Order Bigscreen Beyond: store.bigscreenvr.com/products/bigscreen-beyond?sca_ref=3683242.ey2G1EfArK 💥Please don't forget the thumb 👍 and a SUBSCRIPTION with 🔔! 📃All important links to VoodooDE VR such as coupon codes, support links, email contact, other TH-cam channels, social media channels and my PC equipment can be found here: linktr.ee/voodoode
I wish they could have made the HMD just lightly bigger to increase the lens size and increase the Edge to edge clarity. It didn't need to be as small as it is. I like my BSB, I just dont love it because of the compromises with glare and Edge to Edge.
I'd imagine the lens size matches the display size, and I heard the reasoning/excuse was that they were already pushing the boundary of the size uOLED panels they could reliably produce at the time. That said, the small FOV, optical clarity issues, and complete lack of quality audio were the reasons I never considered the BSB as an option. It always seemed to me that audio was an afterthought for them, and this initial impression video of the final audio strap confirms that. Audio is half of the experience. Poor spatial accuracy, poor audio quality, or bad comfort can kill the experience. Being forced to supply my own audio makes an HMD DOA for me.
@@Killswitch1411 well darn, hoped it wouldn’t be that big of a concern. Big screen beyond, big problems beyond. No hate though, always appreciate different headset options.
Enjoyed the review. Initially, lens glare can be noticeable, but I find it becomes less of an issue over time. After about a week, I hardly noticed it anymore. However, I do sometimes experience blurriness when reading peripheral UI text. The face scan feature is exclusive to newer iPhones because it relies on their LiDAR scanning hardware. It's unlikely to become available on phones without that specific technology. I did the scan by visiting an Apple store and using one of their phones. I use Sony MX4 headphones with a Bluetooth dongle and find the experience seamless with excellent 360 sound. It would be great if they offered a rigid headstrap version without the audio component, but we'll have to wait and see.
This VR headset maybe nice, but first it costs as much as the Valve Index - 1000 dollars. Second thing you get no controllers with the headset for that price, just the headset. Third we need base stations to make the tracking to work, no inside out tracking for this VR headset. Fourth item for this headset is it is only custom made for one person to wear it correctly with one IPD setting. This headset maybe good for people upgrading from the Valve Index VR headset, but anybody else will have to spend allot of money and I am one of those people. I will stick with my Quest 3 for right now and it does everything I need to do my SIM racing games, very good quality, and has inside out tracking - no need external tracking devices. The Quest 3 comes with controllers and is half the price of this Beyond headset. Thanks for the video and take care.
You will not regret your decision. I have both and find myself preferring the quest 3 for everything except dancing, which is more fun with the lighter beyond
@@depressionchannel4021 why would you prefer everything except dancing when everything look better on the BSB and dancing games are one of the few games where you don't care about the look lol
Looks great. Only couple of caveats. 1. Since it's literally fixed to your face the resale value is zero when you're ready to upgrade. They should have an upgrade service to their next headset. 2. Improve FOV to at least 130 degrees horizontal. Maybe they should make the lenses upgradable. 🤔
I don't think it's possible to get a bigger FoV with displays this tiny at 1 inch across. Other headsets are able to do it with displays 4 times this size, and also by holding them a much greater distance away from your eyes. it will be a long long time before we have big FOV in this form factor
Unless there are no displays in other ratios than 1:1 per eye for VR today, unlike the 16:9 displays of the 8KX, we probably won't see any headsets with wide hFOV without major compromises. Somnium promised almost 130° hFOV with their upcoming VR1, but they are using the same displays as in the Crystal, so Somnium is using a more aggressive distortion profile at the edges to accomplish it and not everybody will like the side-effects of it. I guess the fresnel lenses were more capable of increasing FOV than pancake and aspheric lenses or people didn't notice it as much because it was blurry outside the sweetspot anyway. Quest 3 and Crystal are great in clarity, because the hFOV und vFOV are very close to the display-ratio. If they would've pushed (rather faked) a higher hFOV, the edge-to-edge clarity would suffer or the stereo overlap (like with the wide FOV-lenses of the Crystal) or you get more cromatic aberration.
