I jumped on the other day, 5 games back to back of slugging, tunneling, and camping hook. It was so bad I just immediately quit and played something else. The fact that it happened back to back made me off put for the game.
@@CrimsonNirnrootAddict666 this has happened to me for the last 2 nights. Over 6 hours of gameplay and I escaped 1 trial. Each game had at least one of: survivors giving up; hard tunnelling; soft camping hook; slugging. On top of this, I recorded how many of my games involved pain resonance… it was 75% I uninstalled the game this morning
Sadly, it's inevitable that someone will perceive you as being toxic in DBD. A killer can misunderstand your friendly head-nod. A survivor not paying any attention will accuse you of tunnelling. And some people are just unpleasant no matter what. This all comes full circle and DBD Twitter and Reddit do seem to exacerbate this. But both of those platforms have always had a toxic aura as far as I know. I don't have them so I could be wrong. All we can do is maintain our own respect and self-awareness and move on to the next game. As for SM, poor girl. Thank you for the video. ❤
I remember trying my first game as wraith ever, got a 4 man swf not even in ranked, I got flash banged, flashlighted, tbagged, baited, pallet stunned, and looped for like 30 seconds. My first time, can't imagine a new player having this. Incredibly toxic, all I could was camp guy on hook, someone flashbanged me and they all 4 escaped, I just quit at that point. I was like, what the fk did I do to deserve an awful start like that. Now I know wraith very well and this never happens to me again
The most beautiful examples are the one like "They accused me of doing something terrible" Otzdarva's video, where you get accused about something you just never done. Sometimes, I'm killing at 7 hooks and I'm accused of tunneling. 7 hooks mean that in addition of the sacrificed survivor, I hook 4 other survivors. So another one is dead on hook too. How could it be tunneling ? Same, once as Trapper I trapped the basement where a Survivor was hooked, then I went away placing other traps at the other side of the map. The Survivors too their time to go rescue, and as the rescuer got trapped, the surv in the basement died of timer. Then she accused me of camping the basement. Whatever you do, this is always wrong...
The whole assymmetry is already a huge starter for any sort of toxicity in terms of US VS THEM dynamic. And then DBD decided to put game balance aside, making everyone salty enough for all of those US VS THEM battles to unfold
Its almost like dbd was never meant to be a competitive game and was built from the ground up as a party game where balance didn't matter and nobody took it too seriously
I still remember when someone on the DBD subreddit asked for people to not click spam their flashlights because it triggered their epilepsy. The DBD community, being as understanding and welcoming as it is, told them to go fuck themselves and just play something else rather than take away their precious exploit used solely for toxicity. Then BHVR changed clicking and everything was fine. Never change DBD community.
Glad they changed it, it honestly served nothing for actual gameplay other than being a really mean and potentially dangerous way to try and disorient killers
@@krlosz1996 It actually was somewhat useful at one point because it helped in readjusting your beam during a flashlight save without getting rid of the blind progress.
So toxic you have to roast yourself Tho very clever. Using yourself to not thrash a potencial third. Also, i like your videos and your intro is iconic to us!
This game has probably one of the worst communities ive seen. In terms of harassment and being toxic. Edit: Key word here being ONE of the worst IVE seen. Not ever. Not that everyone has ever experienced. But it's on the top 5 list for sure.
I totally agree but thankfully the toxicity (at least in my experience) has had a decline! Now its just a bit worse than other communities, but not downright terrible. Though, I will say the toxic players in DBD are never too smart, so if youve got some comedy or wit you can turn it back onto them real easily hahaha
@@StandFanyidk much about league but Ngl I find that hard to believe since more than once now people in this community have falsified grooming allegations cause they lost in the game, this community is definitely one of if not the worst
DBD before Crosplay on PS4 was the Most toxic Community,after every Killergame people insulted u etc. Too be honest,I became also cocky, because I thought It's normal in this Game.I am still that to this day,cause it's Just enjoyable and fun
"come here-ing " I think you're looking for the word "beckon" or "beckoning" lmao 15:49 I swear I've seen this more recently than ever before. Nowadays if a game is not going absolutely perfect or someone gets downed quick people instantly give up or act extremely spiteful and mean by bringing the killer to other survivors. Had a game on lerys where the thalita that managed to unhook themselves came straight to me so I couldn't get hatch / I die and they get hatch. Like why? You were trolling the whole game by chasing the killer and letting him slug you to bait others into saving you... Just because you got downed first? Excuse my long winded rant... It's just really annoying
When i play Killer, t-bagging at the exit gates in my opinion as 50/50 in terms toxicity. On one hand, yeah, survivors staying in the match to wait for me to see them leave is annoying. Instead i take it as such: if they t-bag me, i nod back as a way to say GG. If they nod back, its a sign of respect. If i nod and they nod and leave, it means they played respectfully.
I generally do one or two slow t bags to try and express respect to the killer whether it be when they're letting me go or when I'm at the exit gate, often accompanied with dropping my item, idk if it reads that way on the killer side
@@krlosz1996 On killer side, Tbagging is toxic if it's constant like you know spamming Tbag's otherwise it's not really toxic, at least for me; not saying there aren't salty killers out there, but salt is more of a surv thing.
@@krlosz1996 I've had some survivors drop their items at the exit gate when i nod at them for respect. I was surprised that happened the first time, it happened when i played a terrible game of Artist.
7:58 This BM now pales in comparison to what the newly released killer Dracula is able to do, under wolf form: you can charge lunge on and off and make it as if the wolf is humping the downed survivor. The rudest thing a killer can do imo. But quitters, bullies and team sandbaggers still deserve it.
Yay a killer besides ghostface can finally t-bag the survivors back. 100% deserved. My favorite is spamming the charge for Chucky slice-n-dice which makes it sound like he’s saying “ha” over and over.
I'm just curious what does quitter mean to you? Is it just because a player disconnected? What if it wasn't the players choice, like if their Internet went out or something
@@earlysteven123 That's because you're a good sport about a loss. Everybody should be, but you know it's not a given these days. You are pure. You think of dbd as a video game made for fun, rather than a way to get good ego rubs or boast about skillz. In the end, it's just a silly cat chases mice game, with equally silly customs attached to it. I am a no-nonsense guy myself, I wouldn't do anything like divert the function of a crouching command to make some juvenile statement.
Being limited to a total of about 7 actions across both sides. A surprisingly vast language has been created with them utilizing niche contexts. Also nowadays what i would call a "bully squad" is a squad that does their best to prevent the killer from ever getting hooks by any means necessary. Bringing survivor sided map offerings, sabo builds, flashlights, insta-heal builds, setting up traps with flashbangs and head on, etc. Basically extremely altruistic yet aggressive playstyles on specially picked maps. One or two of these being combined isnt necessarily being a bully squad, however 3-4 is approaching the line and 5+ is crossing it.
My second game playing Artist I had a bully squad but the joke was on them I had weave attunement and Franklins, and downed 3/4 and injured the last one in the first like 2.5mins it was pretty crazy they just kept running into me....
You forgot the TTVs phenomenon. .TTV in a name usually means you are up for not a good time, as that person can and will do just about anything for a content and usually doesn´t play alone in attempt to get it. So, they are pretty much a weighted coin toss whether or not they are a wannabe bully squad or have any ill intentions for the other side. Opinions on this one wary, personally I have met overwhelmingly more toxic (or useless content hunting) ttvs than nice ones, so .ttv is pretty much like a badge a toxicity at this point. Avoiding these like an actual plague now.
