@@yaricheg.... a epic overthe top moment id cringy to you but not the rest of the entire game where you deflect skyscraper sword and duel magic beings?
This boss is incredibly ANNOYING to learn since he inherits the Ichimonji and its double counterpart from you, meaning that no matter if you get hit, block, perfectly deflect or even dodge his Ichimonji, he would regenerate MASSIVE posture bar just like how you would, which in combination of him perfectly deflecting most of your normal attacks, makes fighting him with no skills or prosthetics almost unfair. With that being said, great fight ONGBAL!!!
Yet his health seems low. Posture was never broken and the health bar going to zero each time is what won the fight which is very unusual for bosses in this game.
@@pcdeltalink036 Which makes sense, as Sekiro himself has very low health compared to bosses, and can very easily recover his own posture through various means, even just standing still. Meanwhile, bosses keep their posture for a long time and have high health, yet don't easily recover either.
Thanks for this comment, I was wondering why Ongbal was mostly dodging and using the mist raven. I'm guessing it's to damage as opposed to posture build up
@@pcdeltalink036 If the low health is referring to the boss, I would argue that this boss has similar HP to other humanoid bosses in this game. It has an HP bar similar to Owl Father. This is coming from my personal experience with this mod.
@@tiredmann With the modded moveset of Ashina Cross ONGBAL was using, it deals significant HP damage and almost guarantees to hit if the original “cross” part of the attack manages to hit the boss’s body. Mist raven-ing to this boss’s back, followed by this modded Ashina Cross, would guarantee the latter to hit, due to enemy AI. This skill combo is the only thing that makes this fight even remotely fair… on top of looking quite stylish
Extremely cool idea. I'm almost surprised this hasn't been modded earlier (although it might be a very difficult thing to do for technical reasons, I wouldn't know). And, _that deathblow._
While I'm not into modding and only seeing people doing it. It's not that hard in the technical stuff per se. (Though it's still take times) But there's a lot to code in the term of behavior, damage, attack, hitbox, attack hitbox so parry could work, and balancing. And lastly to make sure the attack pattern isn't that predictable
Lore wise, it would be great alternative ending. Sekiro falling down, fighting his inner demon. Like a true ending, he stopped the curse, stopped Ishin, but he was about to turn into that flame demon, so you should do a last fight, killing the “inmortal curse” so nobody could get it.
Appreciated the usage of the Nioh 2 OST in the final phase. I am surprised I didn't see Inner Shura pop up once more after he was killed ala the Shadows Die Twice mechanic lol.
This was so BEAUTFUL, the idea of this versus, the idea of making a Wolf vs Wolf, to see how spectacular the fight would be, and that ending GOSH... no words
This should be real in the game, that there is a fifth ending where you do the purification ending and that something can be altered to have this ending, it would be that Shura, out of so much anger, killed everyone in the world and was unable to get rid of it and somehow traveled to another universe to continue killing and that's when he fights us
Sekiro really is peak hack and slash. Nothing quite captures the satisfaction in ALL the senses. I look forward to From Software exploring this style in the future.
if they come out with a dlc for sekiro (ik its already too long sekiro to have a dlc now, but...) this should've been the dlc last boss following the main game's path to shura as it's dlc path but changing pathways throughout (every boss is mostly the same but also giving them an inner version (hence maybe calling it "Sekiro: Inner Shadow... because y'know everyone's gonna get their own inner version)) the dlc from the used pathways of the base game to the unused path of the base game. maybe even leading one of the pathways of the player to go down to the "Ashina" mountain base and maybe even to one of the cities/towns surrounding the castle mountain. But needing to be forcibly transporting the player to the moment when deciding to join the owl father or fight him (we choose to side with him leading to the emma/isshin fight(but giving both of them an inner version). After that and killing Owl Father like in the shura ending. We head down to a unused pathways from the dlc and then leading to the white flowerbed arena where we fight the final boss of the base game "*non* shura path" but before that, the player will stumble a path with the Inner version of Owl Father but having a mechanically harder version of him and bump up the version "inner" as whatever you guys wanna call it (I can't think of anything rn). After that, the player actually does end up in the White flowerbed arena this time and fighting the final boss with "dlc inner" version of both Genichiro and Isshin. After defeating both of them, the player has a cutscene where the player is about to do any of the 3 endings but being stopped and transported back to the city/town but this time its burning and the population is in chaos. (maybe in this section, the devs can add completely new stuff like previous shuras as boss fights and having them from Japanese history fighters before the samurais, having the different sections of the city/town location as areas where Ancient warrior's Shuras wrecked havoc before. Eventually or Hours later into the dlc we fight the final boss as the Sekiro as Shura (maybe with some creative changes if the devs wants it). Ending is up to the devs. Oh and the DLC Access point would be where we decide whether to side or go against Father Owl. I wrote this while I was High asf so mb if this shi dont make any sense.
