@@SilverHeimdallwait where exactly? I played octo2 last year when it came out but I can't recall this detail, I do remember the pirates from Tressa's first chapter but that's pretty much it.
@@phypesmash6154 Octopath 1 Olberic's story - his King is slain by Erhardt who betrayed them. The King's name is Alfred. Octopath 2 - you meet "Al" during the sidequest that leads you to the secret boss, which is Octopath 1's last boss but without Lyblac attached to him. When you beat Galdera Al reveals he was there for a book, The Far Reaches of Hell (which Cyrus gets in Octopath 1 I think) then he reveals his full name, Alfred Hornburg
It took me months to get this guy killed. I refused to seek for guides, so when I finally nailed it, it was the most satisying thing ever. This boss puts you to test. It demands that you pay attention to everything you've learnt and gotten so far during the game. From getting and having all the sub-quests done to have certain key items, knowing the effects of monsters when you use them with Ochette, reading and thinking all the combos with other classes, getting the hidden jobs, having the jobs farmed among several other things. It truly can be considered as end game boss, a test that's nearly impossible passing without truly understanding your characters, their items and the combos between characters. It's been ages since the last time that I saw a boss nearly as hard as this one in a turn based RPG. If you got this boss without guides, I'm positive that you'll agree with me with the things mentioned above. Bottom line, awesome boss, awesome music, awesome game.
I beat it after TWO FREAKING WEEKS of constantly tries and failures! And take note: I watched a least 5 different guides on how to beat it but still I get beated over and over! I beat him with just Hikari BARELY alive on the second phase using the learned skill "Chimera", (the skill which Hikari trows a weapon of your Inventory on the foe) and for my luck I had a Battle Tested Dagger to do it (it infliceted 99k for my sake) 🤣 Galdera gives me nightmares until this day!!! 🤩 😅
100% agree with you. I remember giving up when I played the first game, which is a shame because I loved the game but didn't have the willpower at the time, fast forward to 2022 when octopath 2 gets announced, I remember I had some unfinished business. I replayed the entirety of octopath 1 and could really tell I grew up as a player, the mechanics and gameplay as a whole were more clear now. I abused the game mechanics to my advantage and beat him first try then. Fast-forward to octopath 2's release, enjoying the game to death and then I get to Galdera once again... he has more HP, new moves, is much harder, but this time I didn't give up. I gave it a few tries to learn him, made up a plan, and cleared him in less than a week! It felt so good and rewarding. Probably my favorite secret boss. Btw you can check my clear on my channel (sorry for the quality), I would love to hear what was your build and strategy to beat him!
I think I was stuck in this boss for like 30-40 hours lol (of actual playtime). I didnt use walkthroughs but tried to solve it out myself. I started to cry when I finally killed the damn thing, but the music kept playing in my head for a week after that lol. Making half of the team dancers and apotecharies helped me a ton for healing. Ochette was mandatory for the first phase to take the armors out for staggering. I dont think I have beaten so hard boss ever in jrpg, not even classic Ultima weapons go to this brutality. But what is better is, that this was FUN, it was more puzzle than grinding levels, levels didnt help a thing here. You just need to be in control of the situation every single turn, always stagger and always max your partys HP/SP/special skills, otherwise youre gone in 1 turn and its 30 mins of fighting back to 0.
Feel ya. I refused to see guides. It took me a few months to nail it. Ochette and Temenos were the key travelers to get this accomplished to me. WIth what strat did you came up with?
I think I was stuck in this boss for like 30-40 hours lol (of actual playtime). I didnt use walkthroughs but tried to solve it out myself. I started to cry when I finally killed the damn thing, but the music kept playing in my head for a week after that lol. Making half of the team dancers and apotecharies helped me a ton for healing. Ochette was mandatory for the first phase to take the armors out for staggering. I dont think I have beaten so hard boss ever in jrpg, not even classic Ultima weapons go to this brutality. But what is better is, that this was FUN, it was more puzzle than grinding levels, levels didnt help a thing here. You just need to be in control of the situation every single turn, always stagger and always max your partys HP/SP/special skills, otherwise youre gone in 1 turn and its 30 mins of fighting back to 0.
@@leonelrodriguez5602 I had 2 dancers and 2 apotecharies in both teams, to make sure I can use their ultimate skills each turn, to be able to use potions to heal everyone in the team instantly etc. 1st team Ochette was mandatory for me, to spam her EX skill to shut the enemy armors down with her attack-everyone axe summons. Castti was also around to heal and buff constantly. In second stage it was more damage battle to kill the enemy and less survivar, I used Throne and Hikari as my nukers, while other 2 just were for healing and buffin BP for those 2. In the end, Throne was standing alone and I said "screw it" and her last nuke attack killed the boss when I had no hope left.
HOW MANY TIMES DO WE HAVE TO TEACH YOU THIS LESSON OLD MA- *Game Over!* *Game Over!* *Game Over!* *Game Over!* *Game Over!* *Game Over!* *Game Over!* *Game Over!* *Game Over!*
Very fitting that the person in the footage got a game over. I just made it to this fight and got absolutely smoked multiple times. I remember this fight being fairly difficult in the first game but they really turned it up a notch here lol. Also a good remix to an already good song. 10/10 would game over again.
Octopath 1's version of the song sounds like an ancient, eldritch thing just woke up, and it's very cranky - your adventurer group found it just in time to beat the groggy beast back to where it came from. Octopath 2's version sounds like you were too late to stop it from coming, it's had time to stew in its defeat from last time - so it is a lot angrier than before - and you are the last line of defense. Good luck.
Crazy hard boss! I even had to look up a guide for it haha. After many many retires and resets though, I finally beat it. Nuking the crap out of it with Temenos was greatly satisfying!
Both phases of Galdera shield their cores with other enemies. Galdera wants to rule the world, and have plenty of his strength left after quashing those mere insects. Vide forms a sharp contrast by keeping his core mostly open. Vide wants to destroy the world, and so long as he does, no amount of pain would mean anything to him.
Still need to beat Galdera, but he's even harder in Octopath 2 than 1, if you can believe that. For some reference: Vide has 450,000 HP over both his forms. Galdera has 600,000 for just his _first_ form--not to mention a bunch of passives he didn't have in Octopath 1 (all parts counter any attack that doesn't hit a weak point in phase 1, recharges 2 shields every turn for his main body in phase 2, etc.) I'll get to it eventually haha.
@@MaxdamageAF No, sadly haven't touched Octopath 2 in a few months, since I got caught up in other games. I come back to this as a self-reminder, though
@ayh4968 I dunno man I'm lvl 79 on everyone and he fucking wiped my team in a matter of 3 turns, WHILE using sidestep cheese. If I stack on enough damage or just power grind he'd probably be a joke, but a conventional widdle down strategy does not work here....
The only thing that had me worrying going into OT2 were the final bosses themes, since in the 1st one they were incredible. I got not only that, but also more and an improved version of my favorite one. On top of that, great town, overworld and character themes. I liked OT1 ost, but OT2 ost is simply a masterpiece.