And then there’s the other side: people who hates TTVs for no reason. Some killers will just play like trash against TTVs just for their name when they did nothing wrong.
When ttv get steamrolled by killers, they also always whine about how they were stream sniped like bruh, nobody cares about your crappy stream only having 4 viewers, your hamster included. If you don't want to risk stream sniping, just don't put ttv in your username, simple as that. It's not as if you benefit with hUgE pUbLiCiTy, anyway 🤷
@@orbitingsentientsatellite4361 That's the right call. Disgust them enough to have them uninstall the game. I admit some of them are chill and play in good spirits, but most of them are on only to get ego rubs or pander to their viewers for $$. And they always peddle their survivor rulebook excuses, refusing to get better at the game.
told a coworker i had a special interest in dbd and she said "i wanna play dead by daylight, but i don't wanna play with dbd players... does that make sense?" and i immediately knew what she meant. as a killer main (like, 90% killer main, i play the same surv, same build everytime), i will say two things about toxicity: 1. context is like a toxicity meter (to me): - if i see all [insert popular female survivor ie feng min, kate denson, rebecca chambers in that goddamn cowboy outfit] with flashlights, i'm gonna be a lot more wary. - if 3/4 of the team is running boil over and sabotage every hook, i'm more inclined to say theyre toxic. - if i hear a couple loud noise notifications in a row, that's not inherently toxic! i fully contribute it to bad luck/timing. 2. at the end of the day, whatever you run is one thing. how you behave towards other players is another. - i understand a lot of newer people doing 'toxic' things without realizing such. one of my first games, i had way too much fun as billy, slugged the whole team, and unironically said 'gg'. (my most embarrassing match). 'baby' killers may run noed because 'it helps me win!' (it will not help you in the long run !) and people run ds, boil over, dead hard sometimes. - HOWEVER if you run these perks AND act like an asshole, if you run flashbang and also shine your flashlight, etc. you are actively pissing off the killer and its clear to me youre not trying to just stun and run. - IF YOU DROP A PALLET AND KEEP VAULTING TO TRIGGER NOTIFICATIONS, I WILL PURPOSELY IGNORE YOU BECAUSE I KNOW YOU'RE BEING A DOUCHE. - downing one survivor and then chasing an injured one nearby is one thing. (if you think you can get two downs without wasting time) but if you down one without knowledge of where the next person is, think of the other person having to crawl around in a circle waiting for help when they wanted to actually play a game :/ TL;DR, especially for baby killers, i promise you not everything is meant to be toxic and not everyone is out to get you. but if the context is enough to make you think theyre acting toxic, there is always a block button at the end of the match, and these people tend to feed off your frustration, as it makes it harder to play when youre angry, which makes you feel like you suck at thegame, making you more frustrated. if ada keeps teabagging you, go check on the gens. she's gonna waste time trying to piss you off.
I made it into one of your videos. Woo! Ironically though, in the “not leaving straight away” section that we played together - my duo who I was on comms with got stuck in the locker. She couldn’t get out so I took the killer to her and he carried her to the exit gate. He was a nice VECNA. Ggs man. Was fun playing with you.
Random idea that I thought of: history of fan made musical songs like the "More pressure" or an old one like "Ruin you've been ruined." Idk how many even exist.
Oh, that would be such a cool idea. Also "Undying you're dying" and "Dead Hard You're Dead Now" have to be mentioned then as well. Samination made quite a few of them and they are fun af.
pretty informative I had no idea the flashlight clicks were players being toxic 😅 it's been done on me a lot, also there was another thing bully squads like to do they like body blocking when you're about to Hook a survivor and they do it in droves, also they like to taunt when they open the gates and just starts healing by the exit
I don't see why item switching is bad, as a killer you have more info on the other side before the game than they do on you which imo isn't how it should be. I've brought so many medkits against plagues. Wouldn't it be more fair for both sides to start the game with a not a lot of an idea about what the other side might be up to? Not to mention flashlights are considered one of the weaker items in the game.
@@caleb26300 because 1 toolbox can change the tide of a match depending on the add ons, and sure flashlights are weak but they're forgiving as all hell. When I go fir the blind and mistime it, then killer turns around but some how I still get it its just like ???? I messed up and was rewarded
I can't even call egc toxic, since no ever uses it. It's half the reason I switched to PC and no one even uses it. The few times someone does say somethin it's usually nice surprisinly enough.
I just cannot play killer without getting the most sweatiest and most toxic survivors ever. With survivor I am multiple ranks above my killer and usually get chill (and kinda terrible) players yet when I play killer it feels like a tournament. This has become so common that I am starting to hate playing the killer just because of these toxic survivors.
I would love to play as killer, since my killer main is Trickster. The thing is with this toxic community, is that I get mocked and bullied when I try to ask for advice on becoming a good killer, aswell as I get bullied for maining Trickster. Trickster is considered one of the most hated killers in the game and yet I'd love to master him, but it's nowhere near fun to even try to play as him because of toxic survivors. Toxic survivors bully a baby killer anyway.
I don't think gen rushing, tunneling, or slugging are toxic, it's strategies that may or may not work. You may be able to get someone else if you leave one on the ground, or you may lose both. Gen rushing may work, or the team is too focused on that and loses team mates which leads to a defeat. As long as it serves a tactical purpose and isn't solely done to agitate the other person, it's fair game in my opinion. If you're an exit gate t-bagging, survivor on hook hitting, humping little shit, that's just poor taste, and if you send insults, you need to touch grass tbh.
As a killer main, what I recognize as a " bully squad" is 2 flashlights and two toolboxes, being brought to dead dog salon and all of them having head on
giving up has also changed with the addition of bots to the game. instead of just DC'ing, they kill themselves on the first hook, thereby cheating the rest of the team out of at least a bot teammate. (lovely video btw)
Remember, it isn't tunneling if you act in the most basic and predictable way possible and end up directly in front of a killer. I've seen players try to force a totem cleanse from hook twice then complain when they were 3-hooked in a row as a result.
Staying when all survivors are at the gate is ONLY toxic. They don’t even give you free hits anymore like they used to when I first started playing. They try to get you to miss the hit as they leave so they can see you smack the entity blocker.
10:46 head on ds flashbang combo is common, especially on dead dawg. I had a team for four head ons and flash bangs with boon exponential and unbreakable 😭
You got to bring lightborn (and act as if you don't have it). Then, tunnel the F out of the weakling who is crap at looping. Fake picking up a survivor and quickly hit those flocking around you or hiding nearby for a save. Try to use the hooks with an open view, away from main building. Defend position when your survivor is hooked and avoid to chase a survivor to the saloon's balcony. If you manage to make a bully waste his head-on attempt by pulling away quickly, he then becomes an easy prey. It takes practice, but since these swabs never do gens, they can give you a phat 4K if you muscle through it. Just don't hesitate to play dirty.
I could take about a few things but I can only put so much in one comment. So the one thing I'll make a comment on is Why Tunneling is often seen as more toxic than Gen Rushing. And it's due to how the game and players function. Technically, Survivors can NEVER stop the Killer from playing. Not that it's enjoyable to endure but, no matter how often you get Flashied or Pallet Saved or Blast Mined or whathave you, you can still always play the game after. You can still move, swing your weapon, and use your power. Unlike Tunneling someone out where. It legit just means that Survivor doesn't get to play the game. There is also the social aspect too. Like I want my friends who are newer to have fun. But that's difficult when they spend more time spectating and waiting in lobies than actual playing. Yeah yeah "git gud" but I still feel bad watching them go "Oh I love getting tunnelled for the 5th match in a row." So even when I'm not being tunnelled myself (Which hardly ever happens since I'm typically one of the better loopers) it still sucks to see OTHERS get tunnelled and have their ability to play outright removed in some cases.