No one can defeat Shura except Shura himself. What a beautiful video, what a beautiful fight, and the legendary end of the fight🔥✨. This is a masterpiece of art. You excelled, Bro.❤️
"After years of death, blood and madness, the kid, rescued by a owl, trained by a butterfly, killed by a imortal and take it by evil, face what he has become"
Just imagine Sekiro 2 if shura ending was the canon one and koro somehow manged to survive against the wolf and after several years koro started his journey to stop this demon from destroying japan as the final boss just like in this video
An inner shura boss where it was just a copy of sekiro would've gone hard. Just imagine a boss that could use every skill you have access to without limitations.
People are talking lots about the final deathblow, which was incredible for sure, but the tonal shift once third phase begins is SO IMPECCABLE. The fact that Inner Shura was burning even after the second deathblow was enough to set the stage for him to start taking this seriously. With Ongbal anticipating his next move, he applies Divine Confetti as Inner Shura whips the Tanto across his neck, solemnly muttering of that which he drew and manifested his power, but also that which could threaten his visage: "...the Mortal Blade..." Without hesitation, Inner Shura lunges for Ongbal with a Nightjar Slash. Ongbal reacts, activating his Mist Raven to put distance between them for a brutal Ashina Cross combo for massive damage! But, something isn't right... he realizes Inner Shura followed through with the Nightjar technique, performing a reversal to close the gap once more. Ongbal performs the combat art, but... Inner Shura dodges it, CASUALLY, performing a devastating High Monk assault, putting Ongbal on the defensive... I could go on but GOSH its SO GOOD. Great video Ongbal.
That ending tho, you both perform the finisher but only one is left standing
Yeah, a little bit cringy
@@yarichegwdym bruh it’s dope asf
@@yarichegIt was cool as fuck & it reminds of Vagabond where Sword Masters looks into each others eyes after dealing their final blows!
Thymesia reference
@@yaricheg.... a epic overthe top moment id cringy to you but not the rest of the entire game where you deflect skyscraper sword and duel magic beings?
When Ongbal is so good, the only thing left to fight...is himself
And not even that could beat him 😂
Feels like I'm watching Sekiro pvp between 2 extremely good players
fromsoftware better use this combat again for a future installment,just so we get online on it
@@galletonisreal I've seen something similar coming soon 👀
Bro actually fighting his demons 💀
bro 💀💀💀💀💀 bro bro bro 💀💀💀
Can't even trust anyone, even yourself 😭
@@fulltimeslackerii8229 bro has a problem with bro saying bro💀😭
@@jechtstream-sam more like a problem with bro using the skull emoji for everything . You can inmediatly recognize adhd TikTok speech when you see it
@@fulltimeslackerii8229 i'm tired of these types of comments too, bro
This boss is incredibly ANNOYING to learn since he inherits the Ichimonji and its double counterpart from you, meaning that no matter if you get hit, block, perfectly deflect or even dodge his Ichimonji, he would regenerate MASSIVE posture bar just like how you would, which in combination of him perfectly deflecting most of your normal attacks, makes fighting him with no skills or prosthetics almost unfair. With that being said, great fight ONGBAL!!!
Yet his health seems low. Posture was never broken and the health bar going to zero each time is what won the fight which is very unusual for bosses in this game.
@@pcdeltalink036
Which makes sense, as Sekiro himself has very low health compared to bosses, and can very easily recover his own posture through various means, even just standing still.
Meanwhile, bosses keep their posture for a long time and have high health, yet don't easily recover either.
