As an English guy who grew up in Dover and near Folkestone, I’d be adding a lot more roundabouts and specifically mini roundabouts than you think. For example that 5 way connection in the town should definitely have a mini roundabout as that’s what most small villages and hamlets have around here for that many connections
And if there's going to be multiple towns, You could connect them all up with a motorway system And have 1 major City per "country" and have those directly connected to the Eurotunnel would make a lot of sense
Was just thinking doing the Eurotunnel would be a great solution to the car situation. You could even have a train line with a road to make it look like the cars are coming off after being on the train. Could you even use road builder to make this one network? Maybe...
At the very least have a channel tunnel (freight and passenger rail). Have a sneaky tunnel alongside just for cars. Given that the UK portal for the channel tunnel is near Folkestone, you are in the right spot for it.
@Actually, you have the best idea in global history. This is so good I literally pounded my desk with excitement and petitioned for you to be new prime minister.
This is the most realistic build I've seen anyone do so far. Everyone seems to forget how dense the UK is in urban areas. The little extra effort to place is so worth it!
TwoDollars literally in my neighbourhood!! If you're looking for the more "upbeat" coastal UK town / city, then scoot up the coast to Brighton & Hove. That's basically everything Hastings wants to be... It's the place London goes to holiday while retaining a lot of it's Victorian history. The french architecture will work there too, a lot of our architecture here is neo classical.. very Royal, Edwardian, Victorian and Georgian.
If you want to get vehicles appearing, a creator known as Seniac is doing a remote build at the moment on his second channel (although I don't particularly like how he's building it) and his idea to get them appearing was to have parking lots on a detached island connected to a highway and then slowly move the parking lots over to the main island.
This was a really inelegant workaround though and very time consuming, to keep moving parking lots across from one island to the other. I'd just build a tunnel and be done with it!
For the channel tunnel, you could try using the traffic lights enhancement mod and select advanced split phasing and make the pedestrian phase really long.
You should make a little beach pier, like the one in Eastbourne. Also, you should take a look at the very interesting up and down terrain of Edinburgh, lived there for 9 years and there are bridges everywhere and multi layers of city hidden in the perfect areas without you noticing you have gone up hill.
This is what I've been waiting for! I'm pitching the name 'Crumbley-on-Sea', perfect for a run down British seaside town. I hope you'll add a proper, paved seafront promenade with all the tacky pale stucco hotels, amusements and chippies. Plus a pier and an old pedestrianised high street to nail the south coast feel. There are also some 'sports stadium stand' props in C:S2 you can add to your football pitches to make them into proper stadiums - Imperatur did something similar in his recent UK pack build. I think it'd be a great touch to have your UK stadium nestled in between terraces like Griffin Park, Kenilworth Road, or the now demolished Filbert Street.
since youre building Europe (france, Germany and England) you should make a small little village or town somewhere in the middle of the 3 cities (Or as close to in the middle as possible) thats inspired by the Netherlands since its in between the 3 countries youre basing it on
There's enough buildings that are generically European that you could probably do a small town. Some of the terraced houses in the UK pack would look right at home here in the Netherlands. One big thing you'd miss is bike infrastructure though.
0:30 ... Wahhh. It's not always dark and wet. We had sunshine for 10 minutes this morning! Right after Storm Bert blew half of us away, and the temps drop pretty hard this coming weekend. I was REALLY hoping to get some kind of steam train. That would have been fantastic. A beach front train station with a steam train is such a delightful scene. Morrissey's gave me a laugh. Thats a Morrisons, but copywrite safe I guess.
20:30 I think in the little enclosed section of beach it looks a little weird with the sand. Either you could just fix it up and make it all smooth again OR you could play into the awkwardness of the cut away and explain it by continuing it further up and making it look like it a stormwater drain ends there and that is why there is increased erosion in the sand in that specific area.
I think a good place of inspiration can be in Yorkshire. It’s a hilly and industrial region of the UK with a lot of old railways and industries around and so has huge viaducts across it. Could be really fun area to build.
A big think missing for me in this pack is there arent any/or much buildings with Yorkshire stone. Its mostly red brick cities but i would have loved to make an old town centre with yorkshire stone buidlings. And maybe even some old large houses that i see often made from yorkshire stone.
I have been loving your channel for years. I am a Hastings resident and you have replicated my very neighbourhood!! Warrior Square. Hastings has changed a lot in the last few years, less tired these days. The topography and building patterns are worth a proper look look.
