The Division 2's Modifiers Are Getting MUCH Crazier...

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  • เผยแพร่เมื่อ 27 ม.ค. 2025
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ความคิดเห็น • 134

  • @ImBoges
    @ImBoges 13 วันที่ผ่านมา +21

    I think modifiers were a great addition honestly. At first I was skeptical but after learning how it works, it makes the game feel refreshing when changing them.

  • @Kjklump
    @Kjklump 13 วันที่ผ่านมา +11

    Making it a requirement to use modifiers and journey to level up the pass is a sure way for me to not get the pass.

  • @TheStevenHarris
    @TheStevenHarris 13 วันที่ผ่านมา +5

    Just separate them from being required for the seasonal journey, and don't make it a grueling grindfest in order to get them. The absolute worst part was that annoyingly long grind in order to obtain them.

    • @DJC-YTVideos
      @DJC-YTVideos 13 วันที่ผ่านมา +1

      THIS. Really my only issue with Season 2.0 at all. You get different modifiers to use and you can just turn them off if you want. But the grind is just baffling.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา +1

      @TheStevenHarris They've noted that the Journey objectives should be less repetitive and monotonous for next Season, so we'll see 🤞

    • @TheStevenHarris
      @TheStevenHarris 11 วันที่ผ่านมา

      @@RogueGold Let's hope so!! Keep up the good work!!

  • @moderndayanubis
    @moderndayanubis 13 วันที่ผ่านมา +9

    I’ve taken to hosting my own Heroic countdowns because the difference between modifiers and no modifiers is astounding. I’m already looking forward to what the next season’s modifiers would be because I’ve gotten so used to playing with these, the vanilla game without is just bland

  • @Knycehouse
    @Knycehouse 13 วันที่ผ่านมา +2

    I think the last time I played was earlier December. The modifiers were okay, but that journey grind was horrible; I stopped playing because of it.

  • @WhySoSaltyGaming
    @WhySoSaltyGaming 13 วันที่ผ่านมา +1

    the biggest pain in the a** is that you cant save modifiers, every time you matchmake or raid they are then on and blank.

  • @sdx3918
    @sdx3918 13 วันที่ผ่านมา +11

    When they nerfed the hostile modifiers I never turn them off now its just a free dps boost to me and it makes me excited for what's next.
    As for what I want for a future modifier set, what if every gun becomes the Regulus?
    Upon killing an enemy with any gun they explode and that explosion is what can be augmented with the player modifiers. You can change the status effect applied, increase dmg and radius, or make it spread and repeat when it hits an enemy like eclipse protocol.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา +3

      👀 I like the sound of that! Neat idea!

  • @DJC-YTVideos
    @DJC-YTVideos 13 วันที่ผ่านมา +1

    I never had a problem with the modifiers at all. The journey grind to unlock them is my biggest problem with Season 2.0. I would have naturally progressed through any of the other seasons by now, which I have with every single season. This is the first time I've felt burned out and I'm maybe halfway through.

  • @SuperSlankyLanky
    @SuperSlankyLanky 13 วันที่ผ่านมา +5

    Would be nice to see something other than weapon damage buffs. We've had an all red build meta for what feels like forever.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา +2

      Could be very neat to see a Season/Modifier set lean into Skills or some other role, for sure!

  • @marcusdiddle
    @marcusdiddle 13 วันที่ผ่านมา +2

    Maybe I'm doing it wrong, but I just couldn't force myself to enjoy using the Modifiers. I'll likely not complete all seven "Journey" missions as a result, which kind of bums me out. But I just found them a detriment to the overall "fun" of the game. So, turned them off, and went back to enjoying the game the way I'm used to. Maybe I just need to give them more of a chance and learn to embrace them...

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา

      There's certainly no pressure to adopt them, you should always play the game the way in which you enjoy it the most!

  • @easy6427
    @easy6427 13 วันที่ผ่านมา +7

    I actually really liked the modifiers.... once i got more acquainted with them. I think the biggest problem with the modifiers was the enemies started with all of theirs while you had to do a fair amount of grinding to even start to get yours. It was completely unbalanced if you turned modifiers on from the beginning.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา

      Yep 100%. Even though they stated that they're going to reduce Hostile Modifier power from here on out, I do also hope that Hostile ones are unlocked over the first 3-4 weeks of a Season, or something like that.