There's a mod that adds eye tracking relatively easily, a lot of people have done it. I have also only ever run mine at 75 hz (full res), I haven't even tried the 90 hz mode because the 75 hz looks surprisingly good. I think it has to do with OLED persistence making the 75 hz look smoother in the BSB than it does in LCD headsets
It is not like most other cabled PCVR headset. It is literally native to SteamVR. You don't need manufacturer software to run it, Like Varjo, Like Pimax, and like most other headsets do.
For those not aware, oculus cv1 used these drivers, so claims of bad sound or not premium here are funny, when the audio is praised so highly for oculus rift cv1 😅
@@virtuallyreal I had the CV1 and the audio strap speakers are good in game, but definitely not audiophile quality. Granted I'm running $900 IEM's on my Beyond most of the time, but there are times when it's handy to have off ear speakers.
Ever since they first showed images of their planned audio strap a very long time ago, my #1 concern was the quality of materials and the audio quality it would have, because it always looked so obviously cheaply made. I am thankful for your honest impressions and review of this overpriced attachment. Every single VR HMD should have the type of quality off-ear audio the Index had in 2019. The fact that everyone hasn't either copied it or paid Valve for it is nuts. The "I prefer to use my own" crowd can keep silent, because advocating for less functionality isn't something we need.
Still have my Vive Pro 2 which you smashed on release. It's still the best overall headset for high resolution, wireless, built in sound, lighthouse tracking and index controllers. Still love agreeing to disagree with you mate.
Your comment about reselling it to someone else with a different IPD that is "close enough" is incorrect. The IPD has to be exactly right. In fact, much of the reason that opinions about the Beyond's visuals vary so widely is because its so sensitive to IPD and also positioning from the face pad. Even 1mm difference will significantly change what areas are sharp and glare characteristics.
this is true. I went from 72mm to 69mm to finally 68. 69mm was pretty good, but I needed 68mm to eliminate eye strain entirely. Once it's dialed it feels amazing, but it does need to be perfect
@@julianmazzola Did you get your IPD measured by an optician? My IPD measures 58mm. I went for a 57mm Beyond. The clarity is not bad, but wondering if I should test a 56mm.
@@nicolacasali8304 face scan app gave me 72, optometrist gave me 69, the Bigscreen Discord seems to agree that optometrist measurement minus 1 is the way to go. I also have a bit of a lazy eye so I don't entirely blame the face scan app
@@nicolacasali8304 IPD measurements can really only be a guideline. What really matters is what actually happens as far as image quality, glare, and what areas of the display are blurry under what circumstances. The Discord has information about how to test this to determine whether you need to go up or down to a different IPD.
@@nicolacasali8304 Same here. I have got same measurements and I have some slight eye strain. Enough to feel weird when looking through the lenses but not enough to cause a headache. My eyes are tired after. I also consider maybe asking for 56 IPD unit.
It's made for you and no one else with your ipd and non adjustable. But you can buy extra Interface gaskets for other people to use it ... 😅 I guess if they have the same ipd
19:59 I don't think bass alone defines what qualifies as premium sound. Sound fidelity is more important than over amplified bass. Besides, you can always amplify with sound equalisers in your PC settings.
@@ChaosContrl I went with the entry level IEM from Sennheiser. I wanted something small that sounded nice, which still allowed me to wear hearing protection muffs in case I wanted to isolate myself (it works better than noise cancelling for me).
Yea 😂 Given that PCVR players are amount .0,001% of world's population there is a far huger market for those who doesn't have a base station and its controllers or tried VR. VR/AR is already amazing and the best technology ever but the way these company market it is just terrible 🤦♂️
@@LarsAgerbk I've heard of a high number of sales as well from an owner, but if it doesn't reflect on Reddit and TH-cam, it might be just misinformation. It's a privately funded company with no obligation to release their balance sheet afaik. I hope they survive and release a better version with IPD adjuster and just optional personal face gasket in the future. Certainly more people would consider to buy it if they can refund or sell it more easily. I, for example, hate headsets I can't peak out through the nose gap and don't offer airflow from my wind sim while sim racing. I also prefer cotton for the face gasket because it's breathable.
