Thank you to everyone who has already supported me on my Patreon! Become a member and watch videos like this one before anyone else by clicking HERE ➡ patreon.com/notherobot
@@noahbossier1131 They will definitely still make originals (or at least films based on existing IP’s) but they’ve never been shy the amount of sequels (“franchise films”) they produce either
I saw the film in theaters this weekend and it is one of the best movies of the year. I also want to thank you for your insight on what's going on in the animation industry today. I'm taking animation classes in college and want to do animation, but I used to be a journalist and still keep my eyes on what's going on in the world. I hope we meet sometime so we can come up with a way to create animation to show the cost cutting studios that their methods are harder than they're worth.
Former Dreamworks employee here. When I visited my old crew recently, the Dreamworks campus had such a ghostly aura, a heavy feeling of uncertainty. It's heartbreaking to see the direction the industry is currently heading.
I hope DreamWorks, seeing the success of The Wild Robot, will make that 50% of in house work, a big 50%, because this film, PIB2, The Bad Guys showed that you need a director and a collaborative environment.
@@pyros. That sounds like a very subjective experience and opinion led to you believing that The Bad Guys is an objectively bad movie. Awkwafina's voice definitely isn't for everyone and she seems to be an incredibly popular actor in the industry atm, I can definitely understand having the PERSONAL sentiment of having had enough of Awkwafina. However, ten minutes of watching is not enough to judge, much less hate, a movie. I can't tell what your intentions were here in sharing a critical view that's not directly related to the original commenter's message, but perhaps some self reflection will help on that.
@@boglenight1551 Never said that I hated the movie. I was looking forward to the movie originally. But that voice is too much to listen to for an entire movie. I'm sure there are others who feel the same way.
@@6-dpegasus425 Not generalizing the movie. I'm sure the movie is good. I just couldn't listen to that voice the entire time. It is 100% a me thing. But I'm also not the only one who feels that way either.
I worked at one of these outsourced studios in Japan. The art direction and storyboard was made in California, we did all modeling, lookdev and animation. Textures and concept art were made by another studio in India. We would send our shots to a local supervisor, and then they’d send it to another supervisor in California. It worked incredibly well and we won an Emmy award. Us foreign workers also put our heart and soul into our work. There doesn’t need to be a loss of artistic integrity just because of outsourcing
I want to be clear that this isn’t about undermining the incredible work done by studios outside the U.S. who collaborate with American companies. The international teams I’ve worked with are some of the most talented and hardworking artists in the industry, often producing Emmy-worthy content that speaks to their passion and dedication. My concern lies with the American studios making these outsourcing decisions. Rather than supporting their in-house artists, they opt for cheaper international partnerships, leading to mass layoffs and destabilizing livelihoods here. While the vendor studios are capable of producing great work, the reality is that many of these companies push their artists through grueling hours for minimal pay-issues we’ve seen in places like MAPPA and across the VFX industry. It’s a system that prioritizes short-term profits over fair treatment, and unfortunately, it’s sustained by the continuous outsourcing practices of these studios.
@ I agree! Like with anything else, outsourcing means less control over working conditions. The video has a lot of valid points! Decentralization have its obvious problems. But also advantages beyond just the economical ones, such as more diverse perspectives.
@@NoTheRobot Not to throw shade, but makes me wonder about the cost because of currency exchange. Does 1 month salary of local artistic staff in Dreamworks, equals to 1 complete outsourced project? If both methods produce excellent results and have great passion, it would be the most effecfive strategy to go with the outsorced method.
That’s exactly what the people in charge of these companies think too. If they can save themselves money by underpaying artists in countries that have a lower standard of living or worse exchange rates, they will do it every time. At the end of the day, they don’t care about the quality of the work, only if that work is making them money.
@@NoTheRobot 'underpaying artists in countries that have a lower standard of living or worse exchange rates' sorry that is just such a wrong generalisation. I have been in studios in Europe that are considered outsourcing by American companies and this is just not more true than it is for any US job. None of this applies to the many great studios in UK, France, Spain and Germany. I would take working there over any US studio anytime.
Hi, I worked on the technical/pipeline side for Spider-Verse and the Wild Robot blew me away, loved the story, the humor, and every moment of it. I appreciate you explaining the potential pipeline issues and cut projects and it's nice to listen to someone else who experienced the day-by-day that I have to experience too. Great video, keep going!
