Seems like the quality of the video in some parts became very crappy after uploading. You might want to turn off fullscreen. The quality in my videos always drop during screen-shaking and color-changing moments, and this video has a lot of these. Unfortunately, I have no idea how to fix this. I tried some different render settings but it's all the same afterwards. Anyway, here is the buffed bosses from the Death Wish mode of the DLC. I didn't bother trying to do them with the usual no damage rule (with exception of the Mafia Boss, since it's one of his bonus objectives). Directors, first Snatcher battle and Mustache Girl are all possible to beat without taking damage, but the second Snatcher battle is too much for me. Especially since you have to beat other bosses before reaching him.
Mafia boss: Harder attacks and less cues to attack Conductor and DJ Grooves: Both fighting you at the same time Snatcher: faster attacks and a new way to attack Moustache girl: obnoxious attacks
Yes, but: "Conductor and DJ Grooves: Both fighting you at the same time" "Final Snatcher: All of the above + All of the above" Infers there are two snatchers you are fighting, I was being sarcastic.
I thought of a good line for them. "Oh, look who's come back for more. You might notice me and DJ Peck Neck here. Well, this time it won't be so easy. This time, you're gonna have to beat the both of us! And we're not going down without a fight!" "That's right, darling. You are too much trouble to be allowed to live, so we decided to stop our pointless arguing so we could finally end your meaningless existence. Sorry darling, but, it was not nice knowing you."
hell snatcher (officially "snatcher rush-ex" from boss rush ex) is absolutely disgusting. i don't think something like it fits in my cute hat game but hey it's neat
but the question is will other gamers like professiongamer and boss fight database take damage from them as well cause their skilled players as well and their are skilled gamers possibly better that don’t do youtube
I really like how they upped the difficulty for these bosses; rather than making the bosses damage sponges or making everything a one-hit-kill (that's optional), they went the more creative- and usually harder and more time-intensive- route. The overarching trend is often having two or more patterns that were previously separate active at the same time; for instance, sandbags dropping occasionally during other patterns during the Mafia boss fight, the Dead Bird Studio boss literally being *both of them at once*, Snatcher often throwing potions or creating beams while doing other things (plus the regular beams creating shockwaves), and Mustache Girl... well, really, EVERYTHING's taken up to 12 with her, but hourglasses fall way more often. (Bonus points for final Snatcher including most of the attacks from other bosses- falling hourglasses and lights, lightning from Mafia, records, etc.) There's also some new attacks in there in a couple instances, obviously, but the main thing is definitely retuned timings and merging of patterns, which is a pretty clever way to make things a lot harder without necessarily making it cheap.
coughs twords snatcher ex+ and mustached girl ex and thinks to self how the hell can any normal person even come close to beating these dumb bossed (more for the ex+ snatcher since ya got to beat the other ex bosses before ya have 1 shot at snatcher and keep in mind that mission has a monster hunter styled life count of 3 and ya lose all 3 time to start anew)
"easy" Nah. I died to every boss at least once. Mostly DJ because I wasn't aware the ice hat made you immune to most attacks and theres no checkpoint at the halfway point like the final boss. I'd say he or the Conductor, depending on who won, is the hardest vanilla boss.
Of all the games I have witnessed you play, I would have never expected it to be A Hat in Time that I see you take damage. Still a rocking video nonetheless.
You think you feel bad? I’ve been using a mod to cheese through these challenges. I’d do them legitimately if it weren’t for my computer’s major power problem (I have everything on the lowest settings and it still crashes at times), me just really wanting the cosmetics, and not wanting to get frustrated because of my lag.
The first mafia boss fight is like: this is what you wanted for difficulty right? Then final snatcher throws all of it out the window and chugs redbull and bullet hells in one gulp and says: YOU THOUGHT THIS GAME WAS EASY. THIS IS PAYBACK.
I think that the games are designed differently, which makes it harder to do no hit bosses in Death Wish, but the bosses in Hollow Knight are more difficult. Namely, healing is much less risky in A Hat in Time, so the game can be built around getting hit and collecting health with some frequency, as opposed to Hollow Knight, where healing requires you to sit still for about a second to heal, so the game is built to make all damage avoidable.
Wow and I thought the hardest thing people would say would be.............. Geometry Dash. I'm serious, is bloodbath or whatever the hell that level is called with the spikes near unavoidable at the beginning even f#\!ing possible?
There is a Guy in another channel who finished DW bosses without take damage, the issue ( i think )is his fanbase started to compare Gellot's Channel with him's with snarky comments like: "Not even Gellot could do this" and " he is (Gellot) a casual player finishing only easy bosses". making his achievement kinda "meh..." in my eyes for me at least, due he followed the current flow on those comments and kinda agreed with them. But... they arent taking in account the next facts: 1.- GFB recently patched the game balancing the bosses and removing several unfair and unavoidable attacks 2.- Gellot did this run before the patch, the other guy did Post-Patch with the nerfed Bosses. 3.- He used Hat Powers, Gellot didnt. Merit where is deserved, only hope this helps to clarify why those 2 runs are similar but pretty different same time.
