A good tip is: Be yourself, but be aware of what others are doing. And try to put your own interpretation alongside what many of your influences have taught you. How would you approach things an inspiration has done in your own way? Just a cool thing to think about
Thats why I just started a youtub channel. Been drawing for 2 years without much progress because no one was there to spot my mistakes and get me out of this habit I have . I don't know if this will work though. I was never guided and being self thought seems to not have worked. I'll ve shameless and even upload all my mistakes without editing them out...
What makes these stand out to me is not even style or staging but the story. The stories are tight, they make me wanna watch more. Don't put too much emphasis on style, you can have the prettiest looking drawings out there but what is it worth if the characters don't do anything?
its like saying if the gameplay is good visual dont matter, not here boi, I wont touch it, first make it appealing then I judge if worth my time to dive in more.. we are viual creatires first.
I love your videos, tips etc. Ethan and they do help me. I am living in Turkey and for the last couple of weeks we are having multiple earthquakes. It’s devastatingly depressive right now to live and before the morning i could die too in my sleep. So i just wanted to say thanks for the tips and the help. As i see your new video, figured that i might not see another one. Wish you a great life.🤟🏻
It’s so cool to see more previews of Rad’s animation project again! The preview back at the Art Department got me really invested. (Shoutout to all the ones who were there :P )
I'm in a place where I don't know if i wanna be a character designer, bg designer, animator or literally any other form of art, i don't know the tip of my mountain to aim for it. And this is literally crippling my artistic growth.
Speaking from (kinda?) an experience, usually if you have a hard time getting motivated when being told to do something it's wise to do something you feel mild about so your spirit doesn't fade from it but it doesn't make the job less fun either- so that way, when you get home from whatever you do, you can have more free-roam fun doing what you love and making more ideas? it might not help you but it saved me from burnout a ton
@@machetemythosthe job is where artist lack off It is harder to draw or make art when you are just chilling during your days off or stress out on your days off until the next week of your work
Always looking out to these yt videos. I wish I could follow one of those project city tours, but I don’t have the time, so these rare videos will have to do :’) Thanks for still making them!!
I’ll be joining Project City and start putting my stuff out there more, also I know you’ve gotta be so busy but I would love to get some pointers one day. I never went to school or anything for animation but got into it a couple years ago and really want to improve and get better at story telling. Thanks for the great content as always and I really love this whole idea of getting animators together in one place and just letting them create whatever they want. 🙏 ❤
I can't lie that skateboard animation was amazing for as simple as it was. Great story, great key details, cinematic shots and angles with the perfect balance of comedy and action. I had to clap after watching
I was going to say that the lesson is to actually just make stuff and put shots up. Like these people are making things while other artists sit back and critique everything because they feel bad they're not making stuff.
this is very motivating i struggle with my work a lot not knowing how to make people like what I do lately i decided to just fuck it and do what I want to do and show of what I like its getting there slowly but it is !!!! I just hope one day more people will hear my stories
project city is the coolest thing I've ever seen.... even tho I cannot afford it right now (I'm between jobs atm), I feel like waaaay more people can now learn what they are actually interested in doing with their lives than say during Disney etc. times, heck, even CalArts I'd say is the last generation compared to this now. Ethan, don't be humble now and just accept that the whole world (of animation at least, but still, IT'S HUGE) owes you. You're flipping the industry upside down and making it 10000 times cooler than it used to be. What a time to be alive. Can't wait to see where your students end up and see their work! Hope I can also attribute to all this at some point.
So with these projects, especially ones like Brave War, are you hoping to find streaming services once your project is finished, like how companies that like a finished project can stream them (Scavengers Reign moving to Netflix after leaving HBO Max) or are you going to keep it on your platform or put it on TH-cam so it is free and accessible to everyone? Although, truthfully, I would go to see brave war in a full blown theater. Knowing how Kipo’s soundtrack is, the theater experience in both the sound and animation would be awesome!
Any time I feel lacklustre about my life or about this art thing in general,, it all goes away at least temporarily when I come to your channel. Thank you 👐🤲
Brooo ethan becker need to do art review on vegabond and berserk Vegabond generally had great art from the start but got even better with already godly amazing art but somehow the manga artist kept getting better And about berserk is that the whole art progress of the artist is in the manga because in the beginning of berserk the art was just above average artist but in the end the art got so godly that he went to top 10 manga artist ( R.I.P to kentaro muira) i would love a video on this topic
I know I'm not a student but I got a question: how do they get to storyboarding? Do they improvise the story? I get that they design the characters, but what if I'm not good at retaining information through text-but at the same time really want to plan it all out before putting in a lot of work?
