The last video was a massive pain to make due to frequent (every 10 minutes or so) crashes with Davinci Resolve 19. Bonus points for it being the most involved project i've ever done editing wise. I am pleased to say that from updating from Resolve 19.0.0.1ish to 19.0.1, I have not had a single crash when making this video. Good job to BlackMagic for fixing the problems! If not for this event I didnt intend to fight with Featherweight Derive again as I was now uninterested in the design compared to other schemes. Not sure if it'll ever actually get rebuilt with an updated frame or not as i've got sights set on, to me, more interesting projects such as the flywheel flipper. Time will tell and I'll do my best to send this robot out with a back over the weekend. International travel with a robot is not something i've done before, but 30kg of baggage allowance is probably enough. Batteries are small enough to go in a LiPo bag without issue. Keen to see what the NZ competition shapes up to be. How do I have time to make a video, but no time to fix the chassis? The problems are pretty fundamental, based on the original robot it'll take a good week of spare time in CAD, then another full time week of machining and assembly to put the upgraded frame together assuming I have all the materials on hand. A short video like this only takes about 12 hours to throw together.
"Only" 12 hours is still considerable effort, nice work! Also notes taken, making sure to update Resolve before I start editing today... I have had instability once like a year ago but it seemed to be related to my desktop's NVidia graphics drivers rather than Resolve itself (mostly anyhow) but its been pretty solid with V18.x for me on a Windows AMD CPU/Nvidia GPU.
@JustCuzRobotics yeah who knows what the root cause is, my issues didn't feel related to graphics but there was no way to tell. Guessing it was just first adopter bugs.
Thank you for highlighting your mistakes and the lessons learned from them. This is part of the reason you are my favorite combat robot youtuber. I do have to say, I miss your 150 gram bot videos. The bigger bots are cool too, but they turn into machining videos instead of 'here's a cool idea, let's test it out' videos. (Cough) one wheel melty (cough - cough).
I'm only repeating what most people already said but these videos are such a good watch. so informative and well backed with knowledge while being fun to watch keep doing what you're doing man!
@@BrokenLinkRobotics Orb0 Robotics, we are running brand new horizontal "Mjolnir", Paul (team captain) did most of the work/paid for the bot, I just helped him with some of the design work, machining and making the wheels
Will the arm have enough friction to hold on to stuff? Maybe you could embed something like a carbide-tipped masonry bit in the end for more bite - but, I've no idea what I'm talking about!
Carbide the material would be too fragile, they're used for things like sawblades, drills and what have you but in any spinner type situation would be far too fragile for the maelstrom of stored KE madness you'll encounter, but Carbide the robot is pretty strong.
@@TheInvertedFollicle507 there are different types of carbide with different crystal structures and material properties. Check out a video of an SDS hammer drill boring a hole into sandstone - the carbide at the end of a masonry bit is not brittle
@@Laundry_Hamper OK well based on my experience carbide tends to be more brittle and less impact resistant tho decent enough for edge retention but fair enough.
i know i heard that music befor i was thinking where iv heard it on wintergatens chanel but i kno it wasnt heis thankfuly you had me in the discription.
Would adding the 900g as 'low slung' ballast to improve CG further while also make it a harder impact for other bots? Or would it be counter productive as hits you take would have more mass for weapons to impart energy onto? Edit: Forgot to add my appreciation for the great video and sharing your efforts. I hope you have all the destructive success across the pond!
I have a Question, I've always thought a 150g Antweight version of Derive S would dominate in a non destructive class. But everyone I asked says that it's too complicated due to the weight restriction. So do you think it's possible?
The last video was a massive pain to make due to frequent (every 10 minutes or so) crashes with Davinci Resolve 19. Bonus points for it being the most involved project i've ever done editing wise. I am pleased to say that from updating from Resolve 19.0.0.1ish to 19.0.1, I have not had a single crash when making this video. Good job to BlackMagic for fixing the problems!
If not for this event I didnt intend to fight with Featherweight Derive again as I was now uninterested in the design compared to other schemes. Not sure if it'll ever actually get rebuilt with an updated frame or not as i've got sights set on, to me, more interesting projects such as the flywheel flipper. Time will tell and I'll do my best to send this robot out with a back over the weekend.
