D.O.R.F. Unit Showcase - Powersuit

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  • เผยแพร่เมื่อ 2 ก.พ. 2025

ความคิดเห็น • 84

  • @commanderwookiecopc806
    @commanderwookiecopc806 2 ปีที่แล้ว +119

    Power armor and mechs are like, my asthetic. I hope there is more.

    • @dorf-rts
      @dorf-rts  2 ปีที่แล้ว +42

      There will be, at least for this faction specifically.

    • @commanderwookiecopc806
      @commanderwookiecopc806 2 ปีที่แล้ว +9

      @@dorf-rts mmmmmmm, stompy robot legs

    • @TOMSON999
      @TOMSON999 ปีที่แล้ว +6

      THE LEGS ON THE WAR SUIT GO STOMP STOMP ALL THROUGH TOWN

    • @Soundwave142
      @Soundwave142 ปีที่แล้ว +2

      Did it remind you of the Wolverine like me?

  • @derekplus
    @derekplus 2 ปีที่แล้ว +54

    GREAT design!! Love the idles animations too! 😆

    • @paladin_bloodmoon1948
      @paladin_bloodmoon1948 ปีที่แล้ว +1

      ah shit, I see someone I recognize who's also watching the development

    • @DailyFrankPeter
      @DailyFrankPeter ปีที่แล้ว +3

      Was that a dude raising the mech's visor to light a cigarette? :D

  • @XaviAndreu
    @XaviAndreu 2 ปีที่แล้ว +34

    Good job, you can see the effort dedicated to each of the frames

  • @CoolSs
    @CoolSs ปีที่แล้ว +7

    very metal slug design. i like it

  • @leanbacksfinest
    @leanbacksfinest 2 ปีที่แล้ว +9

    Looks awesome! Good old realtime strategy with base building! Very hyped!

  • @aslag94
    @aslag94 2 ปีที่แล้ว +26

    I am a mechanical man

  • @ElectricChairSpeedRunners
    @ElectricChairSpeedRunners 2 ปีที่แล้ว +12

    OpenRA gonna get popular because of this game.

  • @suturesunder3465
    @suturesunder3465 2 ปีที่แล้ว +9

    Powered Armor Dorvack moment

    • @dorf-rts
      @dorf-rts  2 ปีที่แล้ว +9

      Never watched that, but I can see the resemblance. I also wanted to add a jumpjet feature to these but I wasn't able to get it working in time before this video.

    • @grugmangaming5152
      @grugmangaming5152 ปีที่แล้ว +1

      It does remind me of Maschinen Krieger a bit with how the PA opens.

  • @Hardbass2021
    @Hardbass2021 2 ปีที่แล้ว +7

    I liked the aesthetics of the Powersuit.

  • @cletusmandeletusman2328
    @cletusmandeletusman2328 2 ปีที่แล้ว +7

    the first thing I’m checking out when this game is available is the soundtrack, I really like the one in this video, but it seems to not be available on mister kad’s bandcamp

    • @dorf-rts
      @dorf-rts  2 ปีที่แล้ว +5

      The track is "Government by the Sergeants", available on his "World Chess Masters" EP.

    • @cletusmandeletusman2328
      @cletusmandeletusman2328 2 ปีที่แล้ว +2

      @@dorf-rts thank you very much! Though i can’t get the sound of power suit machine guns firing and people dying out of my head now every time I give it a listen

  • @redalchemy7322
    @redalchemy7322 2 ปีที่แล้ว +6

    That's got some serious firepower

  • @Acidicstudios
    @Acidicstudios ปีที่แล้ว +4

    Kinda wish they could quick drop, like leap out of the transport copter and do a sick hero pose landing instead of the heli having to slowly land.
    But I suppose that's done for balance purposes, I guess

    • @dorf-rts
      @dorf-rts  ปีที่แล้ว +8

      We want to add rappelling out of helicopters for most infantry units, maybe some kind of thruster jump for these specific powersuit units, though that'd require some engine tweaks to get working.

  • @haze6277
    @haze6277 5 หลายเดือนก่อน +2

    DORF game art is so much better than stormgate! I can comprehend what each unit are, and all units are looking interesting.

  • @antcow1239
    @antcow1239 หลายเดือนก่อน +1

    Space marines fighting Immortan joes army! XD

  • @daviddiazblanco1885
    @daviddiazblanco1885 2 ปีที่แล้ว +2

    They look awesome!