I own one of these and it's the worst headset I've ever had. For one, you will be very lucky to get a perfect fit on your first device. More than likely it will take you a month or two before you get it perfect. I found the stock strap to be very uncomfortable, despite the low weight. For the price, it should come with the better headstrap. The cable is always in the way and often pulls on the left side of the headset. If you end up not liking the headset, they will charge you a $200 restocking fee. Something you don't see at all when you buy the product. They also have a version of the headset they send people that has an adjustable IPD, like WTF?! The glare is awful, the sweet spot is absolutely tiny. You basically have to turn your head, rather than naturally shifting your eyes to see clearly. The ONLY thing that the headset has going for it is the size and weight, and even then it's not very comfortable with the stock strap. Everything else is massively subpar compared to any other headset. For me, personally, the Quest 3 is not only WAY cheaper, but it's better in every other sense. You can buy a battery strap and charging station with it and it would still be less than the Beyond. I ended up paying about $700 total for the Quest 3 with accessories. I get a battery life of 6 hours AND that doesn't include the fact that my battery strap is swappable and came with 2 batteries.
I have a Quest 3 and it's great, I also have a BSB. I continue to prefer the BSB just for the perfect light seal, the form factor, the pure darkness, the popping colors, and the increased sharpness. With other headsets I'm always fidgeting to get the comfort/balance/light seal of the gasket just right and it's immersion breaking for me. The IDU unit BSB sends for measuring IPD is very large and heavy and can't be worn for long sessions, I asked them for pictures of it, it looks like a torture device. Mostly agree with all of your points, it's just a matter of preference
So the device is linked with USB type C....to a DP1.4 with USB for Nvidia Graphic Cards ...And i've seen that DP1.4 is not able to support the 2x6,5Mp at 90hZ....with its actual ratio of compression DSC at 3:1 That's why, with the Beyond the full resolution is usable only at 72Hz...with Nvidia GC but this box does support DP2.1 for Amd's one? Or is it possible to use the USB type C directly to a 7900XT/XTX ? Or in mother board which has Type C? And enjoy...the full native resolution at 90Hz (if we have a PC of war..) USB 3.1 Gen 1 = 5 Gbits/s USB 3.2 Gen 2×2 = 20 Gbits/s USB4.0 Type C connector= 40/80 Gbits/s DP1.4a=32,4 Gbit/s DP2.1=80 Gbit/s.
As someone who does play on this and luke ross mods, there is definitely compromises in those games. First off having a 4090 only gets me decent graphics, modern gpus straight up actually are not powerful enough to match graphical fidelity. Secondly the field of view/edge to edge makes it harder to play. In cyberpunk for example I cannot enough see my ammo count, parts of hud, or read info when scanning people it's too far out the peripheral and moving your eyes to look leads you outside the sweet spot and it'll be too blurry. I play with these compromises and honestly still enjoy this better than any other headset I used.
Hi, I was not expecting the small bigscreen to generate so much heat as you define it to be a toaster. Makes me think to not buy one :( Do you recommend it ?
@@jpdeion8368 He was talking about how good the Bigscreen Beyond is and that other VR headsets are like big toasters. Not the other way around like you said
Sorry, but at that price, 2200 euros, the pimax crystal light will steal most of their customers. They need to drop the headset down to $699 at the absolute most.
microOLED is very expensive. I have Beyond and I've also had a Crystal. Wearing them is just so incredibly different, it's hard to explain. I personally prefer the Beyond for the form factor alone, but there are pros and cons either way. It's like comparing a Ford Explorer to a motorcycle, they just don't serve the same purpose
Plus if you don't have a face scaneable Iphone, light house trackers, and light house motion controllers, a pc to run it well, and so much more to think of. You'll be paying not just $2200 but double that price. Just get the cheapest Pimax Crystal Light option mate
@@julianmazzola But the Light will be 300 g lighter (according to Pimax) than the Crystal's 1100 g, so about the weight of a Valve Index. Certainly still a lot more than the BSB and the shape is still a problem, but for roomscale-VR I wouldn't want to be tethered any more and when I'm sitting in my sim-rig, the weight and shape doesn't bother that much. The 1369 € they charge in the EU is IMO roughly twice as much as it seems worth it.