International travel with a robot is not something i've done before, but 30kg of baggage allowance is probably enough. Batteries are small enough to go in a LiPo bag without issue. Keen to see what the NZ competition shapes up to be.
How do I have time to make a video, but no time to fix the chassis? The problems are pretty fundamental, based on the original robot it'll take a good week of spare time in CAD, then another full time week of machining and assembly to put the upgraded frame together assuming I have all the materials on hand. A short video like this only takes about 12 hours to throw together.
"Only" 12 hours is still considerable effort, nice work! Also notes taken, making sure to update Resolve before I start editing today... I have had instability once like a year ago but it seemed to be related to my desktop's NVidia graphics drivers rather than Resolve itself (mostly anyhow) but its been pretty solid with V18.x for me on a Windows AMD CPU/Nvidia GPU.
@JustCuzRobotics yeah who knows what the root cause is, my issues didn't feel related to graphics but there was no way to tell. Guessing it was just first adopter bugs.
It's a good day when you get a new Broken Link video
"If you don't design in a point of failure, the universe will pick one for you." I don't have anything to add I just love the quote
the music during the milling section sounds like a combo of "pipe dream" and the marble machine song, this is so peak
Thank you for highlighting your mistakes and the lessons learned from them. This is part of the reason you are my favorite combat robot youtuber.
I do have to say, I miss your 150 gram bot videos. The bigger bots are cool too, but they turn into machining videos instead of 'here's a cool idea, let's test it out' videos. (Cough) one wheel melty (cough - cough).
Good luck in New Zealand, James. 🤘 Hope you get to say hi to the End Game boys there!
I'm only repeating what most people already said but these videos are such a good watch. so informative and well backed with knowledge while being fun to watch keep doing what you're doing man!
I enjoy learning about the scene on your side of the world! This gives me some good ideas for other machines. Great work!
what's this animatronics wintergatan crossover
Right?! I was "oh, animusic, nice choice" then BAM, Marble Machine in the style of Pipes 2
Another great video James, best of luck in New Zealand.
Wintergartan is a great choice
OMG, the music playing at 16:20 is from that really old visualizer video. Holy smokes.
Oooooh I am looking forward to seeing you at the event! It will be interesting to see if those forks hold up to the robot I'm helping with. Good luck!
Which team are you on? So I can find you
@@BrokenLinkRobotics Orb0 Robotics, we are running brand new horizontal "Mjolnir", Paul (team captain) did most of the work/paid for the bot, I just helped him with some of the design work, machining and making the wheels
Here we go!
Will the arm have enough friction to hold on to stuff? Maybe you could embed something like a carbide-tipped masonry bit in the end for more bite - but, I've no idea what I'm talking about!
Carbide the material would be too fragile, they're used for things like sawblades, drills and what have you but in any spinner type situation would be far too fragile for the maelstrom of stored KE madness you'll encounter, but Carbide the robot is pretty strong.
@@TheInvertedFollicle507 there are different types of carbide with different crystal structures and material properties. Check out a video of an SDS hammer drill boring a hole into sandstone - the carbide at the end of a masonry bit is not brittle
@@Laundry_Hamper OK well based on my experience carbide tends to be more brittle and less impact resistant tho decent enough for edge retention but fair enough.
That plasma cutter is so cook
Cool video, hope you do well.
i know i heard that music befor i was thinking where iv heard it on wintergatens chanel but i kno it wasnt heis thankfuly you had me in the discription.
I feel like you should bring a spare arm, it might get trashed against a metal weapon.
Ngl i like the old Derive with the spinner
Would adding the 900g as 'low slung' ballast to improve CG further while also make it a harder impact for other bots? Or would it be counter productive as hits you take would have more mass for weapons to impart energy onto? Edit: Forgot to add my appreciation for the great video and sharing your efforts. I hope you have all the destructive success across the pond!
Looks like Laserbeak!
WAS RHAT MARBLE MACHINE THAT I JUST HEARD, W
Win it for Australia!
I have a Question, I've always thought a 150g Antweight version of Derive S would dominate in a non destructive class. But everyone I asked says that it's too complicated due to the weight restriction. So do you think it's possible?
I've built that actually, won its first (and only) event. Will put it in a video at some point.
Did you make a spare jaw and side plates?
Nah don't have the material