  • @ValCherCh
    @ValCherCh 2 ปีที่แล้ว +9

    Sure hope each faction will have either a medic or a repair station if you plan on implementing unit experience

    • @dorf-rts
      @dorf-rts  2 ปีที่แล้ว +17

      Probably no repair/heal units, but there will be repair pads and hospitals. Veteran units will also slowly auto-heal up to a certain % of their max health.

    • @ValCherCh
      @ValCherCh 2 ปีที่แล้ว +4

      @@dorf-rts So, the Red Alert 2 approach. Hopefully, you won't have to send your units into a hospital one at a time.

    • @dorf-rts
      @dorf-rts  2 ปีที่แล้ว +22

      @@ValCherCh Realistically vehicle repair would work more like a C&C-style repair depot, but for hospitals you can just garrison a multitude of infantry inside at once and they heal. I might just make regular barracks buildings double as hospitals, depending on how things go.

    • @twanhoekman4726
      @twanhoekman4726 ปีที่แล้ว

      @@dorf-rts any chance that it could be an area of effect in which vehicles are repaired as in cnc3, similar effect but less micro intensive and thus less likely to be ignored.

    • @dorf-rts
      @dorf-rts  ปีที่แล้ว +3

      @@twanhoekman4726 It probably won't be an AOE effect but you can send multiple infantry into a healing structure at once. As for vehicles, they'll likely go into the repair bay one at a time, however you can still order them into one as a group, and there's also a cursor function you can use to order any selected unit to the nearest repair pad.

  • @Vognee
    @Vognee ปีที่แล้ว

    How good it can get if it's like this already. Marvelous

  • @RickJaeger
    @RickJaeger 2 ปีที่แล้ว +3

    *Suits* me.

  • @HiroTeaShi
    @HiroTeaShi ปีที่แล้ว +1

    These remind me of the Paradeus Doppelsolders from Girls' Frontline. The monoeye and the white colouration really stand out

  • @wargames2195
    @wargames2195 2 ปีที่แล้ว

    Majestic!

  • @adeptusjoker7176
    @adeptusjoker7176 2 หลายเดือนก่อน

    I occasionally see Warband infantry diving out of vehicles in your promo material. Is that a consistent mechanic for infantry transports?

  • @Soundwave142
    @Soundwave142 ปีที่แล้ว +1

    Like the Wolverine from Tiberian Sun.

  • @Wow22109
    @Wow22109 4 หลายเดือนก่อน

    Looks really nicee, love the old school RA2 feel. Wish the animations looks like a bit like fallout 2 gore ( minigun specifically)

  • @paulstaker8861
    @paulstaker8861 ปีที่แล้ว

    It looks like the ring UI is very controller-like. Is controller support in the cards my man?

  • @nomadprime5669
    @nomadprime5669 ปีที่แล้ว

    Does anybody know the song played in this video? (Or if its an original song that just hasn't been released yet?)

    • @dorf-rts
      @dorf-rts  ปีที่แล้ว

      Government By The Sergeants by Mister Kad

    • @nomadprime5669
      @nomadprime5669 ปีที่แล้ว

      ​@@dorf-rtsThank you very much

  • @ferriusnillan5323
    @ferriusnillan5323 2 ปีที่แล้ว

    Goddamit there is no need to sell it to me anymore, i already want it

  • @BernasLL
    @BernasLL ปีที่แล้ว

    Would be cool if ground units could attack landing air units after they've descended a certain hight, before touching ground. Looks a bit off this way.

    • @dorf-rts
      @dorf-rts  ปีที่แล้ว

      We may alter how attacking air units work in general, since it's a bit strange riflemen can't fire at low flying VTOL's, yes.

  • @sbplankton_1999
    @sbplankton_1999 2 ปีที่แล้ว +2

    What stand for D.O.R.F. Means?

  • @sbplankton_1999
    @sbplankton_1999 2 ปีที่แล้ว

    Oh, I miss it that units.

  • @SkarmoryThePG
    @SkarmoryThePG 2 ปีที่แล้ว +3

    I am saddened the powersuits do not, in fact, jump out.

  • @myriad9597
    @myriad9597 2 ปีที่แล้ว +1

    These units are for the third faction, yes?

  • @carloreytansiongco8741
    @carloreytansiongco8741 2 ปีที่แล้ว

    I need someone to overlay Phonk walk music when these units march.

  • @mcswxl
    @mcswxl 2 ปีที่แล้ว +1

    Will there be a version at the end of 2022 or the beginning of 2023?