I just played a match where I was playing against Dracula and when I got down he turned into his wolf form and “t-bagged” me in that form. Btw I love your videos :))
4:30 The only perk that really comes to mind for me that encourages tunneling is Remember Me. Getting the obsession out of the game greatly increases the value you get from it while simultaneously giving you stacks
I just wanted to add a few things; Bully squads were much more prevalent back in the day specifically because of something else you brought up; hatch being at 2 gens With perks like ds granting full immunity while working objectives at the time, in addition to having one person bringing old OOO and a key, there genuinely was very little anyone could do about Gen rushing, flash light stacked hook immune survivors on more maps that contained infinites. So not only would you lose, and lose slowly, you were hostage until they felt like it was time to move on to the next person to harass. Generally with an extremely toxic post game chat and something written on your steam wall. Which I’ve seen even as a survivor when 3 stacks joined my lobby. The only true counter was slugging, which could be countered by lockers, and you still would have to decide to defend the slug or defend gens Bully squads now generally have to tank mmr, or synchronize all their perks into. Combined goal of excessive gen rushing or altruism to really make it close to what it was back then, and newer variations are overall weaker. I would also add that skull merchant, the pig, and a lesser extent singularity and twins all had or have various ways to hold survivors hostage, and I have experienced all of them. I’ve been in 55 minute games with skull merchant and the pig, and singularity and twins can slay an extremely nasty slug build and intentionally delay your bleed out Meters / halt progression of gens very effectively, allowing for extremely unengaging gameplay for the other 4 players
@@ThePlushpaw now they are, it’s less difficult to counter thanks to mainly OOO DS and hatch changes. back when they were a larger threat, your choices really were to either DC, be held hostage for a strong 15-30 min game where they all can get out via hatch still, or kinda pray they sucked/ got too cocky Pretty sure if you go back deep it otz channel some 4 years ago there is a ~30 minute video of him fighting a bully squad as like.. Myers or plague or trapper. One of the three. Was annoying more than anything. I say this as a survivor main, who had been stuck in a bully squad with someone with technician to intentionally regress the gen I was working, leaving my choices to be to die by the killer or dc lol. Was not fun
@theformuoli6397 they always were painful but most of the time, even in 2022, it'd go on for so long, survivors would get cocky, make one tiny slip up OR I'd get that first hook, from there, usually, things would fall apart really quickly
@@ThePlushpaw the era I’m talking about is predominantly pre pandemic. Roughly Before blight and post blight I would almost consider two different games from how much it was rehauled. By 2022, DS and batch for example were already changed, along with multiple maps being altered. Very, very different experiences
I remember, a long time ago, having someone in my game who was working with the killer. I was pissed. Then a while later I saw a video with a few clips from different people about them. Turns out it was a couple who would queue together and she would bring bond to lead him to her teammates. He would get to rank 1 killer for killing the majority of the team, and she would get to rank 1 survivor for getting all the rescues, chases, and being the sole survivor every match.
Sometimes working with the killer closer to the end game is the only option to handle teammates who played for hatch from the beginning, not really doing gens, never performing saves etc, but is really annoying when they are teaming up with the killer instead.
Really insight commentary. I have been playing this game since it came out, and I find most on the blame on the developers who don't know, can't or won't balance their game. When Myers came out it started to get really buggy and had long qeues, and it felt really bad going down because of a game issue when you have to invest like thirty minutes and you have only been repairing a little all that time. I am a game designer myself, and I recognize that game balancing can be quite time consuming, but I can also tell you that much the focus is not about player having fun but of gross income, and if the store isn't bugged, that's all they need if we players keep playing it. I have come back to the game after years and I'm playing solo. It feels like there is an equilibrium right now, even though most perk, which are ultimately patchs, are worthless. I also recall when the hooks were permanently disabled and killers countered that with mori, or when the shack had two windows. This game have a lot of patches, but the core idea is pretty good and i guess that's what make us play it from time to time.
On a different note as a survivor main, the gesturing for me never means I’m giving up or trying to be toxic. I didn’t even realise it could be taken as that. It’s more a playful thing in my book as a way of communicating. I’ve never found tea bagging offensive either. Usually for fun. Ghost face and pig can actually join in. I’ve also seen the ‘humping’ as just for fun too by killers. It is amazing how many different things can be portrayed so many ways. Great vid.
I know this is gonna be a hot take but I find bully squads enjoyable when playing killer, one time I faced a bully squad as demo and it was probably one of the most fun matches I've ever played, it just felt so silly and goofy and I thoroughly enjoyed the challenge of somehow working past their antics, maybe I've never truly experienced the pain of a really good bully squad but I've never had a terrible time when facing them
8:08 this originated from roblox, in that game platform typically you’d have games with collision on, back in the old days on many games like freeze tag, flee the facility, murder mystery 1 and 2, and the floor is lava people would perform this movement as a way of making the iffy camera system worse, by it catching and uncatching on the humper’s model, making it hotter in third person and also just moving them around
I’m very happy you added both tunneling and gen tunneling. They are the exact same thing with the same result. Faster objective time. I however don’t call either toxic. But a good addition for the video for their reasons so people can think about them as the same. So for surv mains who rush they might go “hmm maybe i can’t complain about killers tunneling” and vice versa.
Working with the other side can also combat players who just hide the whole game. Had a Claudette do this so I pointed and danced around her until the killer noticed. He hooked her and gave me the hatch.
I'm surprised the old Killer Mori spam wasn't mentioned, the devs even patched the animation to prevent it from being possible as a result of community backlash
Slugging is fine if done situationally and sparingly as a strategy. For example, yesterday, as Twins, 3 survivors, injured, all were in one spot so I downed them all as Victor then rushed over as Charlotte to hook them
4:29 remember me still heavily promotes tunneling as the perk requires you to hit the obsession and for them to NOT do a gate, so them being dead is kinda... required
Favorite thing to do is run the iridescent banner on knight so whenever survivors don’t leave I can send a guard and then insta down right after the guard hits and while they try to leave
As a surv main I still don't get how people can call slugging and tunneling (valid winning mechanics) toxic. One must be really full of themselves to consider those actions toxic. I don't hear killers calling pallet droping toxic lol.
To me, last second switching is extremely important for 3 or 4 flashlights or toolboxes, because it can tell me about sabo or flashy saves. Specially with flashlights I like to run infectious fright if I see 3 or 4 of them, so I can shut down their attempts at saving a teammate. As killer knowing that there'll be flashlights in play or sabos in play is important in order to counter that playstyle, so it is toxic to last second switch because you want an advantage without letting the other person be able to respond to it.
I suspect the first teabagging was in duke nukem 3d. Most multiplayer games did not have crouching till duke nukem 3d came along. Over time as more games came along and adopted the ability to crouch that led to teabagging being more common.
I remembered i quit playing DBD for a year becuase of a bully squad. I got them three in a row and i had a bad day as well. I realized how toxic the game was for me and left. Ofc i came back for 2v8😅
I wish killer and survs could chat in lobby before the match, making a good first impression can make games more enjoyable and less toxic, often killers misunderstand people playing good as toxicity
As a killer main, gen rushing isn’t toxic that’s literally the objective of a survivor. Dbd and its players are the only game base where simply doing the objective is considered toxic by the community.
