Jeff’s Alpha Strike Roster - Flechs Sheets for Alpha Strike? (Yes!)

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 18

  • @theredbeardbard
    @theredbeardbard ปีที่แล้ว

    Oh man, this is great!! Thank you so much for the video rundown.

  • @Thearmedpainter
    @Thearmedpainter ปีที่แล้ว +2

    This is neat! Thanks for the video!

  • @reggietheroman
    @reggietheroman ปีที่แล้ว +1

    nice. this is a game changer and will be very useful for theory crafting! thanks for making this video

  • @zombietotseater3894
    @zombietotseater3894 3 หลายเดือนก่อน

    Oh wow 🤩 thanks 🙏.

  • @dreese55gaming5
    @dreese55gaming5 ปีที่แล้ว

    Thanks for sharing!

  • @thebritishgeek
    @thebritishgeek ปีที่แล้ว

    Useful tool! I didn't know about this one, I'll give it a go when I get a chance.

    • @almostgoodvariant
      @almostgoodvariant  ปีที่แล้ว +1

      Excellent! Exactly why I made the video. Might be because I’m not in any Alpha Strike-specific online communities, but I’ve never seen this one be mentioned. Funnily enough, I was editing this video and listening to the latest The Mechbay podcast yesterday… and they actually did mention it.

  • @connormclernon26
    @connormclernon26 4 หลายเดือนก่อน

    It’s what I use😊

  • @TheStrandedSavant
    @TheStrandedSavant 10 หลายเดือนก่อน

    Been using this

  • @agerothn
    @agerothn ปีที่แล้ว

    Under the Damage section, beside each of the numbers for the S-M-L rolls, there's another set of numbers that goes up whenever a value on the OV scale is selected. Is this supposed to be the damage done in each bracket. (IE: Short shows +4 at OV 0. At OV 1 it shows 5+, then 6, 7, etc. What is that?

    • @almostgoodvariant
      @almostgoodvariant  ปีที่แล้ว +1

      The second number is the current target number including modifiers stemming from range, criticals, heat etc. If you have a mech with a pilot skill of 4, you’ll notice that at L range it’ll say (+4 I 8+), so you’ll hit with an 8+ plus any other modifiers like TMM, cover etc. A fire control crit for example will bump that number up to 10+ automatically in the tool.
      The OV scale is actually the heat scale. Heat in Alpha Strike makes your firing (and movement) worse, which is why that number goes up. The OV value is something not all mechs have, and using it enables a mech to cause more damage in one turn than normally, with the drawback of generating heat and thus making you slower and worse at shooting in the next turn.

  • @kudosbudo
    @kudosbudo ปีที่แล้ว

    Just tried it on my phone. I think it either needs a tablet or my phone isnt good enough. Most of the buttons just didnt work. Shame.

    • @almostgoodvariant
      @almostgoodvariant  ปีที่แล้ว

      Hmm. It works just fine on my older iPhone. Can’t test on an Android phone, unfortunately.

  • @MrHeadphones64
    @MrHeadphones64 8 หลายเดือนก่อน

    Was there a way to save a list and make a new one?

  • @Thearmedpainter
    @Thearmedpainter ปีที่แล้ว

    So looking at his page it looks like he hasn’t updated or posted an update in about a year, is he still working on this?

    • @almostgoodvariant
      @almostgoodvariant  ปีที่แล้ว

      It’s something I was wondering about too. Check his Twitter, he has very understandable reasons not to have updated in a while. Really hope he’s doing OK.

    • @almostgoodvariant
      @almostgoodvariant  ปีที่แล้ว

      The Alpha Strike Roster is basically feature complete, though, and the database is integrated with MUL. Maybe there simply isn’t much to work on anymore?