Great GM: Creating a Master Plot for your Role playing game - RPG and GM Tips

แชร์
ฝัง
  • เผยแพร่เมื่อ 29 ก.ย. 2024
  • You have created a massive plot that works for the epic world you have built for your rpg session but the player characters have decided to go on a side quest for carrots. Your master plot will ensure regardless of what adventures your players go on in your game, they will still follow your story and believe that you intended for them to go on a side plot involving sheep. Remember they don't know that it is not what you planned. Enjoy these game mastering tips.
    .............................................................................................
    UPLOAD SCHEDULE:
    Wednesday there is a new How To Be A Great GM.
    I also upload a series called How to Be a Great PC on the channel where all the Roleplaying happens with the Bacon Battalion which you can find here: / baconbattalionrpg
    I use questions and comments from my subscribers to create the campaign that will be played on this channel , so check it out.
    Want to help support our channels, here is our Patreon link:
    / greatgamemaster
    To Stalk the Roleplaying group and myself go here:
    Website: www.greatgamema...
    Facebook: / bacon-battalion-rpg-43...
    Twitter: / baconrpg

ความคิดเห็น • 291

  • @sparrowhawk4641
    @sparrowhawk4641 4 ปีที่แล้ว +217

    Players : OMG YOU CAME UP WITH THIS MONTHS AGO THIS IS AMAZING
    Me, with one brain cell, forgetting that I already used the same glyph for another house, so now they think the two families are related : oh yes, I did, sure .

    • @g.dalfleblanc63
      @g.dalfleblanc63 3 ปีที่แล้ว +8

      Maybe you have a second brain cell hiding in your head making genius decisions for you? :P

    • @sparrowhawk4641
      @sparrowhawk4641 3 ปีที่แล้ว +12

      @@g.dalfleblanc63 i might but the two are not aware of each other

    • @asdasd-ty9se
      @asdasd-ty9se 2 ปีที่แล้ว

      make them part of the same cult

  • @McCragge
    @McCragge 7 ปีที่แล้ว +6

    If I had to make a top ten list of my favorite videos of yours, this video would earn the top spot for sure! This came at a perfect time for my campaign and my issues creating a master plot. Thank you so much.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +1

      Yes! Top 10! Glad to hear it, and I hope it really does help. Let us know what your Master Plot is :)

    • @McCragge
      @McCragge 7 ปีที่แล้ว +1

      I am currently creating my own sandbox campaign set in a desert world where the evil gods have conquered and imprisoned the good gods in heartstones and have them hidden and lost in the lands. Evil rules the three desert nations that are on the verge of warfare.
      The PC's are strangers in a strangeland as they are washed ashore after their ship was sunk. All their items lost at sea, and now the local fishing tribes have "mistakenly" identified them as the saviors that where prophesied to bring back the good gods and rid the land of evil

  • @cheyannebridges
    @cheyannebridges 6 ปีที่แล้ว

    It was hard to grasp the main concept of this since ive never watched/read the lord of the rings series, lol

  • @NoJustShutTheFuckUp
    @NoJustShutTheFuckUp 7 ปีที่แล้ว +1

    I disagree, although what you say is very interesting.
    Recently I finished a campaign where I literally had no master plot at all. Just supernatural creatures each plotting their own stuff, because none of them is actually really significant in the grand scheme of things: there are many, many people that could stop them at any moment but that couldn't be bothered. Seriously, the World of Darkness is chock-full of powerful people... Methusela Vampires, Legendary Werwolfes, Arch-Mages, True Fae, powerful Hunters... So very many people that could just brush aside anything that the players or the NPCs do, and yet most of the time they don't, because they just want to maintain the status quo on a global scale. And meanwhile, since the setting is a somewhat "realistic", there are also many different short and long-term plots going on in just a single major city... This all means that they CANNOT be involved with anything the really powerful people do, because they will be spotted and just obliterated/enslaved/just brushed aside, and they will not have had any significance to it. They can however, start getting involved in some minor stuff and start gaining some power, slowly becoming more influential on the world around them. However, if someone has a world-changing plot, or something like that, it will likely be resolved without player intervention, as there are many powerful entities hell-bent on preserving the global status quo. This means that most of the time, the sidequests are the master plot, or if they aren't, your master plot is affecting a tiny bit of the world that the players happen to be around, and is really just a temporary thing until the players gian enough power to do their own things. In both cases, there is nothing really epic about it.
    Moreover, since I knew that the guys I was playing with had some power-gaming tendencies, I upped the xp they received, so while at the beginning they were just servants to a somewhat deranged Vampire Prince, they ended up being part of the people who do the plotting, and I had them interact with one-another, and made their plots interact with not only the NPCs' but also eachother. And the story of the world would indeed have been quite different had they been replaced by other characters with different traits, virtues and vices. In fact, I do not think a different group could have caused the Apocalypse (albeit indirectly) in as much of a... humm... spectacular way
    So yes, the World of Darkness has a very different outlook on how to do story, and it's quite honestly very refreshing. For the past year, I've been running stuff with this system, most notably Vampire in the Old World of Darkness, because the new version is a disgrace to what the first stands for. As a summary: the plots start simple and unrelated, the players can have their way and do stuff that has nothing to do with a grand scheme, and it gives them an impression of freedom, like I'm letting do their own thing, while in reality, I'm using this to implicate them with several minor groups that will then proceed to try to use or foil them in subsequent minor, slightly less insignificant plots. Then, they can (with difficulty) try to be proactive, and achieve things on their own. If they succeed they can then proceed to become part of the influencial people, and start changing the setting a little bit through their own plotting. And this can escalate up until their plots are the ones that direct the game in this or that direction. It's a much less "hands-on" approach to GMing, but it seems like they like it quite a lot, which is why I also felt the need to talk about it here.
    Globally it's just a different approach, which I now prefer to the one you propose, which I had before. I think both are perfectly fine, it's just that different people have fun with different things. In the end, I guess all I wanted to say is:
    You don't always need a master plot

    • @Buddhax1982
      @Buddhax1982 6 ปีที่แล้ว +1

      Actually you described a master plot. The difference is there's no ONE protagonist NPC or architect but several of them but you use that as a Context for everything is happening. So that's kind of a master plot.

