SGTV playing Sailwind: "Gotta make sure our center of gravity is all good." Me playing Sailwind: *Head out the window because the windshield is smashed a la Ace Ventura*
omg "you find the point where those lines cross, and that's your position in the map..." @7:36 so easy yet i'd never be able to figure that out by myself... mindblown...
A nice time to come back, next update with a new sub-region is expected next month alongside some new customization options. Your navigation guide videos really helped me become comfortable with the tools, specially the chronocompass and the exact location of the stars used on longitude readings!
Thank you Sim Gamer TV. I'm following your series and I'm doing exactly what you do! Finally got the hang of the sail mechanics and was on the way to Al Nilem. Before sunset - I reefed the Sail to half - just like what you did. Woke up at 5 am ish to see boat had crashed next to the Dock! Unlike u, my boat did not overshoot Al Nilem, but crashed into it! It's interesting how everyone has different experiences! Reading posts in the discord this is a classic noob 'maneuver' by the game! Everyone experiences crashing onto the Island! So the only way to get out of this situation is to push and I was able to somehow push it to the dock! What an adventure! Luckily managed to finish the two jobs! Onwards to Episode 2!
God I never even thought to put the compass in the quick inventory slot! Thanks for already teaching me something. My biggest trouble in Sailwind always involves becoming lost lol
I was looking for gameplay of this game when I found your channel... oh man, I'm only 8 minutes into the video and I love your content! (thank you so much!) how you edit, how you narrate etc... 11/10! (pd. you just sold me the game, I was looking for a "chill" game and this looks perfect, although I also see that I will have to put hours and patience, because I don't know anything about sailing >.
Starting to watch as of now, i don't want to spoil myself the fun of trying to learn it by trial and error, but to where i reached, i am gonna watch. Btw, Derail Valley will hook you.
Ahoy there! ;-) Just purchased this little gem tonight. Of for a sail shortly, just wanted to pop in & say hi & subb. I like any game or sim that involves sailing, still enjoy Atlas with mods, Salt (a simple pirate , survivor, sailing sim) and a few others.. Look forward to your ongoing growth and coverage of the sim..
How is the world sound design? I can't quite hear it for the music and I feel a lower poly sim like this really profits from great ambient world-noise, immersion-wise - thanks 👍
Hey Sim, I just want to warn you that the big economy patch seems to have broken the game progression, at least in my experience. No amount of delivery runs seem to grant enough money to buy a new ship. I've struggled for weeks to make enough just to buy new equipment, much less a bigger ship. Most of the time I end up making net zero profit when you take in food and water costs, and I just can't see that changing unless the developer increases the rewards.
I've been playing offline and haven't encountered this yet, but I'll keep an eye out. And if I do run into issues, it'll be nice to have it recorded to provide feedback to the dev.
Get fishing rod and crate of hooks ASAP. They are dirt cheap. Now you can get free food and eat fish raw. Step two - save up money and start buying all kinds of goods and resell them within archipelago. Start small. Check price differences in trade book near NPC which gives you contracts. This is also the very menu you can buy trade goods from as well. This is the way. Shipping contracts give you extra reputation which makes buying from faction cheaper, up to 20% cheaper, i believe. (UPD) You need 4-5 raw fish per day on average, depending on the fish size.
Sell the table and the tutorial scroll first, you get a neat bonus. Do missions on the first trip or two, then as you get some spare money and discounts, do start taking on actualy cargo for trade. Then it is just a matter of time and money until you can do only trading, which is much more profit.
@@BizarreThing I'll give that a try, but are you sure that's enough to start turning a profit? Maybe my mistake was starting a fresh playthrough in Aestrin, but it still seems like the supplies are too sparse and the rewards too small.
@@ToastyMcGrath Yes, that's part of the issue, starting in Aestrin, the local economy pays really bad if you're not buying and selling the goods yourself, followed by Emerald Archipelago and the best one is Al'Aknh, in my experience, doing a full oceanic "tour" is the only way to make a profit in a timely manner on the Aestrin start (and you need to equip a gaff before attempting that, but it still will be a very dangerous trip), as for the other starts one or two trips from Dragon Cliffs to Gold Rock City guarantees you'll be able to afford the Sanbuq + anything you could possibly want except a chronocompass/large spyglass.