    • @MattKaneVA
      @MattKaneVA 13 วันที่ผ่านมา +1

      ​@RogueGold it would ruin matchmaking but the logical way for it to work would be when you unlock one, they unlock one. Makes sense to me!

    • @easy6427
      @easy6427 13 วันที่ผ่านมา +1

      @@MattKaneVA the easiest way to rememedy any match making issues would be to just base it off the progress of the session owner.

    • @MattKaneVA
      @MattKaneVA 13 วันที่ผ่านมา

      @easy6427 sure but it would limit availability and slow it down is all I'm saying.

    • @easy6427
      @easy6427 13 วันที่ผ่านมา +1

      @MattKaneVA how so? It would work the same as any other content. If you match make into someone else's play session, you're playing according to their progression. It's the same as if a lower level player jumps into your play session they're going to be subject to whatever directives you have on.

  • @roccity_indo_growz
    @roccity_indo_growz 13 วันที่ผ่านมา +4

    I'll be honest at first, I was not into using the modifiers, but after using them in different combinations my feelings have changed. I currently run heroic missions with all modifiers slot full and I'm enjoying the game again. Respect to Everyone putting in work to keep the franchise relevant 🤝 Stay blessed Agent's, 73's 🗽🫡

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา

      👍 Glad to hear it! Hopefully the future Season's ones maintain that sense of fun

  • @AgentGeo
    @AgentGeo 12 วันที่ผ่านมา

    I was someone who hated the modifier system when it first dropped. Mainly because of the poor way they dropped the enemy mods. Once they nerfed those issues away i forced myself to use them because it was required to complete the journey. I was always focused to much on how "grindy" the journey seemed to the point where i would throw up my hands and say forget it never gonna happen. But if you don't focus so much on the number of kills you need and what specific enemy type it has to be and just play the game you will quickly realize that the grind really isn't that bad. Just play the game and the journey will be cleared sooner than you think. That being said though there are a couple things i think should be implemented.
    1. The option to complete the season journey without the need to use mods. Perhaps give different rewards for completing with or without the mods. Obviously the better rewards would go to those who used the mods.
    2. Perhaps add a perk like 10% or 20% more XP gained while modifiers are active as an incentive for players to try them.
    3. Add additional daily/weekly projects that have to do with the use of mods to earn even more XP and exotic components.
    4. Make it so that group kills count towards your season journey totals. The modifier system kind of made me want to play solo most of the time when i was playing through the journey because i did not want group members to take the kills needed to complete a journey task.

  • @againstalladsgames
    @againstalladsgames 13 วันที่ผ่านมา +47

    I’m not sure why people including devs think modifiers are content. To me they aren’t even fun. I respect the fact that some of you like them I just find it lazy. I want new missions and new experiences not modifiers.

    • @easy6427
      @easy6427 13 วันที่ผ่านมา +3

      Well they're not going to devote the resources necessary to create all new missions when they're already bringing an entire DLC.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา +20

      @againstalladsgames I don't know if the Devs are really viewing them as "content." They even said in one of the TU22 streams that "if all you're waiting for is content, come back next Season for the DLC."
      Their team size is far less than most for a game of this size, and they've been putting the majority of their resources into the DLC since '22/'23. The Modifiers are a way to freshen up the game until then, but they aren't a replacement.

    • @donnieb33
      @donnieb33 13 วันที่ผ่านมา +4

      they’re not content, they’re a gameplay mechanic, meant to change up the monotony of just shooting enemies with striker’s, outside of global events. it’s okay to not like them, but it’s important to understand the difference between sandbox changes, and content

    • @Noneoftheabove783
      @Noneoftheabove783 13 วันที่ผ่านมา +1

      Ubisoft spent that budget on their shitty star wars game and far cry with blue people

    • @laxrox5264
      @laxrox5264 13 วันที่ผ่านมา +1

      Yall just like complaining. Like yea it ain't content because they got most their team working on the dlc. These change up the regular game play and just allow you to have some fun with it. Idk why yall complain so much this game is amazing, if you get bored go play another for a bit

  • @starhornboy6495
    @starhornboy6495 13 วันที่ผ่านมา

    With the correct modifiers I had equipped, I was using my 1 shot sniper build, and I was nearly reaching "two hundred million" damage... I disliked them when they were in favor of the enemies, but after the nerf and buff they are just way to much fun to use now.