Thanks for this comment, I was wondering why Ongbal was mostly dodging and using the mist raven. I'm guessing it's to damage as opposed to posture build up
@@pcdeltalink036 If the low health is referring to the boss, I would argue that this boss has similar HP to other humanoid bosses in this game. It has an HP bar similar to Owl Father. This is coming from my personal experience with this mod.
@@tiredmann With the modded moveset of Ashina Cross ONGBAL was using, it deals significant HP damage and almost guarantees to hit if the original “cross” part of the attack manages to hit the boss’s body. Mist raven-ing to this boss’s back, followed by this modded Ashina Cross, would guarantee the latter to hit, due to enemy AI. This skill combo is the only thing that makes this fight even remotely fair… on top of looking quite stylish
Extremely cool idea. I'm almost surprised this hasn't been modded earlier (although it might be a very difficult thing to do for technical reasons, I wouldn't know).
And, _that deathblow._
While I'm not into modding and only seeing people doing it. It's not that hard in the technical stuff per se. (Though it's still take times) But there's a lot to code in the term of behavior, damage, attack, hitbox, attack hitbox so parry could work, and balancing. And lastly to make sure the attack pattern isn't that predictable
Lore wise, it would be great alternative ending. Sekiro falling down, fighting his inner demon. Like a true ending, he stopped the curse, stopped Ishin, but he was about to turn into that flame demon, so you should do a last fight, killing the “inmortal curse” so nobody could get it.
Fyi the demon of hatred is actually a much weaker version of shura,crazy right
@@Wouldyoulose98 Dont forget sculptor is really old and he has lost an arm.
@@adventurousclash6323 yeah
Imagine how tough an Ongbal boss clone would be for those of us who aren’t Ongbal…😂
Mortal blade attacks would be deflected
Closest thing to that is playing long may the shadows reflect mod against sword saint
Miyazaki - write that down ✍️
Ongbal's Boss Fight Data
1:35 Inner Shura using healing gourd really caught me off guard
Bro havent played Dark souls/Elden Ring.
@@DevilWolf000nah but the fact a enemy is using a healing gourd is so weird lol
@@M15TTT nah dude, even the common hollowed in DS1 have an estus flask
@@flantan9399i went I'M SORRY WHAT!!!
Vanitas Lingering Spirit ahh heal
God damn, not only is the ending cinematic AF but your entire fight is too good.
Mr Shura blessed us with another fine video indeed.
Appreciated the usage of the Nioh 2 OST in the final phase. I am surprised I didn't see Inner Shura pop up once more after he was killed ala the Shadows Die Twice mechanic lol.
Would make sense if they weren't using mortal blades. :)
I thought I recognized Nioh2 music there 🙂
Nioh fans unite
Can I have the name of the music plsss
@@kanzaki_nguyen568 Dream - Nioh 2
Damn i love that when you finish the game sekiro gradually learns the movesets of a real boss fight making you feel like one
These mods are so crazy that we may be able to make a decent Sekiro 2 one day.
honestly, there are mods that basically overturn the entire game lol
That Shura got everything and throwing almost every combat arts at you, kinda difficult to read what it's about to do next. Good job!
Which shinobi art is ongbal using man
@@pacif3rbolteI think he's using a combo of chasing slice and ichimonji
와...마지막은 무슨 영화 같네요. 세키로 나온지 몇년이 지나도 이런 멋진 모드들이 아직까지 나오는군요...
This was so BEAUTFUL, the idea of this versus, the idea of making a Wolf vs Wolf, to see how spectacular the fight would be, and that ending GOSH... no words
I did not expect the Nioh OST to start playing near the end of the fight. Made me happy as a massive fan of both games :)
The moment nioh 2's ost started playing i got goosebumps...and the deathblow oof 🔥
Actually can you tell me what it is? The ost
@@cozy2081 its called Dream, from nioh 2
@@evilbeast4550 much appreciated
Last hit was crazy 😱😱
It seems that in the end, not even Shura itself can defeat Ongbal.
*_Also that Nioh 2 ost during the final phase was hype af_*
Elden Ring kicks ass and all but god. Even after all these years Sekiro just hits fucking different.