Regarding outsourcing, I think I've read somewhere that the fox and the cat in Disney's Pinocchio where made in a German studio. They look so out of place because they are so realistic and HD in comparison to the Pinocchio.
So according to the film's credits (which I had to look up on Disney+ lol), there were several VFX vendor studios that worked on this film, with MPC (located in the UK) being the largest vendor. It's quite possible that they outsourced even further from there, but sending the VFX to MPC already constitutes as outsourcing on Disney's part. Take that as you will, but yes your original point stands true that sometimes different elements in the same movie are handled by different studios & teams entirely.
The Wild Robot has won over people's hearts and it's definitely getting an Oscar. It's also a box office hit. I wish it also happened to Transformers One. The marketing did not do justice for them. Overall, both of them are peak of Cinema 🔥
It totally deserves an Oscar, but I’m betting it gets snubbed for Inside Out 2. Disney/Pixar get preferential treatment when it comes to Oscars. Really hope to be proven wrong though.
0:05 bro, FACTS! The Epic Tales of Captain Underpants is so damn underrated, like, there was one joke during the space ark that was like "I knew it was too good to be true" "Yeah, like Democracy" And then they had a cutaway to the narrator telling Abraham Lincoln to shut up. This show is peak.
this sucks that such amazingly beautiful mediums can have such dark and unforgiving undertones. I feel growing up I've seen that the most ambitious, creative, and fantastical things in life often take the most work to produce, which therefore means they require more care to manage the flow of things over time respectfully and swimmingly. having all these ceos and business oriented decisions deciding artistic endeavours just doesn't seem right.
There are certainly a range of emotions when it comes to this industry. There's a lot of good things happening in this industry like the Indie animation scene, beginning to flourish, and I plan to make a video in the near future, talking about some of the more positive aspects of the changing landscape. It certainly feels like everything is on fire, and while to an extent that is true, there is some good when you know where to look for it.
Hey man, just dropping in to tell you that, as a fellow animator (but from Europe), I really appreciate all your videos and insights you give on the industry. It's nice to feel like there is a voice out there expressing what's going on and informing people. It's such a rough industry, but with such beautiful people. I hope you keep going strong and good luck with your short!
Since I was a kid, I dreamt of being an animator and contributing to the creation of these masterpieces... I'm 18 now and ended up choosing other career path for the nearest time but I still would love to have something to do with animation in the distant future and seeing current situation is heartbreaking. I wish y'all all the best! Great videos!
Two things. I took an online animation school where several of my teachers were animators at Dreamworks. I ended up not pursuing after graduation because the cost of moving to Cali and that every single one of the teachers warned about how either A) you practically couldn't make a living alone on animation B) several studios would screw you out of money (like the Sausage Party lawsuit) or force you to constantly work overtime because of how expendable they acted like animators were because "well you love the craft so much you shouldn't have issues working 10 hours 7 days a week" and C) how easy it was to get black listed because it was such a hard industry to get into. So, in the end I just live vicariously through recognizing my teachers names in the credits. But I'm noticing their names less and less even though some of them have been in the industry for like 20 years. The other is there used to be like 40+ names to a project and now it feels like it'll be down to 8. Only later to hear that the majority (Inside out 2 comes to mind) got laid off just before the project got finished just so when the movie did well, they didn't have to give out bonuses to all the animators. So while I really think I dodged a bullet, it's really depressing to see the medium I love so much become such a sore spot.
It's been like 20min since I discovered your channel and was absolutely captivated by how you think, speak and explain whatever you're talking about. Makes me, a complete computer .dum-dum, understand 3D animation, for example It would be my dream to help creators like you financially, but as I am also struggling and am not from the US, I can only support by consuming your content 😅 Keep up the good work! Hope to play your game someday 🤗
You watching & sharing these videos is helpful in its own way too! Thank you for being here, I'm happy to help people outside the industry learn about the inner workings of the animation industry :)
Great insights. I'm a fellow animation industry worker (indie short film director), and goddamn, wherever I look (Japan, US, France), everybody is singing the same song : it's the darkest times of the industry ! Everybody everywhere is either unemployed for 1 or 2 years (I'm one of those) or if they're lucky to still have a job, massively overworked. There's no inbetween (pun unintended). I had an awful gut feeling after watching Inside Out 2, a gnarling doubt that this might be the last actual Pixar movie, with all the news about the layoffs (and sure enough, that recent IGN article confirmed most of my suspicions). And even more after warching Wild Robot, as this might be the last actual Dreamworks movie, since they're layoff was not 14%, like Pixar, but more than 50 !!! (Some reports even mentioned up to 90% inhouse talents)... It's truly the end of an era. The perfect storm that was the pandemic, followed by the false promise of the boom of the streaming era, only to come crashing down, compounded by the advent of gen.A.I... It's all super depressing, and I have no idea how the industry can come back up from such a massive beatdown. I'm hearing that many independent studios are opening or taking in talent as a result to compensate, but where is their funding coming from ? Animation is one of the (if not the) costliest medias for storytelling (save for videogame development, maybe), so I can't quite see how indie studios could be sustainable if they don't have projects in the pipeline that are already paying their bills.