Even Pimax Crystal Light is far easier purchase for people who had never owned a VR which are so much more audiences with good enough pc specs Small form factor is nice but is not really worth it to be the rarest creatures on Earth
battery would make it heavy. apple, costing 3 times more, also has a wired battery that you have to carry around. I'd rather do this than what apple did.
@@FilipLuch - my Quest 3 is wireless, has a battery & battery strap, isn’t heavy, has great image quality & performance, works extremely well over a clean WiFi 6E network & costs less Infinitely superior & more flexible, for less money.
@@RolandDobbins oh yeah I had a quest 3 as well. I even got another comfy strap. and my main concern is weight and all those lines on my face after 30min. same with apple vision. It very much depends on what you use it for. I want it for VR racing. I'd be connected anyways and if this device can replace 3x4k monitors without the need of a few graphics cards and produce a better visual quality - I'm in. 3-4x cheaper, less physical space for VR racing and it's super light. I have not received it though. I hope it's good lol. at this point, the only thing it needs is good image for me.
@@FilipLuch - mine isn’t heavy, nor do I have lines on my face, even though I wear it for hours a day for work (Immersed) & exercise (Golf+ & Skytrak+), & recreation (MSFS 2020).
@@RolandDobbins that's awesome. it is the best VR headset for the money nowadays. They're even loosing money on it. And the applicability is a lot wider. I just need mine to be real good at very few things, and Quest 3 is ok at those, but not great.
@@l420ful too much of a drag to get it working. Any smallest reflection cause tracking jitter. Having to cover entire room every play session just to get meh head tracking is not acceptable. Additionally when you feel like the ipd test is right but you still get eye strain, there is literally no option but having to try another IPD. It's great headset for comfort and has amazing visuals but it's not close to perfect. Edge to edge clarity isn't the best either. Even with lenses as close as possible.
I agree on the fov but I don't get the deal with people screaming and crying over having cables on anything. Yeah it can be a bit annoying but I personally believe double the weight further from your face with a worse facial interface is far more annoying assuming you set up a tether for the cable.
Order Bigscreen Beyond: store.bigscreenvr.com/products/bigscreen-beyond?sca_ref=3683242.ey2G1EfArK
💥Please don't forget the thumb 👍 and a SUBSCRIPTION with 🔔! 📃All important links to VoodooDE VR such as coupon codes, support links, email contact, other TH-cam channels, social media channels and my PC equipment can be found here: linktr.ee/voodoode
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Love my Bigscreen💙
I wish they could have made the HMD just lightly bigger to increase the lens size and increase the Edge to edge clarity. It didn't need to be as small as it is. I like my BSB, I just dont love it because of the compromises with glare and Edge to Edge.
I'd imagine the lens size matches the display size, and I heard the reasoning/excuse was that they were already pushing the boundary of the size uOLED panels they could reliably produce at the time.
That said, the small FOV, optical clarity issues, and complete lack of quality audio were the reasons I never considered the BSB as an option.
It always seemed to me that audio was an afterthought for them, and this initial impression video of the final audio strap confirms that. Audio is half of the experience. Poor spatial accuracy, poor audio quality, or bad comfort can kill the experience. Being forced to supply my own audio makes an HMD DOA for me.
Is it really that bad?
@@VRRat if you have poor vision already prob wont matter.. If you got good eye sight, it kind of ruins it for me.
@@Killswitch1411 well darn, hoped it wouldn’t be that big of a concern. Big screen beyond, big problems beyond. No hate though, always appreciate different headset options.
@@VRRat it's a very individual experience. No one person is going to agree
You're honest and brutal reviews are the best
Headstrap looks nice and light. Big screen really get it
Enjoyed the review.
Initially, lens glare can be noticeable, but I find it becomes less of an issue over time. After about a week, I hardly noticed it anymore. However, I do sometimes experience blurriness when reading peripheral UI text.
The face scan feature is exclusive to newer iPhones because it relies on their LiDAR scanning hardware. It's unlikely to become available on phones without that specific technology. I did the scan by visiting an Apple store and using one of their phones.