This should be real in the game, that there is a fifth ending where you do the purification ending and that something can be altered to have this ending, it would be that Shura, out of so much anger, killed everyone in the world and was unable to get rid of it and somehow traveled to another universe to continue killing and that's when he fights us
Wolf has become Kenshiro attaining moves from dead allies and enemies
Rocking out to the Nioh music you used. Great fight as always.
How many characters do you want to fuse into enemy Sekiro?
Modders: yes
And the music from Nioh at the end. God, this is so beautiful.
lore accurate shura vs lore accurate shura
funny thing is, the player is inner shura, not the boss
Amazing fight man... the mod community is truly something special.
That Nioh 2 soundtrack kicking in on phase 3 was so nice. Sad it ended so soon.
Shura blood flows in thy veins
" *THIS LAND IS EVERYTHING TO ME, AND FOR HER, I WILL SHED HUMANITY ITSELF* "-You
Finally the Mortal Blades clashed...
Epic fight with nioh 2 background music. Perfect execution.
In the end, the only one left to defeat....was himself.
와 기술들 하나하나 어우러지니까 아름답네여 ㄹㅇ
Sekiro really is peak hack and slash.
Nothing quite captures the satisfaction in ALL the senses. I look forward to From Software exploring this style in the future.
The Nioh theme for 3rd phase was perfect...
Damn that was some epic showdown of a deathblow Ongbal, hat's off to the devs for this mod!
if they come out with a dlc for sekiro (ik its already too long sekiro to have a dlc now, but...) this should've been the dlc last boss following the main game's path to shura as it's dlc path but changing pathways throughout (every boss is mostly the same but also giving them an inner version (hence maybe calling it "Sekiro: Inner Shadow... because y'know everyone's gonna get their own inner version)) the dlc from the used pathways of the base game to the unused path of the base game. maybe even leading one of the pathways of the player to go down to the "Ashina" mountain base and maybe even to one of the cities/towns surrounding the castle mountain. But needing to be forcibly transporting the player to the moment when deciding to join the owl father or fight him (we choose to side with him leading to the emma/isshin fight(but giving both of them an inner version). After that and killing Owl Father like in the shura ending. We head down to a unused pathways from the dlc and then leading to the white flowerbed arena where we fight the final boss of the base game "*non* shura path" but before that, the player will stumble a path with the Inner version of Owl Father but having a mechanically harder version of him and bump up the version "inner" as whatever you guys wanna call it (I can't think of anything rn). After that, the player actually does end up in the White flowerbed arena this time and fighting the final boss with "dlc inner" version of both Genichiro and Isshin. After defeating both of them, the player has a cutscene where the player is about to do any of the 3 endings but being stopped and transported back to the city/town but this time its burning and the population is in chaos. (maybe in this section, the devs can add completely new stuff like previous shuras as boss fights and having them from Japanese history fighters before the samurais, having the different sections of the city/town location as areas where Ancient warrior's Shuras wrecked havoc before. Eventually or Hours later into the dlc we fight the final boss as the Sekiro as Shura (maybe with some creative changes if the devs wants it). Ending is up to the devs. Oh and the DLC Access point would be where we decide whether to side or go against Father Owl.
I wrote this while I was High asf so mb if this shi dont make any sense.
Your masterful gameplay is a work of art.
When you try to get rid of the culprit of your problems
I forgot how insane you are at this game I thought you ran straight to your death at the start lol
The headcanon narrates that this fight happens in Wolf's head. He comes to terms with the bloodshed and fully embraces his new demon persona
Achievement unlocked(for boss):Made ongbal panic block at 1:58.
No one can defeat Shura except Shura himself. What a beautiful video, what a beautiful fight, and the legendary end of the fight🔥✨. This is a masterpiece of art. You excelled, Bro.❤️
That was so well modded, bro actually created a combat art where Ashina Cross is perfectly executed, instead of just 2 forward common slashes
The modders and ongbal deserve praise for making mods/content for this game even in 2023 !!!
Bro the Nioh 2 OST is so good at the end
ONGBAL: Welp i beat the shit out of everyone….who’s next?
Also ONGBAL: (stares in mirror)
You encourage me to be better.