I did. Sank about 60h into it until it felt like I had climbed the progression ladder, then the games quirks starts to bother me more. Needs a couple mods that should be base game. Worth it, but there is a similar game coming up that is very promising.
@@bongotastic Right. Once we have everything and reach the progression limit, mastered the sailing - then every mission is the same. But 60 hours is fantastic. Not bad at all. What is the name of the similar game coming out sir, if you dont mind sharing?
@@KamleshMallick whoa, actually 90h. It is worth buying and playing for sure. The game to keep an eye on is "Following seas". With less arcadey sailing, I wouldn't mind sailing longer because there would be more variety even following the same routes.
@@bongotastic Wow 90 hours is fantastic sir! And I just checked the channel of Brendan Parlee - and he seems to be a solo developer of "Following seas" Holy cow the water looks incredible and scary at the same time. Have you been following the project? Is he close to an Alpha or Beta? It looks like a next gen Sailing game for sure. Thanks for sharing!
SGTV playing Sailwind: "Gotta make sure our center of gravity is all good."
Me playing Sailwind: *Head out the window because the windshield is smashed a la Ace Ventura*
This is a reupload of this episode to resolve some editing issues.
omg "you find the point where those lines cross, and that's your position in the map..." @7:36 so easy yet i'd never be able to figure that out by myself... mindblown...
I bought the game, and started, this is hard but i like it
Awesome, I'm glad you're enjoying the challenge.
A nice time to come back, next update with a new sub-region is expected next month alongside some new customization options.
Your navigation guide videos really helped me become comfortable with the tools, specially the chronocompass and the exact location of the stars used on longitude readings!
I'm glad the guides are helping! Navigation is complex, even with the best tools. And I'm super excited to see all the new content.
Thank you Sim Gamer TV. I'm following your series and I'm doing exactly what you do!
Finally got the hang of the sail mechanics and was on the way to Al Nilem. Before sunset - I reefed the Sail to half - just like what you did.
Woke up at 5 am ish to see boat had crashed next to the Dock! Unlike u, my boat did not overshoot Al Nilem, but crashed into it! It's interesting how everyone has different experiences!
Reading posts in the discord this is a classic noob 'maneuver' by the game! Everyone experiences crashing onto the Island!
So the only way to get out of this situation is to push and I was able to somehow push it to the dock! What an adventure! Luckily managed to finish the two jobs!
Onwards to Episode 2!
I stumbled on this after watching the demo for Following Seas, which looks more realistic.
I love this game but it requires a lot of nautical understanding to even start to make any progress, your videos are a great help!
You have no idea how happy it makes me to hear this. Glad I could help, this game is a total gem!
That's thee fun of it! Learning something new with a great community is always the best!
God I never even thought to put the compass in the quick inventory slot! Thanks for already teaching me something. My biggest trouble in Sailwind always involves becoming lost lol
Pilotage is no simple set of skills! Getting lost and finding ones bearings again is absolutely a practiced skill.
I was looking for gameplay of this game when I found your channel... oh man, I'm only 8 minutes into the video and I love your content! (thank you so much!) how you edit, how you narrate etc... 11/10! (pd. you just sold me the game, I was looking for a "chill" game and this looks perfect, although I also see that I will have to put hours and patience, because I don't know anything about sailing >.
Thanks for your awesome comment! Be sure to join the official discord, link in the description, and welcome aboard!
Starting to watch as of now, i don't want to spoil myself the fun of trying to learn it by trial and error, but to where i reached, i am gonna watch. Btw, Derail Valley will hook you.
Haha. My wishes came true!
Ahoy there! ;-) Just purchased this little gem tonight. Of for a sail shortly, just wanted to pop in & say hi & subb. I like any game or sim that involves sailing, still enjoy Atlas with mods, Salt (a simple pirate , survivor, sailing sim) and a few others.. Look forward to your ongoing growth and coverage of the sim..
Thanks for the shoutout and encouragement!
