This. Looks. Sick. Can't wait to build the scorpion tank from Halo with these. Just 2 notes if you're open for light criticism. At some point they'll need some heavy sounding mechanical audio to really make them feel immersive. Would be nice if they could also be powered via gas engines, batteries are in short supply as is.
sound yes. comes as next. batteries are not realy a problem with the mod ^^ there are 5 ways to get them and 3 of them are fully automatable so you will end with endless of them. but yeh maybe i change that in the future
In the mean time, you can just put a drill somewhere on it and spin it real fast, makes a tank track-esque noise. Found this out by using them as wheel guards.
Finally! What a lot of people waited for Tank Tracks!!! Fant, you should add a 45 degree and 120 degree tank tracks, it will improve the creativity of building tracks. Love the work keep it going :)
amazing mod, this adds more ways to build in scrap mechanic while still feeling like scrap mechanic imagine if scrapman and kan did a workshop hunters on fant
i am in love with the Fant mod for survival my friend, thank you so very much for all your hard work! i have kind of a fumy question you have probably heard a thousand times, but what do the snails do!? lol.... ive tried to feed them everything! much love again brother.
you may already be aware Fant, however if you hook these to a UPC they dont use fuel lol. Just a heads up Love your Work keeps me coming back to the game THANK YOU!!!
hi, your New Modular Tank Track mod is uhhhh, When i press S, it goes backward, but when i press W, it does nothing, i tried it like 20 times, and no workie, Can you help? I want to build WT E100
I love the design and how its simply controlable, what i dont like is they consumes batteries (= Master piece should be attached to an engine and that engine makes the movement.
Could you make a block press which turns 10 blocks into a panel (like the hut roofs) so that it saves material and makes it easy to make walls and ceilings of any block style
I noticed that these tracks have an incredibly difficult time on cement blocks. I built a mini-tank to raid warehouses, and it just sits there on the cement floor and cannot move.
Love it! 1 small problem I have found though, in multiplayer the tracks don't move visually, I've tested and builds I make on friends worlds the tracks don't move on theirs but continue to work on mine
@@00FantMod i think this is an awesome mod, but the tracks keep changing or something and are not working, all i want to do is go forward, not backwards or to the sides
I am gonna used this and making based on a Polish Tank Monster from Home Animations because i got two ideas. One is this mod. Second it the Cannons Mod that Scrapman and others did a Multiplayer Monday artillery battle. So why not making a Tank Bosses?
Is it possible to make it so that survival has the 3 hot bars for quick item selection from our backpack. All your new equipment makes it impossible to have everything we need on hand. There ends up being a lot of switching between backpack and hot bar.
Download / Update es but depends on what version u use. The file mod version still needs to move the files again. the custom gamemode version does everything automaticly.
sticky treads? i want sticky treads to go mining with and to recreate the vocanoids drill ship also can ya add a modular drill? also have a 1x1x1 tread aswell because it will make some buliding easizer
Every time i tried this only the master track was working and no other track was spinning. What am I doing wrong? I followed all the steps but It never worked.
check the Mod befor posting stuff like that because time waste for u and me.. ...there is a block called "Unit Facer" that can do a ton more then the Orientation block. #Read the Item description.
@@00FantMod Didn't see that. Awesome I built a new turret using that and it works beautifully. It still wasn't a waste of time your reply pointed it out and helped. Thank you.
German comment ahead (its easier to talk to Fant in gearman, because he is german and im not the best in English): recipe spricht man reßepi aus : ) (soll nicht beleidigen, will nur helfen)
Cheer up. I had a problem when checking the communication nodes, everything is fine and working correctly, but for some reason the tracks "go" only backwards, regardless of the fact that I press "W" "A" "D" or "S" goose bumps always "go" backwards
@@00FantMod I did everything possible to “justify you” that I was a fool and did something wrong, but I re-read the entire description of all the elements that you used several times and I also watched the video 5 times, I would not have written a comment if I found what the problem is
Is it possible to add a tool that is simply a switcher for all your parts that need to be painted. A tool whose only function is to paint items without the need of a paint flower so that there is a standard color for the alternate setting.
I love this mod a lot but something is wrong with it, for me the track is facing a direction, but when I place it it flips directions, making it really hard to make stuff, and I spent like 30 mins making one track and it just floated in the air a little, but still love except for those extreme annoying things
if you painted the s "logics" red "not the key input things" it will adjust the speed i just painted them a purple color red and blue "adjust the speed setting gears i think is the reasoning"
i would just like to comment that the tank tracks dont function correctly on blocks like concrete and bricks basically getting no traction so you cant take it in wharehouses.
thanks that you tell me a known problem what is totaly explainable by the fact that they "Slide" over objects and not roll. thats how they work because of the game engine ;)
Any chance you can make the treads compatible with the Tank Engine from the MJM Mod, or make a similar part, that cuts out having to do the logic gate stuff? It'd be nice to have the logic and engine in one component. As it is, I'm torn on wether to use your modular tank tracks due to their versatility, and general good looks, versus MJM's uglier, but easier to use tracks.
best mod devoloper of SM
😅 ty
You always come out with the best stuff - awesome thank you!👍☕
your mod allows me to construct great things with very few parts, it is also very sleek and elegant with almost no redundancy - thanks fant
Fant, the savior of Scrap Mechanic! Love love LOVE this dude's mod!!
