Pioneer: Frequently Failing #31

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  • เผยแพร่เมื่อ 4 ต.ค. 2024
  • Exploring the space sim game Pioneer, fairly poorly. Letting autopilot do the heavy lifting.
    Opening music:
    "Canon In D Interstellar Mix" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 4.0 License
    creativecommons...

ความคิดเห็น • 4

  • @Impaktor
    @Impaktor 3 หลายเดือนก่อน

    Nice! Some suggestions: 1. put game version in the video description, 2. link your pioneer play list from video description and add as End Card last few seconds of video, 3. on all the scroll through of the BBS adverts, reveals several News items, those might be the most profitable "missions" in the whole game. 4. if you're out of landing pads, there _should_ be a free pad at a nearby station. 5, technically auto pilot isn't faster "in-game time", than a normally skilled pilot, just faster "play time" since you can can use one step higher time acceleration as you can ignore the exact time when you need to do the 180 flip and start breaking.

    • @BlueZedPS
      @BlueZedPS  3 หลายเดือนก่อน

      Thank you for the advice. On #3, I got burned a bit by one of those a while back when the station didn't really have a particularly large need for that commodity and that it never really rebounded after the first delivery. Those also don't have much opportunity for combat which I still would like to do.

    • @Impaktor
      @Impaktor 3 หลายเดือนก่อน

      @@BlueZedPS OK. The News event hints at a location where the price of some commodity is usually 3 times more expensive or cheaper. It's left to the player to figure out which commodity, and if it's in high demand or high supply.

    • @Impaktor
      @Impaktor 3 หลายเดือนก่อน

      @@BlueZedPS UPDATE: I now realize there's a bug in the news event. See my comment in part 19 & 18 of this video series.