Sandbags drop less frequently in Mafia Boss's boss fight. Stage lights drop less frequently in the Directors' fight and they throw fewer chainsaws at you as well. Ultra Snatcher's shockwave no longer causes sparks to appear, the shockwave got removed while Snatcher is popping up from the ground and there are way fewer projectiles falling from the sky now.
I was like "why He isnt doing no hit run like usual?" but then I saw how some bosses, especially the last boss, are complete bullshit to do a no hit run.
Me too Israfel... but I didn't get where I am by backing down! Though in truth I'm more worried about the NORMAL Boss Rush, since one challenge is to wear the One-Hit badge... something I've managed individually for each boss EXCEPT Moustache Girl! Stupid final phase...
Oh my god... Hat Kid's dance is programmed to match the tempo of the song... BRB, gotta go fire up No More Bad Guys and have her dance at *_H Y P E R S P E E D_* to Mustache Girl EX's theme.
Lynx Yah thanks that REALLY helped out there. Before reading your comment I had nooo idea how to beat _any_ of these. But you have enlightened me; I just have to not suck! I cannot believe I have overlooked this one key point for so long. Thank you for giving me this vital information. But in all seriousness, unless this is sarcasm, get out. I can say the same for Dark Souls, IWBTG or Cuphead. "OooH, jUst DoN't suCK!" Yeah right.
@@mambodog5322 always good to know that there are others too who get irritated by these "git good" and "don´t suck" statements I feel less alone now in this universe
*Mu Girl 3rd phase starts* TH-cam Compression: "Whew, we're almost to the end, we can fight through the technicolor background." *Mu Girl proceeds to spend the entire phase constantly doing 2-4 attacks at once, most being multicolored lasers or explosions* TH-cam Compression: "I must go commit die."
“You can’t make a bullet hell boss in a 3D platformer!” Ultra Snatcher “oh yeah?” EDIT: oh jeez, look at all those likes, and comments, not the most relevant but whatevs
Funnily enough, ultra snatcher uses "Killing Two Birds" instead of "Death Wish" as his boss theme. And then Mustache Girl EX's theme is just called "Mustache Girl EX"
It's in his contract. He's legally obligated to be her BFF now. No, seriously, check the contract after you beat him in the main story, she really did legally obligate him to be her BFF. XD
Respect to not feeling entitled to do it no damage. Still managed to make it look easy somehow. (Sry if this is literally every comment, but you’re cool, beat bosses if they’re fun and challenging, appreciate the beauty of a good boss fight. That’s why I love your content. Nice outro btw.)
the final snatcher one makes me think it went something like this. gearsforbreakfast: “so you thought that the snatcher boss was EZ huh?, WELL LET’S MAKE IT A PECKING MINEFIELD!”
Death wish: for those who hate life! And just when these supercharged bosses are hard enough, they just had to make the final contract a super boss rush! Oh, and let's have an ultracharged Snatcher right at the end of that boss rush!
Look, it's called death wish for a reason. Death Wish is SUPPOSED to make you die until you start crying. That's the point. People are really difficult, saying that the game is too easy, so gears for breakfast pull an octo expansion, and now people are whining that it's too hard. I hate that, and want people to respect the difficulty as a nice optional challenge to the game.
@@catrinacoons390 It could have been implemented better. The conductor battle in particular meshes mechanics unfairly like the screen should go dark for a simple attack but when you're getting attacked on two fronts, and not able to see it, or the background blends in with the barrage of attacks, there's an issue with the design rather than the player. The final snatcher looks more fair but also way more difficult, but it doesn't look like it meshed two characters' bosses with each other as thoughtlessly.
I like how the bosses in this game instead of being that you have to figure out how to hit them it’s that it’s obvious when to hit them but the obstacles to get there are intense
"Alright, how do we make DJ Grooves and the Conductor harder for Death Wish mode?" "What about DJ Grooves _and_ the Conductor?" "Brilliant idea! We have the players fight BOTH OF THEM at the same time!"
I like how last contract Snatcher learn from other bosses and uses their attacks: The shockwaves from Mafia Boss, the Purple Time Pieces from the start of moustache girl's second phase and the saws from the birds
*Me:* _Finishes vanilla a hat in time in roughly 2 months_ *Death wish dlc: You just lost 2 years of your life, congratulations!* *I still didn't finish It...*
How is it even possible to get the "Don't hit me with your umbrella!" bonus on the Snatcher? How would you damage him? Does the umbrella laser count? Does he take damage when you throw his blue jars back at him?
