Once again fantastic. My friends have long made fun of me for nitpicking firearms in video games, so thank you for giving me this cathartic experience.
@@cowmoo5596 the only confirmed fusion device is the prewar fusion core in fallout 4. The others are literally disposable electric batteries that are made by Watz Electronics.
you should've included gauss rifle from crysis as well, there when the round is fired you can notice the barrel kind of changes shape or something really unique happens and that absorbs a lot of recoil. Very nice explanation btw.
you can find on yt guy who made gauss plasma rufle, it's super strong ! it's the closest gauss rifle to the one from crysis ! it's able to go thru a solid steel plate for shooting !
The m68 Gauss cannon works with induction instead of reluctance. Induction coil guns still use coils and are very different to a railgun, they usually require much higher peak current (Vs a reluctance type) and must have a very electrically conductive projectile (copper or aluminium)
Rifling would be useful for stabilization but you will require even stronger magnets since the projectile size needs to be large enough to engage the rifling. Edit: Probably easier to just have folding fins on your projectile than have rifling.
Modern tank cannons are mostly smooth bore cannons with the ammunition being equipped with stabilizer fins either fixed for sabot rounds or folding for full diameter rounds.
There's a good new example by Blizzard, in OW2; Sojourn. She basically has a coil gun that charges up into a rail gun (surprisingly feels pretty good with accuracy after some getting used to).
Unless you able to produce a gauss type weapon with the size of a whole Hawaii or put a medium size version in space station, there is no point to continue anyway
Ok, I see the following issues: First you basically chose one way for gauss guns to work and accepted no other. My idea for example, was to let the projectile itself cause a short circuit that briefly allows for the coils to receive energy and rapidly accelerate the projectile, but by moving it the circuit isn't closed anymore, and it automatically removes the power while the projectile still keeps flying. There are a lot of different ways to make it work. Second, I personally would have liked if you thought about the common mechanics rail- and coilguns have, like extreme penetration capability, usually low firerate sometimes with chargeup etc. Other than that, well done!
So Sc did it right ? Recoil / power suply /Weight being dealt with by the cmc huge battle armor . Also being híbrid requiring a lesser energy usage and in case of an EMP the marine can still shoot a conventional wep.
They often make the “gauss rifle” a laser gun that shoots through the entire world but really hand held coil guns are way weaker than railguns which they’re often compared to coil guns basically shoot small metal rods also holy sh&t this some premium video quality
This is very well done and demonstrates good understanding of the subject matter. I've never heard about hysterisis being an issue with coilguns. I'd think that a projectile becoming gradually more magnetic would improve the efficiency of the accelerator, not reduce it. I should really look into the formulas if I am to be sure which one of us is in the right here. I would like to address a couple other things tho. Firstly, the notion that gauss guns are more complex than traditional military firearms. Plain and simple, not true. A gauss firearm is virtually a "solid state" gun with minimal moving parts, while a gunpowder-powered weapon is inevitably a highly complex mechanical system. It is well known that any mechanical complication typically reduces the reliability of an electromechanic system. Secomd thing I'd like to address is a tiny nitpick towards how you're treating Halo's "linear motor" as a notion of a railgun, while real-life induction motors used with AC are pretty much literally "coilguns" going in a circle, alternating field between 3 or 6 magnetic coils. A closer alternative would be the BLDC (brushless DC) motors that emulate the same principle, but use a multistage "gauss" principle rather than just running phased current. Lastly, I'd like to address the two issues with the way you've addressed the "recoilless railguns". First off, the notion of an electromagnetic firearm having less recoil than a conventional one isn't that far off. We'd only have to look as deep as Mass Effect's galactic standard electromagnetic "rifles", firing tiniest metallic projectiles at relativistic velocities. While "relativistic" is pretty far off for technologies not involving the "space magic" mass effect fields, reducing the mass of the projectile temporarily, the concept does point out another benefit of the Gauss: the potential to fire much lighter rounds at a mi h higher velocity, imparting the same kinetic energy by designing the projectile that transfers as much of it as possible on impact. Since kinetic energy is (mv^2)/2, while impulse - precisely what amounts to recoil - is mv, it's easy to see that for the same kinetic energy, a higher velocity means less impulse. Expanding on this, your "recoilless" railgun could be made a whole lot less prone to shoot the wielder in the shoulder by making the "slide" heavier, thus allowing it to go slower. That is, if it was possible at all. You see, the same Newton's 2nd law of F=ma works equally on vot h acceleration AND deceleration. So even if you end up creating a system that _on acceleration_ absorbs the recoil, the same moving "slide" on deceleration would impart only slightly reduced recoil at best, or even increased recoil at worst (if made to decelerate rapidly). Thus,like your original point stated, the only truly recoil less wea is still the one that is allowed to freely launch an equivalent impulse projectile the opposite way, which will undoubtedly be dangerous for anyone unlucky enough to be behind it.