I use Sony MX4 headphones with a Bluetooth dongle and find the experience seamless with excellent 360 sound. It would be great if they offered a rigid headstrap version without the audio component, but we'll have to wait and see.
This VR headset maybe nice, but first it costs as much as the Valve Index - 1000 dollars. Second thing you get no controllers with the headset for that price, just the headset. Third we need base stations to make the tracking to work, no inside out tracking for this VR headset. Fourth item for this headset is it is only custom made for one person to wear it correctly with one IPD setting.
This headset maybe good for people upgrading from the Valve Index VR headset, but anybody else will have to spend allot of money and I am one of those people.
I will stick with my Quest 3 for right now and it does everything I need to do my SIM racing games, very good quality, and has inside out tracking - no need external tracking devices. The Quest 3 comes with controllers and is half the price of this Beyond headset.
Thanks for the video and take care.
You will not regret your decision. I have both and find myself preferring the quest 3 for everything except dancing, which is more fun with the lighter beyond
@@depressionchannel4021 Good for you to have both headsets. You need a cable attached to the Beyond, Correct?
@@dathyr1 correct
"good for people upgrading from the Valve Index VR headset"
Or any old Vive setups
@@depressionchannel4021 why would you prefer everything except dancing when everything look better on the BSB and dancing games are one of the few games where you don't care about the look lol
Always appreciate your honest reviews
Looks great. Only couple of caveats.
1. Since it's literally fixed to your face the resale value is zero when you're ready to upgrade. They should have an upgrade service to their next headset.
2. Improve FOV to at least 130 degrees horizontal.
Maybe they should make the lenses upgradable. 🤔
I don't think it's possible to get a bigger FoV with displays this tiny at 1 inch across. Other headsets are able to do it with displays 4 times this size, and also by holding them a much greater distance away from your eyes. it will be a long long time before we have big FOV in this form factor
Unless there are no displays in other ratios than 1:1 per eye for VR today, unlike the 16:9 displays of the 8KX, we probably won't see any headsets with wide hFOV without major compromises. Somnium promised almost 130° hFOV with their upcoming VR1, but they are using the same displays as in the Crystal, so Somnium is using a more aggressive distortion profile at the edges to accomplish it and not everybody will like the side-effects of it. I guess the fresnel lenses were more capable of increasing FOV than pancake and aspheric lenses or people didn't notice it as much because it was blurry outside the sweetspot anyway. Quest 3 and Crystal are great in clarity, because the hFOV und vFOV are very close to the display-ratio. If they would've pushed (rather faked) a higher hFOV, the edge-to-edge clarity would suffer or the stereo overlap (like with the wide FOV-lenses of the Crystal) or you get more cromatic aberration.
seeing all the VR headsets in the background and still need our support, LOL
Instabuy:
1.5 version with 2 cables (full resolution)
or 2.0 with eye tracking (could be same resolution).
There's a mod that adds eye tracking relatively easily, a lot of people have done it. I have also only ever run mine at 75 hz (full res), I haven't even tried the 90 hz mode because the 75 hz looks surprisingly good. I think it has to do with OLED persistence making the 75 hz look smoother in the BSB than it does in LCD headsets
@@julianmazzolaany idea if that diy eye tracking can use for dynamic foveated rendering in sim game?
Thank you so much Thomas for this excellent vidéo .
Aplushhss /Laurent 🇫🇷👍🏻
No additional software!? SOLD!
Like any other cabled pcvr headset...
@@SuperDre74 Have you ever heard of PIMAX?
It is not like most other cabled PCVR headset. It is literally native to SteamVR. You don't need manufacturer software to run it, Like Varjo, Like Pimax, and like most other headsets do.
@@SuperDre74This is what happens when you try to be a know it all about something you know nothing about.. yikes.
@@VsSecretChannel well, bigscreen does require extra software, except SteamVR will download it for you.
They are koss audio drivers, they are cheap but are fantastic sound. Porta pro / kph40 drivers I believe
For those not aware, oculus cv1 used these drivers, so claims of bad sound or not premium here are funny, when the audio is praised so highly for oculus rift cv1 😅
@@virtuallyreal I had the CV1 and the audio strap speakers are good in game, but definitely not audiophile quality. Granted I'm running $900 IEM's on my Beyond most of the time, but there are times when it's handy to have off ear speakers.