  • @RazzlePhoxx
    @RazzlePhoxx 7 ปีที่แล้ว +200

    I've been GMing for a while now and I've always followed the mantra "Don't write plots, write worlds". Meaning what I have written down is the sequence of events that will play out assuming the PC's don't intervene, the main villains have a plan and they are going to go through with that plan because that's the whole point in why they are there. When the PC's intervene and block the plan they then adjust and react to situations just like a player would have their own plans and would have to react if a villain stopped them

    • @NoGodsUnderStars
      @NoGodsUnderStars 5 ปีที่แล้ว +15

      This is exactly how I am writing out my first homebrew campaign and I think it's the best way. The players need to be involved (that's why everyone is at the table, after all), but it needs to be by their own volition. The world needs to move without them, in order for it to feel that much more real and immersive.

  • @sedentaryscorpion
    @sedentaryscorpion 7 ปีที่แล้ว +256

    Came for the advice, subscribed for the accent

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +47

      'Whell, that's ah very khind of yhou.'
      Glad you sought advice, hope it was helpful, and here's hoping the accent lasts!

    • @sedentaryscorpion
      @sedentaryscorpion 7 ปีที่แล้ว +6

      Indeed. I found myself in my bed at 10:00 P.M., watching you and other's videos, keeping my girlfriend up, as I have a new campaign I am starting, and haven't GM'ed in many months. When she finally nudged me it was 1:00 A.M. XP

    • @toby7161
      @toby7161 5 ปีที่แล้ว +1

      Sedentary Sneaky Stupid Scorpion Epic Gamer Moment

    • @zuzegui
      @zuzegui 5 ปีที่แล้ว +1

      Had me at Corrruprt

    • @James-go6sf
      @James-go6sf 4 ปีที่แล้ว +1

      Bladdy prawn

  • @Will-uu9kh
    @Will-uu9kh 3 ปีที่แล้ว +24

    It’s not sweat, he’s blessing us with creative juices.

  • @Bigslam1993
    @Bigslam1993 7 ปีที่แล้ว +301

    Sorry to tell, but the Mines of Moria (or whatever they are written like) where obiously the GM railroading the group.
    "Oh you want to go around my set path? Sorry, but Icetrolls and Spells and the cold and you are dying. Go through the mines or we are back at chargen."

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +74

      Hahahaha. One could look at it like that. Though I believe there was another path to the North? But eagles... Eagles!

    • @TheAgnarr
      @TheAgnarr 7 ปีที่แล้ว +16

      Lol, agree with you Big. Thought this video addressed the point in such a way to make to better serve the purpose of the video, for helping DM's. Many consider the wonder of LotR to be a horrible example of a D&D campaign (great setting, too many nouns, railroading plot too much focus on certain characters, etc.), but enjoyable as novels. Yet for many gamers, it is an IP that many can identify with nowadays.

    • @kharnthebetrayer8251
      @kharnthebetrayer8251 7 ปีที่แล้ว +75

      And then Gandalf saw the big boss Balrog, and stole all the Xp by killing it on his own, then shows up later with his fancy new robes and powers.

    • @pinoarias8601
      @pinoarias8601 7 ปีที่แล้ว +32

      This is especially true if you think as Gandalf as being a DM PC or a helpful NPC.

    • @one_for_one
      @one_for_one 7 ปีที่แล้ว +4

      Bigslam1993 yes, ive watched matt colville too XD

  • @stormtoober2355
    @stormtoober2355 7 ปีที่แล้ว +151

    Impressive display of pointing to the map without looking. showing off your medieval fantasy weatherman skills? Another great video for my world building thoughts, contemplations, and schemings... THANKS!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +52

      Always happy to predict a little doom and chaos in the higher elevations with a 30% chance of PC blunders down south...

    • @xeltanni8999
      @xeltanni8999 7 ปีที่แล้ว +4

      30%? That is giving the PCs an awful lot of credit... =P

    • @rashkavar
      @rashkavar 6 ปีที่แล้ว

      There's also an example of him gesturing to the map when he says "whether it is set on a continent [which is accurate, he poked a landmass] or whether it is set in space [where he pokes slightly south on the same continent...unless there's a rift to deep space somewhere on that continent, I think he missed that time]"

    • @toby7161
      @toby7161 5 ปีที่แล้ว +1

      rashkavar WHO TOLD YOU ABOUT THE RIFT?!???!??!!!

  • @ian8084
    @ian8084 5 ปีที่แล้ว +42

    One does not simply fly into Mordor. Although flying to Gondor is totally within reason.

    • @rcschmidt668
      @rcschmidt668 3 ปีที่แล้ว +2

      Gandalf’s last words before falling in Moria were, “Fly, you fools.”
      This could arguably be a clue that Gandalf intended to lead the party to the aerie of the eagles, and they could have flown to Mount Doom in force. They only had to go a short way from the egress of the mines to reach the eagles.
      But without rest of the story happened.

    • @rcschmidt668
      @rcschmidt668 2 ปีที่แล้ว

      @GamerKat'71 True, although they were there for Bilbo and the dwarves, the 5 armies, and Frodo in the end. There are those where consider at least the ring bearer (especially a smaller creature) could have been flown to Mount Doom.

    • @tankythemagnorite9855
      @tankythemagnorite9855 2 ปีที่แล้ว +1

      That's because Gondor isnt full of orcs trying to kill you, ringwraiths with fellbeasts, and having a ring that corrupts things to carry there.