@@afeef2152i agree that OT1 is more iconic, especially having the battle theme called Those Who Govern Reason and the final boss theme of Galdera. In OT2, in feels more epic and grand
This fight in Octopath 1 got me to stop playing for months cause of the grinding I needed to do and I wasn't going to let that happen a second time. It was probably the most agonizing fight i've done but I beat him and am very proud of the fact that it didn't take me half a year this time.
@HannahLovesCatsYT I think in terms of attempts it's easier to get into than the first game, just need a really good strategy for him which can take a lot of trial and error if you don't look up any advice. Best of luck to you and Happy Travels!
@@CoJoHo To be honest, I haven’t gotten there in the first game, but when I was younger, I got spoilers… and by spoilers, I mean I watched the entire fight.
People would be disappointed if Galdera wasn’t a ludicrously difficult superboss. At least you don’t have to go through a boss rush and him in one go like in 1. Sure, the boss rush wasn’t the hard part, but it still saps motivation…
I tried to beat Galdera in OT 1 and made it to the second phase, which wiped me on the second turn. I gave up because OT2 was already out by then! I was happy to find out that he was in the second game, and promptly mopped the floor with him! I love how many improvements went into OT2 and its quickly become one of my favorite series.
I attempted that gauntlet blind 3 separate times before I finally decided "screw it, I'm gonna look up a guide, I can't stomach going through this WHOLE gauntlet and WHOLE first phase of the boss before losing the 2nd phase again" I cannot believe that they didn't give you some way to save after the gauntlet. That was honestly the only thing I did not like about OT1. Otherwise, I had a tremendous time with the game and this theme is amazing.
@@homuraakemi103that was the absolute worst part of the game. Not only that but you don't have a lot of options to level up fast like in the second game it would take such a long time to level up to a high enough level to survive the fight.
The sense of joy I got from managing to create and absolutely tear Galdera apart with my own strat after struggling the first time is one I will RELISH in Phase 1 with Warrior Ochette, Conjurer Hikari, Warrior Osvald for Fire Stack, and Cleric Castti managed to eat away enough for me to brutalize with Shinjumonjigiri with Hikari. Then in phase 2 ran Armsmaster Throne as my main DPS with Alpione’s and Fang of Ferocity. 2x Aeber’s to destroy the segments (with an Aelfrics from Partitio) and then 2x Aeber’s on main body + 1 Lionhearts Axe. GOD it was so fun. I doubt my strat is original and others have probably done it better and more optimized but to see this mind numbing boss get crushed without following any guides is a whole new Euphoria I’ll never get over. I love Octopath.
For anyone looking for a simple tip for this guy- bring Ochette into phase 1 with a wind guardian mk 2. They do wind and axe dmg to everything and all the souls just so happen to be weak to both wind and axe
Then each Soul gets a counterattack and you die because “breaking a shield” isn’t the same as “being a weakness”. …That was how my first try ended in failure.
I much prefer this method of ultra-hard secret boss, all my friends got to witness the end of the story, where as they relied on me to beat this devilishly hard unit... like geese. it took me 10 solid attempts...
gotta be the hardest RPG boss I've fought, the successful run must've took 2 hours to finish Team 1 was Inventor Agnea, Apothecary Throne, Merchant Ozvald, and Warrior Ochette Team 2 was Armsmaster Hikari, Dancer Partitio, Hunter Temenos, and Conjuror Castii
This battle was such a treat to experience. The first phase was definitely more cheap than anything experienced in the first game, but the second phase was a lot easier.
The best part of this boss is that i grinded all the way to level 80, had all skills and over 4000 hp on all my characters and still only beat him with 1 character alive and my butthole clinched after summoning the hired help assassins. But have watched level 30 parties win while taking no damage, which shows that the most important part of the fight is strategy and not brute force. A perfectly designed true "superboss" 👍🏾
Finally I ve beaten galdera today... What an boss. Optional my ass😂😂😂. I was shaking the whole fight. Been a while since I ve been so nervous in a boss fight. Great job whoever thought to reintroduce galdera in OT2. What an experience
I had the most fight or flight reaction ever when I started this fight in OT2. Its bullshit difficulty in OT1 gave me some sort of PTSD and I don't think I've ever been that scared to see a bunch a pixels on my screen lol. Still trying hard to beat this b!tch ass but it's so hard dammit qwq. Edit: I finally got that bastard, but I had to use cheese strats to finally get it
this is probably one of the most frustrating bosses of all time lol i eventually got to the point where all the souls have elemental weaknesses but cover almost all of them, making AOE strats basically impossible (which means i have to change my whole playstyle for that single part =w=) i'm still try harding but i really do hate this boss battle with all of my soul
Team 1 Apoc Throne, arcanist Temenos, armsmaster Agnea, dancer osvald (who would usually just buff Agnea and die repeatedly) Team 2 Cleric Castti, Merchant Hikari, Thief Ochette, Cleric Partitio. As mentioned my osvald was borderline useless, so if you can find a proper use for him you'll have a much easier time with things lol. Phase 2 honestly felt a bit easier besides the very end of it. I actually kind of despised phase 1's "counter if not weakness" thing, because you just kind of had to guess lol. If you're struggling with phase 1 I'd really recommend castti or apoc throne. Just tossing full heals left and right. In Throne's case you can latent-dohter-full hp/sp/bp/latent etc. for the full team. Was also funny as agnea was my main support basically the whole game (started as castti tho) and against this asshole I throw it away so she can cleave and oneshot the dumb spirits (latent+axe). Also windy refrain is pretty nice, because weakness+turn order. Can really help reset the momentum when your osvald cosplays as a corpse.
First time I'll admit: I used a guide for this -- but on my second playthrough when I came in much more experienced in the game I was able to beat it by mixing small parts of the strategy that I used first with my own and beat it first try... it was intense in some parts, but luckily everything worked out.