  • @bartosz3837
    @bartosz3837 13 วันที่ผ่านมา +10

    i just want them less conditional and situational
    For me, combat modifiers are gearsets and talens, either weapon or backpack / chestpiece, specializtion perks and etc.
    i dont want degree in modifiers, read all stuff and instead of shooting, thinking "oh, this enemy have this icon, i better do X, or i will die"

    • @chokepointgaming3827
      @chokepointgaming3827 13 วันที่ผ่านมา

      did you play division one global events?

    • @bartosz3837
      @bartosz3837 13 วันที่ผ่านมา +1

      @@chokepointgaming3827 i did and liked them but the idea behind them was much more simple

    • @chokepointgaming3827
      @chokepointgaming3827 13 วันที่ผ่านมา

      @@bartosz3837 yeah there was three ways you can play, if you played it on extreme and you didn’t do the thing It wanted you to do you died or it made clearing content, much more difficult. You could play it on normal or opt out. The medium one which was more forgiving. And normal still had the global event modifier, but no drawback. This is almost the identical concept.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา

      @bartosz3837 After the nerfs to Hostile Modifiers, it's almost impossible to die to them (at least via direct damage). And the Devs said that based on the feedback, all future Hostile Modifiers will only dampen our power, not directly harm us

    • @qweasd-e6k
      @qweasd-e6k 13 วันที่ผ่านมา

      The Requital modifier got nerfed to the ground. You won't die from it anymore.

  • @Faith-m3w
    @Faith-m3w 13 วันที่ผ่านมา +1

    the Devs mess up on countdown, reason is they used to have all 8 agents start at the same spot, that was awesome. That was great because one team might be heavy on new/weaker players and that is a current headache, you'll miss out on dog tags and eliminating hunters. now they split up the teams in 2 different start points. no bueno.

    • @laxrox5264
      @laxrox5264 13 วันที่ผ่านมา +2

      Yea it's definitely rough at times, I just did one countdown today where we completed all hunters but by the final part half the group was gone. We still won cuz someone had the most insane build I've ever seen but it was just nuts. You need at least 2 good players for 1 bad one

    • @Dr_Hfuhruhurr_23
      @Dr_Hfuhruhurr_23 13 วันที่ผ่านมา

      That was when countdown was bugged. When countdown 1st came out, the 2 teams started a 2 random locations.

  • @wallaceandgromitltd
    @wallaceandgromitltd 6 วันที่ผ่านมา

    the grind for the mods was crazy almost sadistic, the first week or so grinding for them I hayed the game but got through it, used them all through the season, having them turned off when you do a global event sucks, if devs want us to use them let us use them during events

  • @rogbful
    @rogbful 13 วันที่ผ่านมา

    I doubt it would be possible the way we are playing now with our main characters, But I always thought it would be awesome where we had a season where we could stack say 4-5 talents like in descent, that would be nice, LOL, running with more than 1 offensive talent or defensive etc or a mix of both, They would have had so much more freedom with seasonal toons but that ship has sailed. Peace ! I love the modifiers !! hella strong damage.

  • @qweasd-e6k
    @qweasd-e6k 13 วันที่ผ่านมา +1

    Seasonal modifiers were a great addition. I think the most of the outrage was caused by the requital modifier - it was too brutal.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา

      For sure 👍

  • @masterprime901
    @masterprime901 13 วันที่ผ่านมา +2

    Heroic countdown, let's goooooooo.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา +1

      🔥🔥

    • @UnsinkableSam
      @UnsinkableSam 13 วันที่ผ่านมา +1

      I wish they would come up with an idea for another type of countdown. This is by fay the best activity (way better than descent and summit).

  • @zowbaid89
    @zowbaid89 13 วันที่ผ่านมา

    I’d love to see modifiers that can boost specialization weapon
    utility in some way. It would be great if we actually put our primary weapons aside and just went nuts on specialization weapons for a season. Imagine what that would look like.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา

      Neat idea!