On your first point. According to Lorenz's law any imduced magnetism (or current for that matter) is always such that it acts against the current (or.magnetic field) that has induced it. This is precisely.why a railgun works, and why magnetisation of the armature in a coilgun will slow it down.
@@egoalter1276 But the coilgun is literally designed in such a way that the magnetised armature is repelled by the varying magnetic field... If we talk about decreasing the efficiency, it's probably about _demagnetisation_ of the armature.
@@darth_dan8886 Couilguns work by exerting a oulling force on a ferromagnetic, but not magnetised armature. As the armature becomes magentized, ie itself turns into a magnet, the coils will start to repell it, instead of pulling on it, hence the loss of efficiency.
@@egoalter1276 An electromagnet (like any magnet) exerts a force on a ferromagnetic by temporarily magnetising it. If your description was true, pulling a paperclip with a magnet would attract it first, but then it would fall off once it got magnetised. Instead, you can form long chains of paperclips, as the first one becomes magnetised by the magnet and magnetise the others in turn. The behaviour described above is more characteristic for electric charges (which can be monopole, hence it is possible to charge an object with the same charge as the "source"), not magnets, which are dipole.
@@darth_dan8886 You are in fact correct. Physics class has been a fucking while ago, hasnt it. But it does work if you properly go through all the steps, because a changing magnetic field induces a current, and a magnetised armature in motion produces a changing magnetic filed, inducing a current in the coils magnetising it, and that current will by necessity be counter to the current that magnetised it in the first place. And so you get the loss of efficiency.
Incredible work. Your video has the same quality work than Raycevick, Adam Millard and others, both in content and execution. You gained a new subscriber. And now I need to catch up with your older videos.
Of course nobody looks at the design of 2mm casings in FO4. Cause if you did you'd notice that it's also a battery. Which explains why it's never recharged as the battery is constantly swapped during reload. Which also explains abysmal ammo capacity.
Rifles were called rifles before rifling even existed. So I’m a little unsure about your choice to dismiss the word rifle. I own two smooth bore rifles, their documentation labels them as rifles. So what gives?
That’s actually an interesting bit of trivia that I didn’t even think about going into. Rifles weren’t called “rifles” before rifling existed and the original term was “rifled gun.” It wasn’t until the 20th century when the weapon had become so commonly known that the verb “rifling” (the process of cutting the grooves) gradually became the noun “rifle,” and started being used to describe almost all long-shaped handheld ranged weapons that are meant for well-aimed shots (which necessarily excludes shotguns.) The (incorrect) term is so commonly used now that it would be considered pedantic to point out its misuse. This isn’t a perfect analogy but have you ever asked for a Kleenex? There’s a decent chance that what someone handed you wasn’t actually a Kleenex, it was a tissue, because Kleenex is actually a brand of tissue that has become so widely known a lot of people just call all tissues Kleenexes. So, even though your smoothbore guns are really just ‘smoothbore guns,’ the terminology is so far removed from the original meanings that it comes down to a simple, “Everyone else says it too so who cares at this point?”