Having 100% completed Octopath traveler 1, i already came into this sequel with a great understanding of the game's combat and mechanics. Which is why, at around 50 hours of playtime i already had all 8 travelers at least at level 80. With all skills learned and i could two or three turn almost all of the bosses in the game without much difficulty. And my main DPS wasn't even Hikari or Osvald, it was Ochette. The game had become brain dead easy to me. I couldn't even get to see almost all of the bosses's special mechanics to their fights because i killed them way too quickly. Sometimes, they don't even get to attack me at all. Like the Shrine maiden. Since by the first turn i may have already broken them and by the next turn i already had prepared Critical scope, buffs, debuffs and all to one shot it. The story bosses are forced to survive with 1HP to commence their Second fase until the next turn, but yeah, that was it. By the time i was about to start the final story, when i already had done 95% of all the game's secundary missions and i farmed well over a million and a half leaves for Galdera by farming lots of Caits and Octopuffs, thinking it would be enough to buy turns with Partitio for the whole fight, i finally decided that the game had become way too easy and that it needed to change. Very late, i know. Since Octopath traveler doesn't have a Higher Difficulty to select to naturally make the Game harder, i decided that the best thing i could do to make the Game harder so i could properly enjoy the remaining boss fights was to beat the rest of the Game WITHOUT secundary Jobs. Yeah, that includes Galdera. And boy, it's been the best worse decision i ever done. The idea came when my friend who is also playing the game on my switch from time to time, said to me that he has seen Galdera beaten without secundary jobs. At the time we thought of It as a joke and left if there. Another reason as to why i decided to do It besides to make the game harder and be able to enjoy the final boss fights, was simply because i was already planning my teams for Galdera and i had a terrible headache because of planning different team compositions with different Jobs for well over an hour. I just couldn't decide and i didn't want to search for team compositions and strategys i didn't know online. Do i give the Armmaster job to Ochette or Hikari? And if then, What other job do i give the other? What job do i give to Osvald if Partitio already has the Arcanist class, already has a cleric on the team and the Conjurer job sucks? Do i use Temenos on team 1 and use the combo of his EX overhealing skill with the dancer's divine skill with Castii as a dancer or i use Temenos instead on team 2 with Agnea who's already a dancer for that combo? Do i use Osvald and Hikari on team 1 or team 2? As you can imagine, It was a pain. So i figured, you know what? If this is gonna be a headache, then no one gets secundary jobs. And as for the headache of the team compositions, to make It harder and not actually think of better compositions to better compensate both teams i just didn't think much of it either and went with the teams "OCTO" and "PATH". Also, all the characters are at least level 88 and most had many nuts. Team OCTO was Ochette, Castti, Throne and Osvald. I was initially going to throw Temenos in this team, but i thought it would be much better if i saved him for the Second team, so i can combo him with Agnea's divine dancer skill and Overheal everyone. This way he can also Buff everyones Physical and Elemental defense on team PATH. As both Throne and Temenos start with the letter "T", It didn't make a difference for the teams. This decision proved to be one of the only smart things i brought to the fight against Galdera. I fought Galdera in Octopath traveler 1, but i knew he was harder here, all i could do was Hope for the best. As i wanted to experience it blind. Team PATH, consisting of Partitio, Agnea, Temenos and Hikari was however, much less compensated in the damage department. Even with Partitio on the side using the power of Money to help what he could. Having not enough damage was a problem. A huge problem in fact. Because in Galdera's Second phase, if you are too slow on killing the three parts, Galdera starts slowly restricting your team members to darkness one by one, until you can't use all 4 party members and you are forced to watch all your characters die. Even if they die and you revive them, they are still restricted by darkness and you can't use them. This was without secundary jobs mind you. Which means that Hikari deals a lot less damage, from not being able to equip the Giant's mace, as he can't with the warrior class and everyone doesn't gain the stat boosts from having secundary jobs. Which made everyone less powerful, and more squishy. Agnea and Osvald more than anything. And Temenos's party of overhealing everyone to 9999HP would many times come to an end soon. As Galdera in the Second phase likes to cut G all your buffs sometimes or kill you instantly. And all of this could of been avoided if i had used Temenos to nuke Galdera's Second phase with 999SP and Alpione's amulet, but at the time, i had never even thought to do that until i saw It on TH-cam after i already defeated Galdera. The final Battle of the final story was super cool with all 8 characters on the same Battle, and It wasn't particulary a walk on the park without having secundary jobs. But god. Oh god. Galdera is so much, so much harder now. The first phase of Galdera was already HARD. The reason i even survived is because of Ochette's monster summons and Castti's OP mixtures. I don't know where i'd be without the shark, the wolf, and a couple of others i'll tell you that much. And Castti is best mom. Very possibly the best support character along Partitio in a run without secundary jobs. As she can do almost anything that you need. Osvald and Throne really also helped to clear fast enough the parts of Galdera, and without evasion that phase is imposible to survive without invencibility, magic barriers or overhealing if Galdera counters you from not hitting his weaknesess. Throne and Osvald are squishy, they will die. Surprisingly, all my attempts died on phase 2. None on phase 1, and now the problem was the lack of damage. I was on a spiral of healing, reviving and defending. I barely could do anything for several turns if i got unlucky by RNG even just once. Galdera's Second phase is a literal hellhole that only gets worse and worse as more turns you let pass without defeating all three parts of Galdera. In a single turn, Galdera's Second phase can do only so many things to throw your attempts and strategys to the garbage can. From making someone on your team completely useless, to making your Temenos not be able to heal for two turns, to erase all your buffs, to make your Hikari not be able to do Physical damage for two turns, to even instantly killing your Partitio. All my attempts died on phase 2 for 4 hours. Remember when i said that i farmed what i thought to be enough leaves to buy Galdera turns for the whole fight? Yeah, turns out, not really. The Sword gains multiple turns and it's the biggest threat. Buying turns off of It and the other parts gets expensive very quickly. From 75k multiplied by 2 each time, and Galdera is 100k multiplied by 2 each time. Add that to the money that you are also going to be using with Partitio to do damage with hired help, with the thieves costing 50k, being the only other way to heal your team outside Temenos and items. And still, all the turns i was able to buy made gigantic differences between Life and death. Hikari for the record, yes, was using Alpione's amulet with Forbidden elixirs from time to time, and then i would heal him with items or Temenos to prevent when Galdera's Next turns started to not kill him at 1HP. Agnea also really came in handy with her EX skills. The attempt i defeated Galdera, i had my whole team on the brink of death, by a miracle got to break Galdera, and got Hikari to pull off 150K with Limb from Limb. Which i didn't expect to actually kill Galdera as it appeared to still somewhat be at half health. It was glorious. The hardest Battle i ever played in an RPG Game. And i never ever want to do It ever again. The satisfaction was inmense. I didn't shout out of Glory for my victory because It was already 4 AM. Galdera on Octopath traveler 2 without Secundary Jobs is nuts and an experience for sure. Would of been hundreds of times easier if i knew that i could of just nuked the Second phase of Galdera with Temenos but still, i think this way is a lot more satisfactory. I'm proud of this one.
"The game had become brain dead easy to me." I think Octopath 2 was also easier than 1 overall. Watching people do new playthroughs, they're having an easier time than people playing the first game.
