantastic as well.

  • @indiomechudo
    @indiomechudo 2 ปีที่แล้ว

    que video mas vergon!

  • @jmsmagique
    @jmsmagique 2 ปีที่แล้ว +1

    I'm so surprised about it

  • @Jacob_._Roberts
    @Jacob_._Roberts 3 ปีที่แล้ว +2

    Yes, made it to the end of the video.

    • @FameFocus
      @FameFocus  3 ปีที่แล้ว

      Yey, thanks!

  • @RedevilsStudios
    @RedevilsStudios 3 ปีที่แล้ว +3

    At the time they shoot the matrix, they where the warkowsky brothers. So which term is correct now? Actual interested...

    • @Rigel_Chiokis
      @Rigel_Chiokis 2 ปีที่แล้ว +1

      As a sign of respect to a person, you refer to their past selves as you do their present selves. After all, even while making the Matrix they may have been physically male, but they were sisters. They simply hadn't told the rest of the world yet.

  • @wellimagamer8848
    @wellimagamer8848 ปีที่แล้ว

    You should talk about how the original Mario film changed CGI by creating new technology

  • @abhishekmukherjee1680
    @abhishekmukherjee1680 2 ปีที่แล้ว +1

    So for the first two ground breaking VFX movies which changed movies also have MR GEORGE CLOONEY in it,see the luck

    • @cheetahluv210
      @cheetahluv210 2 ปีที่แล้ว

      Well for the 2000’s there’s cgi that came before

  • @Ridg
    @Ridg ปีที่แล้ว

    number 10, StageCraft

  • @underengineered_1077
    @underengineered_1077 ปีที่แล้ว

    laughed hard at “watchowski sisters”

  • @Samdeeshh
    @Samdeeshh 3 ปีที่แล้ว +2

    How did bollywood remove green screen so sharply even when there Green screen is not evenly ligten or just thrown over an area

  • @matsv201
    @matsv201 2 ปีที่แล้ว +1

    "cameraphones"
    first phone on the market, 1999
    "Digital music."
    MP3 format came in 1991 (probobly first music grade digital format), first MP3 player came in 1998.
    "Bluray discs"
    While its true that blueray disc came in 00:th. The optical interface is identical to DVD apart from the blue laser, compression format use is H262 from 1996 and H264 from 2005 that was introduced in last second. So that is actually one thing from the 00tys.
    "youtube"
    TH-cam is a webpage storing video in 3GP and H.263 format. 3GP s pretty much a fork of H.263 that is from 1996. So there is basically nothing new about youtube when the page came around. It was neither the first or last video hosting site. It was just the most successful.
    Digital color grading was used way before 2000, in the movie Abyss from 1989 it was used in a few sceen. While the movie mentioned was the first movie that was totally color graded (well first hollywood movie), this is not a new technology at the time
    The digital effects of the perfect storm was mostly done in 1999.
    Masive is a software, not a invoation. It uses many inovation together, but its self is not an inovation

    • @blumenkopf
      @blumenkopf ปีที่แล้ว

      Zingo (1998) and Wisconsin Death Trip (1999) were full DI's that were released prior to O Brother Where Art Thou in 2000. You could even argue Breaking the Waves (1996) was the first fully DI film, even though color correction was done at lower-resolution (at D-1 digital tape). Pleasantville (1998) was also digitized in its entirety, but extensive color grading was used for about 70% of the film, rather than its entirety - and Phantom Menace (1999) was fully digitized, although that was more for VFX purposes, and the shots ended up going via the traditional photochemical color timing route. There were also film restorations like Snow White in 1993 and The Matinee Idol in 1997 that were 100% digital (and Snow White was even done at 4K resolution...in '93!). Not to mention, the vast majority of music videos and commercials were already being digitally color graded by the mid to late 90s

  • @artapurba6062
    @artapurba6062 3 ปีที่แล้ว

    GOOD MORNING BRITHER🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏

  • @cartoonfishfunvideos2223
    @cartoonfishfunvideos2223 3 ปีที่แล้ว

    Hasn't this been published before?