Bruh,that"s IMPOSSIBLE to do that with,say,a No-Hit Run! Don"t you ever think it's not too much for Gellot 'cuz you gotta try this bad boy out. Btw Insane music,I love it. Let that last one sink in.
So I was wondering how hard the bosses are, because I was looking at the steam reviews on the DLC and there were many complaints about boss difficulty. Now that I see it, it really just requires practice. No I'm not saying that i would be willing to spend that much time, dying then waiting for the game to load again, but I'm just saying, the people on steam seem like people that just don't persevere. Nice Job Gellot, even though you didn't get no hits, You were able to beat them.
I believe it's the Final Fight in a Contract called "Seal the Deal." I think anyway. I play Xbox so I don't have the DLC but I remember seeing it in a video though. To unlock it, you need to beat every other contract.
@@mambodog5322 hey dumbass you ever hear of learning you enemies attacks and patterns? If you have an iq higher that 3 you should be able to do it but let me give you a hint, they key to nit dieing in the fight is to keep moving but NOT in the same direction
Gamers: A Hat In Time is such a simple and cute game and the bosses are quite easy! Snatcher: Say what now?! Kiddo, hold my soul contacts! DJ Grooves: Darling, would you mind holding my mic please? Conductor: Hold me beer lassie! Mustache girl: Hold my time piece Hat kid! Hat kid: *Holds all the items and sits down, drinking apple juice as they make the gamers suffer through Death Wish*
Gellot, I gotta say man, I love your videos. And I love that you uploaded this. I've been searching everywhere for boss fight videos for this dlc and up until your video, I didn't even know a second enhanced snatcher fight existed. Your content is really well executed and I gotta say, you do a really great job man. I hope it doesn't sound like I've set the bar too high haha. You do you man. Whatever you decide on uploading next and however you decide on going about doing it, I'm sure I'll be hooked on it no matter what.
And yet, even when Gellot himself has trouble, people blow their top on the forums every time someone says the new deathwish content is too hard. Look, if this was Dark Souls, or I Wanna Be The Guy, then sure, make it this hard! Make it harder, in the case of IWBTG series! But, for A Hat In Time? Really? 0_o
Kruhl Sentru There’s a pretty wide gap between a skilled player being unable to complete them perfectly and being unable to win at all. This shit is pretty ridiculous though
Seeing the Mustache Girl EX and Final Snatcher (as I call him) for the first time made me think of the old saying "Well, why not just throw everything you've got at them?"
Seems like the quality of the video in some parts became very crappy after uploading. You might want to turn off fullscreen. The quality in my videos always drop during screen-shaking and color-changing moments, and this video has a lot of these. Unfortunately, I have no idea how to fix this. I tried some different render settings but it's all the same afterwards.
Anyway, here is the buffed bosses from the Death Wish mode of the DLC. I didn't bother trying to do them with the usual no damage rule (with exception of the Mafia Boss, since it's one of his bonus objectives). Directors, first Snatcher battle and Mustache Girl are all possible to beat without taking damage, but the second Snatcher battle is too much for me. Especially since you have to beat other bosses before reaching him.
It's alright Gellot we understand. You don't have to do the no hit challenge on any boss we love you the same no matter what.
Actually the ‘no damage’ bonus is with one-hit hero equipped
@@heatherirwin1333 Dude...support...
I need you to all boss a game called ...... IDK, sorry. I just didn't want to sound like a spammer
Wow. When Gellot can't beat Death Wish's one-hit hero bonuses, that really says something. I'll uh... wait until the game gets patched a bit. XD
>gellot gets hit
*"All that, for a drop of blood?"*
This needs far more likes.
Unless he's playing a glass cannon type of character. Then it's all kinds of damage.
He probably uses the Time Stone on the slim chance he messes a playthrough up.
That reference tho
No
Snatcher: *Wants to kill you*
Also Snatcher: *Doesn't let you solo Mustache Girl and helps you*
Yea... he's a weird one....
Ah, the snatcher, the most tsundere of ghosts
He hates moustache girl more than hat kid
@@CuteFlowerMination why are you called omegaFlowey when you have a picture of Jevil?
The less you know, the better.
jk, the real awnser is that i love both characters
Mafia boss: Harder attacks and less cues to attack
Conductor and DJ Grooves: Both fighting you at the same time
Snatcher: faster attacks and a new way to attack
Moustache girl: obnoxious attacks
Didn't know you were fighting 2 snatchers.
@@icelingbolt boss rush and ex ones
Yes, but:
"Conductor and DJ Grooves: Both fighting you at the same time"
"Final Snatcher: All of the above + All of the above"
Infers there are two snatchers you are fighting, I was being sarcastic.
@@icelingbolt I know you're sarcastic but you fight EX Snatcher and DW Boss Rush Snatcher separately
Thats the joke, You don't fight 2 snatchers at the same time, unlike what Jack is saying.