This. Looks. Sick. Can't wait to build the scorpion tank from Halo with these.
Just 2 notes if you're open for light criticism.
At some point they'll need some heavy sounding mechanical audio to really make them feel immersive.
Would be nice if they could also be powered via gas engines, batteries are in short supply as is.
sound yes. comes as next.
batteries are not realy a problem with the mod ^^ there are 5 ways to get them and 3 of them are fully automatable so you will end with endless of them.
but yeh maybe i change that in the future
In the mean time, you can just put a drill somewhere on it and spin it real fast, makes a tank track-esque noise. Found this out by using them as wheel guards.
Man deserves more subs, excellent mod
thank you =)
This is wonderful as always. Thank you Fant!!
Fantastic work, Fant.
i hope ^^
‘Fant-astic’
@@grayzo105 lol
Finally! What a lot of people waited for Tank Tracks!!!
Fant, you should add a 45 degree and 120 degree tank tracks, it will improve the creativity of building tracks.
Love the work keep it going :)
amazing mod, this adds more ways to build in scrap mechanic while still feeling like scrap mechanic
imagine if scrapman and kan did a workshop hunters on fant
they will never do that.
This is awesome! Great work on the design and functionality!
Wow this is pretty cool
Props to you my friend
one of the best 2 mod devs of SM (the other one has janky code)
My friend, you are an absolute beast! Can't believe this is a free mod. Axolot needs to hire you or something!
i am in love with the Fant mod for survival my friend, thank you so very much for all your hard work!
i have kind of a fumy question you have probably heard a thousand times, but what do the snails do!? lol.... ive tried to feed them everything! much love again brother.
they like eggplants =)
@@00FantMod omg only thing i didn’t try i shoulda known!
figured eggplant only had one use! ❤️
oh that's so cool! i downloaded an old tank track mod but it seems so limited to compared to this! i'll have to test it out later.
yep and let me know if you find issues in my discord ;) so i can improve it more
Amazing work a part much needed in this game well done thanks
You are my hero, Fant!
You and your mod are amazing and I won't play without.
nice design
Fantastic!!!
:D hahah thank you very much
best tracks for making the churchill tank
you may already be aware Fant, however if you hook these to a UPC they dont use fuel lol. Just a heads up
Love your Work keeps me coming back to the game
THANK YOU!!!
Super cool concept and a excelent idea
Not a concepct. Its real...download steam workshop
You are so impressive man.
Amazing as always.
all i have to say is... hot da mn!
NICE
Do these also work as conveyor belts?
😲 top
yes Yes YEs YES!!
Beautiful ❤️ Thank you that make this)
love these
hi, your New Modular Tank Track mod is uhhhh, When i press S, it goes backward, but when i press W, it does nothing, i tried it like 20 times, and no workie, Can you help? I want to build WT E100
Good
Awesome mod! Just for me jetz ;)
Is it just me or do these look kinda *inhales* THICC
awesome
I love the design and how its simply controlable, what i dont like is they consumes batteries (= Master piece should be attached to an engine and that engine makes the movement.
and why dont u use Gas instat? #Read Item Description helps.. rofl
many fun
This would be so good if it also worked with number logic
AWESOME
nice)
lovin you so much dude
Could you make a block press which turns 10 blocks into a panel (like the hut roofs) so that it saves material and makes it easy to make walls and ceilings of any block style
Wow , conveyor)
no. Tank tracks. Dont work like Conveyer
Hooooo this is very good !!
I noticed that these tracks have an incredibly difficult time on cement blocks. I built a mini-tank to raid warehouses, and it just sits there on the cement floor and cannot move.
friction against friction
Is it possible to make more shapes? Like 2x3, 2x4, 3x3, 3x4...
And big 3x3 tank wheel with tracks.
That what really cool.
like i said in the video. over time i will make more ;)
Love it!
1 small problem I have found though, in multiplayer the tracks don't move visually, I've tested and builds I make on friends worlds the tracks don't move on theirs but continue to work on mine
is fixed now
i bashed my head on my desk trying to make something with this
?
@@00FantMod i think this is an awesome mod, but the tracks keep changing or something and are not working, all i want to do is go forward, not backwards or to the sides
I am gonna used this and making based on a Polish Tank Monster from Home Animations because i got two ideas.
One is this mod.
Second it the Cannons Mod that Scrapman and others did a Multiplayer Monday artillery battle.
So why not making a Tank Bosses?
if in normal scrap mechnic there will be explosive bots, will you remove them from the fant of mod?
sure. 2x the same makes no sense ;)
Is it possible to make it so that survival has the 3 hot bars for quick item selection from our backpack. All your new equipment makes it impossible to have everything we need on hand. There ends up being a lot of switching between backpack and hot bar.
where did you get those blocks that had WASD
Wow. And I trzeba to make treads with berings he...
hi
will the mod update itself when we open the game or should we do it ourself ?