  • @GoatMeal365
    @GoatMeal365 12 วันที่ผ่านมา

    Not gonna lie, I’ve actually grown to really like the modifiers, especially since nerfing the npc modifier strength. Using them is like tapping into a deeper level of build diversity. For example, with the impatience modifier,chatterbox smg is easily better than the Oreo. Without it I would never use the chatterbox

    • @RogueGold
      @RogueGold  12 วันที่ผ่านมา

      It offers far more options for flexibility, for sure!

  • @chrisrugen
    @chrisrugen 13 วันที่ผ่านมา

    I’d love to see status effects come into play, but the thought of getting stunlocked endlessly fills me with dread.
    I’d love to see ones focusing on coop play. Harder to have broad appeal that way, but I imagine things like drawing aggro with a Hollywood style shield that detonates from other players’ fire, or killing enemies in a certain way procs a healing cloud for allies, etc. powers that rely on teammates, and maybe rotate between agents in a group.

  • @diemellz
    @diemellz 13 วันที่ผ่านมา

    Trying all these new gear, weapons, modifiers and cosmetics on lincoln memorial for the billionth time is diabolical work

  • @jorsinorphaeus
    @jorsinorphaeus 13 วันที่ผ่านมา

    Honestly, much fkn excite! I am digging the modifiers. Not so much how they are currently tied to the progression etc. but the mods are great.

  • @kunalgahlawat9899
    @kunalgahlawat9899 13 วันที่ผ่านมา +1

    I'm a little new and I have a lot of builds I want to try, so I haven't been using the modifiers at all and probably won't. Eventually though!

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา

      Always best to take things at your own pace- no need to rush stuff! 👊

  • @buddzilla187
    @buddzilla187 13 วันที่ผ่านมา

    My main issue with this season is the journeys. They make me want to avoid team play because someone might kill one of my throwers or rushers.

  • @ddbyDarius
    @ddbyDarius 13 วันที่ผ่านมา

    Is the plan to change the modifiers every season? Is there any plans to make favored modifiers a game changer in PVP engagement? I guess these are questions for developers, but thought I’d think out loud in the comment section. Additionally, what if past modifier favorites paired with newer exotic weapons, so that they return with less prominence but never fall out of the zeitgeist? It could be modifier overkill but could be a change that brings greater specialization to exotic weapons and gear. I’m partial to my exotic loadouts.

  • @evilmarius
    @evilmarius 13 วันที่ผ่านมา

    Do you level your toon from the start in every season?

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา +1

      No

  • @Sn1perQa
    @Sn1perQa 13 วันที่ผ่านมา +9

    I don't hate the Modifiers its just I hate how they are forced started to turn off matchmaking in mostly everything I do because they get activated when someone joins my game.

    • @DoubleOhBoob
      @DoubleOhBoob 13 วันที่ผ่านมา

      I definitely understand your frustration, not sure if it’s intended to be like that (but wise) but that sure needs to be fixed or changed at least.

    • @qweasd-e6k
      @qweasd-e6k 13 วันที่ผ่านมา

      After the latest update, modifiers work like global events - only the group leader can turn them on/off.

    • @ScrubsBeAfraid-
      @ScrubsBeAfraid- 13 วันที่ผ่านมา

      Take the modifiers out of ur load-out then deactivate modifiers. Then when people join modifiers will completely turned off.

    • @Sn1perQa
      @Sn1perQa 13 วันที่ผ่านมา

      @@ScrubsBeAfraid-I have them turned off on my loadouts but still happening

    • @Sn1perQa
      @Sn1perQa 13 วันที่ผ่านมา

      @@qweasd-e6kunfortunately I can see the modifiers when someone joins my group

  • @hefeydd_
    @hefeydd_ 13 วันที่ผ่านมา

    To be honest I am not a massive fan of the Lexington to be honest because there is that small window when reloading there is enough time for an enemy to shoot you, especially on heroic to get you killed and I'm running with the same build with the same gear piece glove (which I started to use and found a massive difference). I am always tinkering around with builds to get the most out of my build and I tend to use the St Elmo’s Engine. Yes, it has it has the same problem with reload speeds but the shock this weapon gives can compensate for this. Without looking at this build I think I'm getting 154.7% CHD and it hits like a mule.