Hastings! My local little seaside town :D (also for reference Warrior Square is actually in the little secondary town of St Leonards, rather than Hastings itself) The build looks great though... if only the car models could be changed! they're all too clean and modern
The moment i saw the opener i thought to myself "that looks just like warrior square".. And bam! I grew up there, nice work with it! And yes, warrior square was one of the most "tired.. miserable" places.
We have a lot of coastal towns and villages in the uk that have -on-sea added on to the name so I think adding this on to a name could be cool. I would recommend Poundbury-on-sea, it stays with the channel theme with the pound being the currency here and with Poundbury being a real town in the uk that was developed and helped designed by the current King Charles III.
usually it means there's another town a mile or two back with the name *without* the on-sea addition. or you're weird like bexhill, where the only difference is what side of the urban area you are.
Wow, I have been so excited to see what you do with the uk pack and you have done such a good job of creating this coastal town with the influences of Folkestone, Hastings and Dover being brilliant choices of inspiration for not only fitting really nicely with the style of the UK pack but also for the function with its connection with France, can’t wait to see what you do with this town. I would also want to suggest a few towns that I think you could use for inspiration if you were to make towns that rely on tourism in uk such as Newquay if you are looking for a larger coastal tourist town or a place like Clovelly that would be perfect inspiration for a small and scenic village or maybe a town like Totnes that has a more traditional and medieval vibe to the town if you were looking for something inland. Loving the series so far, can’t wait for the next one!
Really good serie I LOVE it, thank you for this amazing work! I was thinking about a good city project from north of France. Several cities in north had been so much attacked by ariplanes during WW2 that all the city center had been erased from the map. And during the 50's and 60's, these big cities were a real laboratory for modernism architecture and urbanism theory. These ideas brought new urban planning for city center like rethinking the city layout, rethinking the way of living bringing new habitation typology, and rethinking modernism architecture. You can see a good example with the city of "Le Havre" in north of France and the work of the architect Auguste Perret. I don't know if the assets fit so well but maybe a mix of popular apartments blocks from england, France and Germany would work. Sorry for my english man, and thank you again for your amazing work!
This is My first time catching one of your videos I watch a ton of other creators playing city skylies and don't know how you are within comments but I'll tell you the secret I told Seniac in his oil town island the way to get cars I've found that works on CS1 and CS2 apparently(as I don't own CS2 but I do own CS1) is parking lots put a parking lot where people are leaving on said ship/port and once the parking lot is full move it with moveit tool to your island anywhere you wish and boom you got cars hope it helps.
This would look great with some ancient buildings, taking inspiration from places like Hastings Castle, Dover Castle and Battle Abbey. Lots of ancient history of being invaded (or trying not to be!).
UK!!! I do believe you need more roundabouts and also would encourage you to build a "eurotunnel", with maybe a trainlink for passangers as well. A cool name could be Packet on Sea, because the word packet is an old english term for a ship that trvells between two ports.
I'd suggest you name it "Poundbury" but HM the King has already claimed that one playing Cities Skylines IRL, haha (Poundbury is a model town developed by the Duchy of Cornwall based off New Urbanist principles and traditional-styled architecture). Maybe Shilling-on-Sea? Poundpool? Pencemouth? Mintgate? I don't know...
I might be super wrong but thinking of what about what happened to real world island cities is they import goods/cars through port and citizens will buy them from a store. So probably that's how it works in CS2? Maybe build a port and some commercial area will help sims to spawn?
Dover has a train tunnel to France. You could always think your underground motorway as the channel tunnel. Then it's kind of real, and it keeps its usefulness
That looks good. As a long time resident of Folkie you're doing well on getting the style of the Kent/Sussex coastal towns. Car ferries (and bicycles) are desperately needed on CS2 though.
The idea off one football team per city would be really cool maybe you could make stadiums like you did in rio paulo and maybe some big cities have multiple stadiums
I’m escatic you looked at my hometown, Hastings! Before cheaper holiday flights, Hastings used to be a really busy holiday destination. Maybe you do the same treatment to this small British town like you did for the French town? It could act as a holiday destination for potentially bigger places in the UK Edit: I spoke too soon
For a secondary school in the UK look at the Dover, Duke of Yorks Royal Military school positioned at the top of the white cliffs near the castle overlooking the harbour. Been there since 1909 some of the only Edwardian buildings left in the UK
you could connect the highway through a tunnel in the mountain and have it look like a normal tunnel, connecting one side to the other of the road giving the same illusion as a tunnel but giving it purpose as well. the only issue is if there is a build-up in the traffic as it would be a main entrance and exit. but you could do it at multiple points if u do more than one
Seniac 2 did something interesting in oil Town. He made a ferry to only connect to the outside world. He placed parking lots around the outside world Island and grabs the full parking lots w anarchy to place the lots in oil Town to have cars on the island
regarding the private car issue, i have a couple of ideas how it might be solvable with custom prefab assets. I offered Poplar the same when he made his video about the issue but his main intent was to get CO to implement a vanilla fix. But you might have a different view with a big new series starting out. One vanilla fix which might work for you is making a tunnel but have that entrance road lead through a small disctrict where you put a heavy traffic ban in place, so only private cars and cabs come through.
hi, loved the video all your builds are always super cool. im sure you know already but hasting is where william the conqueror invaded in 1066 from france hence the name battle of hastings. so it would make lots of sense seeing some french architecture there. idk tho
Oo, Tupney is a good idea, especially if we come up with a misleading spelling for added realism. Or if we lean on Yorkshire pronunciations a bit, "Toopenworth" pronounced like two penn'eth?
I'm British and I have to say I was very dubious going into this episode. When you know all the intricacies of your country, it can be frustrating watching someone attempt to build it 😂 but gotta say $2, you really managed to capture the vibe better than I expected. Nice work
35:53… immediately I love this idea. I was thinking just a subway underground pinging back and forth.. but again I don’t think they get off the subway into pocket cars like they used to. Maybe they get off the underground subway and onto a hidden somehow underground taxi rank…?
They will get cars eventually, but it takes a long time. What I think is happening is that when the children grow up and move into their own home they get a car as well. I’ve got an island project at the moment with around 20,000 people, and there’s around a dozen private cars on the island currently.
-I think the shops need vehicles to sell. Producing these requires "plastics" and "metals" to be processed together in an industrial building.- -Plastics are made from "crude oil" and "chemicals". "Chemicals" can be processed from "rock" (easy to fit realistically) but plastics -_-can-_- also be made from "petrochemicals", which can be processed from "grain" which is sourced from grain farms, so these can be done while not looking horrific (oil areas look weird).- -The only problem is "metals", which requires metal ore. Metal ore -_-can only be sourced by mining-_- and may be difficult to make fit considering how strange-looking the ore mining buildings are.- -Obviously, you could build a freight port thing and import some of these, but where's the fun in that?- Edit: Never mind, you built a tunnel.
I really love the way your build was so realistic. Yet I do have doubts about those fancy Hausmann buildings. The coloured ones are pretty okay, but the whitish ones are too Parisian, thus, a major setback for the British vibe in transition. German pack buildings might work much better, what do you think?
Love your videos :) Do you also have the problem, that all mods and crator packs lead very time you start the game? this takes a lot of time, specially with the new creator packs.
You can build a stadium with football pitch decals in extra detailing and then searing stands on find it and you can build a stadium. You can also splice in another building as a club shop. As for customization I am not sure.
For the UK or German areas, you could use the Dairy House signature building and "rename" it so it's an industrial brewery. Would really fit those areas
Don't be afraid of a tunnel under the channel. IRL it's a train in the tunnel that carries vehicles across the channel. I think it's reasonable to simulate this in CS2, by just making a highway tunnel across
For your channel connection you could do something like the Øresund Bridge between Sweden and Denmark… half bridge half underwater tunnel for the shipping lanes to pass over
If you want to get cars to spawn, theres a vehicle dealership in the signature commercial buildings. Im not sure if that would work, but you should try it if you have it unlocked
I would just build a motorway - but base it on the Channel.Tunnel. The shuttke component taking cars even goes from.Folkstone. You'll be able to dress it uo - and even add a rail line too - that will make it look almost like the real thing.
Shillingsby-on-Sea for a name - inspired by the old Shilling coin, "-by" for "settlement or town" and, -on-Sea for the dying seaside toursit town vibe.
Love your content and that you're doing the UK. I would suggest checking out Brighton in the South Coast for a larger seaside town in the UK. Its got loads for you to play about with for inspiration, and it's the place to be. We (the UK) have many small small villages too. Would be nice to see you add a few :)
God that cliff texture is so nice. We should have had something like that as the vanilla texture. The game has come a long way, but it still just looks unpolished.
I'm from Hastings I noticed you modelled the square off of St Leonards Warrior Square Gardens in real life! very cool! Also it is pronounced (fohk-sten).
Hey Mr Dollars! I’m not from the UK but i know there’s a fair few abandoned and demolished collieries - coal mines - around the place, I’m not sure how possible it’d be to recreate it in CS2, but it’d work as a cool industry for the UK area. Recently the UK also shut down its last coal power plant, maybe you could do something like that? Old industries in the process of being decommissioned sorta thing, it’d fit in with the weary town vibe too.
I agree 100% with the religious buldings. Most of the villages on the countryside, here in my country, were build with the church on the center and a small plaza and next everything else. Literally the foundation of cities.
If you are looking for a new city to get inspiration from, look at Brighton. It has Georgian architecture, large parks, and a royal palace. It also has lots of suburban places which Britain is known for. The semi-detached buildings, I see all over southern England. Idk, it's a nice town by the sea with lots of variation for buildings. I am also not saying this comment because I'm a Brighton citizen, why would you think that. Edit: The UK also has loads of tiny villages with like ten houses, two ships and a pub. You'd be able to get great use out of those new pub buildings, which definitely looks like a pub from one of those tiny towns. Edit Edit: If you're taking inspiration from Eastbourne, it's just Brighton, from the 60s, and full of old people. I would definitely go Brighton between the two.
You could attempt fabricating a road with the road builder mod and set the maximum permitted velocity to a diminutive value and use that for the subterranean passage. It might deter the peasants from traversing the channel too frequently, assuming the simulation operates in such a manner. Also, an underground passageway for logistical and passenger locomotives would be most welcome.
The way bro just changed the weather immediately 💀
As a Brit I realised that bruh 💀
It’s more like the original.
Gotta make it realistic
I felt hurt 😅
why he be doin us like that 😭
3:20 "Dover looks really cool". Brand new sentence right there
my favourite part about britain is a foreigner saying some place is nice and the entire island rising up in unison to say "no it fucking isnt"
@@qhu3878 exactly.
Dover actually is TBF, cool cliffs and a castle
As an English guy who grew up in Dover and near Folkestone, I’d be adding a lot more roundabouts and specifically mini roundabouts than you think. For example that 5 way connection in the town should definitely have a mini roundabout as that’s what most small villages and hamlets have around here for that many connections
theres one in my city for 3 roads, they're bloody everywhere
Issue with that might be that all his roundabouts are messed up from the road builder 😭😭
@@KoruGo I think that's because they're driving on the left while the map is set on right hand driving
@@KoruGohe can build them the old way, especially on the larger ones
Please make the Channel tunnel. The Eurotunnel connects Calais with Folkestone, which is not far away from your british inspiration.
And if there's going to be multiple towns, You could connect them all up with a motorway system
And have 1 major City per "country" and have those directly connected to the Eurotunnel would make a lot of sense
Was just thinking doing the Eurotunnel would be a great solution to the car situation. You could even have a train line with a road to make it look like the cars are coming off after being on the train. Could you even use road builder to make this one network? Maybe...
At the very least have a channel tunnel (freight and passenger rail). Have a sneaky tunnel alongside just for cars.
Given that the UK portal for the channel tunnel is near Folkestone, you are in the right spot for it.
i think this would work well, since the real channel tunnel does also have a service road alongside it, cars could just use that to get across
Yeah and you can in fact drive onto and off of Eurotunnel trains and the cross channel ferries
my guy made such a realistic UK build that he even recreated Brexit at 26:44
Haha thanks my friend!
The only thing the pack is missing is a fish and chips shop
Perhaps you should build the channel tunnel for the trains, connect all three cities with a railway network
It's a shame they didn't include a train station in this pack...
😮noo 😢
well tbh the german one fits and the other small station in the game
I mean it's not like the UK has some remotely meaningful part in railway-history...
Yeah definitely not@@LittleMissSmallPaw
They know as well as we do that our railways are dire over here.
41:29 Dollarton-On-Sea name it Dollarton-On-Sea
The namesake for New Dollarton
The gardens he speaks about at the start are actually in St Leonards-On-Sea rather than Hastings so this makes sense!
Poundland on sea, and set government spending to be as low as possible for peak UK (and Poundland) feel, as well as having the UK currency.
@@sciclonic just call it poundtown-on-sea, a perfect name, absolutely nothing wrong with it
@Actually, you have the best idea in global history. This is so good I literally pounded my desk with excitement and petitioned for you to be new prime minister.
This is the most realistic build I've seen anyone do so far. Everyone seems to forget how dense the UK is in urban areas. The little extra effort to place is so worth it!
TwoDollars literally in my neighbourhood!! If you're looking for the more "upbeat" coastal UK town / city, then scoot up the coast to Brighton & Hove. That's basically everything Hastings wants to be... It's the place London goes to holiday while retaining a lot of it's Victorian history.
The french architecture will work there too, a lot of our architecture here is neo classical.. very Royal, Edwardian, Victorian and Georgian.
Wow no way! Thanks for tips I’ll check out Brighton!
If you want to get vehicles appearing, a creator known as Seniac is doing a remote build at the moment on his second channel (although I don't particularly like how he's building it) and his idea to get them appearing was to have parking lots on a detached island connected to a highway and then slowly move the parking lots over to the main island.
This was a really inelegant workaround though and very time consuming, to keep moving parking lots across from one island to the other. I'd just build a tunnel and be done with it!
ADHERE TO THE GRID!!!!
As someone from Hastings you should add a pier
Big up Hastings! A pier would be so cool! As long as it's more interesting than ours 😂
Wait he shows Hastings!!!! I didn't even realise
It would be cool to see an old town too. A cobbled street with old shops, pubs and cafes
me too i recognised st leonards warrior square from the thumbnail
For the channel tunnel, you could try using the traffic lights enhancement mod and select advanced split phasing and make the pedestrian phase really long.
You should make a little beach pier, like the one in Eastbourne. Also, you should take a look at the very interesting up and down terrain of Edinburgh, lived there for 9 years and there are bridges everywhere and multi layers of city hidden in the perfect areas without you noticing you have gone up hill.
Morriseys is a play on Morrisons, one of the big 4 supermarkets in the UK
as a picturesque British town I’d suggest looking at Milton keynes
also weather change is brutal?!?!
mm i agree the most british town out of them all lol
this feels like a citizenship test
nah, not enough roundabouts.
@@minotaursgamezone there's potential for quite a few of them tho
This is what I've been waiting for! I'm pitching the name 'Crumbley-on-Sea', perfect for a run down British seaside town. I hope you'll add a proper, paved seafront promenade with all the tacky pale stucco hotels, amusements and chippies. Plus a pier and an old pedestrianised high street to nail the south coast feel.
There are also some 'sports stadium stand' props in C:S2 you can add to your football pitches to make them into proper stadiums - Imperatur did something similar in his recent UK pack build. I think it'd be a great touch to have your UK stadium nestled in between terraces like Griffin Park, Kenilworth Road, or the now demolished Filbert Street.
since youre building Europe (france, Germany and England) you should make a small little village or town somewhere in the middle of the 3 cities (Or as close to in the middle as possible) thats inspired by the Netherlands since its in between the 3 countries youre basing it on
yessss
UK please, not just England.
There's enough buildings that are generically European that you could probably do a small town. Some of the terraced houses in the UK pack would look right at home here in the Netherlands.
One big thing you'd miss is bike infrastructure though.
He can probably recolor the roads to have a red bikelane@@RobinOttens
Yes definitely add custom football stadiums to each town & u could make custom graffitis on buildings to represent each team
0:30 ... Wahhh. It's not always dark and wet. We had sunshine for 10 minutes this morning! Right after Storm Bert blew half of us away, and the temps drop pretty hard this coming weekend.
I was REALLY hoping to get some kind of steam train. That would have been fantastic. A beach front train station with a steam train is such a delightful scene.
Morrissey's gave me a laugh. Thats a Morrisons, but copywrite safe I guess.
20:30 I think in the little enclosed section of beach it looks a little weird with the sand. Either you could just fix it up and make it all smooth again OR you could play into the awkwardness of the cut away and explain it by continuing it further up and making it look like it a stormwater drain ends there and that is why there is increased erosion in the sand in that specific area.
make the channel tunnel for the highway connection
use the arrows on road builder to change the direction of parking spaces and sidewalks
I think a good place of inspiration can be in Yorkshire. It’s a hilly and industrial region of the UK with a lot of old railways and industries around and so has huge viaducts across it. Could be really fun area to build.
A big think missing for me in this pack is there arent any/or much buildings with Yorkshire stone. Its mostly red brick cities but i would have loved to make an old town centre with yorkshire stone buidlings. And maybe even some old large houses that i see often made from yorkshire stone.
35:49 Might be worth checking out Sunny Scunny's border video.
37:59 Use Recolour to change the seating.
lmao the weather change. Couldn't be more accurate.
I have been loving your channel for years. I am a Hastings resident and you have replicated my very neighbourhood!! Warrior Square. Hastings has changed a lot in the last few years, less tired these days. The topography and building patterns are worth a proper look look.
Hastings! My local little seaside town :D (also for reference Warrior Square is actually in the little secondary town of St Leonards, rather than Hastings itself) The build looks great though... if only the car models could be changed! they're all too clean and modern
im from hastings as well i recognised warrior square from the thumbnail
The moment i saw the opener i thought to myself "that looks just like warrior square"..
And bam! I grew up there, nice work with it!
And yes, warrior square was one of the most "tired.. miserable" places.
Warrior square in Southend is worse horrifically
We have a lot of coastal towns and villages in the uk that have -on-sea added on to the name so I think adding this on to a name could be cool. I would recommend Poundbury-on-sea, it stays with the channel theme with the pound being the currency here and with Poundbury being a real town in the uk that was developed and helped designed by the current King Charles III.
usually it means there's another town a mile or two back with the name *without* the on-sea addition. or you're weird like bexhill, where the only difference is what side of the urban area you are.
As someone from Hastings it is so so cool to see you using it as inspiration!!!
im from hastings as well i recognised warrior square from the thumbnail
Wow, I have been so excited to see what you do with the uk pack and you have done such a good job of creating this coastal town with the influences of Folkestone, Hastings and Dover being brilliant choices of inspiration for not only fitting really nicely with the style of the UK pack but also for the function with its connection with France, can’t wait to see what you do with this town. I would also want to suggest a few towns that I think you could use for inspiration if you were to make towns that rely on tourism in uk such as Newquay if you are looking for a larger coastal tourist town or a place like Clovelly that would be perfect inspiration for a small and scenic village or maybe a town like Totnes that has a more traditional and medieval vibe to the town if you were looking for something inland. Loving the series so far, can’t wait for the next one!
Really good serie I LOVE it, thank you for this amazing work!
I was thinking about a good city project from north of France. Several cities in north had been so much attacked by ariplanes during WW2 that all the city center had been erased from the map. And during the 50's and 60's, these big cities were a real laboratory for modernism architecture and urbanism theory. These ideas brought new urban planning for city center like rethinking the city layout, rethinking the way of living bringing new habitation typology, and rethinking modernism architecture. You can see a good example with the city of "Le Havre" in north of France and the work of the architect Auguste Perret. I don't know if the assets fit so well but maybe a mix of popular apartments blocks from england, France and Germany would work.
Sorry for my english man, and thank you again for your amazing work!
Call the UK town Charlesmug (Charles’ mug). Referring to the king’s portrait on banknotes.
Or just Sterling?
Sterling was my first thought too
This is My first time catching one of your videos I watch a ton of other creators playing city skylies and don't know how you are within comments but I'll tell you the secret I told Seniac in his oil town island the way to get cars I've found that works on CS1 and CS2 apparently(as I don't own CS2 but I do own CS1) is parking lots put a parking lot where people are leaving on said ship/port and once the parking lot is full move it with moveit tool to your island anywhere you wish and boom you got cars hope it helps.
This would look great with some ancient buildings, taking inspiration from places like Hastings Castle, Dover Castle and Battle Abbey. Lots of ancient history of being invaded (or trying not to be!).
UK!!! I do believe you need more roundabouts and also would encourage you to build a "eurotunnel", with maybe a trainlink for passangers as well. A cool name could be Packet on Sea, because the word packet is an old english term for a ship that trvells between two ports.
this is the region pack i am the most excited for, nice to finally see some UK representation in CS2
I'd suggest you name it "Poundbury" but HM the King has already claimed that one playing Cities Skylines IRL, haha (Poundbury is a model town developed by the Duchy of Cornwall based off New Urbanist principles and traditional-styled architecture). Maybe Shilling-on-Sea? Poundpool? Pencemouth? Mintgate? I don't know...
madness. was in folkestone about half hour ago. cant wait to see what you build!
Oh and you need waaaay more roundabouts! Please could you incorporate Dymchurch in the build? just between Hastings and Folkestone?
I might be super wrong but thinking of what about what happened to real world island cities is they import goods/cars through port and citizens will buy them from a store. So probably that's how it works in CS2? Maybe build a port and some commercial area will help sims to spawn?
If you go for the Scottish town Balamory as well, you can do the coloured buildings
Dover has a train tunnel to France. You could always think your underground motorway as the channel tunnel. Then it's kind of real, and it keeps its usefulness
That looks good. As a long time resident of Folkie you're doing well on getting the style of the Kent/Sussex coastal towns.
Car ferries (and bicycles) are desperately needed on CS2 though.
The idea off one football team per city would be really cool maybe you could make stadiums like you did in rio paulo and maybe some big cities have multiple stadiums
I’m escatic you looked at my hometown, Hastings! Before cheaper holiday flights, Hastings used to be a really busy holiday destination. Maybe you do the same treatment to this small British town like you did for the French town? It could act as a holiday destination for potentially bigger places in the UK
Edit: I spoke too soon
Man i absolutey LOVE these region packs, its just what the game needed
The day has finally come, two dollars has made a uk inspired build! Love it!
For a secondary school in the UK look at the Dover, Duke of Yorks Royal Military school positioned at the top of the white cliffs near the castle overlooking the harbour. Been there since 1909 some of the only Edwardian buildings left in the UK
Well I've just found a new series for wind-down viewing :D absolutely love the energy of the videos, so much fun to watch while relaxing!
Just discovered this comment! Lovely to hear 😁
This village is called Tuppence and it's been called that for generations. You can't change my mind.
It doesn’t always rain in the UK. Having said that it has just rained continuously heavy for the last four days.
we now need narrow pavements on the roads, narrow 1-car-size roads with bushes, and mod to enable train service disruptions - and we're all set :D
you could connect the highway through a tunnel in the mountain and have it look like a normal tunnel, connecting one side to the other of the road giving the same illusion as a tunnel but giving it purpose as well. the only issue is if there is a build-up in the traffic as it would be a main entrance and exit. but you could do it at multiple points if u do more than one
Seniac 2 did something interesting in oil Town. He made a ferry to only connect to the outside world. He placed parking lots around the outside world Island and grabs the full parking lots w anarchy to place the lots in oil Town to have cars on the island
you should build a village like bouton on the water or something cotswold area also i think some heath or moorland would be cool
*Bourton-on-the-water
wow that weather change was personal! .... do it again 😆
regarding the private car issue, i have a couple of ideas how it might be solvable with custom prefab assets. I offered Poplar the same when he made his video about the issue but his main intent was to get CO to implement a vanilla fix.
But you might have a different view with a big new series starting out.
One vanilla fix which might work for you is making a tunnel but have that entrance road lead through a small disctrict where you put a heavy traffic ban in place, so only private cars and cabs come through.
It’s worth pointing out that 5he UK is in Europe just not the EU. (Unfortunately).
hi, loved the video all your builds are always super cool. im sure you know already but hasting is where william the conqueror invaded in 1066 from france hence the name battle of hastings. so it would make lots of sense seeing some french architecture there. idk tho
Yes but also no, not much french architecture in Hastings
Hi great video. I would call it ‘Tupney’ as in the older way of saying twopenny.
Oo, Tupney is a good idea, especially if we come up with a misleading spelling for added realism. Or if we lean on Yorkshire pronunciations a bit, "Toopenworth" pronounced like two penn'eth?
I'm British and I have to say I was very dubious going into this episode. When you know all the intricacies of your country, it can be frustrating watching someone attempt to build it 😂 but gotta say $2, you really managed to capture the vibe better than I expected. Nice work
35:53… immediately I love this idea. I was thinking just a subway underground pinging back and forth.. but again I don’t think they get off the subway into pocket cars like they used to. Maybe they get off the underground subway and onto a hidden somehow underground taxi rank…?
They will get cars eventually, but it takes a long time. What I think is happening is that when the children grow up and move into their own home they get a car as well. I’ve got an island project at the moment with around 20,000 people, and there’s around a dozen private cars on the island currently.
-I think the shops need vehicles to sell. Producing these requires "plastics" and "metals" to be processed together in an industrial building.-
-Plastics are made from "crude oil" and "chemicals". "Chemicals" can be processed from "rock" (easy to fit realistically) but plastics -_-can-_- also be made from "petrochemicals", which can be processed from "grain" which is sourced from grain farms, so these can be done while not looking horrific (oil areas look weird).-
-The only problem is "metals", which requires metal ore. Metal ore -_-can only be sourced by mining-_- and may be difficult to make fit considering how strange-looking the ore mining buildings are.-
-Obviously, you could build a freight port thing and import some of these, but where's the fun in that?-
Edit: Never mind, you built a tunnel.
I really love the way your build was so realistic. Yet I do have doubts about those fancy Hausmann buildings. The coloured ones are pretty okay, but the whitish ones are too Parisian, thus, a major setback for the British vibe in transition. German pack buildings might work much better, what do you think?
watching the Germany build this morning, only to get a second video in a day! what a treat!
it needs a chunnel
Love your videos :)
Do you also have the problem, that all mods and crator packs lead very time you start the game?
this takes a lot of time, specially with the new creator packs.
Awww I’m from Hastings/St Leonard’s. Yay for getting a shout out
You can build a stadium with football pitch decals in extra detailing and then searing stands on find it and you can build a stadium. You can also splice in another building as a club shop. As for customization I am not sure.
I meant searching also
For the UK or German areas, you could use the Dairy House signature building and "rename" it so it's an industrial brewery. Would really fit those areas
Cars can get to islands in CS:2 if you have cargo access to the island because some commercial zoning can turn into car dealerships.
does not work
Don't be afraid of a tunnel under the channel. IRL it's a train in the tunnel that carries vehicles across the channel. I think it's reasonable to simulate this in CS2, by just making a highway tunnel across
9:00 my brain did not compute that is a video game, my brain thought it was real for a second
For your channel connection you could do something like the Øresund Bridge between Sweden and Denmark… half bridge half underwater tunnel for the shipping lanes to pass over
Morrisseys represent! The chain in the UK is actually Morrisons, but love to see my surname being represented in-game. :)
If you want to get cars to spawn, theres a vehicle dealership in the signature commercial buildings. Im not sure if that would work, but you should try it if you have it unlocked
"Over here they're driving on the wrong side, the right side" Exactly!
I would just build a motorway - but base it on the Channel.Tunnel. The shuttke component taking cars even goes from.Folkstone.
You'll be able to dress it uo - and even add a rail line too - that will make it look almost like the real thing.
Shillingsby-on-Sea for a name - inspired by the old Shilling coin, "-by" for "settlement or town" and, -on-Sea for the dying seaside toursit town vibe.
Making the underwater channel between England and France would be HYPER ICONIC.
Love your content and that you're doing the UK. I would suggest checking out Brighton in the South Coast for a larger seaside town in the UK. Its got loads for you to play about with for inspiration, and it's the place to be. We (the UK) have many small small villages too. Would be nice to see you add a few :)
you could add a rail connection to mimic the real one. Its especially usful for freight
God that cliff texture is so nice. We should have had something like that as the vanilla texture. The game has come a long way, but it still just looks unpolished.
I'm from Hastings I noticed you modelled the square off of St Leonards Warrior Square Gardens in real life! very cool! Also it is pronounced (fohk-sten).
Hey Mr Dollars! I’m not from the UK but i know there’s a fair few abandoned and demolished collieries - coal mines - around the place, I’m not sure how possible it’d be to recreate it in CS2, but it’d work as a cool industry for the UK area. Recently the UK also shut down its last coal power plant, maybe you could do something like that? Old industries in the process of being decommissioned sorta thing, it’d fit in with the weary town vibe too.
Name the coastal city “Bedford-on-Sea” it is a common coastal British town name with the ____ on-sea as its name
I love that you went to the bother of having the English area driving on the other side of the road to "the continent"
I agree 100% with the religious buldings. Most of the villages on the countryside, here in my country, were build with the church on the center and a small plaza and next everything else. Literally the foundation of cities.
Folkestone, my home town 👍 Hastings and Dover... Interesting to hear positives about them! 😂
If you're using Dover for inspo, you need the castle on the hill
Bruh, you actually got the feel of an English seaside town here! 👍👍
If you are looking for a new city to get inspiration from, look at Brighton. It has Georgian architecture, large parks, and a royal palace. It also has lots of suburban places which Britain is known for. The semi-detached buildings, I see all over southern England. Idk, it's a nice town by the sea with lots of variation for buildings. I am also not saying this comment because I'm a Brighton citizen, why would you think that.
Edit: The UK also has loads of tiny villages with like ten houses, two ships and a pub. You'd be able to get great use out of those new pub buildings, which definitely looks like a pub from one of those tiny towns.
Edit Edit: If you're taking inspiration from Eastbourne, it's just Brighton, from the 60s, and full of old people. I would definitely go Brighton between the two.
The corner pub across from the church is diabolical
You need to add cricket pitches in the UK side. Village cricket is legendary and every town has 1 or 2 cricket teams
You could attempt fabricating a road with the road builder mod and set the maximum permitted velocity to a diminutive value and use that for the subterranean passage. It might deter the peasants from traversing the channel too frequently, assuming the simulation operates in such a manner. Also, an underground passageway for logistical and passenger locomotives would be most welcome.
idk if I'm missing smth but why not add another outside connection just for the UK? I feel like that would do it but idk