Come up with a summary of what you'd like to happen in the stor, like 3 sentences long; you can do it in your head if youd like, just as if youre summing it up for a friend. Then draw the most important moments in the story, your "key moments" . Once you've done that, if youre happy with it you flesh out everything that happens in between.
As a Dungeon Master homebrewing and improvising whole campaigns: Most of the time I have a rough idea for a setting and something I/my game group would like to Explore. So 1st think about the setting, it doesn't need to be worked out to 100%. Descriptive key words might be enough. Idk jungle, sci fi tech = magic, Ruins of foreign cities, AI Robots existing as gods organizing human life. Than think about the Theme and story hook which breaks the status quo and get things rolling. Human enclave lost their AI god and the village Tries to restructure and organize, Protagonist Tries to survive the Change. From there I would roughly think about an overarching plot, not for the whole book/story but just the current chapter. As DnD uses a lot of improvising, having a complete overarching plotline thought out might just be wasted energy so I think in chapter for chapter. Using my players assumptions and thoughts as the baseline for the next chapter, Integrating their background stories and what ever they fed while roleplaying. The list goes on but that is how I start out. The way I organize everything is a Mixtur between physical (when I feel inspired on the go) and Digital Notes. Digital: Tables for organizing a locations: Theme, story hooks + MC guffins and items of curiosity, npc working against the players goals, npcs needed to make something feel Alive. Npc are also organized by fractions. Beware: your story might not need such tables thought out too deep. But playing dungeons and dragons I must Consider everything thst Covers the basics so the Player can roam around and discover things whereever they go. In a story, like an animation where every character and story beat is railroaded and not Happening by pure Chance/accident. You don't need 100s of 1000s of unique blacksmiths witb their own story and background knowledge, gossip knowledge to throw hints at different local mysteries. Cause your Protagonist only encounters them by your wish. My rule of thumb: even for the smallest village you need 10 named npcs to make it feel Alive.
Hey Ethan I got a challenge for you, can you break down old 80’s-90’s anime? There’s this anime called California crisis, relatively unknown but BEAUTIFUL ova. I really want to see how to achieve that style and the breakdown to do so
Sweetie George Michael, these works are incredibly wonderful and your words are a big palm on our shoulders to keep developing our art. I hope some day I have somethig to show you. Big hug from Arg 🌟🌟🌟
Hey dude, I have an industry question for you...what do you do when the show you work on is about to end? How do you handle the stress of needing to look for a new show while wrapping on the one you're currently on? Do you feel like you've reached a point in your career where you no longer have to worry about stuff like that? I've been working in the industry for 3+ years now and I'm finding it hasn't gotten easier but I manage to find work, one time it took me 9 months and it SUCKEDDD
If you want to be a production artist, Ethan’s advice is solid. Nobody will ever say oh, that’s an Ether Becker painting unless they had seen it before because a person that references has no definable style. Stop taking shortcuts, children. Learn to invent from your mind or fade to nothing
@@disinfectedape1808 I actually don’t dislike the guy. I think he’s funny and animators don’t have the luxury of time or personal opinion so the techniques for quickly getting your frames done are necessary. I just think it’s a really bad idea to start your education with shortcuts
A person that references as in looking at an object to learn how to paint it? It can be the first step toward learning how an object or whatever works and then stylizing it once you know what it “should” look like.
@@coolpumpkins453 Referencing anatomy before you can draw complex organic shapes in linear perspective is like trying to learn iambic pentameter before your ABCs. Understanding how to look at your paper as a three dimensional environment should come before trying to make a pretty picture for Instagram. Doing it any other way is a waste of time and a detriment to how long it will take you to learn. Some people will never be able to invent, only reference
@@coolpumpkins453 Selling people a dream they can be as good as the person they’re watching without following the necessary steps is a TH-camr magic trick to entertain people. Same thing Bob Ross did. Following him made people feel like they knew what they were doing. That’s why Scott Robertson (who is a famous instructor at Art Center and wrote the most comprehensive guide on industrial design ever made) gets no views but Ethan and Ross get millions. They’re lying for views. It’s entertainment, not instruction.
Man's making a whole new generation of storytellers
Not really... I think more like just giving them a platform to share those stories
@@martinebonita2658 which is already more than anybody else does
@@martinebonita2658 same difference
Littily
@@martinebonita2658 😊m
A good tip is: Be yourself, but be aware of what others are doing. And try to put your own interpretation alongside what many of your influences have taught you. How would you approach things an inspiration has done in your own way? Just a cool thing to think about
Thats why I just started a youtub channel. Been drawing for 2 years without much progress because no one was there to spot my mistakes and get me out of this habit I have . I don't know if this will work though. I was never guided and being self thought seems to not have worked. I'll ve shameless and even upload all my mistakes without editing them out...
