Solving Garbage Problems with a NEW Industrial District! | Columbia County #6

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  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 44

  • @tobbakken2911
    @tobbakken2911 หลายเดือนก่อน +31

    hmm, deleting the shoulders on the parking road might be problematic since that's where the cims walk

    • @ConflictNerd
      @ConflictNerd  หลายเดือนก่อน +5

      I'll need to fix that ASAP!

  • @leocookie9908
    @leocookie9908 หลายเดือนก่อน +16

    Great video per usual, so glad i got back into cities skylines only to find out my favorite cities skylines content creator still plays it too! Absolutely OBSESSED with how your city is turning out, keep on being detail oriented all you like, i for one very much enjoy it!

  • @Slenderthrone
    @Slenderthrone หลายเดือนก่อน +13

    Awesome vid!! I would suggest putting the coal power plant over in the new industry as well, so when the sims drive to the city they don’t see the power plant first.

  • @r4spaulding
    @r4spaulding หลายเดือนก่อน +6

    Eventually, I’d like to see you build a small village/town/hamlet across both sides of the river, with trams as the main mode of transportation. Have it separated a bit from the main downtown, so it is more of a suburban town where the wealthy employees from downtown reside.

  • @sooperglew1993
    @sooperglew1993 หลายเดือนก่อน +7

    Keep the detailing. Having a mix of on camera, timelapse and quick cuts as you have been doing makes the video more interesting. Continue obsessing! 🔥🔥

  • @briancameron5177
    @briancameron5177 หลายเดือนก่อน +5

    22:34 cohesive is the word

  • @tobbakken2911
    @tobbakken2911 หลายเดือนก่อน +3

    Been loving this series

  • @djstizl
    @djstizl หลายเดือนก่อน +1

    @5:50 Just my opinion, but I thought the car ports behind the row homes was a much nicer design. @16:00 It is a struggle in my own city to find a place where industry doesn't tarnish a residential view over the water. @24:50 You could use Move It to move your industrial buildings over to the new park, rather than eliminating them.

  • @Foomandoonian
    @Foomandoonian หลายเดือนก่อน +4

    Deleting crossings so pedestrians have to walk a few extra minutes to save drivers a few seconds is the kind of thing that would radicalise me IRL 😅

    • @ConflictNerd
      @ConflictNerd  หลายเดือนก่อน

      IRL, absolutely! In Cities 2 though... I think it'll save me some headaches later on! 😂

  • @MrWidejo
    @MrWidejo หลายเดือนก่อน +2

    Love to see a River Port at the new industrial area

  • @Yami101
    @Yami101 หลายเดือนก่อน +2

    The jets are Cities Skylines' equivalent to Minecraft cave sounds...

  • @yourMilan
    @yourMilan หลายเดือนก่อน

    Solution for Garbage :- Just drag and try to move the location of the garbage building but put it right into same spot which will empty the garbage in it.
    make sure to put on bus route on the industries area.
    also make a gap between industries and residential areas.
    when you build new street try to put on some commercial building in between to make it realistic

  • @Admre
    @Admre หลายเดือนก่อน +4

    Call your new industrial area Farside because it’s on the far side of the river

  • @HeadMaster95
    @HeadMaster95 หลายเดือนก่อน

    That's awesome that you added the bus route for the welfare route! The industrial area looks phenomenal!, your detailing always make an area look alive and well-designed.
    I have two pieces of feedback.
    A minor one is that I think Forrest Street should be renamed to Forrest Avenue, it needs to have the recognition it deserves as a north-south main thoroughfare of traffic with higher density residential and commercial attached to the road while enjoying a tree-lined median.
    The other is regarding parkland, I think it wouldn't be a bad idea to have a nature path that loops around the welfare office and connects from the boardwalk to a small wedge shaped park below the office. I think it would provide a natural barrier of separation between parking lot and large government building, while helping to create a more connected network of paths. You could even run a nature path east to Meadow Brook as well.

  • @lungilengwenya1061
    @lungilengwenya1061 หลายเดือนก่อน +3

    love the alleyways but will miss the initial parking vibe. loved the inlet of parking behind the housing aesthetic. maybe a combination depending on the zoning?