@@ihatefridays2715 The first Game was definitely harder, but not by much. And i think it's because in Octopath traveler 2 you get thrown at tons and tons of tools as you get more characters. It feels like in OT2 there's much more multiple ways to end with a decent team regardless of what you are doing. As all characters in OT2 have a niche or something that they are good at. Some travelers are good soon into the run, others need their EX skill from finishing their story and good accesorys, but they all end up being decent or better at the end. So no matter what character you put on your team, they don't feel useless to have in your party. Even without secundary jobs. Which is why In OT2, the fact that you can't get off the team the traveler you started as until your finish their story just doesn't feel nowhere near as heavy as it did on OT1. It feels unnecesary even. I spent the whole 90 hours of my savefile in OT2 with Ochette, my starting traveler still always in the team. Because i didn't even need to change her for someone else. And im very sure that can also go for any traveler in OT2 regardless of who you start as. While in OT1, your choices where more limited. I definitely think that there were some harder, more thought out bosses in OT1, like the ones you had to fight for the advanced Jobs, but it's not that OT2's bosses are easy. There are some that can still give you trouble if you go in completely blind, underleveled, and unprepared. Like Partitio's chapter 3 boss. It's more just the characters themselves in OT2 that are just that strong. Among other things that definitely help beating the game faster than on OT1. Like 2x Battle speed, which is an inmense upgrade to have from OT1 that makes the game a lot shorter, and Alrond. Who is insanely easy to recruit with Ochette as soon as you end Partitio's story. And Bewildering Grace now granting Money, Caits being a lot more faster to grind than in OT1, with also the addition of octopuffs among many other things. Like Provoking Monsters actually being useful in this Game. Sure, in OT2 a couple of great skills for breaking have directly been removed from their original classes Like Thousand Spears for the warrior class, and Arrowstorm from the Hunter class. Magic has been heavily nerfed to oblivion, now needing skills or divine skills or accesorys or passive skills just to even hit twice. Healing scaling on Elemental defense may or may not have been reworked, can't confirm that. And all the super OP advanced Jobs are now either non existant like the Sorcerer job, or mediocre compared to their OT1 counterparts (like for example, the Warmaster job being replaced for the Armmaster job. Which is a joke compared to it and it's the only job in the game without a divine skill. Which is a shame because i consider Winnehild's Battle cry to be the series's most epic attack. Now we only have bootleg Winnehild's Battle cry.) because OT1's advanced Jobs were THAT Broken. With the Inventor job being the only one that is brand new. The Cleric's divine skill, Aelfrics's Divine Auspices being so BROKEN that it became the second divine skill to be reworked into OT2, because It was THAT Broken. Now being Aelfrics's Divine blessing which grants an additional action at the end of the turn instead of making an ally's skills act twice in a single action. Which in my opinion, is not as broken. And a couple of passive skills that have directly been removed from the game, or changed into other skills or are now gotten from other jobs. like Fortitude from the Warmaster, which is now Alpione's amulet. There's also Saving Grace, which was very probably OT1's most Broken passive skill. To the point that it was a must on all characters and now it's considered a EX skill on Temenos. And i could still say a lot more things that have been changed, or dissapeared from OT1 if i wanted to. Like the Double Tomahawk which is completely Broken in OT1, Up to 8 hits and you could get two. Or the damage from Runes being very possibly nerfed in OT2. But this is already too long. What i'm trying to mean with that, is that we don't have to act like OT1 was hard either. Sure, some bosses and areas where more thought out, but that doesn't mean OT1 still didn't have OP things to cheese the game with. You could probably 2 turn or 3 turn most bosses with a Sorcerer or Cyrus combined with Aelfrics's Divine Auspices. Hired help was still nuts (Runelord Tressa FTW) and breaking bosses was still easy to do. Heck, i'd probably say that there's even more easily accesible super good multihit skills in OT1 for all your travelers than in OT2. Not just Hikari and Ochette. Sure, OT2 is an easier game, but that doesn't mean that is an easy game for everyone. It can become a very easy game halfway through for experienced RPG gamers, especially if they played the first game. But i seen my friend who also completed the first game come to play OT2 and even with more levels and equipamient than i had still get stuck for a long time on some bosses. Like Partitio's chapter 3 boss or the Scourge of the sea or the Shrine maiden. It may be a skill issue, but not every casual gamer that's going to pick up OT2 is going to have an easy time. Even if they played the first. Especially if they relied too much on Cyrus on the first game, as Magic is nerfed in OT2.
I could not beat it. Following strategies was not for me and the grinding to do it my way would've taken too long. That said... Even though I had numerous failed attempts... the music is still awesome. It's hard to stay mad at it. XD
Level doesn't do too much for this boss, it's mostly strategy. I was over level 80 (grinding with Alrond), but it's doable at level 60 if you know what to do. I personally used Windy Refrain and Double Cleave (Ochette summon) to break the first phase
i beat him with a guide and i am at level 80 with all the characters and still tooks a couple of hours defeat this bastard, if u made a wrong decision or the turn order is not good he will wipe u out
I beat This F*cking Boss with Apothecary Divine Skill (Doctor Item) give it to Throne And Use Latent Power To Extra Turn. Use Jam (I use BP + Latent Power Full For Early) Full BP In early (A Step AHead) and Use Cleric Divine Skill to Give Another Extra Turn For Finisher I Use Throne Divine Skill to Give A Massive DMG (40-50 K Dmg) And For Phase 2 I use Ochette Bug to Provoke Beast Unlimited 😂
Bringing him back as a secret superboss is not the same as recycling him, especially with how many new mechanics he has making the OG fight feel like a miniboss
Ah yes, the theme that goes on for half an hour and proceeded by the Game Over theme.
Yeah…
100%
Haha exactly. This song is living in my head rent free
I CAN REALLY RELATE ON THAT
i’m about to be that guy but you mean succeeded, not proceeded
Kit is no longer inside the Omniscient Eye. Glad he's safe.
Safe or... not at all as this happened in the past, the King slain in Olberic's story of the 1st game... is in Octopath 2.
@@SilverHeimdallwait where exactly? I played octo2 last year when it came out but I can't recall this detail, I do remember the pirates from Tressa's first chapter but that's pretty much it.
@@phypesmash6154 Octopath 1 Olberic's story - his King is slain by Erhardt who betrayed them. The King's name is Alfred.
Octopath 2 - you meet "Al" during the sidequest that leads you to the secret boss, which is Octopath 1's last boss but without Lyblac attached to him. When you beat Galdera Al reveals he was there for a book, The Far Reaches of Hell (which Cyrus gets in Octopath 1 I think) then he reveals his full name, Alfred Hornburg
@@SilverHeimdall omg you are right, thanks for the reminder
@@SilverHeimdallHOWEVER!! In OT2 we can see modern architecture AND partitio canonically starts the Industrial Revolution which we don’t seee it OT1.
It took me months to get this guy killed.
I refused to seek for guides, so when I finally nailed it, it was the most satisying thing ever.
This boss puts you to test. It demands that you pay attention to everything you've learnt and gotten so far during the game.
From getting and having all the sub-quests done to have certain key items, knowing the effects of monsters when you use them with Ochette, reading and thinking all the combos with other classes, getting the hidden jobs, having the jobs farmed among several other things.
It truly can be considered as end game boss, a test that's nearly impossible passing without truly understanding your characters, their items and the combos between characters.
It's been ages since the last time that I saw a boss nearly as hard as this one in a turn based RPG.
If you got this boss without guides, I'm positive that you'll agree with me with the things mentioned above.
Bottom line, awesome boss, awesome music, awesome game.
good on you! it sounds suuuuuuper satisfying to climbt this mountain of a boss.
I beat it after TWO FREAKING WEEKS of constantly tries and failures! And take note: I watched a least 5 different guides on how to beat it but still I get beated over and over!
I beat him with just Hikari BARELY alive on the second phase using the learned skill "Chimera", (the skill which Hikari trows a weapon of your Inventory on the foe) and for my luck I had a Battle Tested Dagger to do it (it infliceted 99k for my sake) 🤣
Galdera gives me nightmares until this day!!! 🤩 😅
100% agree with you. I remember giving up when I played the first game, which is a shame because I loved the game but didn't have the willpower at the time, fast forward to 2022 when octopath 2 gets announced, I remember I had some unfinished business. I replayed the entirety of octopath 1 and could really tell I grew up as a player, the mechanics and gameplay as a whole were more clear now. I abused the game mechanics to my advantage and beat him first try then.