Two exact copies fired in opposite directions would nullify the recoil felt by the person or contraption holding the weapon. The third law of motion. Am I wrong in this?
@@dtgs4502 Ha! You’re absolutely right, stopping the counter-mass would be an entirely different force. Can’t believe you’re the first person to notice that
Ugly? No, you're wrong. It's crazy experimental design is what makes it look good. Also dude your voice pacing in this video kinda sucks. Sounds robotic. And finally, there's so many good coilgun concepts in games that you failed to mention. Very disappointing.
ahoy is that you
He has descended yet again. Praise the composed, deep and yet relaxing voice.
Once again fantastic. My friends have long made fun of me for nitpicking firearms in video games, so thank you for giving me this cathartic experience.
No joke this was really really well done.
Why would that be a joke?
Gauss rifle had been using batteries in the old fallout games, no joke
Of course.
It's super cool!
Look here:
! New: Apocalypse Coilgun, Fallout Coilgun
th-cam.com/video/G9-jKWPyMFo/w-d-xo.html
See also: Portable Super Coilgun:
th-cam.com/video/rclLsQ9nyeg/w-d-xo.html&feature=youtu.be
th-cam.com/video/-mjDqp_oWZk/w-d-xo.html
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To be fair, “batteries” in the fallout universe are small nuclear reactors
@@cowmoo5596 the only confirmed fusion device is the prewar fusion core in fallout 4. The others are literally disposable electric batteries that are made by Watz Electronics.
you should've included gauss rifle from crysis as well, there when the round is fired you can notice the barrel kind of changes shape or something really unique happens and that absorbs a lot of recoil. Very nice explanation btw.
you can find on yt guy who made gauss plasma rufle, it's super strong ! it's the closest gauss rifle to the one from crysis ! it's able to go thru a solid steel plate for shooting !
The m68 Gauss cannon works with induction instead of reluctance. Induction coil guns still use coils and are very different to a railgun, they usually require much higher peak current (Vs a reluctance type) and must have a very electrically conductive projectile (copper or aluminium)
So the Fallout 4 gauss rifle does have batteries, the ammo pack contains both the rounds fired and a battery pack.
Between this and Ahoy, this is a beautiful day
I love these types of videos. Mainly because of the audio and information given. It does remind me of Retro Ahoy.
Of course.
Look here:
! New: Apocalypse Coilgun, Fallout Coilgun
th-cam.com/video/G9-jKWPyMFo/w-d-xo.html
See also: Portable Super Coilgun:
th-cam.com/video/rclLsQ9nyeg/w-d-xo.html&feature=youtu.be
th-cam.com/video/-mjDqp_oWZk/w-d-xo.html
th-cam.com/video/YLOYxsqvjw0/w-d-xo.html
th-cam.com/video/vErqh0DO_S0/w-d-xo.html
th-cam.com/video/OFIQ3pcFZpU/w-d-xo.html
A gauss gun and a coil gun are two different things.
Rifling would be useful for stabilization but you will require even stronger magnets since the projectile size needs to be large enough to engage the rifling.
Edit: Probably easier to just have folding fins on your projectile than have rifling.
Modern tank cannons are mostly smooth bore cannons with the ammunition being equipped with stabilizer fins either fixed for sabot rounds or folding for full diameter rounds.
Or just rifle the projectile like a drill bit. No need for complicated fin mechanism.
There's a good new example by Blizzard, in OW2; Sojourn. She basically has a coil gun that charges up into a rail gun (surprisingly feels pretty good with accuracy after some getting used to).
Couldn't believe this has only 319 views still. Keep up the great content!
Very nice content =) I don't get why the modern day "Darth Vader of TH-cam" is so underrated.
Unless you able to produce a gauss type weapon with the size of a whole Hawaii or put a medium size version in space station, there is no point to continue anyway
I absolutely love this video and the idea of the gauss rifle
This is one of the best videos I've ever watched I am actually quite disappointed You never made anymore like it.