*it's so unfair that so many companies fire workers right after releasing the masterpiece to cut off profit* *this should be a crime against humanity and worker rights, especially if this issue becomes so horribly common* *no wonder why i see online so many ignited people who all they want is blatant hate and flaming againt any minimally corporate thing*
To me, Dreamworks never felt spiteful like a lot of people say. Their second movie was The Prince of Egypt. Even Shrek, which was a big insult to Disney, was still a very good movie. It had something honest to say and wasn't just about the parody side. And they've made so many gems over the years. It's sad to hear about all of this.
A jaw-dropping film. Gorgeous. And what SUCKS is that artists will kill themselves for this stuff and then get canned! Just like game companies. Use up your staff then toss 'em out.
Recently, I discovered that I wanted to create animated movies and features, as many productions inspired me to tell stories worth the watch. But seeing how the state of the animation industry is by now, this is quite concerning... Artits and animators being laid off and treated like crap, corporations caring more about making good box office movies over making good meaningful movies, privileging and milking out existing IPs and rejecting new and original ideas (seeing how much Kung Fu Panda 4 or Despicable Me grossed at the box office despite being mid sequels speaks volume), etc. We don't talk about this too much, but the fans and the public have a responsability concerning the current state of the industry. I don't know if I can manage to achieve my ambition because of lack of opportunities (and also the fact that I ain't an artist by anyway and can't draw/animate correctly), but I wish the animation industry to heal from all that stuff happening to them. They may not be credited enough, but artists and animators deserves respect and fair treatment.
I've noticed that there is a large gap between what audiences claim that they want versus what they actually go out and spend money on. For example, the 2019 remake of the lion King was until recently the highest grossing, animated film of all time. But if you ask anybody about that movie, they will say that it doesn't hold a candle to the original. Audience is claimed that they want original stories, but will hesitate on spending their money at the movie theater on original stories. Unfortunately, it feels like the people that really care about these things like myself are in the minority, and the reason I make videos like this one is to try to educate people outside of this bubble. Hopefully by bringing awareness to the harsh conditions that these films are made in will help facilitate necessary change.
@NoTheRobot Thank you for your take. Your channel should be more popular in order to give such powerful messages to a greater audience. But I have one question: Do you think someone who doesn't have an artistic talent or capability can create great features in animation?
@@NoTheRobot a lot of people don’t seem to care about original ideas in general and are actively hostile to original stories. It’s only socially acceptable to watch animated movies if it’s a nostalgic reboot. According to the stigma. And most people are very choosy over what they want to spend mmoney in the theater now unless it’s a social media event film. The mindset is like it’s a tollercoaster
@@noahbossier1131 And this is the freaking most concerning part: Studios tend to give people what they want, and not what they need. This is why fan service movies like The Mario Movie or Deadpool and Wolverine are gaining a lot of money on the B.O. despite being mid movies in a plot and storytelling pov. Like there's no effort to tell new movies and new franchises 'cause studios can clearly capitalize on existing and very popular franchises and characters because they are very safe bets and therefore involve fewer creative and scriptwriting risks. This is why the indie animation is becoming the new way to tell new stories, without that Damorcles' sword hanging above them. But without enough support and founding, most of these stories never get to see the light... What a pity. The same thing can be said on animated TV shows. If it doesn't get the desired audience (usually unrealistically high) despite having high notes from critics, being excellent in many aspects and made with love, hello cancellation. Recently Moon Girl and Devil Dinosaur got cancelled, and now I'm extremely mad at Disney for making that dumb decision. Hailey's on it got the same treatment... They claim they want new stories and IPs, and then they're never there to support them...