    • @ckeymille
      @ckeymille 13 วันที่ผ่านมา

      Estrega

    • @hefeydd_
      @hefeydd_ 13 วันที่ผ่านมา

      @ Yeah, this isn't that wonderful either, is it?

  • @darshans6321
    @darshans6321 13 วันที่ผ่านมา +2

    Yannick please reduce the grind to unlock them too 🙏

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา +1

      They said on the last livestream that starting next Season, all Modifiers will be unlock from the Journey, instead of Priority Objectives as well. And that the Journey objectives *should* be less grindy and repetitive than we saw this Season 👍

  • @rrafluap
    @rrafluap 13 วันที่ผ่านมา

    Absolutely hated modifiers to begin with. Have grown to enjoy them. Just wish they'd fix the bug where they dont flag up on all npcs. It's about time that was fixed.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา +1

      Definitely

  • @kingsouth84
    @kingsouth84 13 วันที่ผ่านมา

    D3 idea testing has begun...

  • @AlexTorres-ox4xu
    @AlexTorres-ox4xu 13 วันที่ผ่านมา

    Does Anyone Know Where Does The Prestige Eagle Bearer Drop In The Dark Zone Or Countdown ?

    • @RogueGold
      @RogueGold  12 วันที่ผ่านมา +1

      The Eagle Bearer drops from Normal difficulty of the Dark Hours Raid, as well as the Dark Zone (at a much lower drop chance)

    • @AlexTorres-ox4xu
      @AlexTorres-ox4xu 12 วันที่ผ่านมา

      @ Thank You Agent

  • @canoozie
    @canoozie 13 วันที่ผ่านมา

    Well, they need to get rid of modifiers in the PvP context. We already have builds that can delete people in < 0.5 seconds, modifiers drop that even further.

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา +1

      They're working on the fix for that, hopefully it comes soon 🤞

  • @jamesrutledge1924
    @jamesrutledge1924 13 วันที่ผ่านมา

    Range is better then anything weapon specific.

  • @OleksandrKryshevskyi
    @OleksandrKryshevskyi 11 วันที่ผ่านมา

    Good to know, thanks for ur job

    • @RogueGold
      @RogueGold  11 วันที่ผ่านมา

      👍👍

  • @STARS7112
    @STARS7112 13 วันที่ผ่านมา

    Faction modifiers. Outcast, Black Tusk, etc. maybe Exotic Modifiers?
    UBI IF YOURE READING THIS THIS WOULD BE A GOOD WAY TO SELL MORE MTX’S, MAYBE RECOUP THAT XDEFIANT MONEY

  • @garyschei
    @garyschei 13 วันที่ผ่านมา

    The thing that's going to annoy me is that long grind of "earning" the new modifiers each and every season. That was so monotonous and boring. They should just be given to us like the NPC's. Once I got them all I just turned them off and now I only play Div 2 about 5% of the time that I used to, I'm putting my efforts back into Div 1, basic and fun 👍

  • @Deltah1n
    @Deltah1n 13 วันที่ผ่านมา

    5:30😮😮😮😮

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา

      I rewound like 3 times and don't know what happened 😄

    • @Deltah1n
      @Deltah1n 13 วันที่ผ่านมา

      @ nah just the convo in general reminded me of some feedback I received recently

    • @RogueGold
      @RogueGold  13 วันที่ผ่านมา

      @Deltah1n 😏😏

  • @neutralus3035
    @neutralus3035 13 วันที่ผ่านมา +3

    I played this game from Beta but quit in October due to the modifiers. I won't go back. I hope the Division 3 doesn't have them. Too me, it just adds more unrealistic stupid to the game.

    • @Hawley26
      @Hawley26 13 วันที่ผ่านมา

      I just turn them off, game has been out years so the last thing people need are modifiers to make you deal more damage

  • @skarle7
    @skarle7 13 วันที่ผ่านมา +2

    whenever im sitting in my chair n i fart it flies up to my face and i can smell it

    • @SuperSlankyLanky
      @SuperSlankyLanky 13 วันที่ผ่านมา

      RIP nostrils.