That was the coolest thing I've seen in ages
Of course.
It's super cool!
Look here:
! New: Apocalypse Coilgun, Fallout Coilgun
th-cam.com/video/G9-jKWPyMFo/w-d-xo.html
See also: Portable Super Coilgun:
th-cam.com/video/rclLsQ9nyeg/w-d-xo.html&feature=youtu.be
th-cam.com/video/-mjDqp_oWZk/w-d-xo.html
th-cam.com/video/YLOYxsqvjw0/w-d-xo.html
th-cam.com/video/vErqh0DO_S0/w-d-xo.html
th-cam.com/video/OFIQ3pcFZpU/w-d-xo.html
Can this type of weapon be combined with a P90-esque magazine?
i kinda want to see a full hybrid weapon, coil, rail and conventional ammo.
Ok, I see the following issues: First you basically chose one way for gauss guns to work and accepted no other. My idea for example, was to let the projectile itself cause a short circuit that briefly allows for the coils to receive energy and rapidly accelerate the projectile, but by moving it the circuit isn't closed anymore, and it automatically removes the power while the projectile still keeps flying. There are a lot of different ways to make it work.
Second, I personally would have liked if you thought about the common mechanics rail- and coilguns have, like extreme penetration capability, usually low firerate sometimes with chargeup etc.
Other than that, well done!
What you are describing is a railgun. With multiple segmented rails, sure, but its still a railgun.
Always wondered if you could combine the rail and coil guns together 🤔 power costs be dammed lol
But they all go doom or boom
Of course.
It's super cool!
Look here:
! New: Apocalypse Coilgun, Fallout Coilgun
th-cam.com/video/G9-jKWPyMFo/w-d-xo.html
See also: Portable Super Coilgun:
th-cam.com/video/rclLsQ9nyeg/w-d-xo.html&feature=youtu.be
th-cam.com/video/-mjDqp_oWZk/w-d-xo.html
th-cam.com/video/YLOYxsqvjw0/w-d-xo.html
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Is this ahoy??? I'm confused
I haven't been this confused since my friend changed gender
So Sc did it right ? Recoil / power suply /Weight being dealt with by the cmc huge battle armor . Also being híbrid requiring a lesser energy usage and in case of an EMP the marine can still shoot a conventional wep.
Of course.
Maybe, maybe
Look here:
! New: Apocalypse Coilgun, Fallout Coilgun
th-cam.com/video/G9-jKWPyMFo/w-d-xo.html
See also: Portable Super Coilgun:
th-cam.com/video/rclLsQ9nyeg/w-d-xo.html&feature=youtu.be
th-cam.com/video/-mjDqp_oWZk/w-d-xo.html
th-cam.com/video/YLOYxsqvjw0/w-d-xo.html
th-cam.com/video/vErqh0DO_S0/w-d-xo.html
th-cam.com/video/OFIQ3pcFZpU/w-d-xo.html
This is why I say "Fuck realism! Gauss guns are cool!!"
They often make the “gauss rifle” a laser gun that shoots through the entire world but really hand held coil guns are way weaker than railguns which they’re often compared to coil guns basically shoot small metal rods also holy sh&t this some premium video quality
Of course. Maybe, maybe.
It's super cool!
Look here:
! New: Apocalypse Coilgun, Fallout Coilgun
th-cam.com/video/G9-jKWPyMFo/w-d-xo.html
See also: Portable Super Coilgun:
th-cam.com/video/rclLsQ9nyeg/w-d-xo.html&feature=youtu.be
th-cam.com/video/-mjDqp_oWZk/w-d-xo.html
th-cam.com/video/YLOYxsqvjw0/w-d-xo.html
th-cam.com/video/vErqh0DO_S0/w-d-xo.html
th-cam.com/video/OFIQ3pcFZpU/w-d-xo.html
This is very well done and demonstrates good understanding of the subject matter. I've never heard about hysterisis being an issue with coilguns. I'd think that a projectile becoming gradually more magnetic would improve the efficiency of the accelerator, not reduce it. I should really look into the formulas if I am to be sure which one of us is in the right here.