  • @domesticcat1725
    @domesticcat1725 5 ปีที่แล้ว +22

    PC: Okay, we go through the mines
    DM: All according to keikaku

  • @pakidara2000
    @pakidara2000 7 ปีที่แล้ว +25

    I use a technique called "key framing" when making an overarching plot. You come up with the scenes you want to play out. Don't even bother with them making sense or linking together. Don't bother including main baddies either. Just make what sound fun.
    Example: PCs fight a dragon on a sky-scraper roof, a forgotten God reappears and makes one PC a disciple, an organized army lead by an ancient golden dragon charges a coalition force of the local nationalities lead by death itself (victory is end of campaign).
    It is now your job to link these together. In my campaign, where these are taken from, I did the following: The dragon is part of history now. It raided and displaced a large Elf population who are still hateful of the event and wish to reclaim their "City of Glass". They are currently occupying land "rented" from dwarves who are too busy with their own matters to say no. The dwarves demand regular tribute. This tribute helps to fuel the dwarves attempts to contain an ancient evil, none but the dwarven rulers and military know this as appearing weak as a people is to invite disaster. The ancient evil is a literal God of death (slaughter, war, and suffering) and the foil to the forgotten God ( a God of death as well but of noble passing, sacrifice, and endurance). The duality of the ancient gods lead to a harsh confusion with other ancient religions which have since crossed the sea and developed. Thanks to prophesy and belief in a righteous cause, a golden dragon has taken the reigns of rulership over the people and is leading them back across the sea to reclaim their ancestral homeland from the gods of death.
    And that is the backstory. Now it is just a matter of filling in the gaps, adding some life and independence to the world, and running damage control after the Wrecking Ball known as player-characters.

  • @aaronsmith1790
    @aaronsmith1790 7 ปีที่แล้ว +57

    I've been running a campaign for over 2 years now and I don't have the same passion for it when I first started... I have gotten burned out with it. I don't have the heart to end it though because my players adore my campaign. Is there any advise as to how to get the spark back for that campaign of mine?

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +61

      Off the top of my head? Find something you do want to run. Then work out how to shift your game there. Wanna run more of a pirate game? Sailing time for your party. Wanna have aliens? A dimensional gate opens and Githyankie come out... find something you want to run and mix it into your campaign.

    • @scottjcaldwell
      @scottjcaldwell 7 ปีที่แล้ว +16

      Take a break and become a player. Is anyone else willing to DM for a while?

    • @aaronsmith1790
      @aaronsmith1790 7 ปีที่แล้ว +31

      Some players are, yes. But with the great tips I got from this channel they've become insatiable with my games. Luckily for me, due to circumstances the players made an opportunity in game where the choices they made caused a world re-write which involved some trans-dimensional space travel full of pseudoscience terminology.
      Funny thing is that I talk to some of my players on a daily basis and I'm like "Ok guys, just so your aware... I am taking a break for a while".
      Them: "Sure no problem" Goes to sleep
      Wakes up to room mate who plays game "So, did you have a long enough break?" xD.
      Me: "Nope"

    • @Psychesrose
      @Psychesrose 7 ปีที่แล้ว +6

      What you could do is have a big change in location. Basically, a fresh coat of paint. A lot of people get burned out because they've run out of ideas for the situation the characters are in or they've gotten so used to it that is boring. You could have a few mini side quests where the PCs were accidentally transported to another plane like the water plane and transformed into creatures that fit that setting with the same stats. Or they could get killed and resurrected in the future by an amateur wizard that really can't control them. Having side quests where players can try out new environments can make things feel fresh for both you and the PCs without having to sacrifice the dynamic the party has or your overall story. And who knows, maybe you'll like one of those worlds better. So many dnd games take place in generic fantasy world when the dm guide gives plenty of options for alternative planes. Like what would the Feywilds and Shadowfell look like? Would the PCs like to be mer people for a day and ride sharks searching for Atlantis? How cool would it be to catch a Nightmare in the Fire Plane and make it your mount or stumble on a city where everyone transferred their souls to machines, so you're the only flesh and blood people? These don't have to be more than one shots, but they'll give you time to play around with new ideas while you're figuring out your main story again.

    • @nicktheritter
      @nicktheritter 7 ปีที่แล้ว +2

      Watch Community and Rick and Morty by Dan Harmon. Those shows seem to do whatever they want while still belonging in their respective shows. Might give you some ideas.

  • @buckwild9168
    @buckwild9168 4 ปีที่แล้ว +3

    I would pay for audiobook of all the Lord of The Rings by you.... Just saying

  • @Evan-ot1tb
    @Evan-ot1tb 7 ปีที่แล้ว +29

    This is probably the most insightful, well thought-out GM advice channel on youtube. well-done!

  • @wwfof
    @wwfof 7 ปีที่แล้ว +1

    again with the fucking eagles...
    THE EYE OF SAURON, THE GIANT EYE, PEOPLE!

  • @sethkeown5965
    @sethkeown5965 7 ปีที่แล้ว +22

    as meteorologist, yes, you are bad at pointing at the map behind you. but for real this was great and I'm super missing braxia, however brief the meeting was.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +5

      So come back to us! Less sleep you bitch. :p

  •  2 ปีที่แล้ว +1

    I feel that like everyone knows that EVERY GM accidentally falls back on their feet, yet all the time players seem amazed that you seemed to have planned it all.. lol

  • @alundrajehuthy1801
    @alundrajehuthy1801 7 ปีที่แล้ว +41

    I have actually managed to construct a master plot that has been going on for nearly 10 gaming years now... (more if you count all the stuff that's come before taking place in the same universe). Honestly it's been a handfull at times, and it's been devided over many MANY different groups (taking over where others crashed and burned over the years) and I'm glad the end is actually in sight... in a year or two XD
    But last month, when I was able to finally lift up part of the curtain carefully woven before their eyes, and show them glimpses of how it all interconnected... Their reactions were priceless. I felt content. Beyond fulfilled actually. So it's worth it. Keeping at it and trying to complete a master plot to an epic (ingame) centuries-spanning game is difficult, sometimes frustrating, but oh so worth it.

    • @victorholmes7075
      @victorholmes7075 6 ปีที่แล้ว +1

      Alundra Jehuthy sounds like the first time I orgasmed

    • @O4C209
      @O4C209 4 ปีที่แล้ว +1

      Did you complete it?