Most people don't even understand what gen rushing is Survivors only focusing on gens and just being effective isn't gen rushing. Gen rushing is when 4 survivors all bring perks + toolboxes to do gens insanely fast Same goes for tunneling as well
You’re correct. Then you would also agree that tunneling isn’t toxic because it’s the killers objective to kill, right? Just wanna make sure there are no double standards here.
I got the feeling nowadays that a lot of stuff is kinda "hidden" behind the word toxicity. For example telling people to end their lives, thats not toxic for me, thats straight up a crime that people should be held accountable for (i know, kinda unrealistic since its still the internet). So basicly saying its toxic to say that dampens the impact about how people percieve it á la "its just a prank bro" and nobody can say with a straight face that stuff with this magnitute and possible dangerous outcomes is the same as "pointing a finger".
13:57 i do know a lot of people would last second switch to hide their prestige levels. From my experience, people who would last second switch to a P100 character were often toxic players, even some bully squads did this.
I remember people bullying me when I was playing Ghost face and they were all against me. The method? Just do the unexpected or just ignore them. Being bullied by one survivor and ignore it for the rest of the game. They might get confused a lot x)
Every killer main has come across a random Bill that tries to get your attention and click at you when you're ignoring them, and then they Tbag at the exit gates like they did smth special.
I think one way to maybe deal with the last second item swap would be to have the timer either reset or go up in time a bit or something like that? or maybe just make it so you can't swap items after entering a lobby with all players, so you would need to have your item and build ready to go before you even press to q for a lobby? Not a game dev or anything like that, just throwing out my dumb ideas I got lmao.
ive never considered someone waving at the killer to be toxic. to me it just says "im confident in my looping skills and want to test my abilities in a chase"
Regarding the one at 8:04 ”This..?” I assume the killer is giving backshots. Since this has been seen as a generally funny thing by the internet in the 2 recent years, that is probably why you’re only seeing it now in DbD
I mean there is a reason as to why the idea of a “survivor rulebook” came to light first. When you have 4 teammates, it’s a lot easier to gang up on the enemy team that only has 1 player, especially when it comes to arguing in endgame chat.
14:22 just a quick correction: 4-man hatch escapes could only happen at all gens done, not 1 remaining. Also, 3-man hatch escapes could only happen at 1 gen remaining, not 2 gens.
Hey AZHYMOVS i wanted to say i love your videos and this ones great but i also wanna ask if or when youll make another top survivor builds of the year? i find myself constantly using the ones you showcased like high roller, peak efficiency and friends till the end and i even use your old unboonlievable build, im just saying your videos on builds are such a breath of fresh air compared the other dbd youtubers lame meta builds with dead hard, DS, off the record etc. you alone have made my survivor experience better ten fold with the fresh ideas and fun variety of builds and i wanna thank you for that but i also wanna know if youll do a continuation at all? i wish you the best and keep up the great videos!
When I play killer the most toxic thing I see survivors do is troll me in any way they can. Had one match where the whole survivor team just trolled me for almost an hour using annoying perks, flashlights and other tricks. I managed to down them all after their flashlights ran out of charge and when pallets were all gone. As survivor the most toxic thing I see most often is when killer tunnels me and my teammates early on in the game. Some killers just don't care if they get less points due to them killing everyone so fast.
The only time I could justify hitting someone on hook was when the screams were broken and lasted way too long. It got more annoying to wait for the scream, so the hit would interrupt the sound. I never really saw it as toxic, as the killer usually never did anything else problematic.
well... slugging is good in for exampl: one gen situation, tunneling if you seen only the person you hooked and NOBODY else. If i would say that these two are toxic, they are toxic only when killer is doing it on purpouse not cause he is forced to. Great video
Agree. When a just unhooked survivor runs into me and sandbags me then what am I supposed to do other than to hit them so that I can chase the unhooker. And sometimes they try it again, even when already in deep wound. Or why should I leave the area of a hooked survivor, when another follows me and I see them when I moonwalk two steps backwards after hooking or if they unhook in my face? Or if I have my tier 3 on Michael or marked multible survivors as Ghostface, then why should I waste my piwer by first carrying a downed person to the hook, if I can get a second down fast enough?
0:23 "ancient gaming practice" makes it sound like it was an old practice born from feudal japan, an old tradition that would be honored for centuries
Prove it isn't.
Dead by McDonald’s WiFi
Once I was playing Nemmy with bad ping on Midwich. Survivors in endgame chat told me to "stop playing from a chinese bunker" lol
DAMM@@misterwolf3817
Honestly, I’m dead by bad BHVR servers more often than not
I jumped on the other day, 5 games back to back of slugging, tunneling, and camping hook. It was so bad I just immediately quit and played something else. The fact that it happened back to back made me off put for the game.
@@CrimsonNirnrootAddict666 this has happened to me for the last 2 nights. Over 6 hours of gameplay and I escaped 1 trial. Each game had at least one of: survivors giving up; hard tunnelling; soft camping hook; slugging. On top of this, I recorded how many of my games involved pain resonance… it was 75% I uninstalled the game this morning
Sadly, it's inevitable that someone will perceive you as being toxic in DBD. A killer can misunderstand your friendly head-nod. A survivor not paying any attention will accuse you of tunnelling. And some people are just unpleasant no matter what.
This all comes full circle and DBD Twitter and Reddit do seem to exacerbate this. But both of those platforms have always had a toxic aura as far as I know. I don't have them so I could be wrong. All we can do is maintain our own respect and self-awareness and move on to the next game. As for SM, poor girl.
Thank you for the video. ❤
I remember trying my first game as wraith ever, got a 4 man swf not even in ranked, I got flash banged, flashlighted, tbagged, baited, pallet stunned, and looped for like 30 seconds. My first time, can't imagine a new player having this. Incredibly toxic, all I could was camp guy on hook, someone flashbanged me and they all 4 escaped, I just quit at that point. I was like, what the fk did I do to deserve an awful start like that. Now I know wraith very well and this never happens to me again
The most beautiful examples are the one like "They accused me of doing something terrible" Otzdarva's video, where you get accused about something you just never done. Sometimes, I'm killing at 7 hooks and I'm accused of tunneling. 7 hooks mean that in addition of the sacrificed survivor, I hook 4 other survivors. So another one is dead on hook too. How could it be tunneling ? Same, once as Trapper I trapped the basement where a Survivor was hooked, then I went away placing other traps at the other side of the map. The Survivors too their time to go rescue, and as the rescuer got trapped, the surv in the basement died of timer. Then she accused me of camping the basement. Whatever you do, this is always wrong...
The whole assymmetry is already a huge starter for any sort of toxicity in terms of US VS THEM dynamic.
And then DBD decided to put game balance aside, making everyone salty enough for all of those US VS THEM battles to unfold
Its almost like dbd was never meant to be a competitive game and was built from the ground up as a party game where balance didn't matter and nobody took it too seriously
@@gamogi7142 and that's the first mistake they ever did
11.47 never heard a more wrong statement
@@misterwolf3817I wouldn't even say that, at the time that was the direction they were taking the game.
i like the game being toxic, I literally played for it. I don't want it to be changed
I still remember when someone on the DBD subreddit asked for people to not click spam their flashlights because it triggered their epilepsy.
The DBD community, being as understanding and welcoming as it is, told them to go fuck themselves and just play something else rather than take away their precious exploit used solely for toxicity.
Then BHVR changed clicking and everything was fine. Never change DBD community.