I would like to address a couple other things tho. Firstly, the notion that gauss guns are more complex than traditional military firearms.
Plain and simple, not true. A gauss firearm is virtually a "solid state" gun with minimal moving parts, while a gunpowder-powered weapon is inevitably a highly complex mechanical system.
It is well known that any mechanical complication typically reduces the reliability of an electromechanic system.
Secomd thing I'd like to address is a tiny nitpick towards how you're treating Halo's "linear motor" as a notion of a railgun, while real-life induction motors used with AC are pretty much literally "coilguns" going in a circle, alternating field between 3 or 6 magnetic coils. A closer alternative would be the BLDC (brushless DC) motors that emulate the same principle, but use a multistage "gauss" principle rather than just running phased current.
Lastly, I'd like to address the two issues with the way you've addressed the "recoilless railguns".
First off, the notion of an electromagnetic firearm having less recoil than a conventional one isn't that far off. We'd only have to look as deep as Mass Effect's galactic standard electromagnetic "rifles", firing tiniest metallic projectiles at relativistic velocities.
While "relativistic" is pretty far off for technologies not involving the "space magic" mass effect fields, reducing the mass of the projectile temporarily, the concept does point out another benefit of the Gauss: the potential to fire much lighter rounds at a mi h higher velocity, imparting the same kinetic energy by designing the projectile that transfers as much of it as possible on impact.
Since kinetic energy is (mv^2)/2, while impulse - precisely what amounts to recoil - is mv, it's easy to see that for the same kinetic energy, a higher velocity means less impulse.
Expanding on this, your "recoilless" railgun could be made a whole lot less prone to shoot the wielder in the shoulder by making the "slide" heavier, thus allowing it to go slower.
That is, if it was possible at all.
You see, the same Newton's 2nd law of F=ma works equally on vot h acceleration AND deceleration.
So even if you end up creating a system that _on acceleration_ absorbs the recoil, the same moving "slide" on deceleration would impart only slightly reduced recoil at best, or even increased recoil at worst (if made to decelerate rapidly).
Thus,like your original point stated, the only truly recoil less wea is still the one that is allowed to freely launch an equivalent impulse projectile the opposite way, which will undoubtedly be dangerous for anyone unlucky enough to be behind it.
On your first point. According to Lorenz's law any imduced magnetism (or current for that matter) is always such that it acts against the current (or.magnetic field) that has induced it.
This is precisely.why a railgun works, and why magnetisation of the armature in a coilgun will slow it down.
@@egoalter1276 But the coilgun is literally designed in such a way that the magnetised armature is repelled by the varying magnetic field...
If we talk about decreasing the efficiency, it's probably about _demagnetisation_ of the armature.
@@darth_dan8886 Couilguns work by exerting a oulling force on a ferromagnetic, but not magnetised armature. As the armature becomes magentized, ie itself turns into a magnet, the coils will start to repell it, instead of pulling on it, hence the loss of efficiency.
@@egoalter1276 An electromagnet (like any magnet) exerts a force on a ferromagnetic by temporarily magnetising it.
If your description was true, pulling a paperclip with a magnet would attract it first, but then it would fall off once it got magnetised. Instead, you can form long chains of paperclips, as the first one becomes magnetised by the magnet and magnetise the others in turn.
The behaviour described above is more characteristic for electric charges (which can be monopole, hence it is possible to charge an object with the same charge as the "source"), not magnets, which are dipole.
@@darth_dan8886 You are in fact correct. Physics class has been a fucking while ago, hasnt it. But it does work if you properly go through all the steps, because a changing magnetic field induces a current, and a magnetised armature in motion produces a changing magnetic filed, inducing a current in the coils magnetising it, and that current will by necessity be counter to the current that magnetised it in the first place. And so you get the loss of efficiency.