  • @NathanielNow
    @NathanielNow 7 ปีที่แล้ว +12

    Excellent video. I've already been doing this with my group, but it's nice to receive validation and some extra ideas. I'm at a point with my group that the master plot has progressed too far, and cannot be ignored. They're about to get a very rude awakening.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +7

      MWahahahahaha! Roll the thunder, crash the drums together, it just go real. It's a great moment when your PC's start to link it all together.

  • @yuirick
    @yuirick 7 ปีที่แล้ว +14

    How'd you draw that map? That's what I wanna know. Been wanting to get a map drawn of me own. :P

    • @gtkall
      @gtkall 7 ปีที่แล้ว +5

      He has a whole series of videos on how to draw a map, go to the channel's page and search for the tutorial :)

    • @yuirick
      @yuirick 7 ปีที่แล้ว

      Ohhh, nice! :D

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +5

      Thanks Gtkall. Indeed there is a series there - almost realtime so brace yourself! :)

    • @Drakendottir
      @Drakendottir 7 ปีที่แล้ว

      I will be checking that out next because I'm currently designing a new world of my own and I need maps. Or just one map, but a very big one. The masterplan video was great too, however :), I'll have that in the back of my head whilst I draw the map ^^.

    • @lucas23453
      @lucas23453 7 ปีที่แล้ว

      Because I am both not very artistic and lazy I use a tileset I bought from Roll20 called Old World Style. It lets me just connect tiles together to make a very interesting world map in very little time.

  • @HighQualityLeftover
    @HighQualityLeftover 4 ปีที่แล้ว +3

    i have seen a meme online that made a lot of sense towards "THEY COULDVE JUST USED THE EAGLES ALL THE TIME!":
    These eagles are actually a highly intelligent and powerfull race that would've most likely been corrupted by the ring, and would've taken it for themselfs

    • @justineberlein5916
      @justineberlein5916 3 ปีที่แล้ว

      Also, people overlook this part, but it was a stealth mission. Part of the reason they *only* sent 9 walkers as opposed to an entire army was that Sauron outmatched them and would have been able to stop a full frontal assault. Not only would eagles be the worst idea possible, but the breaking of the fellowship may have even been a good thing, because it allowed Sméagol to lead a minimally sized team of Frodo and Sam through a side entrance

  • @beepbeeplettuce2239
    @beepbeeplettuce2239 7 ปีที่แล้ว +11

    A really great example of a master plot is Spice and Wolf, for in the first book, the main character is just a traveling merchant. He almost immediately meets up with the wolf goddess of the harvest, who wishes to travel with him to have company after living alone for centuries, as well as returning to her northern home. This here is an example as to how a seemingly impossible match up can work well. Furthermore, subtle hints to a change of the silver content of a popular currency are given to the reader through an "NPC" in a church were the "party" stays the night. In the end, this party is directly involved with the Master Plot of the silver content change, with the help of a larger entity, the Medio Company. The novel is just great at representing the concept of a Master Plot, with a completely disconnected player plot not initially taking part, but eventually doing so later. You should honestly check it out, even if it seems unappealing at first, for it is a great novel, and (If I haven't said it enough) a very good example of the Master plot idea.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +2

      That's awesome, thank you for sharing with us! Spice and Wolf! Will go check it out!

  • @MadeinHell2
    @MadeinHell2 7 ปีที่แล้ว +1

    If you are going to do a "world invasion" campaign than I'm very curious how you manage battles that the PC's are involved in.
    It is a very difficult thing to balance since you want your players to be a big part of the whole endeavour without completely breaking it (unless they come up with something very clever ofc). Doing combat in a battle environment is always a challenge, you want it to seem large without dragging down the players with 50 "minion" enemies that nibble at their feet incessantly. Very interesting subject I hope you cover at some point!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +1

      I've been asked to do a video on mass combat and I think it's time to do it! We'll see what other videos need to be done first, but yes, it's a tricky question and one that must be answered fairly soon...

  • @shino911
    @shino911 2 ปีที่แล้ว +1

    This was exactly what I needed to hear. Thank you for helping me find my footing before starting my first big campaign as a gm.

  • @AuntieHauntieGames
    @AuntieHauntieGames 7 ปีที่แล้ว +6

    Ooooooooo! I am watching one of these with headphones for the first time and let me say, well, I said it:
    Ooooooooo!
    Definitely picking up more room echo BUT the sound is otherwise so very, very clean. No fuzz or tin. Sounds like I am in the room with you. A very, very large room, perhaps, but still as crisp as if I were there.
    Secrets, please!
    ;D

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +6

      Shot on a Samsung Galaxy Note 5. Editing in Premier. The room is lined with softboard to break some of the echo, and fabric bedecks the ceiling. Does that help? Glad you like the audio!

    • @AuntieHauntieGames
      @AuntieHauntieGames 7 ปีที่แล้ว +1

      That's madness.

  • @DummyUrD
    @DummyUrD 7 ปีที่แล้ว +16

    I recently recruited 2 new players to my campaign and because of it had to think about how to describe my game.
    One of my players described it as "decisions and consequences", my own perspective is showcasing a world that is plausible.
    So this topic is very close to my heart. How I handle it is.
    1. Figure out the goals of all different parties, specifically the "bad guys" if applicable.
    2. Figure out what "operations" they would do about those goals
    3. Figure out how and when their "operations" would resolve without player involvement
    With this plan I have a very sturdy foundation, that also makes it easy to know about local incidents of the various activities. I also add some mundane or unconnected local events since not everything would revolve around 1-2 things all the time.
    Additionally, this helps me to make players decisions count, although I sometimes fiddle with the timetables so my players don't arrive late or early all the time.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +3

      Perfectly said sir! Your break down is excellent.