Glad they changed it, it honestly served nothing for actual gameplay other than being a really mean and potentially dangerous way to try and disorient killers
@@coolguyman16 I'm surprised it took them as long as it did to remove flashlight clicking tbh. That, and the big disclaimer when you load up the game.
Worst Change ever
Classic dbd community
@@krlosz1996 It actually was somewhat useful at one point because it helped in readjusting your beam during a flashlight save without getting rid of the blind progress.
Watching azhy make fun of himself in egc was hilarious
So toxic you have to roast yourself
Tho very clever. Using yourself to not thrash a potencial third.
Also, i like your videos and your intro is iconic to us!
I learned Toxicity first from System of a Down
Hell yeah man
Hell yeah man
My man
Wake up
I also got down with the sickness. Cmon let's both get down with the sickness
This game has probably one of the worst communities ive seen. In terms of harassment and being toxic.
Edit: Key word here being ONE of the worst IVE seen. Not ever. Not that everyone has ever experienced. But it's on the top 5 list for sure.
Nope, is bad but League of Legends is worse… you can kill someone and just spam dance or laughs, and much more
@@StandFany I know its not the worst. But for a game that doesnt have a serious competitive scene its kinda nutz
I totally agree but thankfully the toxicity (at least in my experience) has had a decline! Now its just a bit worse than other communities, but not downright terrible. Though, I will say the toxic players in DBD are never too smart, so if youve got some comedy or wit you can turn it back onto them real easily hahaha
@@StandFanyidk much about league but Ngl I find that hard to believe since more than once now people in this community have falsified grooming allegations cause they lost in the game, this community is definitely one of if not the worst
DBD before Crosplay on PS4 was the Most toxic Community,after every Killergame people insulted u etc.
Too be honest,I became also cocky, because I thought It's normal in this Game.I am still that to this day,cause it's Just enjoyable and fun
Hey man love your videos it makes dead by daylight more fun! Wishing you the best of luck!
"come here-ing " I think you're looking for the word "beckon" or "beckoning" lmao
15:49 I swear I've seen this more recently than ever before. Nowadays if a game is not going absolutely perfect or someone gets downed quick people instantly give up or act extremely spiteful and mean by bringing the killer to other survivors. Had a game on lerys where the thalita that managed to unhook themselves came straight to me so I couldn't get hatch / I die and they get hatch. Like why? You were trolling the whole game by chasing the killer and letting him slug you to bait others into saving you... Just because you got downed first? Excuse my long winded rant... It's just really annoying
@@genesisosuna yea beckoning is a better way to phrase it 😭
Play yui Jin Lee she's a selfish playstyle
I feel what you say, i mean, i get it can be frustrating but that isn't a excuse to ruin the game for the rest.
@@AZHYMOVS Tbh "come here-ing" is better to me simply because it's funnier
When i play Killer, t-bagging at the exit gates in my opinion as 50/50 in terms toxicity. On one hand, yeah, survivors staying in the match to wait for me to see them leave is annoying. Instead i take it as such: if they t-bag me, i nod back as a way to say GG. If they nod back, its a sign of respect. If i nod and they nod and leave, it means they played respectfully.
i like your mentality!
Personally if the survivor Tbag's all game and at the exit gate, that is toxic; if the survivor does it one time, then nods that's a different thing.
I generally do one or two slow t bags to try and express respect to the killer whether it be when they're letting me go or when I'm at the exit gate, often accompanied with dropping my item, idk if it reads that way on the killer side
@@krlosz1996
On killer side, Tbagging is toxic if it's constant like you know spamming Tbag's otherwise it's not really toxic, at least for me; not saying there aren't salty killers out there, but salt is more of a surv thing.
@@krlosz1996 I've had some survivors drop their items at the exit gate when i nod at them for respect. I was surprised that happened the first time, it happened when i played a terrible game of Artist.
7:58 This BM now pales in comparison to what the newly released killer Dracula is able to do, under wolf form: you can charge lunge on and off and make it as if the wolf is humping the downed survivor. The rudest thing a killer can do imo. But quitters, bullies and team sandbaggers still deserve it.
If you look down while doing that it looks like a dog about to vomit
Yay a killer besides ghostface can finally t-bag the survivors back. 100% deserved. My favorite is spamming the charge for Chucky slice-n-dice which makes it sound like he’s saying “ha” over and over.
I'm just curious what does quitter mean to you? Is it just because a player disconnected? What if it wasn't the players choice, like if their Internet went out or something
I find It funny when a killer does that to me.
@@earlysteven123
That's because you're a good sport about a loss. Everybody should be, but you know it's not a given these days. You are pure. You think of dbd as a video game made for fun, rather than a way to get good ego rubs or boast about skillz.
In the end, it's just a silly cat chases mice game, with equally silly customs attached to it. I am a no-nonsense guy myself, I wouldn't do anything like divert the function of a crouching command to make some juvenile statement.
Being limited to a total of about 7 actions across both sides. A surprisingly vast language has been created with them utilizing niche contexts.
Also nowadays what i would call a "bully squad" is a squad that does their best to prevent the killer from ever getting hooks by any means necessary. Bringing survivor sided map offerings, sabo builds, flashlights, insta-heal builds, setting up traps with flashbangs and head on, etc. Basically extremely altruistic yet aggressive playstyles on specially picked maps. One or two of these being combined isnt necessarily being a bully squad, however 3-4 is approaching the line and 5+ is crossing it.
My second game playing Artist I had a bully squad but the joke was on them I had weave attunement and Franklins, and downed 3/4 and injured the last one in the first like 2.5mins it was pretty crazy they just kept running into me....
1:24 I always called "come here-ing" either beckoning or waving.
I think a new toxic hatch one is when the killer sits on top of it so you can't escape and they don't close it either.
And survivors sitting on it so when the killer comes they can teabag them
You forgot the TTVs phenomenon.
.TTV in a name usually means you are up for not a good time, as that person can and will do just about anything for a content and usually doesn´t play alone in attempt to get it. So, they are pretty much a weighted coin toss whether or not they are a wannabe bully squad or have any ill intentions for the other side.
Opinions on this one wary, personally I have met overwhelmingly more toxic (or useless content hunting) ttvs than nice ones, so .ttv is pretty much like a badge a toxicity at this point.
Avoiding these like an actual plague now.
And then there’s the other side: people who hates TTVs for no reason. Some killers will just play like trash against TTVs just for their name when they did nothing wrong.
When ttv get steamrolled by killers, they also always whine about how they were stream sniped like bruh, nobody cares about your crappy stream only having 4 viewers, your hamster included. If you don't want to risk stream sniping, just don't put ttv in your username, simple as that. It's not as if you benefit with hUgE pUbLiCiTy, anyway
🤷
I personally tunnel every ttv i come across
@@Polemodrome😂😂😂
@@orbitingsentientsatellite4361
That's the right call. Disgust them enough to have them uninstall the game. I admit some of them are chill and play in good spirits, but most of them are on only to get ego rubs or pander to their viewers for $$. And they always peddle their survivor rulebook excuses, refusing to get better at the game.
told a coworker i had a special interest in dbd and she said "i wanna play dead by daylight, but i don't wanna play with dbd players... does that make sense?" and i immediately knew what she meant.
as a killer main (like, 90% killer main, i play the same surv, same build everytime), i will say two things about toxicity:
1. context is like a toxicity meter (to me):
- if i see all [insert popular female survivor ie feng min, kate denson, rebecca chambers in that goddamn cowboy outfit] with flashlights, i'm gonna be a lot more wary.