I wish conductor and grooves had new dialouge referencing the fact that they're fighting together now. Ah well, can't have it all.
Ur name...
I thought of a good line for them.
"Oh, look who's come back for more. You might notice me and DJ Peck Neck here. Well, this time it won't be so easy. This time, you're gonna have to beat the both of us! And we're not going down without a fight!"
"That's right, darling. You are too much trouble to be allowed to live, so we decided to stop our pointless arguing so we could finally end your meaningless existence. Sorry darling, but, it was not nice knowing you."
And for the mafia boss
Mafia boss: After all this trouble I finally got my body back, and guess what? I am going to take revenge on you for killing me
@@fattytan1377 although it was Mustache Girl who turned him into mush
@@medusathedecepticon well, technically hat kid made the mafia boss vulnerable to mustache girl
i feel like the difficulty of this was pure spite from the people saying the game was too easy
aka "yeah try this and say it's too easy fucko"
like that snatcher fight doesnt even look fun. it just looks bullshittingly hard
Vinnis Vidya I’m one of those people and this is exactly what this game needed
hell snatcher (officially "snatcher rush-ex" from boss rush ex) is absolutely disgusting. i don't think something like it fits in my cute hat game but hey it's neat
Honestly at this point I'm pretty sure the difficulty spike in Death Wish is artificial difficulty and not like...being difficult but fair.
@@NiGHTSIntoMemes
No, it's not artificial. It's got cues, and platforming allows you to avoid most attacks.
This is the first time I've seen you take damage, ever
Maybe I should do that more often to keep the expectations at the reasonable level.
IS THAT REALLY POSSIBLE !!!!!!????????!!!!!!!!!
@@Gellot
But then what's the fun in the challenge of taking no damage?
Lucky hit... :T
It proves you are human. xD
You know the bosses in this mode mean business when Gellot ends up taking damage from them.
Apparently he only bothered with the Mafia Boss since it was a bonus objective.
the conductor + dj one is a fucking mess, lets be honest
RNG and fewer frames between Patterns (Pattern Abuse?) Play a role in these. Plus challenges that would make this video be an additional 30 minutes
For some reason GFB has incorportaed Touhou in this Death wish mode
but the question is will other gamers like professiongamer and boss fight database take damage from them as well cause their skilled players as well and their are skilled gamers possibly better that don’t do youtube
I really like how they upped the difficulty for these bosses; rather than making the bosses damage sponges or making everything a one-hit-kill (that's optional), they went the more creative- and usually harder and more time-intensive- route.
The overarching trend is often having two or more patterns that were previously separate active at the same time; for instance, sandbags dropping occasionally during other patterns during the Mafia boss fight, the Dead Bird Studio boss literally being *both of them at once*, Snatcher often throwing potions or creating beams while doing other things (plus the regular beams creating shockwaves), and Mustache Girl... well, really, EVERYTHING's taken up to 12 with her, but hourglasses fall way more often. (Bonus points for final Snatcher including most of the attacks from other bosses- falling hourglasses and lights, lightning from Mafia, records, etc.)
There's also some new attacks in there in a couple instances, obviously, but the main thing is definitely retuned timings and merging of patterns, which is a pretty clever way to make things a lot harder without necessarily making it cheap.
coughs twords snatcher ex+ and mustached girl ex and thinks to self how the hell can any normal person even come close to beating these dumb bossed (more for the ex+ snatcher since ya got to beat the other ex bosses before ya have 1 shot at snatcher and keep in mind that mission has a monster hunter styled life count of 3 and ya lose all 3 time to start anew)
@@blazesona12 Quick reflexes and taking advantages of opportunities.
That last boss holy shit. Everything was just explosions and death. That you even beat it is really impressive.
Seriously tho...headache warning-
maybe ez mode ?
@@marshall7439 its hell even on easy mode. I would know. Took me close to 3 hours.
Not to mention it's at the end of a boss rush, too. If you die, you've got three other bosses to completely redo.
@@decklinpeters6775I have too many hours on the game to have only like 10-12 deaths on it
Gamers: A Hat In Time bosses are EASY!!!!!
Death Wish: *HOLD MY SOUL*
Your friendly everyday Healer it means what it says: IT IS A DEATH WISH
"easy" Nah. I died to every boss at least once. Mostly DJ because I wasn't aware the ice hat made you immune to most attacks and theres no checkpoint at the halfway point like the final boss. I'd say he or the Conductor, depending on who won, is the hardest vanilla boss.
Lol i have the game but not the dlc bc i dont have it on Steam XD
*_FETCH ME HER SOUL_*
P
Of all the games I have witnessed you play, I would have never expected it to be A Hat in Time that I see you take damage. Still a rocking video nonetheless.