    • @HappyBeezerStudios
      @HappyBeezerStudios 7 ปีที่แล้ว +2

      The master plot might go on without the PCs being involved.
      Surely the PCs are of some importance in the grand events of the world, but if they want to do something else, the plot might come to a different result.
      If the players just want to have some fun participating in a dungeon crawl while the gates to hell are open, let them do it. Afterwards they might see the town run by demons. (Not necessarily something bad, after all the PCs caused the gates to stay open.)
      The king has sent out the party to retrieve a magical artifact to cure his daughter of a horrifying sickness but the players want to explore the more shady parts of the imperial capital while getting drunk, let them do it. They might get robbed and have to get their stuff back while triying to explain to the king why they are not following the most important quest.
      The plot leads to bring an important document to prevent a war, but the players want to try out their sailing skills instead, let them. They might get shipwrecked and have adventures on that deserted island. After their return the kingdom is in ruins and nobody want to help them because more important matters are on the NPCs minds.

  • @sapientia_et_virtus
    @sapientia_et_virtus 4 ปีที่แล้ว +2

    Okay, finally - this is the kind of thing I've been looking for. This gets me pumped about DM-ing.

  • @KingAm0
    @KingAm0 6 ปีที่แล้ว +7

    In summary:
    Have your villain be the head of a mysterious conspiracy. You’ll be fine.

  • @jefferynicholas6765
    @jefferynicholas6765 3 ปีที่แล้ว

    The examples from LOTR were excellent, thank you. Some good discussion.

  • @r1n8k
    @r1n8k 6 ปีที่แล้ว

    Galadriel is not "some daft bint in a white dress"! UNSUBSCRIBED

  • @pieterduplessis7865
    @pieterduplessis7865 3 ปีที่แล้ว

    WAIT A MINUTE! You're from SA too?
    I've been watching your stuff for so long now, and only realised this now.

  • @ironkeepgaming1936
    @ironkeepgaming1936 3 ปีที่แล้ว

    I’m making a d&d campaign that will use environmental hazards in combat, for example: cursed sandstorms, acidic swamp water, or even blizzards imbued with holy light. The main villan will be a Demilich who has a army of undead spread out over the multiverse

  • @Silrk246813
    @Silrk246813 4 ปีที่แล้ว

    I %100 agree with massive plots. I play with people who are all GM's in others games.. and they love the long, complex worlds have greater immersion.

  • @zephyrstrife4668
    @zephyrstrife4668 3 ปีที่แล้ว

    Hehe... I actually have three master plots for my Pathfinder game I plan to run...
    1. A necromancer in the east is amassing an army of the dead. For now he's been no bother and even sometimes hires mercenaries to collect strange corpses or ingredients. They are well-compensated for their efforts.
    2. A branch of the Iomedae faith in the south is possibly corrupt behind the scenes. They are a Matriarchal faction and thus the positions of significant power, mages and heads of homes are typically women. Often they will address female members of the party as the leader unless corrected by said "leader"
    3 In the northwest a town that used to belong to the Dragon-Born King is now under the control of a Goblin War Host who is... questionably allied with a Hag who occupies the remains of the burned Wizards Tower in the mountains. They haven't actively attacked any of the southern settlements yet... but the warriors of Iomedae grow more and more tense each day as scouts report back that the goblinoids are reaching greater numbers. If nothing is done about it soon, the goblins might just take over the whole region.
    Ok, so I also technically have a fourth (inspired by DragonForce's "The Last Dragonborn" song). The Dragon-Born are sorcerers of a draconic bloodline, aptly named due to the fact that rumors say each of the chromatic and metallic dragons have made deals with the family. Approximately a decade ago, the church of Iomedae led a crusade against the Dragon-Born King on charges of tyranny and claims of diabolism. None know whether these accusations are true, but in hushed whispers peasants tell of the (Prince/Princess, depending on the needs of the game) who managed to be rescued from the attack by a loyal retainer to the family. As such, the church of Iomedae distrusts arcane casters and specifically keeps an eye out for Sorcerers.
    This last one allows the PC's to potentially become a Major faction of the game if one of their number is a dragonblood sorcerer. With a martial character in the party being the person who inherited the duty of protecting the heir to the throne, the PC's have a member of their group who is a legitimate King/Queen and can try to take control of the whole region for themselves.
    Of course, if none of the PCs are a dragonblood sorcerer, the Dragon-Born Prince/Princess will make an appearance during the game with their bodyguard and become a quest patron for the group.

  • @literalcupoftea6299
    @literalcupoftea6299 4 ปีที่แล้ว

    what if you're master plot is that the BBEG just wants to die so he needs the PCs to be strong enough to kill him......

  • @countsnowyofgwainn3996
    @countsnowyofgwainn3996 5 ปีที่แล้ว

    Hey um, so currently I have my players chasing after a teleporting book and one of them told me that she finds that kinda annoying, I have a reason for why the wizard that hired them couldn't help yet but she thought how I played out why she couldn't help seemed like the wizard wasn't thought out yet and she doesn't like the fact the book keeps teleporting away, what should I do?

  • @Victhor4
    @Victhor4 4 ปีที่แล้ว

    The PC's are more likely to sell the clue than follow it. Spoken from experience I see.

  • @JackKnifeJedi3419
    @JackKnifeJedi3419 7 ปีที่แล้ว

    Should I kick it off big, and then spread it out, or wait for them to discover just how big the plot is?

  • @demonic_myst4503
    @demonic_myst4503 2 ปีที่แล้ว

    In the witcher books unlike the games the wild hint is more a master plot not really being an antaganist more a phenomenon rumours of people being kidnapped random hors riders seen taking people its more like a earthquake a natural ocurence that hapoens in the background

  • @arlome
    @arlome 6 ปีที่แล้ว +1

    Absolutely amazing video Guy! Thank you so much, as always, for the advice and suggestions. I feel like I grow exponentially and my players are truly the benefactors of your videos. I am a great Game Master because of your instruction!

  • @PalleRasmussen
    @PalleRasmussen 4 ปีที่แล้ว

    You really need to read up on your Tolkien Lore. He had a Master Plot, but it is not as you describe, and then an even larger Master- Master Plot behind it.