I’m a big animation fan. People who make drawing move is basically knowing magic. I found my favorite place and it’s the animated student film section. What people make is amazing, and I hope they go on to do amazing things.
I really appreciate your insight, when I was younger I wanted to get into the industry in some way, whether through writing, storyboarding or animation, but at the rate things are going, with CEOs priortising quantity over quality I just think it's such a shame and waste of potential. I have my doubts but I love animation so much, and I just want to see the industry succeed and for the people who contribute to it to actually get paid and treated properly at the same time. I would much rather wait for years for an original film or a good sequel than see a bunch of (AI generated or 'creatively enhanced') garbage that the executives didn't bother paying people to put real effort in. If there's no passion in the project or respect to the people that make it possible I don't see why I should even care to watch it.
I'm more grateful now that I just ended up with a mixed degree, (art history / illustration / classical studies), because although I graduated a year before AI image generation became common place I use felt a sort of uncertainty because unless you make the right connections it's really hard to get an art related job. I still do art in my free time and you can too, even if you can't jump fully into your dream of being an animator.
I know regardless of the animation industry and whether or not it's collapsing, I still want to push to make my own short films. I have yet to see the Wild Robot, but I've heard nothing but praise for it :) Thanks for the video!
If they ever are going to make a last movie for their entire studio ends i really hope dreamworks makes a movie about their mascot the boy in the moon that would be a great final goodbye from the biggest studio that made childhoods and animation for everyone and the artist
DreamWorks back then: We gonna spite Disney and make good films with good morals. Dreamworks now: Anyways, we're gonna fire and ruin many lives so we can save 50 cents
It's sad but this is pretty much happening in other industries. Like John Deer wanting to move to Mexico, programming jobs are being outsourced to India. It's a sad reality.
The Wild Robot was one of the best movies I’ve ever watched. It is definitely on the tier of the Spiderverses and Puss and Boots: The Last Wish. I just hope it can get the 2 sequels it deserves.
I'm not exactly an animator but I've dabbled a bit in the art form and it is gruesome how much work goes into the art only for it to not get recognized. At the same time, I get more than surprised when and if any sketch, animatic or just a bloody incomplete work I throw out into the void as an experiment gets any traction to begin with (like my dragon flying off sketch animatic getting 11 likes from less than 100 views... when it's just an animatic that took me maybe an hour to do mostly because I wanted to do something quick in the meantime). Meanwhile these people just getting thrown away for making things that are infinitely more developed and thought out art wise. It's an unkind time to be an artist. Hope things change for the better or that people stand up and make the change happen themselves.
Good video man! Please correct me if I'm wrong here but weren't other recent DreamWorks projects also outsourced? I heard that Spirit Untamed, Boss Baby 2, The Bad Guys and Kung Fu Panda 4 were all partially outsourced to Jellyfish Pictures. I also heard that The Wild Robot had it's rigging done by a separate studio named "Stim Studio". If this is true, will outsourcing to Sony Imageworks really be that different in comparison to the recent outsourcing DreamWorks has already been doing?
Great question. Certain parts of the pipeline have been outsourced to vendor studios, but the difference here is that a large percentage of the ENTIRE pipeline is being outsourced. So where it was just asset creation, character rigs etc. that were being done at other studios, now these partner Studios will be handling every aspect of entire animation sequences.
Spirit Untamed rigs were done by Jellyfish and their own outsourced studio, Minimo, located in Spain. Boss Baby 2, Kung Fu Panda 4, Trolls 3, Bad Guys, and Wild Robot rigs were all created fully in house.
I notice that Dream Works and Illumination tend to do their animation on a budget. Especially Dream Works today. But you mention spending conservatively Disney still spends up to 300 million dollars on a animated movie. Even a few years back some animated studios were spending that much. Do you think this is changing now?
i'm in my first year of an experimental animation program at art school.. should i change majors? i absolutely love animation and i hope to work in the field (either on independent stuff, freelancing, or in studio) but it seems like the industry is going downhill and i need to make a livelyhood
I understand your fear. Right now the best thing you can do is keep your head down & focus on your craft. Don’t worry too much about the future of the industry, as gloom as it may seem, because it will always continue to evolve. The reality is that with indie studios rising up there is going to be plenty of smaller opportunists that you can use to supplement your income. Use this time to hone your skills as an animator & storyteller. If you’re still worried, you can always look at a business minor to help your chances at navigating the freelance world. Hope this helps :)
Here in Brazil animation was starting to thrive, from barely existing before the 2000's to pumping Annie award winning features and hit local tv shows and then in a couple of years it feels like it is dying, projects were cancelled left and right, the only feature coming out this christmas season was outsourced in India and I saw professionals losing their jobs (me included), I don't know what the future will be but seems like all my years of studying, building a career and connections are feeling like it wasn't worth it.
