Prop Design Critique & Start Process

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  • เผยแพร่เมื่อ 16 ต.ค. 2024

ความคิดเห็น • 11

  • @SwimingPolarbear
    @SwimingPolarbear 3 หลายเดือนก่อน

    Your classes here on youtube are fantastic! Thank you so much for sharing these treasures, i've learnt so mucg from them :)
    (side note the house at 36:25 is built using peat not wood. It's realy cool how much the environment influences what we build houses from and in turn how that leads to distinct arcgitecture styles)

  • @badrel2770
    @badrel2770 6 ปีที่แล้ว +17

    hey Phils, i just want to you to know that i really appreciate your videos, they might not have the most views but they are the most informative videos on youtube, other art videos pales in comparison, and as someone coming from a third world country, i really cant thank you enough for the this free knowledge, i can only hope that someday i can repay you

  • @YOUCANTDOTHATONTELEVISION
    @YOUCANTDOTHATONTELEVISION 6 ปีที่แล้ว +1

    Hey I discovered this channel recently and I am so thankful. Thank you sharing your knowledge and experience

  • @galgavriel4238
    @galgavriel4238 3 ปีที่แล้ว

    Love your videos, so informative with beautiful sketches, thank you!

  • @guilhermeocastro
    @guilhermeocastro 6 ปีที่แล้ว

    You're really amazing. I love studying prop design and your videos are the best tutorials ever. Thank you so much to share your knowledge with us.

  • @chadpfister833
    @chadpfister833 6 ปีที่แล้ว

    Thanks for the BIG info! You make the best tuts.

  • @SheigonSheffield
    @SheigonSheffield 6 ปีที่แล้ว

    Thanks!

  • @mufeproduction2751
    @mufeproduction2751 4 ปีที่แล้ว

    the first quote sounds like something coming out of a bible

  • @Djmack1992
    @Djmack1992 3 ปีที่แล้ว

    If I may critique your critique: Your sketch over the original house from its symmetrical side angle seems to pay no heed to the theme.
    It went from looking like a house built atop a tower to looking like a... house. It looks great, don't get me wrong, but it loses most of what makes the design interesting from a technical point of view.
    I don't have to wonder about how your house stays upright because it's fairly obvious; but I do for your student's original design, and that makes me want to go inside it and look around.
    The student work could have done more to break up that symmetry and profile, yes, but keep that cool theme of a house that looks like it could be used as a hammer by a giant.

    • @PhilsDesignCorner
      @PhilsDesignCorner  3 ปีที่แล้ว

      How do you know what the theme is , when you dont know what the assignment brief is or what the guidelines are? And you are not in the class? There are lots of directions that one could go in. The house is a good design already as I mentioned, but if translated into a 3D asset the scale would not work. Our goal is to provide options in design for the projects we work on. Not to jump to a finished design at the beginning of an assignment, in a early design phase.. You get fired for that.

    • @Djmack1992
      @Djmack1992 3 ปีที่แล้ว +2

      ​@@PhilsDesignCorner ​ This is somewhat confusing to me. Yes, clearly in the beginning stages you want to keep it broad and open. But if I were to ignore the title and just watch what's in this video it appears that the design has already moved past the thumbnail stage, and you said "I realized I could enhance part of the design or take it in another direction." Leading me to think this is not about creating new, totally different designs. And rather than enhancing the original design you jumped straight into taking it in another direction... like, a completely different direction. They're entirely different houses that share little in common, which is what I'd expect if you were just setting out to generate more house concept thumbnails rather than improving the original concept.
      BUT. Let me say this: As a demo for what to consider when drawing props like this and starting up a new project I really enjoyed seeing how to approach generating new ideas using old ideas. I typically hate recycling old content but it can be very useful and in the end there really is no reason not to.