  • @RIVERSRPGChannel
    @RIVERSRPGChannel 5 ปีที่แล้ว

    Yes the massive plan
    I have a plan that the players keep screwing up but it’s all part of the big plan they don’t know yet

  • @Kouyou160
    @Kouyou160 7 ปีที่แล้ว

    Does anyone know where to find people to play rpgs with online? I dont know anyone irl who likes rpgs

  • @CeeLoGreen666
    @CeeLoGreen666 3 ปีที่แล้ว

    Checkers at Ms. Miggins Pie Shoppe sounds fun

  • @kregorovillupo3625
    @kregorovillupo3625 7 ปีที่แล้ว +1

    The power vacuum reminded me of a paladin in our campaign actually trying to defend a villain because (his words) " it is a necessary evil". Turns out the villain was indeed preventing greater evils from taking place... they shouldnt have slain that paladin.

  • @fitnessteacher1845
    @fitnessteacher1845 20 วันที่ผ่านมา

    "some daft bint in a white dress" 🤣🤣🤣

  • @roses_diary
    @roses_diary 5 ปีที่แล้ว

    hii help im a semi-normal person that wants to do this stuff and there are people into rpgs that would be sweet to play with but i dont wanna make a fool of myself

  • @NoActuallyGo-KCUF-Yourself
    @NoActuallyGo-KCUF-Yourself 6 ปีที่แล้ว +1

    What about organizational tools for keeping track of main plots vs side plots?
    I've been experimenting with graphs and flowcharts for showing at least an abstract link among all the story points, possible side quests, allies, enemy factions, etc.
    I'm definitely an over-planning GM: I'll have a main story with Beginning, Middle, and End. Within each of those "acts" are 3 "scenes" - and within each of those scenes are 3 main encounters: one each of Tactical, Exploration, and Social.
    Then within each scene or act are some number of possible side quests (including any that I didn't preplan, but are player- generated).
    Some side quests are purely separate from everything else, but most will in some way link to or influence the main plot.
    The primary way I do this is to have each location have some representatives of each allied or rival faction, and have every faction linked together in some way, so even locations and characters or monsters that don't seem connected to the main plot still are in some way.

  • @davidjackson6119
    @davidjackson6119 3 ปีที่แล้ว +1

    Lmfao this guy reads minds I totally have a master plot going on in my head that the players probably will never care about

  • @Ariakin88
    @Ariakin88 6 ปีที่แล้ว +1

    So I've only played pathfinder 4 times but LOVE it and your vids are rly helping me GM for my nieces and nephews so thanks so much you've been a huge help! =D

  • @WagallLynkx
    @WagallLynkx 5 ปีที่แล้ว

    Curious .... you kindda use the same methods as me ...

  • @Liam-B
    @Liam-B 2 ปีที่แล้ว

    Node chart software can be great for cross reference BTW!

  • @DeadRobit29
    @DeadRobit29 5 ปีที่แล้ว +1

    You've helped me out big time. I'm prepping to run a game now, and you've given me the inspiration to make an interesting campaign. Thank you sir.

  • @gennarocirillo9608
    @gennarocirillo9608 6 ปีที่แล้ว

    It's still summer here in south africa?

  • @VndNvwYvvSvv
    @VndNvwYvvSvv 5 ปีที่แล้ว

    It seems like not so much how to create a plot but how to hook into it.

  • @PaintedAndTainted
    @PaintedAndTainted 6 ปีที่แล้ว +1

    Fantastically clear explanation, I'll be listening a lot more of your videos as I plan my first campaign, thank you!

  • @brainer4194
    @brainer4194 6 ปีที่แล้ว

    You really are in south africa huh

  • @WagallLynkx
    @WagallLynkx 5 ปีที่แล้ว

    I'd like to have you as player ...

  • @SubTactHiphop
    @SubTactHiphop 3 ปีที่แล้ว

    WOAH WOAH WOAH SPOILER ALERT FOR LOTR

  • @tomstanford8211
    @tomstanford8211 4 ปีที่แล้ว

    Shoutout to Mrs. Miggin’s Pie Shop

  • @RobotsPajamas
    @RobotsPajamas 7 ปีที่แล้ว +2

    I've been lucky to have a group that pretty much goes along with the plot, since each piece links together and they want to keep following those pieces to get to the next part of the story. My G.I. Joe game is a lot like an action movie where one clue leads to another until a final confrontation. It works pretty well.
    However, I don't want to be too much of an "on rails" gm, so I've been trying to use your tips to open up the game and give them more choices, starting with my Star Wars game. There's an overall story, but the players can move off the main thread and come back as they will. So thanks for all the tips!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +2

      Awesome! Let us know how they respond that that kind of free-narrative. It sounds like you have a great group! What system do you use for the GI Joe game?

    • @RobotsPajamas
      @RobotsPajamas 7 ปีที่แล้ว

      Well at first they were confused when presented with 3 plot hooks at once. But they recovered quickly.
      I'm using WEG's Star Wars (or Open D6 if you will) with a bunch of modifications. I have a facebook page for it if you're interested. (Changed the name from G.I. joe so I don't get sued. Look for SMF Wolfpack on face book)

  • @adamplentl5588
    @adamplentl5588 5 ปีที่แล้ว

    Im pretty sure that mustache is fake.

  • @rabbidsquerllz13
    @rabbidsquerllz13 2 ปีที่แล้ว

    Omg you are a maniac and I love it lol

  • @lennonrush7684
    @lennonrush7684 5 ปีที่แล้ว

    why u sweating bro

  • @_TestBot
    @_TestBot 5 ปีที่แล้ว +1

    "They've allied themselves with a dark bint in a white dress"

  • @PepicWalrus
    @PepicWalrus 7 ปีที่แล้ว

    Instant Subscribe, Been interested in tabletop stuff for ages but never got involved when my friends did it. Recently joined my first campaign as a PC last month although we've only managed to get Two Sessions out for varying reasons. But i've already got sights of trying my hand at GMing, Looking to do a One-Shot of shadowrunner that'll be open ended for leeway into a proper campaign once the group has finished with our current DMs campaign. This'll be a great channel to chew through as well as Geek and Sundry Critical Roll! and Arcologypodcast.. oh boy i've got so much to get through now.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว

      Well to be spoken of in such high company is indeed a compliment thank you. Glad you find the information useful! And welcome to the table, let us learn and grow together!