What makes these stand out to me is not even style or staging but the story. The stories are tight, they make me wanna watch more. Don't put too much emphasis on style, you can have the prettiest looking drawings out there but what is it worth if the characters don't do anything?
@Splorcher you execute someone eleses story. Directors do it all time, short story/books adaptations for example
its like saying if the gameplay is good visual dont matter, not here boi, I wont touch it, first make it appealing then I judge if worth my time to dive in more.. we are viual creatires first.
Pour your heart out in your art, and don't be lazy. that's what makes people notice you.
I just love how Ethan only had to see western scene once 2:34 to copletely lose his shit and transition to 18th century gold miner.
I love your videos, tips etc. Ethan and they do help me. I am living in Turkey and for the last couple of weeks we are having multiple earthquakes. It’s devastatingly depressive right now to live and before the morning i could die too in my sleep. So i just wanted to say thanks for the tips and the help. As i see your new video, figured that i might not see another one. Wish you a great life.🤟🏻
Sorry for what happened there and people still are suffering under the crushed homes. Why did this tragedy happen in our time
What happened in Turkey is just too painful to imagine. I hope one day things will get better. I wish you and your family all the best, komşu. 🇧🇬❤️🇹🇷
You do know that he says a lot of things ironic, yes? 😂
This is such a nightmare, prayers for everyone, please be safe :(
Love from Greece
there goes my hero
Now you work your way to be others hero :)
we can do it too!
Watch him as he goes
hope Project City gets HUGE
And when the world needed him most...he finally dropped😪💯
You're like my own art therapist, always telling me exactly what I need to hear.
It’s so cool to see more previews of Rad’s animation project again! The preview back at the Art Department got me really invested. (Shoutout to all the ones who were there :P )
this is my favourite series ever on yt, ethan is helping the animation industry more than we could have ever imagined
You know its a Good day when he uploads!
I'm in a place where I don't know if i wanna be a character designer, bg designer, animator or literally any other form of art, i don't know the tip of my mountain to aim for it. And this is literally crippling my artistic growth.
Honestly same.
Same but maybe try all of em in some way? To see if you'd enjoy or like one more than another? That's what I'm thinking of doing
Speaking from (kinda?) an experience, usually if you have a hard time getting motivated when being told to do something it's wise to do something you feel mild about so your spirit doesn't fade from it but it doesn't make the job less fun either- so that way, when you get home from whatever you do, you can have more free-roam fun doing what you love and making more ideas? it might not help you but it saved me from burnout a ton
@@machetemythosthe job is where artist lack off
It is harder to draw or make art when you are just chilling during your days off or stress out on your days off until the next week of your work
We don't need superhero in spandex number 40. We need you.
What a powerful message
Always looking out to these yt videos. I wish I could follow one of those project city tours, but I don’t have the time, so these rare videos will have to do :’)
Thanks for still making them!!
I’ll be joining Project City and start putting my stuff out there more, also I know you’ve gotta be so busy but I would love to get some pointers one day. I never went to school or anything for animation but got into it a couple years ago and really want to improve and get better at story telling.
Thanks for the great content as always and I really love this whole idea of getting animators together in one place and just letting them create whatever they want. 🙏 ❤
I can't lie that skateboard animation was amazing for as simple as it was. Great story, great key details, cinematic shots and angles with the perfect balance of comedy and action. I had to clap after watching
That second one looks awesome!!! Reminds me of Afro samurai a lot
I was going to say that the lesson is to actually just make stuff and put shots up. Like these people are making things while other artists sit back and critique everything because they feel bad they're not making stuff.
HE’S BACK BABYYYYY 🎉🎉🎉
this is very motivating
i struggle with my work a lot not knowing how to make people like what I do
lately i decided to just fuck it and do what I want to do and show of what I like
its getting there slowly but it is !!!!
I just hope one day more people will hear my stories
Man, I miss you
Hope you have enough time to make more videos
I've never been more in need of a new video rn WHERE ARE YOU?!?!?