Ever since they first showed images of their planned audio strap a very long time ago, my #1 concern was the quality of materials and the audio quality it would have, because it always looked so obviously cheaply made. I am thankful for your honest impressions and review of this overpriced attachment.
Every single VR HMD should have the type of quality off-ear audio the Index had in 2019. The fact that everyone hasn't either copied it or paid Valve for it is nuts. The "I prefer to use my own" crowd can keep silent, because advocating for less functionality isn't something we need.
Still have my Vive Pro 2 which you smashed on release. It's still the best overall headset for high resolution, wireless, built in sound, lighthouse tracking and index controllers. Still love agreeing to disagree with you mate.
Your comment about reselling it to someone else with a different IPD that is "close enough" is incorrect. The IPD has to be exactly right. In fact, much of the reason that opinions about the Beyond's visuals vary so widely is because its so sensitive to IPD and also positioning from the face pad. Even 1mm difference will significantly change what areas are sharp and glare characteristics.
this is true. I went from 72mm to 69mm to finally 68. 69mm was pretty good, but I needed 68mm to eliminate eye strain entirely. Once it's dialed it feels amazing, but it does need to be perfect
@@julianmazzola Did you get your IPD measured by an optician? My IPD measures 58mm. I went for a 57mm Beyond. The clarity is not bad, but wondering if I should test a 56mm.
@@nicolacasali8304 face scan app gave me 72, optometrist gave me 69, the Bigscreen Discord seems to agree that optometrist measurement minus 1 is the way to go. I also have a bit of a lazy eye so I don't entirely blame the face scan app
@@nicolacasali8304 IPD measurements can really only be a guideline. What really matters is what actually happens as far as image quality, glare, and what areas of the display are blurry under what circumstances. The Discord has information about how to test this to determine whether you need to go up or down to a different IPD.
@@nicolacasali8304 Same here. I have got same measurements and I have some slight eye strain. Enough to feel weird when looking through the lenses but not enough to cause a headache. My eyes are tired after. I also consider maybe asking for 56 IPD unit.
It's made for you and no one else with your ipd and non adjustable. But you can buy extra Interface gaskets for other people to use it ... 😅 I guess if they have the same ipd
The audio strap headphones look like koss audio drivers, koss makes high quality sound for cheap
Very nice headset
19:59 I don't think bass alone defines what qualifies as premium sound. Sound fidelity is more important than over amplified bass. Besides, you can always amplify with sound equalisers in your PC settings.
How does it compare to the Vive Pro? Not the microphone because I don't need microphone, just the audio straps quality.
Speaking of, if you want a really really good pair of headphones I recommend the Sony MDR 7506. It's rather cheap but the sound quality is top notch.
@@ChaosContrl I went with the entry level IEM from Sennheiser. I wanted something small that sounded nice, which still allowed me to wear hearing protection muffs in case I wanted to isolate myself (it works better than noise cancelling for me).
It´s a shame you can´t use it with OpenXR ...
What?! It is sudden dealbreaker! ✋
Supposedly you can. I’ve seen several posts about it online
@@investinjahcoin5029 Any link?
at least there is no manufacturing lockin, so even if what you say is true, that could rapidly change
1:13 Plot twist: this is what became of Robin after he decided to stop being Batman's sidekick (see the shape of the face mask?)
I wonder if they can make a thinner mask with support for adding a different material on it like cotton, etc.
"...If my Girlfriends wants to play with it she has to buy a facial ..."
If you have the Index it's a no-brainer. If you don't it's too expensive imo.
Yea 😂 Given that PCVR players are amount .0,001% of world's population there is a far huger market for those who doesn't have a base station and its controllers or tried VR.
VR/AR is already amazing and the best technology ever but the way these company market it is just terrible 🤦♂️
@@toututu2993 I heard the Big screen Beyond (terrible name) has been a pretty big success.
@@LarsAgerbk I doubt it, because there are not many user-reviews on TH-cam, so from people who bought it.