  • @bridgeburner92
    @bridgeburner92 7 ปีที่แล้ว

    Guy, is tricking PC agency into plot ethical in your opinion? Is there more to what you're describing than how I'm describing it? I know you did the video about campaign brainstorming and talked about a 40k campaign and discussed doing so, but it seems either sketchy or hard to do artfully and seamlessly to my mind. Am I overthinking this?
    An example of how this could be less than desirable is the whole '3 forked paths in a dungeon' trope where each path ends up on the one the GM wants for sake of plot

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว

      Ethics speak to a manner of treatment of someone else's dignity / personal rights. One of our jobs, and I almost consider it our highest job - is to entertain our players by giving them am amazing adventure / story. I'm not defrauding my players if I present them with an ever twisting plot that purposefully uses their own actions against them, or that sets up 'options' but knows all those options lead to the same area. Every film, play, TV show, computer game made relies on the storyteller coming up with a narrative twist. This isn't a game of PC versus GM and if the GM's plot is outsmarted by the PC's the GM awards XP and moves on. This is a game (in my opinion) where the GM and the PC collaborate to make a fantastic story. The GM's role is to take what the PC's are doing and use that as one of many tools to accomplish that. What would be unethical in my thinking would be to DENY a PC choice because it doesn't fit in your story. That removes the 'option' sensation in a direct but closed manner. Is that what you're asking?

  • @majistix4870
    @majistix4870 3 ปีที่แล้ว

    have you ever washed your hair?

  • @jonathanowen9917
    @jonathanowen9917 3 ปีที่แล้ว

    This is brilliant!

  • @narnization
    @narnization 7 ปีที่แล้ว

    Wow... I just recently got into DMing and I've made all these smaller quests at the start, but you have really got me to think about how I can tie smaller things into something much larger. As the players Ive been dming for just started new characters and are at lvl 1 I was struggling on how I could tie that into an epic narrative per se. Out of all the videos and guides I've looked at, none have given me very unique and good advice as i got from this one. Seriously... nice video. By far the best Ive seen. I will for sure be checking out more of your stuff. THANK YOU

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว

      Welcome to the table! Stay a while and listen... lol, and interact and talk and ask questions! Glad to have helped a bit, let us know how your game goes!

  • @marshalllanners4431
    @marshalllanners4431 5 ปีที่แล้ว

    Best DM ever

  • @KingAm0
    @KingAm0 6 ปีที่แล้ว

    A master plot transition I’ve always wanted to try is: The PCs finally defeat the arch wizard, but his ritual is broken in the middle of the process. The major magic leak breaks everything and causes some form of thing to appear. Cue new villain.

  • @ForTheGoldenOak
    @ForTheGoldenOak 7 ปีที่แล้ว +1

    My god. This video just helped me realise why some of my plots are so dull. Thank you so much!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +1

      Glad to be of help! Let us know how your plots move forward!

  • @rexcoleman4213
    @rexcoleman4213 6 ปีที่แล้ว

    Great job

  • @wokeomotive4155
    @wokeomotive4155 2 ปีที่แล้ว

    Bruh turn on the AC 🤣

  • @twotothemorgue5632
    @twotothemorgue5632 5 ปีที่แล้ว

    Very cool!

  • @ijbindustries7923
    @ijbindustries7923 5 ปีที่แล้ว +3

    "the fellowship could have continued on the mountain path" um... not rly..
    "Or the wizard could have simply **whistles** called the eagles!"
    oooooh, you're playing a dangerous game buddy boi.

  • @jahmon14
    @jahmon14 4 ปีที่แล้ว

    Thanks

  • @sfrandall
    @sfrandall 3 ปีที่แล้ว

    Thank u

  • @cosmoreverb3977
    @cosmoreverb3977 6 ปีที่แล้ว +1

    This is some great advice actually, I really like it.

  • @Benjome
    @Benjome 6 ปีที่แล้ว

    2:27 An alternate example may be R A Salvatore's quartet "The Legacy of The Drow" (books 7-10 of The Legend of Drizzt).

  • @diegoreds
    @diegoreds 6 ปีที่แล้ว

    Can you do episode on how to run Plot where your players are the Villians or Anti Hero’s. Like “Suicide Squad,”. (tainted shadowlands in L5R, Wrym in Werewolf, or Hydra in Marvel? Thanks

  • @gamelab781
    @gamelab781 7 ปีที่แล้ว +1

    Great video! Really useful and inspiring for putting together a master plot.

  • @89taklung
    @89taklung 7 ปีที่แล้ว

    The people I play with are more of the "small intimate game" and no, checkers wouldn't be the same
    we are still adventurers we want to explore that world not to change it from bottom to top. Also we have frequentlyy changing GMs since everyone of us actually prefers playing PC so having such a grand plot is really no ones goal ^^*
    But now I just started a new group in the "tha dark eye" setting (gen 4) and I really want to make an epic story out of it so I think I'll use that advice ^^
    For the first adventure I had them be tested by the gods in a kind of Labyrnith, the second is a mini campaign but maybe I can use that to come up with a bigger plot as the giant evil seasepent Hrangar, arch enemy of any decent hzuman being, was involved It could be making its plans.... hmm let's see where this train of thoughts leads me XD It would something else then alwaays the same badies from that world, the nameles who tries to break free, borbarad returning from his grave to rule over everything or some arch demon making his plots, I don't think Hrangar ever got a major bad-guy-role.... this could really be intetesting ^^
    thanks for the advice I think I'll revisit this video some time when I am stuck with my masterplot ^^

  • @legonerd162
    @legonerd162 4 ปีที่แล้ว

    THANK YOU SO VERY MUCH FOR THIS!!! This video answered a lot of my questions but it also answered my main question that I hadn't found any other videos talking about!