Fast-forward to octopath 2's release, enjoying the game to death and then I get to Galdera once again... he has more HP, new moves, is much harder, but this time I didn't give up. I gave it a few tries to learn him, made up a plan, and cleared him in less than a week! It felt so good and rewarding. Probably my favorite secret boss.
Btw you can check my clear on my channel (sorry for the quality), I would love to hear what was your build and strategy to beat him!
This boss is a puzzle and true test of your strength skills and strategy . Well done beating him without guides!
I think I was stuck in this boss for like 30-40 hours lol (of actual playtime). I didnt use walkthroughs but tried to solve it out myself. I started to cry when I finally killed the damn thing, but the music kept playing in my head for a week after that lol.
Making half of the team dancers and apotecharies helped me a ton for healing. Ochette was mandatory for the first phase to take the armors out for staggering.
I dont think I have beaten so hard boss ever in jrpg, not even classic Ultima weapons go to this brutality. But what is better is, that this was FUN, it was more puzzle than grinding levels, levels didnt help a thing here. You just need to be in control of the situation every single turn, always stagger and always max your partys HP/SP/special skills, otherwise youre gone in 1 turn and its 30 mins of fighting back to 0.
This dude gave me a trauma in the first game and did it again
At least this time, when you get a game over, you don't have to redo 8 bosses.
Instead, you'll redo one boss for 8x but the number is horizontal.
Honestly I actually enjoyed fighting those bosses every time I wanted to go against Galdera, it was like just testing my team
@@lenkaisen7767 same and tbh if you can't breeze through those bosses in like 3-4 turns, galdera/eye would destroy your team anyways
Trying to fight this guy blind has been one of the roughest challenges in games but I would gladly do it again
Fr brainstorming all my options and coming up with my own strats and finally beating her was Beyond Satisfyint
I cried a little bit the first time the arms respawned and it said you have to kill all of them at the same time… 😢
Feel ya. I refused to see guides. It took me a few months to nail it. Ochette and Temenos were the key travelers to get this accomplished to me. WIth what strat did you came up with?
I think I was stuck in this boss for like 30-40 hours lol (of actual playtime). I didnt use walkthroughs but tried to solve it out myself. I started to cry when I finally killed the damn thing, but the music kept playing in my head for a week after that lol.
Making half of the team dancers and apotecharies helped me a ton for healing. Ochette was mandatory for the first phase to take the armors out for staggering.
I dont think I have beaten so hard boss ever in jrpg, not even classic Ultima weapons go to this brutality. But what is better is, that this was FUN, it was more puzzle than grinding levels, levels didnt help a thing here. You just need to be in control of the situation every single turn, always stagger and always max your partys HP/SP/special skills, otherwise youre gone in 1 turn and its 30 mins of fighting back to 0.
@@leonelrodriguez5602 I had 2 dancers and 2 apotecharies in both teams, to make sure I can use their ultimate skills each turn, to be able to use potions to heal everyone in the team instantly etc. 1st team Ochette was mandatory for me, to spam her EX skill to shut the enemy armors down with her attack-everyone axe summons. Castti was also around to heal and buff constantly. In second stage it was more damage battle to kill the enemy and less survivar, I used Throne and Hikari as my nukers, while other 2 just were for healing and buffin BP for those 2. In the end, Throne was standing alone and I said "screw it" and her last nuke attack killed the boss when I had no hope left.
HOW MANY TIMES DO WE HAVE TO TEACH YOU THIS LESSON OLD MA-
*Game Over!*
*Game Over!*
*Game Over!*
*Game Over!*
*Game Over!*
*Game Over!*
*Game Over!*
*Game Over!*
*Game Over!*
Accurate 😭
I literally had to use cheats just to get softlocked by being turned into stone😢
Very fitting that the person in the footage got a game over. I just made it to this fight and got absolutely smoked multiple times. I remember this fight being fairly difficult in the first game but they really turned it up a notch here lol. Also a good remix to an already good song. 10/10 would game over again.
For me, the true final boss - and a worthy foe.
Octopath 1's version of the song sounds like an ancient, eldritch thing just woke up, and it's very cranky - your adventurer group found it just in time to beat the groggy beast back to where it came from.
Octopath 2's version sounds like you were too late to stop it from coming, it's had time to stew in its defeat from last time - so it is a lot angrier than before - and you are the last line of defense. Good luck.
After 47 deaths, I finally got the bastard. 2nd phase had me sweating!
Crazy hard boss! I even had to look up a guide for it haha. After many many retires and resets though, I finally beat it. Nuking the crap out of it with Temenos was greatly satisfying!
Both phases of Galdera shield their cores with other enemies. Galdera wants to rule the world, and have plenty of his strength left after quashing those mere insects.
Vide forms a sharp contrast by keeping his core mostly open. Vide wants to destroy the world, and so long as he does, no amount of pain would mean anything to him.
Its like the difference between Ganondorf and Majora's Mask. Ganon wants to rule the world, and Majora's Mask wants to destroy it.
Still need to beat Galdera, but he's even harder in Octopath 2 than 1, if you can believe that. For some reference: Vide has 450,000 HP over both his forms. Galdera has 600,000 for just his _first_ form--not to mention a bunch of passives he didn't have in Octopath 1 (all parts counter any attack that doesn't hit a weak point in phase 1, recharges 2 shields every turn for his main body in phase 2, etc.)
I'll get to it eventually haha.
Did you end up toppling it?
I end up defeating him using 1 (actually 2, with a step ahead) turn strategy for both phase, but that really rely on luck for the 2nd phase though
@@MaxdamageAF No, sadly haven't touched Octopath 2 in a few months, since I got caught up in other games. I come back to this as a self-reminder, though
He's a lot easier, all the new travelers are stronger with new latent skills and EX + new items like reinforcing jams and ancient cursed talismans
@ayh4968 I dunno man I'm lvl 79 on everyone and he fucking wiped my team in a matter of 3 turns, WHILE using sidestep cheese.
If I stack on enough damage or just power grind he'd probably be a joke, but a conventional widdle down strategy does not work here....
Galdera 2: Galdera Cheats Harder
The only thing that had me worrying going into OT2 were the final bosses themes, since in the 1st one they were incredible. I got not only that, but also more and an improved version of my favorite one. On top of that, great town, overworld and character themes. I liked OT1 ost, but OT2 ost is simply a masterpiece.
I prefer OT1's still, but OT2 is great as well.
OT2 is more beautiful, OT1 is more iconic, both great, I love both
@@afeef2152i agree that OT1 is more iconic, especially having the battle theme called Those Who Govern Reason and the final boss theme of Galdera. In OT2, in feels more epic and grand
@@edcaous me too
I'm glad this one was included.
This fight in Octopath 1 got me to stop playing for months cause of the grinding I needed to do and I wasn't going to let that happen a second time. It was probably the most agonizing fight i've done but I beat him and am very proud of the fact that it didn't take me half a year this time.
Well… it took me half a year to just beat Vide. Still can’t beat this one, but I started a week ago, so… gonna take 2 years now!!!
@HannahLovesCatsYT I think in terms of attempts it's easier to get into than the first game, just need a really good strategy for him which can take a lot of trial and error if you don't look up any advice. Best of luck to you and Happy Travels!