@@Leynad778 ok. SadlyItsBradley said he was surprised how big a success it had become.
Maybe a success in this business is less than we think🤷🏼♂️
@@LarsAgerbk I've heard of a high number of sales as well from an owner, but if it doesn't reflect on Reddit and TH-cam, it might be just misinformation. It's a privately funded company with no obligation to release their balance sheet afaik. I hope they survive and release a better version with IPD adjuster and just optional personal face gasket in the future. Certainly more people would consider to buy it if they can refund or sell it more easily. I, for example, hate headsets I can't peak out through the nose gap and don't offer airflow from my wind sim while sim racing. I also prefer cotton for the face gasket because it's breathable.
Thanks.
I own one of these and it's the worst headset I've ever had. For one, you will be very lucky to get a perfect fit on your first device. More than likely it will take you a month or two before you get it perfect. I found the stock strap to be very uncomfortable, despite the low weight. For the price, it should come with the better headstrap. The cable is always in the way and often pulls on the left side of the headset. If you end up not liking the headset, they will charge you a $200 restocking fee. Something you don't see at all when you buy the product. They also have a version of the headset they send people that has an adjustable IPD, like WTF?! The glare is awful, the sweet spot is absolutely tiny. You basically have to turn your head, rather than naturally shifting your eyes to see clearly. The ONLY thing that the headset has going for it is the size and weight, and even then it's not very comfortable with the stock strap. Everything else is massively subpar compared to any other headset. For me, personally, the Quest 3 is not only WAY cheaper, but it's better in every other sense. You can buy a battery strap and charging station with it and it would still be less than the Beyond. I ended up paying about $700 total for the Quest 3 with accessories. I get a battery life of 6 hours AND that doesn't include the fact that my battery strap is swappable and came with 2 batteries.
I have a Quest 3 and it's great, I also have a BSB. I continue to prefer the BSB just for the perfect light seal, the form factor, the pure darkness, the popping colors, and the increased sharpness. With other headsets I'm always fidgeting to get the comfort/balance/light seal of the gasket just right and it's immersion breaking for me. The IDU unit BSB sends for measuring IPD is very large and heavy and can't be worn for long sessions, I asked them for pictures of it, it looks like a torture device. Mostly agree with all of your points, it's just a matter of preference
My IPD and cushion were perfect on the first attempt. I can't imagine using anything else at this point. My Varjo Aero is collecting dust.
So the device is linked with USB type C....to a DP1.4 with USB for Nvidia Graphic Cards ...And i've seen that DP1.4 is not able to support the 2x6,5Mp at 90hZ....with its actual ratio of compression DSC at 3:1
That's why, with the Beyond the full resolution is usable only at 72Hz...with Nvidia GC but this box does support DP2.1 for Amd's one?
Or is it possible to use the USB type C directly to a 7900XT/XTX ? Or in mother board which has Type C? And enjoy...the full native resolution at 90Hz (if we have a PC of war..)
USB 3.1 Gen 1 = 5 Gbits/s
USB 3.2 Gen 2×2 = 20 Gbits/s
USB4.0 Type C connector= 40/80 Gbits/s
DP1.4a=32,4 Gbit/s
DP2.1=80 Gbit/s.
It is working with for example Luke Ross VR mods?
All steam VR headsets will work with that mod, but having tried the mod on many games I'll say that it's not very good :\
As someone who does play on this and luke ross mods, there is definitely compromises in those games. First off having a 4090 only gets me decent graphics, modern gpus straight up actually are not powerful enough to match graphical fidelity. Secondly the field of view/edge to edge makes it harder to play. In cyberpunk for example I cannot enough see my ammo count, parts of hud, or read info when scanning people it's too far out the peripheral and moving your eyes to look leads you outside the sweet spot and it'll be too blurry. I play with these compromises and honestly still enjoy this better than any other headset I used.
nnnnnnnnnnnnyah
The best PCVR headset, unless you don't mind wearing a toaster on your head.
Hi, I was not expecting the small bigscreen to generate so much heat as you define it to be a toaster. Makes me think to not buy one :( Do you recommend it ?