    • @facetentacles
      @facetentacles 13 วันที่ผ่านมา

      Aim a fan at your balls. Thank me later

    • @againstalladsgames
      @againstalladsgames 13 วันที่ผ่านมา +1

      Everybody likes their own brand.

  • @christopherflynn6743
    @christopherflynn6743 10 วันที่ผ่านมา

    We can only pray they get rid of that crap give us legendary mode

  • @AllOfGamingIsDead2025
    @AllOfGamingIsDead2025 13 วันที่ผ่านมา +1

    no point if i cant even unlock them cuz i cant do most higher Seasonal Journey crap (being forced to change my playstyle) is not something that keeps me playing the game... this keeps up !! IM DONE!

  • @rs1357
    @rs1357 13 วันที่ผ่านมา

    It’s just a legal cheat at this point. I ply it for several weeks and never use that again, what’s the point of making legendary feels like normal difficulty? Just some fake damage buff like using steroids 😂😂😂

  • @KLM7394
    @KLM7394 วันที่ผ่านมา

    So no new game? Division 3??

    • @RogueGold
      @RogueGold  13 ชั่วโมงที่ผ่านมา

      Division 3 is in development, but still several years away.

  • @liamr7211
    @liamr7211 13 วันที่ผ่านมา +1

    Wtf, I haven't even unlocked all current modifiers and I'll have to start from scratch on new ones? That's it I'm done with modifiers.

  • @BillyGlides
    @BillyGlides 13 วันที่ผ่านมา +3

    Global events are better than modifiers, plus the requirements seem excessive

  • @NotoriousFlowSA
    @NotoriousFlowSA 13 วันที่ผ่านมา +1

    ❤🎉

  • @Miles117-s1y
    @Miles117-s1y 13 วันที่ผ่านมา +1

    Please sir please no more modifiers please

  • @AllOfGamingIsDead2025
    @AllOfGamingIsDead2025 13 วันที่ผ่านมา +1

    I DONT LIKE EM.. Tehy keep doing this// Im done!

  • @waynehumphries6970
    @waynehumphries6970 13 วันที่ผ่านมา

    I hate the cryptic clues for scout missions and I’m not a fan or the modifiers an how long it took to get them pure horror grind forced to do specific tasks to get a random mission to get a random reward 🤮💩

  • @axeman0073
    @axeman0073 12 วันที่ผ่านมา

    Modifiers are garbage content, I fuckn hate them...rates the same as anything time trial game content

  • @tyhoffman3405
    @tyhoffman3405 13 วันที่ผ่านมา +6

    Those who complain about modifiers are just lacking in the knowledge department

    • @Kjklump
      @Kjklump 13 วันที่ผ่านมา +9

      @@tyhoffman3405 or those that like them lack the ability to clear content and need extra DPS. Or maybe they just liked playing the game they always have.
      Such a nonsensical comment.

    • @oldschoollion
      @oldschoollion 13 วันที่ผ่านมา

      Or time department. Some only get a couple hours 1-3 days a week. They haven't finished the journey or used all the passives. Quite a few didn't know they reset every quit and the next sessions kills to that point of noticing didn't add to their progression.

    • @coleby17
      @coleby17 13 วันที่ผ่านมา +4

      Modifiers are useless, they are cheesed in conflict and slow down legendary missions. Veteran players who actually strive on Division do not use them.

    • @Hawley26
      @Hawley26 13 วันที่ผ่านมา +1

      ⁠@@coleby17 so true, I'm pretty sure the last thing a player who has a maxed out build needs is modifiers to be able to deal more damage 😂

  • @brandonbanks631
    @brandonbanks631 13 วันที่ผ่านมา +1

    clickbait

  • @Arkangel88Mr
    @Arkangel88Mr 11 วันที่ผ่านมา

    Pass.

  • @1969kilroy
    @1969kilroy 13 วันที่ผ่านมา

    LMAO

  • @mikedicarlis6654
    @mikedicarlis6654 13 วันที่ผ่านมา +1

    lol trash bag game.

    • @AdenTheWolf
      @AdenTheWolf 13 วันที่ผ่านมา

      lol trash bag idiot.

    • @goontubeassos7076
      @goontubeassos7076 13 วันที่ผ่านมา +1

      Yet here you are, Agent 😂