Ok, done researching what the heck this is, and now I'm sold.
project city is the coolest thing I've ever seen.... even tho I cannot afford it right now (I'm between jobs atm), I feel like waaaay more people can now learn what they are actually interested in doing with their lives than say during Disney etc. times, heck, even CalArts I'd say is the last generation compared to this now. Ethan, don't be humble now and just accept that the whole world (of animation at least, but still, IT'S HUGE) owes you. You're flipping the industry upside down and making it 10000 times cooler than it used to be. What a time to be alive. Can't wait to see where your students end up and see their work! Hope I can also attribute to all this at some point.
THANKS ETHAN! Videos like these makes me feel alive. See all these talented people and their projects it give me a happy feelinh in my stomach.
I know what I need when I'm down, a bit of Ethan Becker! Hell yeah! Dont you ever stop, you hear me :)
I love this one 11:00. Some sharp lines and it is a true beginning of a movie.
So with these projects, especially ones like Brave War, are you hoping to find streaming services once your project is finished, like how companies that like a finished project can stream them (Scavengers Reign moving to Netflix after leaving HBO Max) or are you going to keep it on your platform or put it on TH-cam so it is free and accessible to everyone? Although, truthfully, I would go to see brave war in a full blown theater. Knowing how Kipo’s soundtrack is, the theater experience in both the sound and animation would be awesome!
I couldn’t tel you how or why the delivery of his teachings is so captivating
Any time I feel lacklustre about my life or about this art thing in general,, it all goes away at least temporarily when I come to your channel.
Thank you 👐🤲
The man, The myth, The Legend. He uploads again on TH-cam heckyeah. we miss you here ethan
Brooo ethan becker need to do art review on vegabond and berserk
Vegabond generally had great art from the start but got even better with already godly amazing art but somehow the manga artist kept getting better
And about berserk is that the whole art progress of the artist is in the manga because in the beginning of berserk the art was just above average artist but in the end the art got so godly that he went to top 10 manga artist ( R.I.P to kentaro muira) i would love a video on this topic
its not vegabong its vaGAbond.
Now I need a full 24 ep show of each story
that is a really nice speech there right at the end!
He's back wow.
never been so early. Love you Ethan
MY GOD IN LOVE WITH EVERYTHING FROM PROJCITY
I was just wondering about this, you're a mind reader sir!
thanks man i needed to see a new video by you, you know when its needed to post my dude
HES BACK BABY!
A new ethan becker video is like dad coming back from a milk run
All right guys, let's go out there and make a difference!
MY ART DAD IS BACK
These are incredible ❤❤❤
Fantastic community - brilliant projects!!
*What I wouldn’t give for this man to critique my work*
This makes me feel so inspired 😊
In all honesty I'm not concerned with standing out. I just want to stop hating my art seconds after I make it.
I know I'm not a student but I got a question: how do they get to storyboarding? Do they improvise the story? I get that they design the characters, but what if I'm not good at retaining information through text-but at the same time really want to plan it all out before putting in a lot of work?
Come up with a summary of what you'd like to happen in the stor, like 3 sentences long; you can do it in your head if youd like, just as if youre summing it up for a friend. Then draw the most important moments in the story, your "key moments" . Once you've done that, if youre happy with it you flesh out everything that happens in between.
As a Dungeon Master homebrewing and improvising whole campaigns:
Most of the time I have a rough idea for a setting and something I/my game group would like to Explore.
So 1st think about the setting, it doesn't need to be worked out to 100%. Descriptive key words might be enough. Idk jungle, sci fi tech = magic, Ruins of foreign cities, AI Robots existing as gods organizing human life.
Than think about the Theme and story hook which breaks the status quo and get things rolling.
Human enclave lost their AI god and the village Tries to restructure and organize, Protagonist Tries to survive the Change.
From there I would roughly think about an overarching plot, not for the whole book/story but just the current chapter.
As DnD uses a lot of improvising, having a complete overarching plotline thought out might just be wasted energy so I think in chapter for chapter. Using my players assumptions and thoughts as the baseline for the next chapter, Integrating their background stories and what ever they fed while roleplaying.
The list goes on but that is how I start out.
The way I organize everything is a Mixtur between physical (when I feel inspired on the go) and Digital Notes.
Digital:
Tables for organizing a locations: Theme, story hooks + MC guffins and items of curiosity, npc working against the players goals, npcs needed to make something feel Alive. Npc are also organized by fractions.
Beware: your story might not need such tables thought out too deep. But playing dungeons and dragons I must Consider everything thst Covers the basics so the Player can roam around and discover things whereever they go.
In a story, like an animation where every character and story beat is railroaded and not Happening by pure Chance/accident. You don't need 100s of 1000s of unique blacksmiths witb their own story and background knowledge, gossip knowledge to throw hints at different local mysteries. Cause your Protagonist only encounters them by your wish.