🅱
@@crash2262 🅰
"Rocking" also because of this music-
Gellot legitimately took damage?! Well now I feel less bad about activating peace and tranquility almost every contract
Good luck with the final contract, there's no P&T mode for it.
@@Gellot FUCK
yeah that decision is gonna bite you back hard in the finale
If I were you dude, I would just get a bunch of mods that would help. I reccomend "that girl's Badge." Invincibility for 999 pons!
You think you feel bad? I’ve been using a mod to cheese through these challenges. I’d do them legitimately if it weren’t for my computer’s major power problem (I have everything on the lowest settings and it still crashes at times), me just really wanting the cosmetics, and not wanting to get frustrated because of my lag.
The first mafia boss fight is like: this is what you wanted for difficulty right?
Then final snatcher throws all of it out the window and chugs redbull and bullet hells in one gulp and says: YOU THOUGHT THIS GAME WAS EASY. THIS IS PAYBACK.
This new Touhou DLC looks great.
XD
Glad they waited to jump into 3D. Other franchises really botched up the leap and this looks like it controls nicely.
Pfft~
I knew I'd find one somewhere.
Snatcher's fight would probably transition into a Touhou game fairly well.
If Gellot took damage here, that means that this is harder than *_Hollow Knight._*
Let that sink in.
It must've been Snatcher who ate the Absolute Radiance. The madman!
I think that the games are designed differently, which makes it harder to do no hit bosses in Death Wish, but the bosses in Hollow Knight are more difficult. Namely, healing is much less risky in A Hat in Time, so the game can be built around getting hit and collecting health with some frequency, as opposed to Hollow Knight, where healing requires you to sit still for about a second to heal, so the game is built to make all damage avoidable.
note that both games are in two completely different dimensions
Wow and I thought the hardest thing people would say would be..............
Geometry Dash.
I'm serious, is bloodbath or whatever the hell that level is called with the spikes near unavoidable at the beginning even f#\!ing possible?
the White Palace
*_BZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZT_*
There is a Guy in another channel who finished DW bosses without take damage, the issue ( i think )is his fanbase started to compare Gellot's Channel with him's with snarky comments like: "Not even Gellot could do this" and " he is (Gellot) a casual player finishing only easy bosses". making his achievement kinda "meh..." in my eyes for me at least, due he followed the current flow on those comments and kinda agreed with them. But... they arent taking in account the next facts:
1.- GFB recently patched the game balancing the bosses and removing several unfair and unavoidable attacks
2.- Gellot did this run before the patch, the other guy did Post-Patch with the nerfed Bosses.
3.- He used Hat Powers, Gellot didnt.
Merit where is deserved, only hope this helps to clarify why those 2 runs are similar but pretty different same time.
Which bosses changed and what got balanced?
Sandbags drop less frequently in Mafia Boss's boss fight.
Stage lights drop less frequently in the Directors' fight and they throw fewer chainsaws at you as well.
Ultra Snatcher's shockwave no longer causes sparks to appear, the shockwave got removed while Snatcher is popping up from the ground and there are way fewer projectiles falling from the sky now.
@@t.scarlet5143 thanks
The fact you get to fight both at the same time is absolutely nerve racking. ( Conductor and Grooves )
Also, the first time I got up to the final segment, half the reason I was shocked was that they _ran out of pitches_ for the knife owls.
*The absolute madman did it again*
But took damage-
Because it was too hard for him.
I was like "why He isnt doing no hit run like usual?" but then I saw how some bosses, especially the last boss, are complete bullshit to do a no hit run.
It's telling that the Devs don't even make the 1 hit hero badge an optional for these, just "don't drop down to 1 hp".
@@NavyPheonix 3 hit hero
How you managed to live through this chaos is amazing O^O
I don't fear anything, but this thingg... It scares me
Is this a reference?
Raphael Phua tf2
Meet the Pyro, I suppose.
Me too Israfel... but I didn't get where I am by backing down! Though in truth I'm more worried about the NORMAL Boss Rush, since one challenge is to wear the One-Hit badge... something I've managed individually for each boss EXCEPT Moustache Girl! Stupid final phase...
I fear no man, but that thing *looks at Snatcher 2 boss fight* it scares me.
Undertale people: I defeated sans without getting hit
Hat in time people: Heh cute
As a fan, THIS!IS! TTTTTTRRRRRRREEEEEEEEAAAAAASSSSOOOOONNN!
Don't forget the pantheon of hallownest without getting hit
*insert people who’ve beaten darkeater midir hitless gently sobbing*
@@hwanheekim1104 Pantheon of hallownest with all bindings and no hit. Ez.
Eh, any body care bout the undertale au battle ink sans
I can imagine Hat Kid dancing to this boss music like how she does in the Peace and Tranquility zone.
Oh my god...
Hat Kid's dance is programmed to match the tempo of the song...