@@jpdeion8368 He was talking about how good the Bigscreen Beyond is and that other VR headsets are like big toasters. Not the other way around like you said
How does it compare to Crystal light?
I dont have Crystal Light
28 VR HEADSETS?????
Yeah even more
wirelesssss
How come you NEVER use this headset?
?
@@voodoodevr-en We never see you using this headset except in this review.
Sorry, but at that price, 2200 euros, the pimax crystal light will steal most of their customers. They need to drop the headset down to $699 at the absolute most.
microOLED is very expensive. I have Beyond and I've also had a Crystal. Wearing them is just so incredibly different, it's hard to explain. I personally prefer the Beyond for the form factor alone, but there are pros and cons either way. It's like comparing a Ford Explorer to a motorcycle, they just don't serve the same purpose
Plus if you don't have a face scaneable Iphone, light house trackers, and light house motion controllers, a pc to run it well, and so much more to think of. You'll be paying not just $2200 but double that price.
Just get the cheapest Pimax Crystal Light option mate
@@julianmazzola But the Light will be 300 g lighter (according to Pimax) than the Crystal's 1100 g, so about the weight of a Valve Index. Certainly still a lot more than the BSB and the shape is still a problem, but for roomscale-VR I wouldn't want to be tethered any more and when I'm sitting in my sim-rig, the weight and shape doesn't bother that much. The 1369 € they charge in the EU is IMO roughly twice as much as it seems worth it.
Even Pimax Crystal Light is far easier purchase for people who had never owned a VR which are so much more audiences with good enough pc specs
Small form factor is nice but is not really worth it to be the rarest creatures on Earth
I tried both and ended up getting the beyond. I'd rather not have a vcr on my face lol
It's no Valve Deckard.VERY Big minus
Starting to doubt we'll ever get that ... but if we do, I think they will include another HL game... so here's hoping 🤞
@@WikiPeoples with all the Steam VR updates lately. I think sooner rather then later. At least that's what I am hoping.
HL3 soon guys
No wireless is a deal-breaker.
battery would make it heavy. apple, costing 3 times more, also has a wired battery that you have to carry around. I'd rather do this than what apple did.
@@FilipLuch - my Quest 3 is wireless, has a battery & battery strap, isn’t heavy, has great image quality & performance, works extremely well over a clean WiFi 6E network & costs less
Infinitely superior & more flexible, for less money.
@@RolandDobbins oh yeah I had a quest 3 as well. I even got another comfy strap. and my main concern is weight and all those lines on my face after 30min. same with apple vision. It very much depends on what you use it for. I want it for VR racing. I'd be connected anyways and if this device can replace 3x4k monitors without the need of a few graphics cards and produce a better visual quality - I'm in. 3-4x cheaper, less physical space for VR racing and it's super light.
I have not received it though. I hope it's good lol. at this point, the only thing it needs is good image for me.
@@FilipLuch - mine isn’t heavy, nor do I have lines on my face, even though I wear it for hours a day for work (Immersed) & exercise (Golf+ & Skytrak+), & recreation (MSFS 2020).
@@RolandDobbins that's awesome. it is the best VR headset for the money nowadays. They're even loosing money on it. And the applicability is a lot wider.
I just need mine to be real good at very few things, and Quest 3 is ok at those, but not great.
It's an overpriced piece of crap. Way too small FOV and a freaking cable.
Apparently you haven't used a beyond lol!
@@l420ful too much of a drag to get it working. Any smallest reflection cause tracking jitter. Having to cover entire room every play session just to get meh head tracking is not acceptable. Additionally when you feel like the ipd test is right but you still get eye strain, there is literally no option but having to try another IPD. It's great headset for comfort and has amazing visuals but it's not close to perfect. Edge to edge clarity isn't the best either. Even with lenses as close as possible.
@@l420ful no, it has a cable, so it's a no no for me from the start.
I agree on the fov but I don't get the deal with people screaming and crying over having cables on anything. Yeah it can be a bit annoying but I personally believe double the weight further from your face with a worse facial interface is far more annoying assuming you set up a tether for the cable.
@@chadef555The IPD is found through the face scan. Unless they mess up really badly somehow, it shouldn't be wrong.