Yeah, I’ve no idea what those modders are thinking. Hellfires? That’s just absurd. Thanks for pointing out how ridiculous it is, mate! And guess what-if you somehow manage to take down the heli, 5 tickets. What a complete joke.
@@kordaxmint533 in a country with dedicated radar based anti air yes, but if its something like afghanistan(only IR anti air) the situation is much like the video
In order to balance this out, they are going to have to add the MANPADS and some other stuff. Perhaps fuel constraints? Other than that, its an incredible addition and you can see how you can achieve a decisive victory when used in conjunction with your advancing forces. Well done.
Not only is the AH-1Z armed with Apache 30mm (instead of 20mm M197) that for some reason has a infantry kill radius of 40mm M383 and vehicle damage higher than AP autocannons on in-game IFVs (and is laser accurate), but it also has no counters. Perfectly ballanced and designed lmao
And this is why Attack hellicopters should only be limited to an Air Strike tool for the commanders to use. It's not that OWI can't add them... it's just that they shouldn't
if this had an edit with some sort of FLIR camera filter, and the blacked out censorship bars, this would be one of the most realistic squad videos HAHA. this is awesome.
I have seen first hand what a real cobra can do to infantry and it’s crazy. Those rounds when they hit the ground make a very distinct noise. Like little 40 mm 203 rounds going off.
this actually looks so unfun to play against and as what a fun experience sitting immune 1000m in the air shooting people with a lazer accurate pisscannon
340 cannon bullets without reload seem balanced should maybe give attack helis different spawn point way out there to make reram take longer. also maybe split the ammo count 50% not HE rounds but just pure hit=kill missed hit box= 0 damage on soldiers and vehicles. there no need for new tool just giving TOW and armor heat seeker ammo options.
You know it’s true that it’s not balanced but look at today’s conflicts most of them are too strong armies against civs or insurgents so it’s kinda realistic
The Taliban didn’t have stingers, just a plethora of rpgs and would take pot-shots at our choppers with. I agree that against other modern militaries, we should have wayyy better AA but with the terrorists like most classes should carry dumb-fired rpgs for taking down helos.
@@division7732 i can hear the sound in other flying videos to i tink its just my hearing is more sensitive then others or somting so i hear sounds others wont hear
this cas may seem OP but this is kokan a very scarce landscape flora wise. On maps like Yeho and Gord it’s easier to hide from the cas in the trees. Just one of them matches I guess take the L the Apache dishes out and hope for the best next round. 😂😂
I'm actually surprised that everyone is issuing about how OP is the CAS is in chat but major "SKILL ISSUE" on my opinion XD I mean not a single enemy armour attempt to shoot down helo at first place not even looking up when getting actually fucked hard LOL also the pilot stabilize a whole lot when he shoots and this is an easy kill it take a few shot to lose an tail rotor and even if its not the rotor you can kill if you have the skills enough I even killed flying CAS with BRDM so if they are in BMP BMD T72 etc then there are more then enough firepower if you think this is bullshit then check out all the youtubers who actually dominate heli with armour there are lot of videos with it what I don't get is that If you are joining an modded server then this means that you had enough time in vanilla server and understand basics of this game so you know what you are doing, so if you are losing and cant do shit then go to training and study rather bitching about how OP it is when its actually not XD just hard to understand every time watching all the complaints not admitting that you are shit no wonder why the OWI added the video play back on next patch LOL PS. I am not referring Divisions skills are shit he has a good target decision and I think he knows what he is doing
Easy to talk, try it on real game. Armored turret (and mounted weaponry) can't aim high enough unless maybe the vehicle is parked on incline surface or placed further away from its effective range. Even so, the bullet drop mechanic makes estimating trajectory to shoot a stationary heli a hell lot harder than shooting something on the ground. Plus anyone on CAS that high could easily spot and maneuver or eliminate anyone trying to shoot them down. Anyone that is familiar with the basic of Squad would realize that CAS that stay at high enough altitude basically become invincible with the fact that there's nothing to counter it effectively from the ground.
This should not be in the game without any counter for the infantry like javelin/stinger or any other anti-air
Yeah, I’ve no idea what those modders are thinking. Hellfires? That’s just absurd. Thanks for pointing out how ridiculous it is, mate! And guess what-if you somehow manage to take down the heli, 5 tickets. What a complete joke.
Oh yeah it’s busted.
Ngl I don’t think it’s that hard to get over 100 kills if you’re floating at 500m shooting down on people who have no way to counter 💀
@@loaf4008 it was my first game in it, and i have been not playing a lot of GE recently so no chances to get better games.