If sekiro had a DLC I'm sure the final boss would be sekiro himself
"The good thing is that he is only limited by your moveset, and the bad thing is that he is ONLY limited by your moveset"
Finally ongbal faces himself
Lemme try the mod real quick (and die 10k times)
the music suddenly turn into nioh 2 soundtrack in final phase. it makes the fight more "heroic", hopefull but also melancholy
been waiting for you to fight him! awesome job!
You are always your great opponent, so they say.
"After years of death, blood and madness, the kid, rescued by a owl, trained by a butterfly, killed by a imortal and take it by evil, face what he has become"
so this is how pvp should be
oh My.!! you sir are extraordinary. and its a pleasure to watch you play.
This is what mimic tear should be in ER
High level fight and both using high level techniques 🔥
Just imagine Sekiro 2 if shura ending was the canon one and koro somehow manged to survive against the wolf and after several years koro started his journey to stop this demon from destroying japan as the final boss just like in this video
"Omae wa mou."
[Sheathes blade]
"Shindeiru."
With how the player is positioned, it’s almost as if *you* are the boss, which is pretty cool!
2:34 Ongbal : Omae wa mou shindeiru !
Shura : Nani ? *die*
Ongbal: Saraba !
thank you for making sekiro content. I'm still playing it, mortal journey is my objectiv !
Holy shit man this was amazing!
This really is the game that keeps on giving.
honestly fighting sekiro feels so much scarier then fighting anyone else
That run💀 0:05
The ending is insane bro!
Ongbal has turned into Trunks for DBZ. That awesome finisher!
Poor Shura never had a chance against Inner Shura.
Instead of a owl flying, it should have been wolf running around
one of the best Fight I have ever seen! Literally your own self. 🤘
Petition to name him "Ongbal" because he's the demon and the beast! :D
Ongbaaaaal sama! You're the best.
Mimic Tear is easy.
The Mimic Tear:
I didn't even realize his hp until the end
I like that nioh soundtrack in the background.
Sekiro on that mental training from Dragon Ball
This is the epitome of skill and power
Omfg nioh 2 bgm goes so well with sekiro
I'm getting too much shiver from this 😂😂
I love how the boss isnt inner shura, the player is
You should definitely do a video on cool combos. Your mist + “Ashina cross” move was so cool.
He can't even defeat himself what a legend😯😯
An inner shura boss where it was just a copy of sekiro would've gone hard. Just imagine a boss that could use every skill you have access to without limitations.
Absolutely no reason for an ending to be this fucking hard
Finally, ONGBAL vs ONGBAL
Ah yes, lore accurate Yoshimitsu.
damn ... been away from sekiro ... got back and it went this far!! Always well played by Ongbal the man!
Bro, this should have been the true Shura ending final boss, either that or a final boss only unlockable after getting all other endings first
I wonder how many trips to the menu screen npc shura had to do just to use every tool sekiro had 😂
People are talking lots about the final deathblow, which was incredible for sure, but the tonal shift once third phase begins is SO IMPECCABLE.
The fact that Inner Shura was burning even after the second deathblow was enough to set the stage for him to start taking this seriously. With Ongbal anticipating his next move, he applies Divine Confetti as Inner Shura whips the Tanto across his neck, solemnly muttering of that which he drew and manifested his power, but also that which could threaten his visage: "...the Mortal Blade..."
Without hesitation, Inner Shura lunges for Ongbal with a Nightjar Slash. Ongbal reacts, activating his Mist Raven to put distance between them for a brutal Ashina Cross combo for massive damage!
But, something isn't right... he realizes Inner Shura followed through with the Nightjar technique, performing a reversal to close the gap once more.
Ongbal performs the combat art, but... Inner Shura dodges it, CASUALLY, performing a devastating High Monk assault, putting Ongbal on the defensive...
I could go on but GOSH its SO GOOD. Great video Ongbal.
Holy shit and I thought my mental fantasies were thorough.
Bro is like these character in anime that analyze the fight between the protagonist and tthe villain but will never get to their level lmao
Funny I come across this tonight when I just made an Old Man Shura custom character while playing Nioh 2. Fancy that x)
the nioh soundtrack in phase 3 was perfect
Nioh 2 OST actually goes well with Sekiro)
This must have been the POV of the bosses that Ongbal killed.
DLC 나오게 되면 이런 내면의 늑대랑 싸우는 것도 멋있을거 같아요 프롬아 DLC 내자...