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Aurora C# 2.2 - "Missile Warfare" - Changelog review - This update will change everything!

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  • เผยแพร่เมื่อ 16 ส.ค. 2024
  • Welcome to todays video where we will be going over the changelog for 2.2 a not yet released version of aurora 4x C# still in the works.
    Music Credit: Scott Buckley/Stellaris OST
    Channel Discord: / discord
    Chapters:
    0:00-2:10 Intro
    2:10-7:05 Minor Fixes/changes
    7:05-7:45 Radiation Reduction
    7:50-9:20 Supernovas
    9:20-10:45 Damage Control Changes
    10:45-11:25 Decontamination
    11:25-15:00 Ground Forces Improvements 1.
    15:00-15:30 Assign # weapons
    15:30-18:20 Ground Force Improvements 2.
    18:20-19:12 Refit Cost UI
    19:12-19:53 Create Habitable System
    19:53-38:00 Massive missile warfare update
    38:00-38:50 NPR ship design changes
    38:50-39:10 Outro
    aurora2.pentarc... - changelog

ความคิดเห็น • 15

  • @kkjoakk
    @kkjoakk ปีที่แล้ว +10

    Aww. You fooled me. I thought it was already out 😭

  • @gabrote42
    @gabrote42 ปีที่แล้ว +3

    Lost track of the game, so it's nice that it's still going after DF released

  • @mpcanfie
    @mpcanfie ปีที่แล้ว +1

    Loved the overview. Excited for 2.2

  • @adamwilkinson5643
    @adamwilkinson5643 ปีที่แล้ว

    Thankyou for the update Defran.

  • @MrBlackjimrogan
    @MrBlackjimrogan ปีที่แล้ว

    Oooh this is exciting. Might have to give it another go when it drops

  • @Destragond
    @Destragond ปีที่แล้ว +1

    In the part about multi-warhead missiles you said that each fragment would be able to hit a different missile, but I don't think that's true. Steve said that every fragment attacks the same target, so they should all be hitting the same missile. It's only good against clearing out decoys as far as I can tell. Also, the retargeting capability for frag missiles only guarantees that a single one of their fragments will hit, so it might not be that useful to give a frag missile the retargeting thing.

  • @beefstew6512
    @beefstew6512 ปีที่แล้ว

    I've been looking forward to this update since the changes to spoiler races spawn times

  • @ush2177
    @ush2177 ปีที่แล้ว +1

    Hey Defran. Do you know if with the new ground forces mechanics/importing if exporting templates as CSV would be possible? I'm not sure how it would work with different levels of tech.
    I posted it in the suggestions forum but it didn't seem to get much traction. I think it would be really good for new players and recurring players who don't want to have to redo their large armies.
    or just want to import their old army structures from past games, like if you took the time to design a huge organization to cover all the ground officer ranks all the way down to a 10 man squad

  • @Bronimin
    @Bronimin ปีที่แล้ว

    Carronade bros, we're getting buffs
    Our overpowered ground forces shall blot out the sun

  • @ush2177
    @ush2177 ปีที่แล้ว

    Damn got excited for a second ha

  • @yoda5477
    @yoda5477 ปีที่แล้ว

    thanks !

  • @warlove5106
    @warlove5106 ปีที่แล้ว +2

    How do you have the forum in dark mode?

    • @DefranStrategy
      @DefranStrategy  ปีที่แล้ว +3

      in user options if you have an account you can change theme on the forum

  • @evolve117
    @evolve117 ปีที่แล้ว +1

    comments: 4. TH-cam: 0 comments.

    • @primmakinsofis614
      @primmakinsofis614 ปีที่แล้ว +1

      Try using the "Sort By" option and sort comments by "Newest first" instead of the default "Top comments". That usually gets all the comments to show.
      (TH-cam has had the problem of comments not showing up for many months.)