Its not that hard to hit with a 50 cal, its balanced af
adding attack helis with no aa is crazy
In a real life (like in Ukraine for example) these heli's don't last that long.
@@kordaxmint533 in a country with dedicated radar based anti air yes, but if its something like afghanistan(only IR anti air) the situation is much like the video
anti aa is the opposite of aa.
aa already has an anti in it. Anti Air. Anti AA is Anti AntiAir
@@dankmeme682 🌭
@@alqash6749 Tell that to soviet Mi-24s and MiG-23s getting slaughtered by stingers over afghanistan
In order to balance this out, they are going to have to add the MANPADS and some other stuff. Perhaps fuel constraints? Other than that, its an incredible addition and you can see how you can achieve a decisive victory when used in conjunction with your advancing forces. Well done.
Agreed!
Not only is the AH-1Z armed with Apache 30mm (instead of 20mm M197) that for some reason has a infantry kill radius of 40mm M383 and vehicle damage higher than AP autocannons on in-game IFVs (and is laser accurate), but it also has no counters. Perfectly ballanced and designed lmao
"I killed george flyod, fuck me" -Derick Chauvin in prison
that K/D is not bad for one woman trafficker and evil sith lord vader.
To balance the game they should also add the SAM (FIM-92 Stinger, 9K338 Igla-S,...
and give the heli flares
And this is why Attack hellicopters should only be limited to an Air Strike tool for the commanders to use.
It's not that OWI can't add them... it's just that they shouldn't
I remember this game, you absolutely nailed us. We were looking at the skyline to shoot with a tow and whatever. You were on top lol.
They are playing it like its supposed to be played. Long range, hight advantage. Splash shots. Nice gun slew.
this heli is toooo OP in squad.. dammm
Yes it is.
Their adding a cas helo in vanilla squad so I can’t wait to see how that works out
talking about the PMCs right? apparently to compensate they won't have any tanks...
I think the new CAS heli is a little bird, so it should be a little more balanced
not to mention little birds should go down in like 1 RPG shot, unlike the helis we have now
cas heli was already in the game, they just removed it because it was lagging heavily
Also they don't carry so much rockets, I think like 7 + 7 for 14 rockets.
if this had an edit with some sort of FLIR camera filter, and the blacked out censorship bars, this would be one of the most realistic squad videos HAHA. this is awesome.
I could make that happen.... maybe...
@@division7732 Please, just do it lol
Holy shit the kill on the T72 is insane
That TOW at 1:03 made my life flash before my eyes.
I have seen first hand what a real cobra can do to infantry and it’s crazy. Those rounds when they hit the ground make a very distinct noise. Like little 40 mm 203 rounds going off.
8:29 "Try not to drain all the ammo. It'll save us some time."
hehe, cannon go brrrrt. Lmao.
this is just stupid..... it will ruin the game.....
good thing its a mod :)
Without Manpads or AA this is seriously OP
I'm looking forward to MANPADS being added to squad to counter the helis
Project Reality Memories !!! 🥰👍
DCS and Squad should make a bigger game
Was expecting BF4 style play with the Heli, opening clip dude is at the tippy top of the map where he virtually can't be killed picking people off...
Yeah, that's kinda the point, haha.
this actually looks so unfun to play against and as what a fun experience sitting immune 1000m in the air shooting people with a lazer accurate pisscannon
yeah it's kinda snoozer gameplay, I have not played it since this video.
How would they defeat you up that high? this is awesome guys.
is that stabilizer left over from the gun sight used or did you actually forget to turn stabilization on the entire time lol
@@ScantilyCladPlatypus it’s left over from the gun sight, it does not have a stablilizer.
Yep, this should be in the game
tbh, this looks dumb to add into vanilla squad.. who wants to be infantry playing against this?
The heli being added will not be this powerful. It will be Rockets / Minigun, no autocanon / tows.
Its very overpowered in the mod, but we wont be getting this in vanilla until they work in manpads. Im sure GE will balance it out in the future.
@@spaceshiba575 spoke too soon LMAO
@@sqw9304 HAHA, i was mainly talking about things such as the viper itself. but the littlebird is a good starting point.
You can't complain others if it were a irl situation now would u?
They should put an ZSU 23-4 with working radar to counter
340 cannon bullets without reload seem balanced should maybe give attack helis different spawn point way out there to make reram take longer. also maybe split the ammo count 50% not HE rounds but just pure hit=kill missed hit box= 0 damage on soldiers and vehicles. there no need for new tool just giving TOW and armor heat seeker ammo options.
straight main camping vehicles like a chad
which one mode?