  • @abdullohq8814
    @abdullohq8814 ปีที่แล้ว

    Assalomu aleykum men Uzbekistandan kuzatmoqdaman bu jarayonlarga judayam qiziqaman juddaham ajoyib

  • @AlphaGamer1981
    @AlphaGamer1981 2 ปีที่แล้ว +2

    Greenscreens and bluescreens have been around since the 70's George lucas used them for his space battle scenes, what you should have included was the new lcd screens powered by unreal engine 5 that uses photorealistic backgrounds so actors can see what they are looking at and it can be updated and edited live in real time. Its the tech the mandalorian used for all its external landscapes and many interior scenes. I see you got water simulation in there, but what about hair simulation cloth simulation and fire/smoke simulation? Since the release of fumefx and houdini, practical pyrotecnic explosions are now pretty rare

  • @Ali_Kisitu
    @Ali_Kisitu 3 ปีที่แล้ว

    CROWD SIM
    THAT IS A LOT, BRO,
    THAT'S A LOT

  • @gaunt8905
    @gaunt8905 3 ปีที่แล้ว +1

    welll i had to check if "wachowski sisters" was correct.....it is :D mind blowing stuff

  • @GantaStudio
    @GantaStudio ปีที่แล้ว

    wowwwww

  • @moodberry
    @moodberry 2 ปีที่แล้ว

    I really liked this video, and it's apparent you put a lot of research into it. But what I have always wondered about mocap is how the background is "filled in" around the mocap real person. I mean, obviously the actor on set with mocap dots doesn't fit one for one the same volume as the CG character. So how is that done?

    • @quintennnnn
      @quintennnnn 2 ปีที่แล้ว

      What do you mean by filled in?

    • @moodberry
      @moodberry 2 ปีที่แล้ว

      @@quintennnnn Hard to explain, but the volume (the amount of 3D space a green-suited model occupies) versus what the final digital creature looks like will leave an edge. So, how is that edge "filled in" between the two images ( the real model) and the fantasy image?

    • @quintennnnn
      @quintennnnn 2 ปีที่แล้ว

      @@moodberry If the CG creature is larger than the original actor, then there is no edge because of the overlap. If the CG model is smaller, or there are things like the tracking markers that stick out from behind the CG layer, then those are painted out, with tools like content aware fill, manual painting, or making a plate of the background with no actors. Does that answer your question?

    • @moodberry
      @moodberry 2 ปีที่แล้ว

      @@quintennnnn It does. I wasn't sure if any manual processes were involved, but you confirmed that sometimes they are. It would be cool if you could make a video showing how that is done. Thanks.

    • @quintennnnn
      @quintennnnn 2 ปีที่แล้ว

      ​@@moodberry It's a complicated process that I'm not qualified to really talk about past the basics, but here's a video that explains it better than me: th-cam.com/video/CKNoYxJQZ7A/w-d-xo.html
      To note, there are other ways, such as tracking the shot and adding CG backgrounds or 2D layers as 3D layers, to add in background elements. Software used for all of this are Photoshop, After Effects, and DaVinci Resolve Fusion for compositing, and After Effects or Blender for tracking and adding in elements. This is generally for hobbyist to small studio productions, but Nuke and Cinema4D, and other even more powerful software are used for film. If you want to learn these things, these keywords should be enough to find tutorials.

  • @pietropie
    @pietropie ปีที่แล้ว

    5:55 did you guys catch that? Lol

  • @TheEchoeman
    @TheEchoeman ปีที่แล้ว

    I don't know why they say Final Fantasy The Spirits Within was bad. It was a great movie. I liked it a lot.

  • @horstnele
    @horstnele 2 ปีที่แล้ว

    I wonder how long it will be till Actors are no longer needed?

  • @GamesForNoobs
    @GamesForNoobs 2 ปีที่แล้ว

    I don’t even know half of these!

  • @bleachholowbankai
    @bleachholowbankai 2 ปีที่แล้ว

    -Oh brother, colorized digitally
    -Wather particles the Perfect Storm, Hibrid simulation
    -Lord of the Rings MASIS, individual behavior in crowds
    -Motion capture, cameras, Simbad, FF Spirits Within,
    -Universal capture, 3d scan, 5 cameras, 3d model, ILM
    -Polar Express, Motion painted marks tracker, 3d CGI model
    -Digital Backlot, Digital background
    -IMOCAP, CGI Monsters interacting with actors, 3 camera, bands
    -Facial performance capture, Helmet with camera

  • @jahbless6955
    @jahbless6955 ปีที่แล้ว

    Avatar is by far the best facial movement.