@@CoJoHo To be honest, I haven’t gotten there in the first game, but when I was younger, I got spoilers… and by spoilers, I mean I watched the entire fight.
I _still_ never beat him in the first game lol
Galdera the Fallen
Vide the Wicked
Odio the Archon
Gotta love them lords of darkness
8 travelers would always faces their own lord of darkness
In every heart the seed of dark abides… when watered with hate, sweet hate, it grows anew to seize the heavens and steal the dawn.
I thank you for this compliment.
@@Flaming.WCUE.HE’S HERE AGAIN WHAT
Magnificent soprano.
I've been listening to this song for 2 weeks... in game. Can't beat this thing 😂
People would be disappointed if Galdera wasn’t a ludicrously difficult superboss. At least you don’t have to go through a boss rush and him in one go like in 1. Sure, the boss rush wasn’t the hard part, but it still saps motivation…
I tried to beat Galdera in OT 1 and made it to the second phase, which wiped me on the second turn. I gave up because OT2 was already out by then! I was happy to find out that he was in the second game, and promptly mopped the floor with him! I love how many improvements went into OT2 and its quickly become one of my favorite series.
I attempted that gauntlet blind 3 separate times before I finally decided "screw it, I'm gonna look up a guide, I can't stomach going through this WHOLE gauntlet and WHOLE first phase of the boss before losing the 2nd phase again"
I cannot believe that they didn't give you some way to save after the gauntlet. That was honestly the only thing I did not like about OT1. Otherwise, I had a tremendous time with the game and this theme is amazing.
@@Flea_ip I did literally everything else but Galdera.
@@homuraakemi103that was the absolute worst part of the game. Not only that but you don't have a lot of options to level up fast like in the second game it would take such a long time to level up to a high enough level to survive the fight.
@@toledochristianmatthew9919 It’d be more about leveling up enough to get the best gear and all the skills you need, but yeah.
HEAVY PTSD with this one 💀💀💀💀💀💀
The sense of joy I got from managing to create and absolutely tear Galdera apart with my own strat after struggling the first time is one I will RELISH in
Phase 1 with Warrior Ochette, Conjurer Hikari, Warrior Osvald for Fire Stack, and Cleric Castti managed to eat away enough for me to brutalize with Shinjumonjigiri with Hikari.
Then in phase 2 ran Armsmaster Throne as my main DPS with Alpione’s and Fang of Ferocity. 2x Aeber’s to destroy the segments (with an Aelfrics from Partitio) and then 2x Aeber’s on main body + 1 Lionhearts Axe. GOD it was so fun. I doubt my strat is original and others have probably done it better and more optimized but to see this mind numbing boss get crushed without following any guides is a whole new Euphoria I’ll never get over.
I love Octopath.
Every Octopath Traveler's player : Shit here we go again !!!!
I thought I had 100%'d the game then I came across this video. I had no clue this boss existed, time to go fight them I guess
How did it go?
Still on it i think
@elyakel5682 I've attempted it so many times and I still haven't beaten it. Don't know how I did it in the first game
@@breegulll Galdera is a lot harder in the second games than in the first, by a lot!xD
@elyakel5682 one day I'll beat them, still haven't gotten past the first stage yet!
This ost caused me a trauma
Somebody at Square Enix really said "hey know that super tough superboss from the first game? Let's make him even more busted in the sequel"
For anyone looking for a simple tip for this guy- bring Ochette into phase 1 with a wind guardian mk 2. They do wind and axe dmg to everything and all the souls just so happen to be weak to both wind and axe
Kid named one true magic 3
Then each Soul gets a counterattack and you die because “breaking a shield” isn’t the same as “being a weakness”.
…That was how my first try ended in failure.
@@Hadaroni put every soul to 4 shield points or less and then used the fully boosted beastling support from partitio
I much prefer this method of ultra-hard secret boss, all my friends got to witness the end of the story, where as they relied on me to beat this devilishly hard unit... like geese. it took me 10 solid attempts...
10 attempts? WIthout a guide?
GG.
Youre the best god gamer I haver ever heard. A mortal soul would not beat this in 10 attempts without a guide.
I found Galdera consistent at least. Actually, I bested this fight in 4 attempts (I went in with a tanky setup to figure out what was going on)
What a epic soundtrack for a epic boss fight beat him and get my last achievements
gotta be the hardest RPG boss I've fought, the successful run must've took 2 hours to finish
Team 1 was Inventor Agnea, Apothecary Throne, Merchant Ozvald, and Warrior Ochette
Team 2 was Armsmaster Hikari, Dancer Partitio, Hunter Temenos, and Conjuror Castii
I thought so too, and then chapter 8 of Bestower of All happened 😂
This battle was such a treat to experience. The first phase was definitely more cheap than anything experienced in the first game, but the second phase was a lot easier.
Yah i finally understooe why Hired Help was even more buffed in this game
The best part of this boss is that i grinded all the way to level 80, had all skills and over 4000 hp on all my characters and still only beat him with 1 character alive and my butthole clinched after summoning the hired help assassins. But have watched level 30 parties win while taking no damage, which shows that the most important part of the fight is strategy and not brute force. A perfectly designed true "superboss" 👍🏾
After hearing it for hours I can’t enjoy this beautiful music anymore…
What the hell this game awards.. I feel sorry for this game 😤
I kinda figured this would have all 8 characters too
Finally I ve beaten galdera today... What an boss. Optional my ass😂😂😂. I was shaking the whole fight. Been a while since I ve been so nervous in a boss fight. Great job whoever thought to reintroduce galdera in OT2. What an experience
What an odd sound…
What in the sacred flame’s name is Galdera doing here…
HOLY- IT’S GALDERA
@@HannahCatz Yes.
I DID IT
I FREAKING DID IT
But the recording got cut off halfway and i lost my savefile somehow...
Atleast i beat it...
You, again... Haven't I vanquished you somewhere before?
I had the most fight or flight reaction ever when I started this fight in OT2.
Its bullshit difficulty in OT1 gave me some sort of PTSD and I don't think I've ever been that scared to see a bunch a pixels on my screen lol.
Still trying hard to beat this b!tch ass but it's so hard dammit qwq.
Edit: I finally got that bastard, but I had to use cheese strats to finally get it
Rooting for you. Every failure you learn something new so hopefully you'll be able to apply them
this is probably one of the most frustrating bosses of all time lol
i eventually got to the point where all the souls have elemental weaknesses but cover almost all of them, making AOE strats basically impossible (which means i have to change my whole playstyle for that single part =w=)
i'm still try harding but i really do hate this boss battle with all of my soul
Team 1 Apoc Throne, arcanist Temenos, armsmaster Agnea, dancer osvald (who would usually just buff Agnea and die repeatedly)
Team 2 Cleric Castti, Merchant Hikari, Thief Ochette, Cleric Partitio.