- if 3/4 of the team is running boil over and sabotage every hook, i'm more inclined to say theyre toxic.
- if i hear a couple loud noise notifications in a row, that's not inherently toxic! i fully contribute it to bad luck/timing.
2. at the end of the day, whatever you run is one thing. how you behave towards other players is another.
- i understand a lot of newer people doing 'toxic' things without realizing such. one of my first games, i had way too much fun as billy, slugged the whole team, and unironically said 'gg'. (my most embarrassing match). 'baby' killers may run noed because 'it helps me win!' (it will not help you in the long run !) and people run ds, boil over, dead hard sometimes.
- HOWEVER if you run these perks AND act like an asshole, if you run flashbang and also shine your flashlight, etc. you are actively pissing off the killer and its clear to me youre not trying to just stun and run.
- IF YOU DROP A PALLET AND KEEP VAULTING TO TRIGGER NOTIFICATIONS, I WILL PURPOSELY IGNORE YOU BECAUSE I KNOW YOU'RE BEING A DOUCHE.
- downing one survivor and then chasing an injured one nearby is one thing. (if you think you can get two downs without wasting time) but if you down one without knowledge of where the next person is, think of the other person having to crawl around in a circle waiting for help when they wanted to actually play a game :/
TL;DR, especially for baby killers, i promise you not everything is meant to be toxic and not everyone is out to get you. but if the context is enough to make you think theyre acting toxic, there is always a block button at the end of the match, and these people tend to feed off your frustration, as it makes it harder to play when youre angry, which makes you feel like you suck at thegame, making you more frustrated.
if ada keeps teabagging you, go check on the gens. she's gonna waste time trying to piss you off.
quick question. if i block someone, does that mean i'm not gonna que with them in the future? if that's the case, it's a massive 'hell yeah'
I made it into one of your videos. Woo!
Ironically though, in the “not leaving straight away” section that we played together - my duo who I was on comms with got stuck in the locker. She couldn’t get out so I took the killer to her and he carried her to the exit gate. He was a nice VECNA.
Ggs man. Was fun playing with you.
In the beginning, Matthew Cote said "let there be survivors" and the rest is history
I know right? Killers only began being toxic once survivors were introduced.
@@Enchanteddywhat do you mean ?
8:12 it's much worse when they do it with Dracula in his wolf form 😭
dead by daylight
deeeee beeee deeeeeeeee
Starrazing
deceased by sunrise
Ace Visconti
no
Random idea that I thought of: history of fan made musical songs like the "More pressure" or an old one like "Ruin you've been ruined." Idk how many even exist.
Oh, that would be such a cool idea. Also "Undying you're dying" and "Dead Hard You're Dead Now" have to be mentioned then as well. Samination made quite a few of them and they are fun af.
I'm pretty new to DBD but your videos have taught me so much about the game and community surrounding it! Keep up the grind 👑
“Hey everyone”
Sorry I’m late💀
8:20 tbf I saw many doing something similar, not to be toxic but rather than they not being able to find the the downed survivor at the first try.
pretty informative I had no idea the flashlight clicks were players being toxic 😅 it's been done on me a lot, also there was another thing bully squads like to do they like body blocking when you're about to Hook a survivor and they do it in droves, also they like to taunt when they open the gates and just starts healing by the exit
I hate the item switching. With flashlights being as forgiving as Huntress hatchets
I don't see why item switching is bad, as a killer you have more info on the other side before the game than they do on you which imo isn't how it should be. I've brought so many medkits against plagues. Wouldn't it be more fair for both sides to start the game with a not a lot of an idea about what the other side might be up to? Not to mention flashlights are considered one of the weaker items in the game.
@@caleb26300 because 1 toolbox can change the tide of a match depending on the add ons, and sure flashlights are weak but they're forgiving as all hell. When I go fir the blind and mistime it, then killer turns around but some how I still get it its just like ???? I messed up and was rewarded
I can't even call egc toxic, since no ever uses it. It's half the reason I switched to PC and no one even uses it. The few times someone does say somethin it's usually nice surprisinly enough.
Oh you sweet, summer child....
@@MrRetsej I assume this means people will be more nasty at some point?
I just cannot play killer without getting the most sweatiest and most toxic survivors ever. With survivor I am multiple ranks above my killer and usually get chill (and kinda terrible) players yet when I play killer it feels like a tournament.
This has become so common that I am starting to hate playing the killer just because of these toxic survivors.
I would love to play as killer, since my killer main is Trickster. The thing is with this toxic community, is that I get mocked and bullied when I try to ask for advice on becoming a good killer, aswell as I get bullied for maining Trickster. Trickster is considered one of the most hated killers in the game and yet I'd love to master him, but it's nowhere near fun to even try to play as him because of toxic survivors. Toxic survivors bully a baby killer anyway.
I don't think gen rushing, tunneling, or slugging are toxic, it's strategies that may or may not work. You may be able to get someone else if you leave one on the ground, or you may lose both. Gen rushing may work, or the team is too focused on that and loses team mates which leads to a defeat. As long as it serves a tactical purpose and isn't solely done to agitate the other person, it's fair game in my opinion. If you're an exit gate t-bagging, survivor on hook hitting, humping little shit, that's just poor taste, and if you send insults, you need to touch grass tbh.
I think pointing is very funny and I don’t mind it at all on either side
As a killer main, what I recognize as a " bully squad" is 2 flashlights and two toolboxes, being brought to dead dog salon and all of them having head on
11:56 why were you roasting yourself
Azhymovs Schizophrenia confirm?
giving up has also changed with the addition of bots to the game. instead of just DC'ing, they kill themselves on the first hook, thereby cheating the rest of the team out of at least a bot teammate. (lovely video btw)
Remember, it isn't tunneling if you act in the most basic and predictable way possible and end up directly in front of a killer. I've seen players try to force a totem cleanse from hook twice then complain when they were 3-hooked in a row as a result.
Staying when all survivors are at the gate is ONLY toxic. They don’t even give you free hits anymore like they used to when I first started playing. They try to get you to miss the hit as they leave so they can see you smack the entity blocker.
10:46 head on ds flashbang combo is common, especially on dead dawg. I had a team for four head ons and flash bangs with boon exponential and unbreakable 😭
You got to bring lightborn (and act as if you don't have it). Then, tunnel the F out of the weakling who is crap at looping. Fake picking up a survivor and quickly hit those flocking around you or hiding nearby for a save. Try to use the hooks with an open view, away from main building. Defend position when your survivor is hooked and avoid to chase a survivor to the saloon's balcony. If you manage to make a bully waste his head-on attempt by pulling away quickly, he then becomes an easy prey. It takes practice, but since these swabs never do gens, they can give you a phat 4K if you muscle through it. Just don't hesitate to play dirty.
The thumbnail cracked me up 🤣 Loving your content like always, Azhy!
Surprised this isn’t an hour long
I could take about a few things but I can only put so much in one comment. So the one thing I'll make a comment on is
Why Tunneling is often seen as more toxic than Gen Rushing. And it's due to how the game and players function. Technically, Survivors can NEVER stop the Killer from playing. Not that it's enjoyable to endure but, no matter how often you get Flashied or Pallet Saved or Blast Mined or whathave you, you can still always play the game after. You can still move, swing your weapon, and use your power.