  • @matta.5363
    @matta.5363 2 ปีที่แล้ว

    So how much longer will it be until the actors themselves are no longer needed to make a movie? Could a star simply license their facial image and voice to be used in a film and never even have to show up on set?

    • @Baysidemom2
      @Baysidemom2 ปีที่แล้ว

      considering they put Paul Walker's face on his brothers body, I imagine so

  • @mgu1N1n1
    @mgu1N1n1 2 ปีที่แล้ว +5

    "The Wachowski sisters"....WTF!

  • @harishtrivedi622
    @harishtrivedi622 2 ปีที่แล้ว

    Yes I watched the video till very end and I heared "Let us know in the comment if you did" so I am doing it. No need to say thanks, Its ok.

  • @sorenblank4162
    @sorenblank4162 2 ปีที่แล้ว +1

    Can anybody tell me the movie name of 1:53

    • @McFragg
      @McFragg 2 ปีที่แล้ว

      Battleship (2012)
      Well... judging by the design of that thing in the background, that is.
      P.S. But you've probably already found that out or totally forgot about this comment, since I replying almost a year late.
      Edit: Yep, that's "Battleship". And here's the VFX breakdown th-cam.com/video/DxawCFRSwts/w-d-xo.html

  • @VarDenSar
    @VarDenSar 2 ปีที่แล้ว

    Was't Matrix colorgraded digitaly?

    • @blumenkopf
      @blumenkopf ปีที่แล้ว

      Nope, all three original Matrix films (1999-2003) were color graded photochemically. Only one scene (the car chase sequence in 'Reloaded') was color graded digitally.

  • @LenaFeld
    @LenaFeld หลายเดือนก่อน

    So complex

  • @underbound1742
    @underbound1742 2 ปีที่แล้ว

    Its difficult trick

  • @JHCreationOfficial
    @JHCreationOfficial 2 ปีที่แล้ว

    01:35

  • @justinebach5387
    @justinebach5387 ปีที่แล้ว

    Future of movies is 100% digital, including actors

  • @ezbakedoven7732
    @ezbakedoven7732 2 ปีที่แล้ว

    Lol “sisters”

  • @ronbird121
    @ronbird121 ปีที่แล้ว

    movie technology is at an alltime high but still cant get fencing books or historeans for medieval movies.

  • @tanhandesign
    @tanhandesign ปีที่แล้ว

    I did 👍

  • @danielespinosa7889
    @danielespinosa7889 2 ปีที่แล้ว

    AVATAR WAS SO BOOTY

  • @JustWasted3HoursHere
    @JustWasted3HoursHere 2 ปีที่แล้ว +1

    _Avatar_ is an amazing movie to watch on a big screen in 3D, but on a small(er) screen and without 3D it becomes just a decent sci-fi action movie (and I'm not the only one to say this either). Not taking anything away from James Cameron - he is a major innovator - but this is not even close to being his best movie. _Avengers:Endgame_ deserves to be where it is because it is a fantastic movie on the big or small screen, 3D or not.

  • @aspizak
    @aspizak 2 ปีที่แล้ว

    Tech it was an issue for Brothers (at that point in time when the issue was they were man ;- ))

  • @CurriedBat
    @CurriedBat ปีที่แล้ว

    I'm such an idiot, I could've been at the head of a film organization if I had just followed my heart out of high school. I guess I did work on my first film 11 years after school, so not that terrible. Still feels 20 years late to the party though.

  • @gurratell7326
    @gurratell7326 2 ปีที่แล้ว

    The use of HDRI balls for lighting CG is probably a bigger game changer than any of these tbh :)

  • @fireaza
    @fireaza ปีที่แล้ว

    This is what the "CGI BAD! PRACTICAL GOOD!" buffoons fail to understand. Without CGI, you don't get movies that look the same but "more real". You don't get movies, period. Without technology like this, the vision of the writers and directors would be impossible to bring to life. They would have dramatically compromise their art if they were forced to work within the physical limitations of practical effects.

  • @emrecanturk5259
    @emrecanturk5259 2 ปีที่แล้ว

    😎😎😎

  • @PrMaximusPrimus
    @PrMaximusPrimus ปีที่แล้ว

    TH-cam have sell more cameras than cinema does

  • @sirnubenegra
    @sirnubenegra ปีที่แล้ว +1

    They were brothers then. Lol

  • @divBy0
    @divBy0 2 ปีที่แล้ว

    No optical flow??