As mentioned my osvald was borderline useless, so if you can find a proper use for him you'll have a much easier time with things lol. Phase 2 honestly felt a bit easier besides the very end of it. I actually kind of despised phase 1's "counter if not weakness" thing, because you just kind of had to guess lol. If you're struggling with phase 1 I'd really recommend castti or apoc throne. Just tossing full heals left and right. In Throne's case you can latent-dohter-full hp/sp/bp/latent etc. for the full team. Was also funny as agnea was my main support basically the whole game (started as castti tho) and against this asshole I throw it away so she can cleave and oneshot the dumb spirits (latent+axe). Also windy refrain is pretty nice, because weakness+turn order. Can really help reset the momentum when your osvald cosplays as a corpse.
First time I'll admit: I used a guide for this -- but on my second playthrough when I came in much more experienced in the game I was able to beat it by mixing small parts of the strategy that I used first with my own and beat it first try... it was intense in some parts, but luckily everything worked out.
Having 100% completed Octopath traveler 1, i already came into this sequel with a great understanding of the game's combat and mechanics. Which is why, at around 50 hours of playtime i already had all 8 travelers at least at level 80. With all skills learned and i could two or three turn almost all of the bosses in the game without much difficulty. And my main DPS wasn't even Hikari or Osvald, it was Ochette.
The game had become brain dead easy to me. I couldn't even get to see almost all of the bosses's special mechanics to their fights because i killed them way too quickly. Sometimes, they don't even get to attack me at all. Like the Shrine maiden. Since by the first turn i may have already broken them and by the next turn i already had prepared Critical scope, buffs, debuffs and all to one shot it. The story bosses are forced to survive with 1HP to commence their Second fase until the next turn, but yeah, that was it.
By the time i was about to start the final story, when i already had done 95% of all the game's secundary missions and i farmed well over a million and a half leaves for Galdera by farming lots of Caits and Octopuffs, thinking it would be enough to buy turns with Partitio for the whole fight, i finally decided that the game had become way too easy and that it needed to change. Very late, i know.
Since Octopath traveler doesn't have a Higher Difficulty to select to naturally make the Game harder, i decided that the best thing i could do to make the Game harder so i could properly enjoy the remaining boss fights was to beat the rest of the Game WITHOUT secundary Jobs. Yeah, that includes Galdera. And boy, it's been the best worse decision i ever done. The idea came when my friend who is also playing the game on my switch from time to time, said to me that he has seen Galdera beaten without secundary jobs. At the time we thought of It as a joke and left if there. Another reason as to why i decided to do It besides to make the game harder and be able to enjoy the final boss fights, was simply because i was already planning my teams for Galdera and i had a terrible headache because of planning different team compositions with different Jobs for well over an hour. I just couldn't decide and i didn't want to search for team compositions and strategys i didn't know online. Do i give the Armmaster job to Ochette or Hikari? And if then, What other job do i give the other? What job do i give to Osvald if Partitio already has the Arcanist class, already has a cleric on the team and the Conjurer job sucks? Do i use Temenos on team 1 and use the combo of his EX overhealing skill with the dancer's divine skill with Castii as a dancer or i use Temenos instead on team 2 with Agnea who's already a dancer for that combo? Do i use Osvald and Hikari on team 1 or team 2?
As you can imagine, It was a pain. So i figured, you know what? If this is gonna be a headache, then no one gets secundary jobs. And as for the headache of the team compositions, to make It harder and not actually think of better compositions to better compensate both teams i just didn't think much of it either and went with the teams "OCTO" and "PATH". Also, all the characters are at least level 88 and most had many nuts.
Team OCTO was Ochette, Castti, Throne and Osvald. I was initially going to throw Temenos in this team, but i thought it would be much better if i saved him for the Second team, so i can combo him with Agnea's divine dancer skill and Overheal everyone. This way he can also Buff everyones Physical and Elemental defense on team PATH. As both Throne and Temenos start with the letter "T", It didn't make a difference for the teams. This decision proved to be one of the only smart things i brought to the fight against Galdera. I fought Galdera in Octopath traveler 1, but i knew he was harder here, all i could do was Hope for the best. As i wanted to experience it blind.
Team PATH, consisting of Partitio, Agnea, Temenos and Hikari was however, much less compensated in the damage department. Even with Partitio on the side using the power of Money to help what he could. Having not enough damage was a problem. A huge problem in fact. Because in Galdera's Second phase, if you are too slow on killing the three parts, Galdera starts slowly restricting your team members to darkness one by one, until you can't use all 4 party members and you are forced to watch all your characters die. Even if they die and you revive them, they are still restricted by darkness and you can't use them.
This was without secundary jobs mind you. Which means that Hikari deals a lot less damage, from not being able to equip the Giant's mace, as he can't with the warrior class and everyone doesn't gain the stat boosts from having secundary jobs. Which made everyone less powerful, and more squishy. Agnea and Osvald more than anything. And Temenos's party of overhealing everyone to 9999HP would many times come to an end soon. As Galdera in the Second phase likes to cut G all your buffs sometimes or kill you instantly. And all of this could of been avoided if i had used Temenos to nuke Galdera's Second phase with 999SP and Alpione's amulet, but at the time, i had never even thought to do that until i saw It on TH-cam after i already defeated Galdera.
The final Battle of the final story was super cool with all 8 characters on the same Battle, and It wasn't particulary a walk on the park without having secundary jobs. But god. Oh god. Galdera is so much, so much harder now.
The first phase of Galdera was already HARD. The reason i even survived is because of Ochette's monster summons and Castti's OP mixtures. I don't know where i'd be without the shark, the wolf, and a couple of others i'll tell you that much. And Castti is best mom. Very possibly the best support character along Partitio in a run without secundary jobs. As she can do almost anything that you need. Osvald and Throne really also helped to clear fast enough the parts of Galdera, and without evasion that phase is imposible to survive without invencibility, magic barriers or overhealing if Galdera counters you from not hitting his weaknesess. Throne and Osvald are squishy, they will die.
Surprisingly, all my attempts died on phase 2. None on phase 1, and now the problem was the lack of damage. I was on a spiral of healing, reviving and defending. I barely could do anything for several turns if i got unlucky by RNG even just once. Galdera's Second phase is a literal hellhole that only gets worse and worse as more turns you let pass without defeating all three parts of Galdera. In a single turn, Galdera's Second phase can do only so many things to throw your attempts and strategys to the garbage can. From making someone on your team completely useless, to making your Temenos not be able to heal for two turns, to erase all your buffs, to make your Hikari not be able to do Physical damage for two turns, to even instantly killing your Partitio. All my attempts died on phase 2 for 4 hours. Remember when i said that i farmed what i thought to be enough leaves to buy Galdera turns for the whole fight? Yeah, turns out, not really. The Sword gains multiple turns and it's the biggest threat. Buying turns off of It and the other parts gets expensive very quickly. From 75k multiplied by 2 each time, and Galdera is 100k multiplied by 2 each time. Add that to the money that you are also going to be using with Partitio to do damage with hired help, with the thieves costing 50k, being the only other way to heal your team outside Temenos and items. And still, all the turns i was able to buy made gigantic differences between Life and death. Hikari for the record, yes, was using Alpione's amulet with Forbidden elixirs from time to time, and then i would heal him with items or Temenos to prevent when Galdera's Next turns started to not kill him at 1HP. Agnea also really came in handy with her EX skills. The attempt i defeated Galdera, i had my whole team on the brink of death, by a miracle got to break Galdera, and got Hikari to pull off 150K with Limb from Limb. Which i didn't expect to actually kill Galdera as it appeared to still somewhat be at half health.