But...i hate those cash cow movies. I used to watch dreamworks, disney, pixar and others. But as soon as they started with cheaper movies, ones i absolutely hated as they lacked story, life and meaning, i stopped following them and just moved to follow any other studio or movie that had those in it. I discovered ghibli, SPA studios, Cartoon saloon and so many more. I will just not support those big companies with soulless artwork. What is the point of making those?...If it's just money, then you failed.
I guess being employed, freelancing, and unemployed doesn't have much difference these days. I feel like i want to apply to any job that doesn't require any degree or skillsets
Bro They Cooked so hard on this movie It's up There with the best DreamWorks movies In my opinion The best movies? Shrek one or 2, Despicable me 1,And Puss and boots: The last wish.
In my own opinion, such as yours, I think the industry is not collapsing, as you have said with DreamWorks, they have found their way, their story telling, their sweet spot; remakes not just serve a purpose to keep the audiences that already exist engaged into the continuity of the story, but also delivers them time for the next projects; I know about this matter because I´m an artist too, in my own way and having something new is not an easy task. The creation of something that doesnt exist and turn it into existence has a lenghty process which plenty of times takes a lot of effort, building, scratching ideas or changing them, for them to fit, plenty of things placed on the table thanks to the number of people involved, which has to be listened to and decide if its the right thing to do or not, etc., and after all that; Will Smith has shown the process of his book creation; you have to create a timeline, look for what´s missing, if you get an itch on some part of the script, animation, draft, whatever it is, that is telling you something is missing or something doesnt fit, you have to check it. It´s a really timely processes in which you have to have your timings. For the audience that dont know, working for a company like that, i mean that creates art, the starting of a project is when you already have a good chunk of the story already created, no matter if its drawings on paper a text, etc., but you have to have already something to deliver, nonetheless, as a worker you cant just expect to sit and do nothing and plenty of times the story, drawings, drafts, the way you want to call them, are not accepted. truth be told, it either doesnt fit the company values, is not to the liking of the owners, investors, the bosses, etc., so, it goes back to the drawing board or get discarded.
Used to be a success meant job security now there's no incentive to even go into this field... Serval similar fields. It MUST be headed for an implosive crash
The risk for US artists long term is even greater if the US animation industry follows the same path as manufacturing. This outsourcing is not just less jobs for the US, but it means other countries and studios can build their animation worker capital and know how. Overtime, this hollows out the ability of US studios to do everything in house even if they wanted to. The next step is that the countries doing the outsourcing can start to develop their own IP’s, because they already have the production capacity (and depending on the country - access to cheaper manufacturing for commercial products. If it gets to that point, the US can only defend itself with tariffs and content quota’s, and try to rebuild their own production capacity. That’s a long way off - but it’s the direction they’re travelling in now. Final note - this is not bad for animation or animators in the world - just bad for animation and animators in the US.
Would like to hear more Venice Chronicles, and what kinds of ways you're overcoming problems associated with vr storytelling, cinematography, etc. For example, have you figured out how to change the focal length of the HMD in unreal, allowing for actual shots, or are you really having to approach the cinematography more like theater than cinema? Been doing Unreal VR myself for several years, hope to see more on your project. Edit: I'll check out your patreon.
Thanks so much for asking, I’m hoping to do a video explaining where it’s at. I’ve been so busy getting this channel into a rhythm that I haven’t had as much time as I’d like. What I will say is I’m sitting on a lot of amazing concept art, character designs, and 3D models / renders (like the one in this video). Hoping to put out a progress update video soon! And thanks for checking out my Patreon - every little bit helps, even free memberships 😁✌️ Also it will be staged like live theater since VR has more in common with that than filmmaking!
@@NoTheRobot exactly about the theater. Ive tried for over a year to figure out how to change the focal length or FOV with the camera in unreal with no luck, which means no framing shots. Ive gotten some results forcing the camera in a certain direction but i didnt find a streamlined way of doing it, just brute forcing on tick with my FBIK rig towards a render target. VR filmmaking could be huge and teeming with possibilities, but not if we cant change the camera lens. Any thoughts on this issue? Sounds like you're trying to ignore it and just embracing the "theater vs film" conversation. Do you have a discord or anything?