BRB, gotta go fire up No More Bad Guys and have her dance at *_H Y P E R S P E E D_* to Mustache Girl EX's theme.
There is so much happening all at once! The sheer CHAOS! You'd need to have spider-man level reflexes to pull this off without taking ANY damage!
not really you just need to not suck
Lynx Yah thanks that REALLY helped out there. Before reading your comment I had nooo idea how to beat _any_ of these. But you have enlightened me; I just have to not suck! I cannot believe I have overlooked this one key point for so long. Thank you for giving me this vital information.
But in all seriousness, unless this is sarcasm, get out. I can say the same for Dark Souls, IWBTG or Cuphead. "OooH, jUst DoN't suCK!" Yeah right.
@@mambodog5322 always good to know that there are others too who get irritated by these "git good" and "don´t suck" statements
I feel less alone now in this universe
*Mu Girl 3rd phase starts*
TH-cam Compression: "Whew, we're almost to the end, we can fight through the technicolor background."
*Mu Girl proceeds to spend the entire phase constantly doing 2-4 attacks at once, most being multicolored lasers or explosions*
TH-cam Compression: "I must go commit die."
nit-picks "why does dj grooves have the conductors things?"
death wish: "wHy dOEs dJ grOOvEs hAve thE coNDUctorS thiNGS?"
“You can’t make a bullet hell boss in a 3D platformer!”
Ultra Snatcher “oh yeah?”
EDIT: oh jeez, look at all those likes, and comments, not the most relevant but whatevs
Ultra Snatcher: U know what?...Conductor hold my beer... T_T
Ultra Hat girl: *Gives Mustache girl her Apple juice* ..... -_-
Basically every 3d shooter ever:
Hmm? What was that? Oh, that, well we already did that.
Jdog&Wolf Tombstones Productions Apple Juice! That made me laugh sooo hard.
@@catrinacoons390: Ikr? Thanks, I thought it would be funny... XD
NieR Automata says hi.
In fact, it does _both._
The madman actually completed Snatcher EX 2.0
Snatcher EX EX
3.0*
Snatcher EEX
Snatcher NEO
I thought it was Ex+
The Conductor and DJ Grooves look like they rival the final boss in difficulty. It probably explains why they also have their own unique boss track.
Funnily enough, ultra snatcher uses "Killing Two Birds" instead of "Death Wish" as his boss theme. And then Mustache Girl EX's theme is just called "Mustache Girl EX"
How could you hit your BFF with an umbrella? That's rude!
In Delane because why not, that’s why
I don't see how The Snatcher is a BFF when he's the one who's trying to murder Hat Kid.
It's in his contract. He's legally obligated to be her BFF now.
No, seriously, check the contract after you beat him in the main story, she really did legally obligate him to be her BFF. XD
First of all how you are supposed to attack him any way.
@@westform22 without the umbrella...Bomb potiobs
... i thought this was a Hat in Time, not Touhou the Platformer...
Pichuun.
Y e s
I'm going to make an exception this time. I know how difficult it is to do this without taking damage.
Too difficult.
Raphael Phua too with 15 extra o's
Respect to not feeling entitled to do it no damage. Still managed to make it look easy somehow. (Sry if this is literally every comment, but you’re cool, beat bosses if they’re fun and challenging, appreciate the beauty of a good boss fight. That’s why I love your content. Nice outro btw.)
the final snatcher one makes me think it went something like this.
gearsforbreakfast: “so you thought that the snatcher boss was EZ huh?, WELL LET’S MAKE IT A PECKING MINEFIELD!”
Conductor: I hate you
DJ grooves: I hate you too
*DJ grooves and conductor fighting together *
man, the new Dark Souls sure looks weird.
Dark Souls + Touhou + Any hard game anyone can mention
@@sanstheskeleton679 f**k collector too
Ryan Zheng Just get a better nail Dude
Death wish: for those who hate life!
And just when these supercharged bosses are hard enough, they just had to make the final contract a super boss rush! Oh, and let's have an ultracharged Snatcher right at the end of that boss rush!
And/or for you 3 determined masochists out there!
Look, it's called death wish for a reason. Death Wish is SUPPOSED to make you die until you start crying. That's the point. People are really difficult, saying that the game is too easy, so gears for breakfast pull an octo expansion, and now people are whining that it's too hard. I hate that, and want people to respect the difficulty as a nice optional challenge to the game.
We're not whining about it, I have 51 stamps. We're joking about it's difficulty.
@Mambodog 532 No there are people legit whining about it. XD
@@catrinacoons390 It could have been implemented better. The conductor battle in particular meshes mechanics unfairly like the screen should go dark for a simple attack but when you're getting attacked on two fronts, and not able to see it, or the background blends in with the barrage of attacks, there's an issue with the design rather than the player. The final snatcher looks more fair but also way more difficult, but it doesn't look like it meshed two characters' bosses with each other as thoughtlessly.
i had no idea this game was so chaotic and that it had such a great soundtrack. its been sitting on my wishlist for a while, guess its time to buy it.