You know it’s true that it’s not balanced but look at today’s conflicts most of them are too strong armies against civs or insurgents so it’s kinda realistic
this is so OP
That's more like AC 130 gameplay :D
Other team punching the air
Looks pretty fun but insanely unbalanced without any counter to it.
this is too op, if they had a MAA/SAM defense option or a heli of their own that could work though
No wonder many of my nearby servers don't run GE anymore
Im definetly not installing that game ever again
It'll be really stupid if this type of CAS will be officially added in the game lol
If it's by the hand of manpads, then no.
waiting for a FLIR cam
The viper wouldnt be so bad if they only had the autocannon but made ut like the brdm 12cm gun, and only dumb fire rockets, no hellfire missles.
pro this is so op
4:10 NOOOOOOOO 😢😢😢
camping main with viper is CRAZY
3:04 look who connected
And he killed him lmao
MY BAD DOG D:
For second, I thought they in gunship the Ac-130
is this a mod?
Yes
Not played squad in agers how are you supposed to defend against the gunships do you have AA or manpads and so on
Who's this Lebanese accent saying "please mark for enemies"? Lol
To the people saying this is unfair this is what it must’ve felt being them boys in the Middle East
The Taliban didn’t have stingers, just a plethora of rpgs and would take pot-shots at our choppers with. I agree that against other modern militaries, we should have wayyy better AA but with the terrorists like most classes should carry dumb-fired rpgs for taking down helos.
you killed WHO
:caughtwithhandsup:
It will become more busted if they add laser targeting system.
and I bet more than one person got kicked for trying to one man the AA...
Хороший вертолет, но слишком несбалансировано
stingers when
Wheres AA in the game?!?! 100 factions but no AA guns lol
we Need fxm 33 aa missile
My record so far as a gunner is 139 kills 2 including armor kills lmao
This was my first game in it, since then iv majorly improved my kill count ;)
russsia should get the ka52 or ka50 if they get that
Fucking awesome dude
American freedom simulator😂
bu bitti yenisini ver
Only a tini tiny bit op.
Chicken farming. Where tf manpads?
wird constant beep sound
Odd, might be on your end, no one else has had that issue
@@division7732example at 8:30 i hear it both on my pc and phone
Tho i have ben told im more sensitive to sounds like a weak beep that others dont hear so maby its just outside of like the audio range most hear
@@division7732 i can hear the sound in other flying videos to i tink its just my hearing is more sensitive then others or somting so i hear sounds others wont hear
zu 23 toyota on opposite side would make a good Balance
reminded me of that wikileaks video
This is so unfair lol
like whats up with all the main camping realized its rip what a shitty server LMFAO
This is to OP. Totally ruins the game. Cant blame these two for using it if its there but man i would be pissed
Dos game hahaha
bro the way hellfires work in this game is absolute ass
it's a mod that is work in progress :)
this looks shitty without a decent counter
yea hahahhaha wow,
sky camper
this cas may seem OP but this is kokan a very scarce landscape flora wise. On maps like Yeho and Gord it’s easier to hide from the cas in the trees. Just one of them matches I guess take the L the Apache dishes out and hope for the best next round. 😂😂
I'm actually surprised that everyone is issuing about how OP is the CAS is in chat but major "SKILL ISSUE" on my opinion XD
I mean not a single enemy armour attempt to shoot down helo at first place not even looking up when getting actually fucked hard LOL also the pilot stabilize a whole lot when he shoots and this is an easy kill it take a few shot to lose an tail rotor and even if its not the rotor you can kill if you have the skills enough I even killed flying CAS with BRDM so if they are in BMP BMD T72 etc then there are more then enough firepower if you think this is bullshit then check out all the youtubers who actually dominate heli with armour there are lot of videos with it
what I don't get is that If you are joining an modded server then this means that you had enough time in vanilla server and understand basics of this game so you know what you are doing, so if you are losing and cant do shit then go to training and study rather bitching about how OP it is when its actually not XD just hard to understand every time watching all the complaints not admitting that you are shit no wonder why the OWI added the video play back on next patch LOL
PS. I am not referring Divisions skills are shit he has a good target decision and I think he knows what he is doing
Easy to talk, try it on real game. Armored turret (and mounted weaponry) can't aim high enough unless maybe the vehicle is parked on incline surface or placed further away from its effective range. Even so, the bullet drop mechanic makes estimating trajectory to shoot a stationary heli a hell lot harder than shooting something on the ground. Plus anyone on CAS that high could easily spot and maneuver or eliminate anyone trying to shoot them down. Anyone that is familiar with the basic of Squad would realize that CAS that stay at high enough altitude basically become invincible with the fact that there's nothing to counter it effectively from the ground.