Unlike Tunneling someone out where. It legit just means that Survivor doesn't get to play the game. There is also the social aspect too. Like I want my friends who are newer to have fun. But that's difficult when they spend more time spectating and waiting in lobies than actual playing. Yeah yeah "git gud" but I still feel bad watching them go "Oh I love getting tunnelled for the 5th match in a row." So even when I'm not being tunnelled myself (Which hardly ever happens since I'm typically one of the better loopers) it still sucks to see OTHERS get tunnelled and have their ability to play outright removed in some cases.
I just played a match where I was playing against Dracula and when I got down he turned into his wolf form and “t-bagged” me in that form. Btw I love your videos :))
You know it’s a good video when it stars with “Hey everyone,”
11:17 Bro's fighting his inner demons
4:30 The only perk that really comes to mind for me that encourages tunneling is Remember Me. Getting the obsession out of the game greatly increases the value you get from it while simultaneously giving you stacks
I just wanted to add a few things;
Bully squads were much more prevalent back in the day specifically because of something else you brought up; hatch being at 2 gens
With perks like ds granting full immunity while working objectives at the time, in addition to having one person bringing old OOO and a key, there genuinely was very little anyone could do about Gen rushing, flash light stacked hook immune survivors on more maps that contained infinites. So not only would you lose, and lose slowly, you were hostage until they felt like it was time to move on to the next person to harass. Generally with an extremely toxic post game chat and something written on your steam wall. Which I’ve seen even as a survivor when 3 stacks joined my lobby.
The only true counter was slugging, which could be countered by lockers, and you still would have to decide to defend the slug or defend gens
Bully squads now generally have to tank mmr, or synchronize all their perks into. Combined goal of excessive gen rushing or altruism to really make it close to what it was back then, and newer variations are overall weaker.
I would also add that skull merchant, the pig, and a lesser extent singularity and twins all had or have various ways to hold survivors hostage, and I have experienced all of them. I’ve been in 55 minute games with skull merchant and the pig, and singularity and twins can slay an extremely nasty slug build and intentionally delay your bleed out Meters / halt progression of gens very effectively, allowing for extremely unengaging gameplay for the other 4 players
As a killer main, Bully Squads can be frustrating but damn, they are so fun to go against
@@ThePlushpaw now they are, it’s less difficult to counter thanks to mainly OOO DS and hatch changes. back when they were a larger threat, your choices really were to either DC, be held hostage for a strong 15-30 min game where they all can get out via hatch still, or kinda pray they sucked/ got too cocky
Pretty sure if you go back deep it otz channel some 4 years ago there is a ~30 minute video of him fighting a bully squad as like.. Myers or plague or trapper. One of the three. Was annoying more than anything.
I say this as a survivor main, who had been stuck in a bully squad with someone with technician to intentionally regress the gen I was working, leaving my choices to be to die by the killer or dc lol. Was not fun
@theformuoli6397 they always were painful but most of the time, even in 2022, it'd go on for so long, survivors would get cocky, make one tiny slip up OR I'd get that first hook, from there, usually, things would fall apart really quickly
@@ThePlushpaw the era I’m talking about is predominantly pre pandemic. Roughly Before blight and post blight I would almost consider two different games from how much it was rehauled. By 2022, DS and batch for example were already changed, along with multiple maps being altered. Very, very different experiences
I remember, a long time ago, having someone in my game who was working with the killer. I was pissed. Then a while later I saw a video with a few clips from different people about them. Turns out it was a couple who would queue together and she would bring bond to lead him to her teammates. He would get to rank 1 killer for killing the majority of the team, and she would get to rank 1 survivor for getting all the rescues, chases, and being the sole survivor every match.
*looks into the middle distance with a blank stare* “I remember the days of the Claudette faced bubbas… those were dark times.”
Sometimes working with the killer closer to the end game is the only option to handle teammates who played for hatch from the beginning, not really doing gens, never performing saves etc, but is really annoying when they are teaming up with the killer instead.
0:35 na those halo T bags were INSANE
“Due to how little items affect the game nowadays.” Implying that toolboxes don’t still have a big effect in matches is kinda crazy
Really insight commentary. I have been playing this game since it came out, and I find most on the blame on the developers who don't know, can't or won't balance their game. When Myers came out it started to get really buggy and had long qeues, and it felt really bad going down because of a game issue when you have to invest like thirty minutes and you have only been repairing a little all that time.
I am a game designer myself, and I recognize that game balancing can be quite time consuming, but I can also tell you that much the focus is not about player having fun but of gross income, and if the store isn't bugged, that's all they need if we players keep playing it. I have come back to the game after years and I'm playing solo. It feels like there is an equilibrium right now, even though most perk, which are ultimately patchs, are worthless.
I also recall when the hooks were permanently disabled and killers countered that with mori, or when the shack had two windows. This game have a lot of patches, but the core idea is pretty good and i guess that's what make us play it from time to time.
13:18 it was 2 hour back the past and then changed to be the 1 hour we have today.
11:51 the "Hello everyone" makes me happy :D
AZHYMOVS 11:41 what 🤨
I hope your whole family has a nice Christmas
On a different note as a survivor main, the gesturing for me never means I’m giving up or trying to be toxic. I didn’t even realise it could be taken as that. It’s more a playful thing in my book as a way of communicating.
I’ve never found tea bagging offensive either. Usually for fun. Ghost face and pig can actually join in. I’ve also seen the ‘humping’ as just for fun too by killers.
It is amazing how many different things can be portrayed so many ways.
Great vid.
Too bad most survivors don't do it "playfully"
@@kittymyths1208 that’s a shame. I did have a streamer think the same until I went into his chat and explained it.
During the emoting section, I would say that the "come here" emote would be called the "beckon"
I know this is gonna be a hot take but I find bully squads enjoyable when playing killer, one time I faced a bully squad as demo and it was probably one of the most fun matches I've ever played, it just felt so silly and goofy and I thoroughly enjoyed the challenge of somehow working past their antics, maybe I've never truly experienced the pain of a really good bully squad but I've never had a terrible time when facing them
The ones that don't so gens are usually the good "bully squads" to go against
I LOVE your little chuckle after a certain statement. It makes me chuckle as well lmao
8:08 this originated from roblox, in that game platform typically you’d have games with collision on, back in the old days on many games like freeze tag, flee the facility, murder mystery 1 and 2, and the floor is lava people would perform this movement as a way of making the iffy camera system worse, by it catching and uncatching on the humper’s model, making it hotter in third person and also just moving them around
I’m very happy you added both tunneling and gen tunneling. They are the exact same thing with the same result. Faster objective time. I however don’t call either toxic. But a good addition for the video for their reasons so people can think about them as the same. So for surv mains who rush they might go “hmm maybe i can’t complain about killers tunneling” and vice versa.
Working with the other side can also combat players who just hide the whole game. Had a Claudette do this so I pointed and danced around her until the killer noticed. He hooked her and gave me the hatch.
Finally the important stuff 😂
❤
I'm surprised the old Killer Mori spam wasn't mentioned, the devs even patched the animation to prevent it from being possible as a result of community backlash
Slugging is fine if done situationally and sparingly as a strategy. For example, yesterday, as Twins, 3 survivors, injured, all were in one spot so I downed them all as Victor then rushed over as Charlotte to hook them
4:29 remember me still heavily promotes tunneling as the perk requires you to hit the obsession and for them to NOT do a gate, so them being dead is kinda... required
Favorite thing to do is run the iridescent banner on knight so whenever survivors don’t leave I can send a guard and then insta down right after the guard hits and while they try to leave
The only time I ever get annoyed when playing DBD is when survivors give up during the match for one reason or another
As a surv main I still don't get how people can call slugging and tunneling (valid winning mechanics) toxic. One must be really full of themselves to consider those actions toxic. I don't hear killers calling pallet droping toxic lol.