Been 4 years. How was it
@@KiiBon absolutely amazing. Probably my 2nd favorite collectathon after Super Mario Sunshine. 👌
I like how the bosses in this game instead of being that you have to figure out how to hit them it’s that it’s obvious when to hit them but the obstacles to get there are intense
4:15
Undertale: bet ya can't create a harder battle than sans
Hat in time: hold my beer
This is just... _sadistic._
Considering the Snatcher is the one who set all this up, that makes sense.
"Don't hit me with your umbrella, its rude!"
*Has been dodging for ten minutes. Gets bored and smashes with brela*
"Challenge failed"
same
Oh, but repeatedly glassing him is okay.
"Alright, how do we make DJ Grooves and the Conductor harder for Death Wish mode?"
"What about DJ Grooves _and_ the Conductor?"
"Brilliant idea! We have the players fight BOTH OF THEM at the same time!"
“Here we...”
*”eH”*
“Go!”
That battle on the stage was insane and I played Battleblock Theater, Paper Mario TTYD, and that one level in Cuphead against the actress
Wow.
I like how last contract Snatcher learn from other bosses and uses their attacks: The shockwaves from Mafia Boss, the Purple Time Pieces from the start of moustache girl's second phase and the saws from the birds
plus his own attacks are pure hell
aka bullet hell mode engaged
THE SNATCHER omwana wa mou shindeiru on BULLET HELL MODE!
Hat Kid NANI!?!?!
Seeing DJ grooves and the Conductor working together is quite fascinating, and terrifying
What a goddamn visual clusterfuck, good on you for powering through and winning!
Man, just seeing the conductor and DJ Grooves working in synchronous manner just fills me with joy for some reason. ;w;
Gamer : cuphead is a hard game
Gears for breakfast:hold our beers
I feel sorry for whoever is doing 100% on this
The Snatcher: don't hit me with your umbrella please
Hat Kid: ok! *Takes baseball bat from Nyakuza metro DLC*
amusingly i switch to the bat when i have it out for an enemy. not that it makes a difference its just more satisfying sounding when it hits
Snatcher confirmed for true final boss
*Me:* _Finishes vanilla a hat in time in roughly 2 months_
*Death wish dlc: You just lost 2 years of your life, congratulations!*
*I still didn't finish It...*
I need a rip of the song for Conductor and Grooves rematch.
It’s way too fucking good.
Saaame
th-cam.com/video/F7IuObYSZaw/w-d-xo.html
The new Touhou game looks gourgeous!
I was thinking the same thing
Someone's gonna go on Danmakufu and make a Snatcher script eventually, calling it now.
Yeah, Reimu looks a bit different though
Teacher: *Who's you gonna call from no damage specialist?*
Me: *GELLOT!!!!*
Gellot: *hold my beer*
Snatcher:don't hit me with your umbrella it's rude.
??? BRUH you were literally littering.
Gellot, the original gamer. Getting through the boss rush before paying for the DLC.
That outro was adorable also surprised you could still react to all those effects.
When Gellot is taking damage in a video you know that, for regular people, this has to be nearly impossible!
5:18 The Conductor says "ara" you cannot sway me on this
How is it even possible to get the "Don't hit me with your umbrella!" bonus on the Snatcher? How would you damage him? Does the umbrella laser count? Does he take damage when you throw his blue jars back at him?
The last one.
A lot of blue jars. Like making the fight 3 times as long blue jars.
I'm assuming using the homing attack, or laser, or bottles.
This is the answer you need.
th-cam.com/video/XA_dNUO8ZNc/w-d-xo.html
@Ethan Michels But useless badges still work
Life is hard, Life is stressful
I need peace and tranquility
I don't have to prove myself to anyone
Bruh,that"s IMPOSSIBLE to do that with,say,a No-Hit Run!
Don"t you ever think it's not too much for Gellot 'cuz you gotta try this bad boy out.
Btw Insane music,I love it.
Let that last one sink in.
17:30 SNATCHER HAS GONE TURBO HARD MODE HOLY SHIT
18:50 yes I play touhou
these bosses are on steroids dude, i can imagin the hat kid doing the walking jojo meme while menacingly walking towards them
So I was wondering how hard the bosses are, because I was looking at the steam reviews on the DLC and there were many complaints about boss difficulty. Now that I see it, it really just requires practice. No I'm not saying that i would be willing to spend that much time, dying then waiting for the game to load again, but I'm just saying, the people on steam seem like people that just don't persevere. Nice Job Gellot, even though you didn't get no hits, You were able to beat them.