    • @ConflictNerd
      @ConflictNerd  หลายเดือนก่อน +2

      I think a combination is a great idea! Maybe the covered, dedicated parking facilities for more weathly neighborhoods, and roadside for more downtown spaces? :)

  • @Dan_Gyros
    @Dan_Gyros หลายเดือนก่อน

    that industrial area looks so good!

  • @BenvanAssema
    @BenvanAssema หลายเดือนก่อน +1

    🖖 Quality video! Loved the 'Park Park Industrial Park(ing?)'-vibe to it all. What's next, Government Island? 😂
    Keep it up, it is what it is: fun to watch!

    • @JimBones1990
      @JimBones1990 23 วันที่ผ่านมา

      Real cities have curves... In Their islands.

  • @BirbarianHomeGuard
    @BirbarianHomeGuard หลายเดือนก่อน +1

    There are a surprising amount of seaports along the Columbia river. Like, shockingly.

  • @sweetdaddydee1314
    @sweetdaddydee1314 หลายเดือนก่อน +1

    Idk if you know this, but if you pick up to "move" the landfill, and place it down, it completely clears the landfill of all garbage.

  • @Eni6ma0.00
    @Eni6ma0.00 หลายเดือนก่อน +1

    Consider calling the new industrial area Saint Denis

  • @virajsharma1654
    @virajsharma1654 หลายเดือนก่อน +1

    I really like the background music.

    • @ConflictNerd
      @ConflictNerd  หลายเดือนก่อน +1

      All courtesy of Master Planned Music! :)

  • @debanjanpaul3676
    @debanjanpaul3676 หลายเดือนก่อน +2

    Great video.... I suggested please change the sewage outlet because it's red colour poop ruined the aesthetic of what you created

  • @FredC83
    @FredC83 หลายเดือนก่อน +1

    Like allys with two sided 60°Parking.

  • @GM-hc2xh
    @GM-hc2xh หลายเดือนก่อน +1

    You going to need a lot more underground parking

  • @LovingDrarryRN
    @LovingDrarryRN หลายเดือนก่อน +2

    w video as usual, what are your PC specs out of interest?

  • @FiatMultipla
    @FiatMultipla หลายเดือนก่อน +2

    Cool vid

  • @nytedanny1289
    @nytedanny1289 หลายเดือนก่อน

    Only problem I see with the alley parking is you don't get paid for people parking there.

  • @AdamHinckley
    @AdamHinckley หลายเดือนก่อน +1

    with the custom road builder, i don't know if you know about this, but you can search for roads, i can't remember how to do it

    • @samuelhulme8347
      @samuelhulme8347 หลายเดือนก่อน

      There’s a Road Builder workshop somewhere in the Road Builder UI.

    • @AdamHinckley
      @AdamHinckley หลายเดือนก่อน

      @@samuelhulme8347 I couldn't remember what it was called, biffa did show it in his episodes, think city planner plays has as well, I don't really watch his, only biffa and Dylan

  • @TheMFZB
    @TheMFZB หลายเดือนก่อน +1

    Isn't the wind blowing the pollution back into the city? If I recall correctly from the first episode? (Haven't watched this entire episode yet so don't know if you bring it up)

    • @ConflictNerd
      @ConflictNerd  หลายเดือนก่อน +1

      I haven't checked recently, but if I remember right it should be blowing it just slightly over the existing industrial area, and mostly past it! :)

  • @Leeblic
    @Leeblic หลายเดือนก่อน +2

    Cohesive?

  • @Roboplayer1
    @Roboplayer1 หลายเดือนก่อน

    the bridge having different sides on each side is really odd

  • @ianauclaire5826
    @ianauclaire5826 หลายเดือนก่อน +2

    Where do I find the map? Is it in paradox mods?

    • @ConflictNerd
      @ConflictNerd  หลายเดือนก่อน +1

      Yep! mods.paradoxplaza.com/mods/90078/Any

  • @hoangviet1709
    @hoangviet1709 หลายเดือนก่อน +1

    what is the name of this map?

    • @ConflictNerd
      @ConflictNerd  หลายเดือนก่อน +1

      Willamette River :)

    • @hoangviet1709
      @hoangviet1709 หลายเดือนก่อน

      @@ConflictNerd thanks you!!