It was glorious. The hardest Battle i ever played in an RPG Game. And i never ever want to do It ever again. The satisfaction was inmense. I didn't shout out of Glory for my victory because It was already 4 AM. Galdera on Octopath traveler 2 without Secundary Jobs is nuts and an experience for sure. Would of been hundreds of times easier if i knew that i could of just nuked the Second phase of Galdera with Temenos but still, i think this way is a lot more satisfactory. I'm proud of this one.
You sir deserve praise !
"The game had become brain dead easy to me."
I think Octopath 2 was also easier than 1 overall. Watching people do new playthroughs, they're having an easier time than people playing the first game.
@@ihatefridays2715 The first Game was definitely harder, but not by much. And i think it's because in Octopath traveler 2 you get thrown at tons and tons of tools as you get more characters. It feels like in OT2 there's much more multiple ways to end with a decent team regardless of what you are doing. As all characters in OT2 have a niche or something that they are good at. Some travelers are good soon into the run, others need their EX skill from finishing their story and good accesorys, but they all end up being decent or better at the end.
So no matter what character you put on your team, they don't feel useless to have in your party. Even without secundary jobs. Which is why In OT2, the fact that you can't get off the team the traveler you started as until your finish their story just doesn't feel nowhere near as heavy as it did on OT1. It feels unnecesary even. I spent the whole 90 hours of my savefile in OT2 with Ochette, my starting traveler still always in the team. Because i didn't even need to change her for someone else. And im very sure that can also go for any traveler in OT2 regardless of who you start as. While in OT1, your choices where more limited.
I definitely think that there were some harder, more thought out bosses in OT1, like the ones you had to fight for the advanced Jobs, but it's not that OT2's bosses are easy. There are some that can still give you trouble if you go in completely blind, underleveled, and unprepared. Like Partitio's chapter 3 boss. It's more just the characters themselves in OT2 that are just that strong. Among other things that definitely help beating the game faster than on OT1. Like 2x Battle speed, which is an inmense upgrade to have from OT1 that makes the game a lot shorter, and Alrond. Who is insanely easy to recruit with Ochette as soon as you end Partitio's story. And Bewildering Grace now granting Money, Caits being a lot more faster to grind than in OT1, with also the addition of octopuffs among many other things. Like Provoking Monsters actually being useful in this Game.
Sure, in OT2 a couple of great skills for breaking have directly been removed from their original classes Like Thousand Spears for the warrior class, and Arrowstorm from the Hunter class. Magic has been heavily nerfed to oblivion, now needing skills or divine skills or accesorys or passive skills just to even hit twice. Healing scaling on Elemental defense may or may not have been reworked, can't confirm that. And all the super OP advanced Jobs are now either non existant like the Sorcerer job, or mediocre compared to their OT1 counterparts (like for example, the Warmaster job being replaced for the Armmaster job. Which is a joke compared to it and it's the only job in the game without a divine skill. Which is a shame because i consider Winnehild's Battle cry to be the series's most epic attack. Now we only have bootleg Winnehild's Battle cry.) because OT1's advanced Jobs were THAT Broken. With the Inventor job being the only one that is brand new. The Cleric's divine skill, Aelfrics's Divine Auspices being so BROKEN that it became the second divine skill to be reworked into OT2, because It was THAT Broken. Now being Aelfrics's Divine blessing which grants an additional action at the end of the turn instead of making an ally's skills act twice in a single action. Which in my opinion, is not as broken. And a couple of passive skills that have directly been removed from the game, or changed into other skills or are now gotten from other jobs. like Fortitude from the Warmaster, which is now Alpione's amulet. There's also Saving Grace, which was very probably OT1's most Broken passive skill. To the point that it was a must on all characters and now it's considered a EX skill on Temenos. And i could still say a lot more things that have been changed, or dissapeared from OT1 if i wanted to. Like the Double Tomahawk which is completely Broken in OT1, Up to 8 hits and you could get two. Or the damage from Runes being very possibly nerfed in OT2. But this is already too long.
What i'm trying to mean with that, is that we don't have to act like OT1 was hard either. Sure, some bosses and areas where more thought out, but that doesn't mean OT1 still didn't have OP things to cheese the game with. You could probably 2 turn or 3 turn most bosses with a Sorcerer or Cyrus combined with Aelfrics's Divine Auspices. Hired help was still nuts (Runelord Tressa FTW) and breaking bosses was still easy to do. Heck, i'd probably say that there's even more easily accesible super good multihit skills in OT1 for all your travelers than in OT2. Not just Hikari and Ochette.
Sure, OT2 is an easier game, but that doesn't mean that is an easy game for everyone. It can become a very easy game halfway through for experienced RPG gamers, especially if they played the first game. But i seen my friend who also completed the first game come to play OT2 and even with more levels and equipamient than i had still get stuck for a long time on some bosses. Like Partitio's chapter 3 boss or the Scourge of the sea or the Shrine maiden. It may be a skill issue, but not every casual gamer that's going to pick up OT2 is going to have an easy time. Even if they played the first. Especially if they relied too much on Cyrus on the first game, as Magic is nerfed in OT2.
So the secret boss is the final boss of octopath 1, reminds me of unknown from kh1
I could not beat it. Following strategies was not for me and the grinding to do it my way would've taken too long.
That said... Even though I had numerous failed attempts... the music is still awesome. It's hard to stay mad at it. XD
armsmaster hikari cheese theme
"Autism, autism never changes"
I looked up a guide before even trying.
I'm not messing around with this thing again after what happened in Octopath 1.
what level recommends for this boss im 60
Level doesn't do too much for this boss, it's mostly strategy. I was over level 80 (grinding with Alrond), but it's doable at level 60 if you know what to do. I personally used Windy Refrain and Double Cleave (Ochette summon) to break the first phase
@@vgmkas It's doable on level 1 with no damage received if you know what to do
Anybody else wanna see a 1v1 between Gal and the Bestower of All? I got my money on the latter
i beat him with a guide and i am at level 80 with all the characters and still tooks a couple of hours defeat this bastard, if u made a wrong decision or the turn order is not good he will wipe u out
What is that item that boosts Osvlands magic permanently?
Stone of Truth
@@LucianTheFak thanks found it!
I beat This F*cking Boss with Apothecary Divine Skill (Doctor Item) give it to Throne And Use Latent Power To Extra Turn. Use Jam (I use BP + Latent Power Full For Early)
Full BP In early (A Step AHead) and Use Cleric Divine Skill to Give Another Extra Turn
For Finisher I Use Throne Divine Skill to Give A Massive DMG (40-50 K Dmg)
And For Phase 2 I use Ochette Bug to Provoke Beast Unlimited 😂
Just beat it
They recycled Galdera? 😭
Galdera will recycle you.
Ya this true final boss
He's actually gotten even stronger.
Bringing him back as a secret superboss is not the same as recycling him, especially with how many new mechanics he has making the OG fight feel like a miniboss
galdera in his prime