The wind is always against me in Sailwind
How is the world sound design?
I can't quite hear it for the music and I feel a lower poly sim like this really profits from great ambient world-noise, immersion-wise - thanks 👍
Hey Sim, I just want to warn you that the big economy patch seems to have broken the game progression, at least in my experience. No amount of delivery runs seem to grant enough money to buy a new ship. I've struggled for weeks to make enough just to buy new equipment, much less a bigger ship. Most of the time I end up making net zero profit when you take in food and water costs, and I just can't see that changing unless the developer increases the rewards.
I've been playing offline and haven't encountered this yet, but I'll keep an eye out. And if I do run into issues, it'll be nice to have it recorded to provide feedback to the dev.
Get fishing rod and crate of hooks ASAP. They are dirt cheap. Now you can get free food and eat fish raw. Step two - save up money and start buying all kinds of goods and resell them within archipelago. Start small. Check price differences in trade book near NPC which gives you contracts. This is also the very menu you can buy trade goods from as well. This is the way. Shipping contracts give you extra reputation which makes buying from faction cheaper, up to 20% cheaper, i believe.
(UPD) You need 4-5 raw fish per day on average, depending on the fish size.
Sell the table and the tutorial scroll first, you get a neat bonus. Do missions on the first trip or two, then as you get some spare money and discounts, do start taking on actualy cargo for trade. Then it is just a matter of time and money until you can do only trading, which is much more profit.
@@BizarreThing I'll give that a try, but are you sure that's enough to start turning a profit? Maybe my mistake was starting a fresh playthrough in Aestrin, but it still seems like the supplies are too sparse and the rewards too small.
@@ToastyMcGrath Yes, that's part of the issue, starting in Aestrin, the local economy pays really bad if you're not buying and selling the goods yourself, followed by Emerald Archipelago and the best one is Al'Aknh, in my experience, doing a full oceanic "tour" is the only way to make a profit in a timely manner on the Aestrin start (and you need to equip a gaff before attempting that, but it still will be a very dangerous trip), as for the other starts one or two trips from Dragon Cliffs to Gold Rock City guarantees you'll be able to afford the Sanbuq + anything you could possibly want except a chronocompass/large spyglass.
Looks good will this game get vr support?
I doubt it, as it's made by a very small indie studio.
the game is really super cute
It's only one dev making it, but he keeps updating it often, too!
Have you thought of making the
Galleon?
Seems like a good game, too bad my laptop cant run it due to only have 4 gb of ram
Why is the rum gone?
Im not on steam anymore... is this available to play on a phone or pc only?
As far as I know this is currently only available on Steam Early Access right now.
I think that ou just convinced me to buy.
Did u get the game?
My only thing is will all the missions be the same once we get the hang of sailing?
I did. Sank about 60h into it until it felt like I had climbed the progression ladder, then the games quirks starts to bother me more. Needs a couple mods that should be base game. Worth it, but there is a similar game coming up that is very promising.
@@bongotastic Right. Once we have everything and reach the progression limit, mastered the sailing - then every mission is the same.
But 60 hours is fantastic. Not bad at all.
What is the name of the similar game coming out sir, if you dont mind sharing?
@@KamleshMallick whoa, actually 90h. It is worth buying and playing for sure. The game to keep an eye on is "Following seas". With less arcadey sailing, I wouldn't mind sailing longer because there would be more variety even following the same routes.
@@bongotastic Wow 90 hours is fantastic sir! And I just checked the channel of Brendan Parlee - and he seems to be a solo developer of "Following seas" Holy cow the water looks incredible and scary at the same time. Have you been following the project? Is he close to an Alpha or Beta? It looks like a next gen Sailing game for sure. Thanks for sharing!
I'd like this game on Android.
is this game multiplayer?
There are no plans to make Sailwind Multiplayer as far as I am aware.
Similar to Sea of Thieves.
Sea of Thieves navigation is a lot easier as you 1) know your exact map position at all times, 2) always have land in sight.
Will just leave this comment for engagement. ヾ(@⌒ー⌒@)ノ
Thanks! I appreciate you.