My rule of thumb: even for the smallest village you need 10 named npcs to make it feel Alive.
Hey Ethan I got a challenge for you, can you break down old 80’s-90’s anime? There’s this anime called California crisis, relatively unknown but BEAUTIFUL ova. I really want to see how to achieve that style and the breakdown to do so
Sweetie George Michael, these works are incredibly wonderful and your words are a big palm on our shoulders to keep developing our art. I hope some day I have somethig to show you. Big hug from Arg 🌟🌟🌟
homie pulled a tom brady and unretired
I'm excited to watch this!!
Shoutouts to the story sprint it’s so good
I was just randomly reminded of when Ethan showed up on Proko and somebody drew him as a chicken. They called him Ethan Pecker
I’ve gotta join Project City 🤩 that was so inspiring
ETHAN UPLOAD MORE GODDAMMIT
Could you teach us how to photobash or photo manipulate for storyboarding?
Im fired up! Thank you
Love your videos! I do agree with your suggestion! Thanks!
Hey dude, I have an industry question for you...what do you do when the show you work on is about to end? How do you handle the stress of needing to look for a new show while wrapping on the one you're currently on? Do you feel like you've reached a point in your career where you no longer have to worry about stuff like that? I've been working in the industry for 3+ years now and I'm finding it hasn't gotten easier but I manage to find work, one time it took me 9 months and it SUCKEDDD
REVIVAL EPISODE 4 BABYYYY
Your videos make me happy!
I was convinced right up until the very end the secret was, "Complete your project... just work on it..."
I feel like it's a similar vibe tho
Thank you so much for videos like this
THE KING IS BACK💕
Yeah, I suppose the biggest part of making something is just making it.
Seems obvious, but it's literally the most important part.
I'm so pumped! I love project city and I want to be a part of it!
mark my words I am gonna rock project city
Love the 5th one
The second animation guy had a smile devil fruit 😂😂 wolf belly
ahahhah look guys, hes back, to leave us afterwards
6:23 NOOO MY ONLY WEAKNESSS
Whimpering men 😭😭❤️
Return of the king
I loveeeee these videos i learn so much!
When the world needed him the most
this is what I needed
18:40 long video?! You're spoilin me!
i love you man
Bro is unleashing the next wave of piratery
Yes teach me the ways 👁👄👁
you the man always love the videos. have you ever worked in the comics medium?
Dad's back from getting cigarettes
cant wait to join project city soon !
The secret is to get a really good brush
The secret: tell a story that makes your audience come back for more.
Gracias por subir vídeo siempre veo tus vídeos repetidamente
I love Ethan Becker
Be yourself and make things simple and consice. Or story making with just the drawings.
If you want to be a production artist, Ethan’s advice is solid. Nobody will ever say oh, that’s an Ether Becker painting unless they had seen it before because a person that references has no definable style. Stop taking shortcuts, children. Learn to invent from your mind or fade to nothing
I wouldnt take anything he says too seriously, he loves giving conflicting advice just to troll.
@@disinfectedape1808 I actually don’t dislike the guy. I think he’s funny and animators don’t have the luxury of time or personal opinion so the techniques for quickly getting your frames done are necessary. I just think it’s a really bad idea to start your education with shortcuts
A person that references as in looking at an object to learn how to paint it? It can be the first step toward learning how an object or whatever works and then stylizing it once you know what it “should” look like.
@@coolpumpkins453 Referencing anatomy before you can draw complex organic shapes in linear perspective is like trying to learn iambic pentameter before your ABCs. Understanding how to look at your paper as a three dimensional environment should come before trying to make a pretty picture for Instagram. Doing it any other way is a waste of time and a detriment to how long it will take you to learn. Some people will never be able to invent, only reference
@@coolpumpkins453 Selling people a dream they can be as good as the person they’re watching without following the necessary steps is a TH-camr magic trick to entertain people. Same thing Bob Ross did. Following him made people feel like they knew what they were doing. That’s why Scott Robertson (who is a famous instructor at Art Center and wrote the most comprehensive guide on industrial design ever made) gets no views but Ethan and Ross get millions. They’re lying for views. It’s entertainment, not instruction.
burh the second animation was only key/genga it's so hurt, my eyes burned
Skate witch let's gooooo pjc baby
Btw, thanks for this, I think I’m going to start creating something
Not gonna lie - that little bit at 11:59 was pretty cool, all of these are amazing but that was awesome.
this is a project city moment
My thanks mystical internet dude 😌🙏
I like the adult animations
thank you for being exist
Love your videos