    • @dorf-rts
      @dorf-rts  2 ปีที่แล้ว +4

      Certainly not in 2022, but I would not rule out the possibility of a demo in 2023.

    • @mcswxl
      @mcswxl 2 ปีที่แล้ว +1

      @@dorf-rts thanks

  • @NEXZS80S
    @NEXZS80S 2 ปีที่แล้ว

    😍😍😍😍😍😍😍

  • @superfrycook6360
    @superfrycook6360 ปีที่แล้ว

    This kind of heavy infantry.

  • @tyalikanky
    @tyalikanky ปีที่แล้ว

    I would like armor fire for much longer time.

  • @wustenfuchsgaming1226
    @wustenfuchsgaming1226 ปีที่แล้ว

    Good Goliaths? HeckY

  • @woulfhound
    @woulfhound ปีที่แล้ว

    I can't tell, are there three factions or just two?

    • @dorf-rts
      @dorf-rts  ปีที่แล้ว

      Three playable factions.

  • @jaceklutrzykowski
    @jaceklutrzykowski 5 หลายเดือนก่อน

    🎞️🎥🎬🖥️🎮👍👍👍👍

  • @ВолодимирШимко-у8ь
    @ВолодимирШимко-у8ь ปีที่แล้ว

    ЧУДОВО

  • @alexisaranguren
    @alexisaranguren หลายเดือนก่อน

    Looks interesting, the old Tiberian sun looks doesn't armonizar for me, I don't mind retro look bit this looks wierd

  • @GunRunner106
    @GunRunner106 ปีที่แล้ว

    wolverines were always my favorite units in tib sun....

  • @CurlyHairedRogue
    @CurlyHairedRogue ปีที่แล้ว

    I sense…
    a disturbance…
    a vaguely…
    _Reaver-shaped_ disturbance…

  • @Trachychelomoloch
    @Trachychelomoloch ปีที่แล้ว

    So these units are member of deepstrike squads? So they really came out from space huh

  • @B1ack_Fox
    @B1ack_Fox 2 ปีที่แล้ว +28

    Goliath online

    • @igorthebylarge9111
      @igorthebylarge9111 2 ปีที่แล้ว +6

      More like buffed version of TS GDI Wolverine

    • @vaskedagame880
      @vaskedagame880 ปีที่แล้ว +4

      acknowledged HQ

    • @B1ack_Fox
      @B1ack_Fox ปีที่แล้ว +4

      @@vaskedagame880 Nav-comm locked.

    • @MoonBeamLaser
      @MoonBeamLaser 4 หลายเดือนก่อน +1

      Target designated

    • @CommissarChaotic
      @CommissarChaotic หลายเดือนก่อน

      Checklist completed... SOB

  • @eyesta1ker
    @eyesta1ker 2 ปีที่แล้ว

    haha look at him go

  • @senditall152
    @senditall152 ปีที่แล้ว

    You guys need more eyes on you.

  • @ЛевПарицкий
    @ЛевПарицкий ปีที่แล้ว

    🦾🦾🦾

  • @HooHoo-o3v
    @HooHoo-o3v 2 ปีที่แล้ว

    Only left click like Red Alert 2?
    And when can I play the game?

  • @VK-sz4it
    @VK-sz4it ปีที่แล้ว +1

    Do shots miss sometimes or it is just cosmetics?

    • @dorf-rts
      @dorf-rts  ปีที่แล้ว +2

      Weapons do have an inaccuracy value, so many weapons can miss, yes. Though most weapons deal some degree of AOE damage as well.

    • @VK-sz4it
      @VK-sz4it ปีที่แล้ว +1

      @@dorf-rts Thank you for your answer. I'm looking forward to your game. I also noticed that "bullets" can hit buildings that are in the line of fire. Does this mean you have an underlying 3D structure and "true" projectile trajectories that might intersect with unexpected obstacles?

    • @dorf-rts
      @dorf-rts  ปีที่แล้ว +2

      @@VK-sz4it Yes, objects all have a volumetric hitbox, meaning walls will actually block projectiles, though currently this is mostly disabled or the effect reduced for most units, since right now the AI is dumb and will continuously fire into obstacles unless micromanaged by the player. Eventually we will try and make the AI a bit more intelligent and have them actually take obstacles into consideration before firing.

    • @VK-sz4it
      @VK-sz4it ปีที่แล้ว

      @@dorf-rts I hope you will. That would be awesome.