You know what confuses me, regarding curse tiers? Jammed(Replace all sides on all heroes with blank stasis) is a tier 33 curse.... Stuck(Replace all sides on all heroes with blank sticky) is a tier 39 despite being.... less bad. I mean it's still outright unplayable unless you hit allitem.bowl as a blessing but I kinda feel like the blank stasis one is worse since you, yknow, can't ever have sides
Also +2hp is 10 points while 2 shield every turn is only 7 points. Like what? Shield every turn is basically flat hp plus regen! It's nearly twice as bad as just flat hp and yet it's 3 points less? Edit: Also I just noticed here that +1hp is 5 points while 1shield is 4 points.
its probably because the partial curses (e.g. right2.sticky and right2.jammed) are more expensive for sticky than jammed since that makes sense (2 stasis blanks are just 2 regular blanks you cant replace, but 2 sticky blanks are TERRIBLE if you dont replace them), but it carries over to the full curse even though you Have to be replacing the sides to have a chance at all
@@Khaim.m tbf hitting into shields doesnt trigger monster passives (e.g. you wont take thorn damage and it won't make caws move back) . but the raw health increase is probably bad enough that its still worse
If you didn't get shield response you coulda beat that so hard. Really fun run to watch
I think amnesia is the killer here not shield response lol
I think both contributed in the loss both are baaad
very cool run, you played it right but those random curses were brutal!
You know what confuses me, regarding curse tiers? Jammed(Replace all sides on all heroes with blank stasis) is a tier 33 curse.... Stuck(Replace all sides on all heroes with blank sticky) is a tier 39 despite being.... less bad. I mean it's still outright unplayable unless you hit allitem.bowl as a blessing but I kinda feel like the blank stasis one is worse since you, yknow, can't ever have sides
The dev definitely needs to take a look at the curses to adjust their tiers.
Also +2hp is 10 points while 2 shield every turn is only 7 points. Like what? Shield every turn is basically flat hp plus regen! It's nearly twice as bad as just flat hp and yet it's 3 points less?
Edit: Also I just noticed here that +1hp is 5 points while 1shield is 4 points.
its probably because the partial curses (e.g. right2.sticky and right2.jammed) are more expensive for sticky than jammed since that makes sense (2 stasis blanks are just 2 regular blanks you cant replace, but 2 sticky blanks are TERRIBLE if you dont replace them), but it carries over to the full curse even though you Have to be replacing the sides to have a chance at all
@@Khaim.m tbf hitting into shields doesnt trigger monster passives (e.g. you wont take thorn damage and it won't make caws move back) . but the raw health increase is probably bad enough that its still worse
@@eden3669 That does make sense yeah, it just scales up *very* differently lol
voyix: monster shield is too much defense lets random
Random: shield response
You didnt have to take restless bones?🤨
math is hard
my skeletons are built different, bones are restless naturally
I would've given up so many times in this run
No deaths until floor 8 was bretty good. Small blessings.
Its nice to see more brutal
haha well played run shame it didn’t work out to a win but ough tough choices with curses and that last lvl up
He listened to me I love brutal
Thanks!!
Guys guys guys guys GUYS GUYS GUYSSSSSSS!!!!!!!!!!!! im first!