I’ve considered trying different filmmaking techniques but frankly all of them seem jarring since the medium of film is, by definition, flat and not immersive. So yeah my plan is to ignore what would work in film and instead look towards theater techniques for storytelling. I don’t have a Discord but I’ll be posting more regular updates on my project to my Patreon✌️
You said it aloud to yourself; "They found they way they wanted to make movies". Now that they have a template / formula down they can teach it to others. It was always about curating this style in house before expanding outwards. Artistically and economically it makes a lot of sense.
Nah that doesnt make sense at all. When you fire all the people who helped develop/curate that style, you will not end up with a style that can be easily mimicked. All the decisions and mistakes and intercommunication between that team developed this so called formula and when you lose a majority of that inter-connection you lose not only knowledge but team cohesiveness. You see this again and again with video game layoffs and remakes. OG team gets fired, shareholders think theyve got the "style" down pat, grinds the remains into dust trying to re-create the "style" and ends up with a shit product and then their studios collapse.
DreamWorks doesn't seemed to focusing on the Madagascar franchise so much anymore so much any they seemed to be more focused on dogman captain underpants gabbys dollhouse the wild robot live action stuff and other future projects as well?
What would help if the cinema stop increasing the tickets prices for all these lovely movies. Audiences are not bothered spending so much on movies they not even sure to love or hate unless it is well received. I do love dreamworks animations. Their films were brilliant and still are. Maybe I'm juste older now that I have other priorities than going to the cinema for a new film. Also they haven't done a proper marketing on the wild robot, i had no clue it existed up till its release. Normally, movies trailers are out a year in advance, also why bring a live action of how to train your dragon. It's makes me cringe thinking about it and I wasn't expecting that animation as a live action. I had hoped that dreamworks would have not gone in the same silly decision as Disney, but i guess my hopes are tarnish. It is clear the movie industry doesn't listen to audiences. Our bordem of the tiredsom remarkes, live action etc aren't making any changes in they ideas. I guess what needs to happen is to leave the movies industry crash and support new upcoming indis animated movies that have proper fresh minds and passion over storytelling throw the moving pictures again without AI and money corruption. I'm so fed-up of the high heads greed. Movie industry use to be so cheap, low payed and yet it was massively produced because there was a passion within it. Now it is soulless because unsecure, fowlish, greedy decisions. Sorry I'm just annoyed about all this nonsense. Dont want any talented workers to be laid because of greed. I'm truly in support to all true hard working cast whatever part they did in the project.
I do love these videos but I hope to hear any hope information for animation going forward if there is even any cuz if I don’t hear some hope soon, or a plan than I’m gonna assume it’s dying and let go of my dreams as an animator
I guess we will see the downfall of big studios. And I hope we can see the rise of small studios and indie productions, or it will look really bleak for what will become of the animation industry.
The big Studios don't care about their talent pool at all. It means nothing to them. They only see numbers and are blind to the wealth of their people. Sesame Workshop has done the same thing. Let's use AI to make content. Ugh!
It means nothing because the studio executives are only concerned about a monster bonus to pay for their next super car, yacht, mistress, 10th home, and super mansion.
Not outsourcing every movie, at least for the time being. They laid off 40%+ of their staff without a press release and decided to try outsourcing as well - to claw back more profits. That was their official claim to the staff. Not true, since KFP4 made a small fortune weeks after the lay offs. With Shrek 5 scheduled for next year ( $500M + profit at least ) there is no explanation for such a large lay off, other than - heartless corporate assasination of long long term / high rate employees. Despicable however you look at it. But that's reality. Unwrap the sweet wrapper and its a piece of shit.
Dreamworks started out as a company that was trying to get away from Disney's BS and now they are starting to go down the same path as them. If they don't remind themselves why this company started in the first place, they are going to destroy themselves. I always loved Dreamworks since the beginning. They are the only company in America that can challenge Disney which needs to happen. They should stay away from the live action/CGI nonsense, stay in house, treat their employess well and continue making new things. They are doing good...they just need to work on their merchandising cause god damn it I really wanted Puss2 items
me and my small youtuber friend are making a video about animation, can I use a clip of you explaining key poses in our video? if not I'll explain it myself. (you just do it very well.)
Upper management need to do things to justify their role when things aren't going well - but unfortunately, also when things are going well. It's like being a compulsive gambler, but with peoples livelihoods, hearts and souls. Also, it leads to this inevitable ebb and flow in the arts that can really harm a brand or a studio in the long-term both commercially and critically. 'If it ain't broke, don't fix it' is just not a consideration in this quasi-dystopian digital capitalist framework.
Honestly. I would rather support the people who worked so hard on these films. The animators, artists, writers, directors, etc. are the true cash cows. But the company that slaps their name on the titles of these films get the lion's share of the profits and look to these people as if they are lifestock. The many people whose names appear in a sea of scrolling text at the end of a film. Who would be proud to work for a grand company that is Dreamworks. But the same company are waiting for these geese to lay the last of their golden eggs before being sent to slaughter. Like a circus where the ringleader puts on a fantastic show. But tosses scraps to the animals in cages afterwards. A company founded on a dream, but is slowly turning into a nightmare. Even Disney's latest milestone film, became a pipedream of itself. Like the Titanic that held potential, but doomed to fail at the hands of its foolish captain. Driven by pride and willing to cut corners to get the most out of their investment. They end up making their structure too efficient for their people to deliver a worthwhile product when it mattered. They made a masterpiece of a film, but at the same time created a flop drowning in corporate politics. "watch out world, here I are."
I dunno The Wild robot to me seems like they took Bastion from overwatch and made it into a kids movie. Its not original enough to me when there is such a close similarity in Bastion
@@NoTheRobot Don't be to harsh with these kind of people. They've been alive for 20 years max and don't know or don't care about anything that has come before they hatched. So yeah, comparing Roz with some robot from a game says it all.
I really didn't take the topic of running cost into consideration until I became a small studio owners, trying to do good for my team members and provide good salaries and benefits. The burden of the the monthly burn is a real thing. Artist often complain about the decisions being made by superiors (I was one of them) but don't consider the cost it takes to maintain all the salaries and operating cost, at the end of the day even though there is love for art involved and livelihoods on the line, it is a business. I'm not advocating for the abuse of artists nor the higher ups lining their pockets, there is always room for better balance, but the cost of doing business is a reality that should also be spoken about.
It makes me wonder are they just making 3D models at this point and inputting stl's into like primo which might as well just be blender that's that's kind of interesting to me I might try and make a head I don't know man I think right now I just do a egg to start with just because doing shapes is hard with the system I'm using right now.
So can you tell me what the hell happened to the captain? Under PAN show and why in the hell? It hasn't gone in new seasons because there has to be more considering how you ended it with the space season.So tell me what the hell happened to the show.And where are the new seasons?And also, when is there gonna be a sequel to the captain underpants movie
It’s named after the main character from my thesis film from college! Maybe I’ll post that here one day for posterity’s sake. But if you wanna look it up yourself it’s called Jukebox Row, it’s on my ZOPStudios channel😁
Thank you to everyone who has already supported me on my Patreon! Become a member and watch videos like this one before anyone else by clicking HERE ➡ patreon.com/notherobot
I’m have a question. Is the implication is dreamworks only going to do sequels right now
@@noahbossier1131 They will definitely still make originals (or at least films based on existing IP’s) but they’ve never been shy the amount of sequels (“franchise films”) they produce either
@@NoTheRobot then how is it going to work with their proprietary software with another studio
I saw the film in theaters this weekend and it is one of the best movies of the year. I also want to thank you for your insight on what's going on in the animation industry today. I'm taking animation classes in college and want to do animation, but I used to be a journalist and still keep my eyes on what's going on in the world. I hope we meet sometime so we can come up with a way to create animation to show the cost cutting studios that their methods are harder than they're worth.
@@NoTheRobotwhat are you talking about they're going to make another wild robot movie
Former Dreamworks employee here. When I visited my old crew recently, the Dreamworks campus had such a ghostly aura, a heavy feeling of uncertainty. It's heartbreaking to see the direction the industry is currently heading.
Yup that’s exactly what I’ve also heard from my friends that are still there. It’s such a bummer 🫠
I hope DreamWorks, seeing the success of The Wild Robot, will make that 50% of in house work, a big 50%, because this film, PIB2, The Bad Guys showed that you need a director and a collaborative environment.
The voice actress alone for the spider in The Bad Guys, was enough to make me turn off the movie after 10 minutes.