Download / Update es but depends on what version u use. The file mod version still needs to move the files again.
the custom gamemode version does everything automaticly.
Can we mount it and make a walking platform in your base. Like at the airport or baggage claim conveyor.
sticky treads? i want sticky treads to go mining with and to recreate the vocanoids drill ship also can ya add a modular drill? also have a 1x1x1 tread aswell because it will make some buliding easizer
Every time i tried this only the master track was working and no other track was spinning. What am I doing wrong? I followed all the steps but It never worked.
the wrong way around connected.. check it.. and dont say "you have".. lol
@@00FantMod whenever i place a track piece it's flipped. It doesn't stay the same as it does in the preview. Maybe that's what causes the issues?
all is fine and working with the Tracks.
Fant your mod needs a modded orientation block. I have some AI turrets setup but it doesn't target the additional monsters your custom game pack adds.
check the Mod befor posting stuff like that because time waste for u and me.. ...there is a block called "Unit Facer" that can do a ton more then the Orientation block. #Read the Item description.
@@00FantMod Didn't see that. Awesome I built a new turret using that and it works beautifully. It still wasn't a waste of time your reply pointed it out and helped. Thank you.
German comment ahead (its easier to talk to Fant in gearman, because he is german and im not the best in English): recipe spricht man reßepi aus : )
(soll nicht beleidigen, will nur helfen)
danke xd
what do I do? both tracks are going different direction so I can only turn at the place.
maybe you rotate the tracks befor you place them.. men.. realy..
This is cool, but I still have no clue how to add this to survival.
steamcommunity.com/sharedfiles/filedetails/?id=2251509391
this and there is a video that shows how
@@00FantMod Thank you. I've been playing with it for a few hours now I'm just grinding up the resources lol
Cheer up. I had a problem when checking the communication nodes, everything is fine and working correctly, but for some reason the tracks "go" only backwards, regardless of the fact that I press "W" "A" "D" or "S" goose bumps always "go" backwards
user fail. read the item description
@@00FantMod I did everything possible to “justify you” that I was a fool and did something wrong, but I re-read the entire description of all the elements that you used several times and I also watched the video 5 times, I would not have written a comment if I found what the problem is
@@00FantMod and I also don't see any "crafting" items from your mod. do I need to enable some kind of option, do I have a problem again personally
Is it possible to add a tool that is simply a switcher for all your parts that need to be painted. A tool whose only function is to paint items without the need of a paint flower so that there is a standard color for the alternate setting.
the Default Paint gun... ( dosent use ammo atm, game issue )
I love this mod a lot but something is wrong with it, for me the track is facing a direction, but when I place it it flips directions, making it really hard to make stuff, and I spent like 30 mins making one track and it just floated in the air a little, but still love except for those extreme annoying things
doesnt really work whenever i try reverse it just turns up the power of the tracks
user fail.. read the item description... comon isnt that hard..
@@00FantMod seriously? i did that, i removed the coloured logic gates and just connected it to the seat and it works now, honestly mod fail.
if you painted the s "logics" red "not the key input things" it will adjust the speed i just painted them a purple color red and blue "adjust the speed setting gears i think is the reasoning"
i would just like to comment that the tank tracks dont function correctly on blocks like concrete and bricks basically getting no traction so you cant take it in wharehouses.
thanks that you tell me a known problem what is totaly explainable by the fact that they "Slide" over objects and not roll. thats how they work because of the game engine ;)
Can you sent the link of your Mod in the workshop once the mod is done
why do u belive its not "done"? its in the workshop available...
@@00FantMod Oh I must have miss heard you I thought it wasn’t finished yet, also thxs
It works with suspension ?
i made a test tank with suspensions and yes that works. if you build correct
Can you add a diagonal track piece, I want to make something like the mk IV
there are 45° parts...
@@00FantMod I couldn’t find them, thanks for letting me know
my track dont seem to be moving and i watched your video 5 times now and i still dont see anything wrong with my creation
show a screenshot of it with the connections in my discord, then we maybe can help
thank's for the anwser but i found a way to fix it :)
Hey fant would you be able commission a mod for me personally?
wtf
Can you please add back non-modular version... And nerf hp from Max to 6 pins... They are not even burn... but burn forever
burn?
@@00FantMod Yes. I just have a mod installed that has fire in it... and as a result, when the fire reaches the tracks, they just burn forever.
Most normal definitly not german guy
boooooooooooooooooooooooooommmmmm de maissssssssssss😄😄😄😄😄😄😄😄😄
Any chance you can make the treads compatible with the Tank Engine from the MJM Mod, or make a similar part, that cuts out having to do the logic gate stuff?
It'd be nice to have the logic and engine in one component.
As it is, I'm torn on wether to use your modular tank tracks due to their versatility, and general good looks, versus MJM's uglier, but easier to use tracks.
connect the master track just to ur seat xd?