Also, before patch there was only 3 lives,so you have to wait 5 minutes after 3 death
Always watch the date of the steam reviews most things was made easier in updates
"I saw lots of people saying this brick wall is hard to hard to break down, but they're just not bashing their heads against it hard enough."
I’m actually surprised Hat Kid would be able to do all of this…
I’m majorly impressed..
Really, the devs outdid themselves on the EX bosses and the remixes.
Last boss was practically Dark Souls Snatcher
This is Kirby triple deluxe's true arena on steroids
12:00 Mustache girl: YOU FOOL MY SONG ISNT EVEN AT ITS FINAL FORM!
Note: Rock music makes video game bosses a lot more hardcore.
no matter what,hat kid is completely overpowered
What's that last Snatcher fight even called? Double EX Snatcher? S-natcher?
The Snatcher called Final Contract shitton of Bullet Hell MODE.
I believe it's the Final Fight in a Contract called "Seal the Deal."
I think anyway. I play Xbox so I don't have the DLC but I remember seeing it in a video though.
To unlock it, you need to beat every other contract.
@@crazyshark1016 actually you need to beat the EX boss contracts to unlock it.
Frahd Chikun
Ah, my bad. Thank You!
The Snatcher: Fucking Shitty Shitfucking Shitfuck I Died Again
I swear the boss music in Hat in Time sound simular to the stage music from Necrodancer.
Two of the greatest games made imo.
A god has limits
this is gellots
This DLC is the Dark Souls of 3D platformers, just as Halo 2 Legendary (skulls optional) is the Dark Souls of FPS.
that last boss are you kidding me?
I think they don't T_T
it doesn't look that hard
Okay. Upload a video of you beating the hyper-snatcher.
Or hell even the Mafia Boss.
@@mambodog5322 hey dumbass you ever hear of learning you enemies attacks and patterns? If you have an iq higher that 3 you should be able to do it but let me give you a hint, they key to nit dieing in the fight is to keep moving but NOT in the same direction
@@lynx4082 ironically you don't have enough IQ to understand Rick and Morty so be polite and stop calling people stupid
Ultimate hat Loli coming through and there ain’t no one stopping her
Too much attack happening from one boss to another but it looks so much fun x.x
Gamers: A Hat In Time is such a simple and cute game and the bosses are quite easy!
Snatcher: Say what now?! Kiddo, hold my soul contacts!
DJ Grooves: Darling, would you mind holding my mic please?
Conductor: Hold me beer lassie!
Mustache girl: Hold my time piece Hat kid!
Hat kid: *Holds all the items and sits down, drinking apple juice as they make the gamers suffer through Death Wish*
God Damn these bosses are hard
Gellot, I gotta say man, I love your videos. And I love that you uploaded this. I've been searching everywhere for boss fight videos for this dlc and up until your video, I didn't even know a second enhanced snatcher fight existed. Your content is really well executed and I gotta say, you do a really great job man. I hope it doesn't sound like I've set the bar too high haha. You do you man. Whatever you decide on uploading next and however you decide on going about doing it, I'm sure I'll be hooked on it no matter what.
Encore Encore Encore you are a boss mashing master
The music for these bosses are as cool as music like this can get.
4:50. *Takes Damage* Noo!!! Its usually Damageless! How could this be!!
Amazing video dude, I'm still shocked you got hit. Btw, THIS NEW BOSS THEME IS AMAZING
And yet, even when Gellot himself has trouble, people blow their top on the forums every time someone says the new deathwish content is too hard.
Look, if this was Dark Souls, or I Wanna Be The Guy, then sure, make it this hard! Make it harder, in the case of IWBTG series! But, for A Hat In Time? Really? 0_o
Death Wish's name is apt, at least
111/111ing deathwish is far harder than completing any souls game. they aren't that hard, you know
Deathwish is meant to be difficult though
People complained that the main game was too easy. The answer Gears for Breakfast gave was Death Wish.
Kruhl Sentru There’s a pretty wide gap between a skilled player being unable to complete them perfectly and being unable to win at all.
This shit is pretty ridiculous though
I like how small conductor is compared to grooves.
4:17 It already looks like an danganronpa execution.
5:31 I was right.
Seeing the Mustache Girl EX and Final Snatcher (as I call him) for the first time made me think of the old saying "Well, why not just throw everything you've got at them?"
Hat souls
:ressurection
I wanna be the hat
Some Devour Of Gods Thing oh hai! Nice seeing you here!
I gotta admit I love the musical pieces for the boss. At least while your screaming it can be to the beat.
I see damage...who are you and what did you do to gellot?
Benedikt Geierhofer read the title, do you see ‘no damage’ in parentheses?
@@heatherirwin1333 wooooooosh
I'm more surprised that he survived all this carnage.
He equipped the one hit hero badge so he have to do the nohit
Only for the first boss. The rest was... ridiculous.
Conductor spinning in the discotech ball: