At the end of G1 you could also go E-strike bottoming c&c, pitch swing to claw, discard agility, tunic swing claw. It is the same dmg but you get an agility and a might if they somehow survive.
17:20 - Did You consider blocking rabble with flesh bag? He wouldn't have resources to fire an arrow so you would prevent 8 dmg (+bloodrot), have full hand brb turn, and make it impossible for your opponent to opt with crosswrap
Trounce puts the first round of clashes on the bottom before clashing the second time. I don't think there was a second test of strength in Victor's hand
You had a play where Fleshbag would have stranded an arrow in Arsenal and given you a 5 card blood rush.
At the end of G1 you could also go E-strike bottoming c&c, pitch swing to claw, discard agility, tunic swing claw. It is the same dmg but you get an agility and a might if they somehow survive.
17:20 - Did You consider blocking rabble with flesh bag? He wouldn't have resources to fire an arrow so you would prevent 8 dmg (+bloodrot), have full hand brb turn, and make it impossible for your opponent to opt with crosswrap
Was a clear miss there. Most certainly would have been the correct play.
Trounce puts the first round of clashes on the bottom before clashing the second time. I don't think there was a second test of strength in Victor's hand
At minute 43 would you consider ssp for blue wrecker to get an intimidate and possibly 2 attacks in (best case ending on snm thanks to tunic)?
It's not an unreasonable line. I was probably thinking the line I took was good enough and didn't want to introduce variance.