  • @j.d.1856
    @j.d.1856 5 ปีที่แล้ว

    You know something funny, my master plot revolves around a dead Paladin who was betrayed by the party. He became a Death Knight and they don’t know why he’s following them. It’s the best thing ever, since it’s been like 30+ sessions since it happened they have no clue.

  • @tonypintarelli877
    @tonypintarelli877 2 ปีที่แล้ว

    I would love to see a follow up to this video. How did your various campaigns progress through the master plots? How did you incorporate the aspirations and goals of individual PCs into the master plot? Did you ever interweave your separate campaigns and have them crossover with one another MCU style?

  • @Juxtavarious
    @Juxtavarious 7 ปีที่แล้ว

    I'm right up there with you. I can only manage epic styles. Need something big and overreaching. Plots and contrivances. Those are my favorite.

  • @Grimsikk
    @Grimsikk 6 ปีที่แล้ว

    My cyberpunk/dreamscape tabletop game is the first rpg game I've ever made, and I have the "epic" bug. I have a full master plot of a race taking control of many continents as well as opening portals to other dream realms to invade them. The main dream realm has this overarching story of betrayal, big corps controlling everything, even the police and military, I already have a ton of npcs with backstories, motives, stats, and relations/connections to other npcs. It's a grand story of the player unlocking their psyche, becoming fully lucid of the dreamscape, and becoming powerful enough to drive out the evil invaders and dark beasts.
    My players are building a garage and killing beetles out in the middle of the desert.

  • @Xaelyn
    @Xaelyn 7 ปีที่แล้ว

    I do have my own World (as I've been working on a Video Game for about 2-3 years in my free time now) and im planning on running my first ever campaign in that world. It is still in it's early days, as my players are working on their characters currently, while I am figuring out what they could do within the World. As the VG has a Master Plot and two of the PCs appear to be directly involved in it (Imagine a Skyrim-like War, but with one side loosing due to a loss of their magic power for reasons unknown to them). The third, however, probaply won't have a connection and I worry this might split the Party. There are other side-goals and Stories I've built, but the main plot is an issue the two PCs cannot overlook.
    Are there any general suggestions you can give me? If needed, I can go into more depth about the World.

  • @PinkSkunkSleepy
    @PinkSkunkSleepy 6 ปีที่แล้ว

    There's something to be said of more intimate stories. This video is nice for the kinds of stories you like to run, and I don't really have a problem with you dismissing less grand narratives since they aren't your thing. But generally, it seems like it's a good idea to handle stories in RPGs like you would handle them in writing(though obviously much less rigidly, since players and dice). In a story that doesn't hold the world at stake, characters are going to be a lot more important. The duke players might interact with to secure a deal against the Dark Lord(TM) in a wider game might be someone the players hear about but don't get to meet until quite a while in. And in the mean time, the players are faced with the lives of the people under the duke's governance(and of course their characters' lives may be among them). Not every smaller quest is obtain five goblin hides then return them to Mildred at the tavern for 30 gold per hide. Mildred is a real person in universe, as are others in the place where she lives. Their stories can be just as engaging as stories of saving the world. The politics, religion, etc. of their lives matter if the GM makes it so the players take an active role in those things. But in the end, it's up to the GM and players to do things like that. I don't have a lot of experience with table top games, though I do like stories and storytellers. I can't be as knowledgeable about RPGs as those like yourself right now, but I think it's still worthwhile to leave something about more intimate games in case someone else hasn't.

  • @NeoRush
    @NeoRush 6 ปีที่แล้ว

    Hello :) I'm looking for advice on making a mainstory. You talk about a video of yours where you speak about that around 1:45 or so, but I cannot seem to find it. Could anyone point me in the right direction?

  • @nathanmichael167
    @nathanmichael167 5 ปีที่แล้ว

    Great video as usual but I have to correct the eagles theory in LOTR. The eagles were never a viable means of transportation for lenghty times. The eagles are, according to tolkien in his other works, a powerful as dragons. The ring's abilities are amplified by its user's race, thus hobbits, being the weakest, wouldnt give the ring too much power (invisibility). But if it got into the hands of a dragon or those eagles, we'd be looking at god like powers, and we all know how tempting the ring is when you're near it. The point not to use the eagles was a conscios one.

  • @ryangandalf
    @ryangandalf 5 ปีที่แล้ว

    You are an absolute genius - a word I never use... I bought your book - holy smokes should cost so much more. Thank you so much - outstanding! I am enjoying every page and cannot wait to start getting into the writing of the campaign, plot, sentence, etc, etc. Also your recommendation of DGNFOG - brilliant! Top of the pops you are my friend!

  • @The_Custos
    @The_Custos 6 ปีที่แล้ว

    My master plot star wars game has been coming along well over a year. Soon to end in a few months, we are getting to many consequences, players are having real influence on the galaxy, but I need more on the villain of the rebel alliance to wrap it up nicely. It turns out, they harmed a seriously bad group of rebels recently, which will be the henchmen to the final villain.
    10 years passed in downtime, so it would be a shame if rebels attacked their families and the businesses they started.

  • @steveblunden2295
    @steveblunden2295 7 ปีที่แล้ว +1

    Well it might be warm where you are - it's frigging freezing here in Blighty !!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  7 ปีที่แล้ว +3

      Send that freezing here! I'm designed for the cold, not the heat!

  • @MichieHoward
    @MichieHoward 6 ปีที่แล้ว

    I love you, thank you, I have been having a horrible time with this huge plot and how to in a subtle way work the party in tiny bits a time. Thank you, biggest tip you helped me with, my world is NOT on Pause waiting to the party to hit Play with the arrival or major actions! Thank you thank you thank you. THANK YOU!

  • @JacobColeman10710
    @JacobColeman10710 7 ปีที่แล้ว

    I can't get enough of your videos. You've drastically improved the way I think about and execute my D&D campaigns!

  • @danielpryce7126
    @danielpryce7126 7 ปีที่แล้ว

    If you are good at BS then it's easy. Also, sometimes your players will play if the incentive is end of days Demi-godlike contenders.