Incredible work. Your video has the same quality work than Raycevick, Adam Millard and others, both in content and execution. You gained a new subscriber. And now I need to catch up with your older videos.
Oh shit I think I've been mispronouncing "gauss" for years...
some real good tisms, my dude, subscribblied ^w^
Of course nobody looks at the design of 2mm casings in FO4. Cause if you did you'd notice that it's also a battery. Which explains why it's never recharged as the battery is constantly swapped during reload. Which also explains abysmal ammo capacity.
Rifles were called rifles before rifling even existed. So I’m a little unsure about your choice to dismiss the word rifle. I own two smooth bore rifles, their documentation labels them as rifles. So what gives?
That’s actually an interesting bit of trivia that I didn’t even think about going into.
Rifles weren’t called “rifles” before rifling existed and the original term was “rifled gun.”
It wasn’t until the 20th century when the weapon had become so commonly known that the verb “rifling” (the process of cutting the grooves) gradually became the noun “rifle,” and started being used to describe almost all long-shaped handheld ranged weapons that are meant for well-aimed shots (which necessarily excludes shotguns.)
The (incorrect) term is so commonly used now that it would be considered pedantic to point out its misuse.
This isn’t a perfect analogy but have you ever asked for a Kleenex? There’s a decent chance that what someone handed you wasn’t actually a Kleenex, it was a tissue, because Kleenex is actually a brand of tissue that has become so widely known a lot of people just call all tissues Kleenexes.
So, even though your smoothbore guns are really just ‘smoothbore guns,’ the terminology is so far removed from the original meanings that it comes down to a simple, “Everyone else says it too so who cares at this point?”
Of course.
It's super cool!
Maybe, maybe
Look here:
! New: Apocalypse Coilgun, Fallout Coilgun
th-cam.com/video/G9-jKWPyMFo/w-d-xo.html
See also: Portable Super Coilgun:
th-cam.com/video/rclLsQ9nyeg/w-d-xo.html&feature=youtu.be
th-cam.com/video/-mjDqp_oWZk/w-d-xo.html
th-cam.com/video/YLOYxsqvjw0/w-d-xo.html
th-cam.com/video/vErqh0DO_S0/w-d-xo.html
th-cam.com/video/OFIQ3pcFZpU/w-d-xo.html
Calamity terraria mod
Very interesting video.
Oh Boi
nice
*Ahoy*
Your recoilless railgun is not recoilless.
Two exact copies fired in opposite directions would nullify the recoil felt by the person or contraption holding the weapon. The third law of motion.
Am I wrong in this?
@@MitchellGodsend What about the counter-mass needing to be decelerated?
@@dtgs4502 Ha! You’re absolutely right, stopping the counter-mass would be an entirely different force. Can’t believe you’re the first person to notice that
@@MitchellGodsend th-cam.com/video/MJfmfesfg3E/w-d-xo.html
You'll probably like his videos on the gyrojet, but this is what tipped me off.
xbox ahoy much?
Yes of course.
Look here:
! New: Apocalypse Coilgun, Fallout Coilgun
th-cam.com/video/G9-jKWPyMFo/w-d-xo.html
See also: Portable Super Coilgun:
th-cam.com/video/rclLsQ9nyeg/w-d-xo.html&feature=youtu.be
th-cam.com/video/-mjDqp_oWZk/w-d-xo.html
th-cam.com/video/YLOYxsqvjw0/w-d-xo.html
th-cam.com/video/vErqh0DO_S0/w-d-xo.html
th-cam.com/video/OFIQ3pcFZpU/w-d-xo.html
Ugly? No, you're wrong. It's crazy experimental design is what makes it look good. Also dude your voice pacing in this video kinda sucks. Sounds robotic. And finally, there's so many good coilgun concepts in games that you failed to mention. Very disappointing.