To me, last second switching is extremely important for 3 or 4 flashlights or toolboxes, because it can tell me about sabo or flashy saves. Specially with flashlights I like to run infectious fright if I see 3 or 4 of them, so I can shut down their attempts at saving a teammate.
As killer knowing that there'll be flashlights in play or sabos in play is important in order to counter that playstyle, so it is toxic to last second switch because you want an advantage without letting the other person be able to respond to it.
I suspect the first teabagging was in duke nukem 3d. Most multiplayer games did not have crouching till duke nukem 3d came along. Over time as more games came along and adopted the ability to crouch that led to teabagging being more common.
I remembered i quit playing DBD for a year becuase of a bully squad. I got them three in a row and i had a bad day as well. I realized how toxic the game was for me and left. Ofc i came back for 2v8😅
I always thought slugging was a reference to just punching someone and then leaving. World view shaken.
I wish killer and survs could chat in lobby before the match, making a good first impression can make games more enjoyable and less toxic, often killers misunderstand people playing good as toxicity
People who think tunneling, slugging, gen efficiency, or looping are toxic need to leave the community. They’re so problematic as people.
I mean, tunneling is pretty annoying but if I'm losing anyway, I just GG outta there into the next game.
tunneling is toxic lmao forcing someone out of a game willingly is so lame
Look I hate getting tunneled too, but if you think that makes someone an abusive person, you’re the abusive person yourself
@@ToxicQueen2787no it's not, it's the right choice if someone who's vulnerable is closer
You forgot to mention the fact some people even had macros to spam the falshlight clicking.
As a killer main, gen rushing isn’t toxic that’s literally the objective of a survivor. Dbd and its players are the only game base where simply doing the objective is considered toxic by the community.
There's being toxic, and then there's being boring as hell to face. Genrushing is the latter
@@kittymyths1208 so what, not every match will be high octane. Take the L and move on lol every side is so fucking entitled
Most people don't even understand what gen rushing is
Survivors only focusing on gens and just being effective isn't gen rushing. Gen rushing is when 4 survivors all bring perks + toolboxes to do gens insanely fast
Same goes for tunneling as well
You’re correct. Then you would also agree that tunneling isn’t toxic because it’s the killers objective to kill, right? Just wanna make sure there are no double standards here.
@@forthelolz1121 i personally don’t tunnel because I find it boring and too easy, but not toxic.
I got the feeling nowadays that a lot of stuff is kinda "hidden" behind the word toxicity. For example telling people to end their lives, thats not toxic for me, thats straight up a crime that people should be held accountable for (i know, kinda unrealistic since its still the internet). So basicly saying its toxic to say that dampens the impact about how people percieve it á la "its just a prank bro" and nobody can say with a straight face that stuff with this magnitute and possible dangerous outcomes is the same as "pointing a finger".
Good video as always. :3 Back in the day things like using NOED and Moris were also considered as toxic.
The tea bagging and waiting at the gates is toxic to me
Surprised nodding wasn’t mentioned as it’s usually what I do to a survivor when I’m enjoying the chase
Bully Squads and Last second swapping are nigh omnipresent in this game. But the worst toxic thing in this game, by a mile, is Survivor body blocking.
13:57 i do know a lot of people would last second switch to hide their prestige levels.
From my experience, people who would last second switch to a P100 character were often toxic players, even some bully squads did this.
With the quitting part im surprised u didnt mention nurse... Using her power in the beginning of a match is know as a "dc check"
I Play DBD Since 2020. and I only have 3 types of toxicity
perceived as annoying: bleeding out, sandbagging,griefing.
I remember people bullying me when I was playing Ghost face and they were all against me. The method? Just do the unexpected or just ignore them. Being bullied by one survivor and ignore it for the rest of the game. They might get confused a lot x)
Every killer main has come across a random Bill that tries to get your attention and click at you when you're ignoring them, and then they Tbag at the exit gates like they did smth special.
i miss it that you could point and spam crouch to be in the pointing animation while crouching, that was one of the funniest things
I think one way to maybe deal with the last second item swap would be to have the timer either reset or go up in time a bit or something like that? or maybe just make it so you can't swap items after entering a lobby with all players, so you would need to have your item and build ready to go before you even press to q for a lobby? Not a game dev or anything like that, just throwing out my dumb ideas I got lmao.
ive never considered someone waving at the killer to be toxic. to me it just says "im confident in my looping skills and want to test my abilities in a chase"
Regarding the one at 8:04 ”This..?”
I assume the killer is giving backshots. Since this has been seen as a generally funny thing by the internet in the 2 recent years, that is probably why you’re only seeing it now in DbD
I use the: come here, emote to pet a demogorgon/Xeno/Dracula as doggo, and pointing? BOOP the snoot XD
I love it how most of these are from the survivor side. 😄
And there 4x as many of them compared to killer
I mean there is a reason as to why the idea of a “survivor rulebook” came to light first. When you have 4 teammates, it’s a lot easier to gang up on the enemy team that only has 1 player, especially when it comes to arguing in endgame chat.
@forthelolz1121 yeah, this is 110% true, nailed to a T tbh
Really disappointed you forgot mori canceling. It was one of my favorite ways to take out some aggression back in the day
14:22 just a quick correction: 4-man hatch escapes could only happen at all gens done, not 1 remaining. Also, 3-man hatch escapes could only happen at 1 gen remaining, not 2 gens.
Hey AZHYMOVS i wanted to say i love your videos and this ones great but i also wanna ask if or when youll make another top survivor builds of the year? i find myself constantly using the ones you showcased like high roller, peak efficiency and friends till the end and i even use your old unboonlievable build, im just saying your videos on builds are such a breath of fresh air compared the other dbd youtubers lame meta builds with dead hard, DS, off the record etc. you alone have made my survivor experience better ten fold with the fresh ideas and fun variety of builds and i wanna thank you for that but i also wanna know if youll do a continuation at all? i wish you the best and keep up the great videos!
I'm glad you like them so much! I usually do those videos at the end of each year, so next will probably be in December.
When I play killer the most toxic thing I see survivors do is troll me in any way they can. Had one match where the whole survivor team just trolled me for almost an hour using annoying perks, flashlights and other tricks. I managed to down them all after their flashlights ran out of charge and when pallets were all gone. As survivor the most toxic thing I see most often is when killer tunnels me and my teammates early on in the game. Some killers just don't care if they get less points due to them killing everyone so fast.
The only time I could justify hitting someone on hook was when the screams were broken and lasted way too long. It got more annoying to wait for the scream, so the hit would interrupt the sound. I never really saw it as toxic, as the killer usually never did anything else problematic.
well... slugging is good in for exampl: one gen situation, tunneling if you seen only the person you hooked and NOBODY else. If i would say that these two are toxic, they are toxic only when killer is doing it on purpouse not cause he is forced to. Great video
Agree. When a just unhooked survivor runs into me and sandbags me then what am I supposed to do other than to hit them so that I can chase the unhooker. And sometimes they try it again, even when already in deep wound.
Or why should I leave the area of a hooked survivor, when another follows me and I see them when I moonwalk two steps backwards after hooking or if they unhook in my face?
Or if I have my tier 3 on Michael or marked multible survivors as Ghostface, then why should I waste my piwer by first carrying a downed person to the hook, if I can get a second down fast enough?
sybau
The origin was Halo :) for teabagging
Player be like
50% annoying
50%fun
😂