@@pyros.
That sounds like a very subjective experience and opinion led to you believing that The Bad Guys is an objectively bad movie.
Awkwafina's voice definitely isn't for everyone and she seems to be an incredibly popular actor in the industry atm, I can definitely understand having the PERSONAL sentiment of having had enough of Awkwafina.
However, ten minutes of watching is not enough to judge, much less hate, a movie. I can't tell what your intentions were here in sharing a critical view that's not directly related to the original commenter's message, but perhaps some self reflection will help on that.
@@pyros.That's honestly more a you thing honestly if you're gonna generalize the whole movie by a single VA who isn't the main character
@@boglenight1551 Never said that I hated the movie. I was looking forward to the movie originally. But that voice is too much to listen to for an entire movie.
I'm sure there are others who feel the same way.
@@6-dpegasus425 Not generalizing the movie. I'm sure the movie is good. I just couldn't listen to that voice the entire time.
It is 100% a me thing. But I'm also not the only one who feels that way either.
I worked at one of these outsourced studios in Japan. The art direction and storyboard was made in California, we did all modeling, lookdev and animation. Textures and concept art were made by another studio in India. We would send our shots to a local supervisor, and then they’d send it to another supervisor in California. It worked incredibly well and we won an Emmy award. Us foreign workers also put our heart and soul into our work. There doesn’t need to be a loss of artistic integrity just because of outsourcing
I want to be clear that this isn’t about undermining the incredible work done by studios outside the U.S. who collaborate with American companies. The international teams I’ve worked with are some of the most talented and hardworking artists in the industry, often producing Emmy-worthy content that speaks to their passion and dedication.
My concern lies with the American studios making these outsourcing decisions. Rather than supporting their in-house artists, they opt for cheaper international partnerships, leading to mass layoffs and destabilizing livelihoods here. While the vendor studios are capable of producing great work, the reality is that many of these companies push their artists through grueling hours for minimal pay-issues we’ve seen in places like MAPPA and across the VFX industry. It’s a system that prioritizes short-term profits over fair treatment, and unfortunately, it’s sustained by the continuous outsourcing practices of these studios.
@ I agree! Like with anything else, outsourcing means less control over working conditions. The video has a lot of valid points! Decentralization have its obvious problems. But also advantages beyond just the economical ones, such as more diverse perspectives.
@@NoTheRobot Not to throw shade, but makes me wonder about the cost because of currency exchange. Does 1 month salary of local artistic staff in Dreamworks, equals to 1 complete outsourced project? If both methods produce excellent results and have great passion, it would be the most effecfive strategy to go with the outsorced method.
That’s exactly what the people in charge of these companies think too. If they can save themselves money by underpaying artists in countries that have a lower standard of living or worse exchange rates, they will do it every time. At the end of the day, they don’t care about the quality of the work, only if that work is making them money.
@@NoTheRobot 'underpaying artists in countries that have a lower standard of living or worse exchange rates' sorry that is just such a wrong generalisation. I have been in studios in Europe that are considered outsourcing by American companies and this is just not more true than it is for any US job. None of this applies to the many great studios in UK, France, Spain and Germany. I would take working there over any US studio anytime.
Hi, I worked on the technical/pipeline side for Spider-Verse and the Wild Robot blew me away, loved the story, the humor, and every moment of it. I appreciate you explaining the potential pipeline issues and cut projects and it's nice to listen to someone else who experienced the day-by-day that I have to experience too. Great video, keep going!
Regarding outsourcing, I think I've read somewhere that the fox and the cat in Disney's Pinocchio where made in a German studio. They look so out of place because they are so realistic and HD in comparison to the Pinocchio.
So according to the film's credits (which I had to look up on Disney+ lol), there were several VFX vendor studios that worked on this film, with MPC (located in the UK) being the largest vendor. It's quite possible that they outsourced even further from there, but sending the VFX to MPC already constitutes as outsourcing on Disney's part. Take that as you will, but yes your original point stands true that sometimes different elements in the same movie are handled by different studios & teams entirely.
They looked absolutely gorgeous compared to the rest of that trash movie
The Wild Robot has won over people's hearts and it's definitely getting an Oscar. It's also a box office hit. I wish it also happened to Transformers One. The marketing did not do justice for them. Overall, both of them are peak of Cinema 🔥
It totally deserves an Oscar, but I’m betting it gets snubbed for Inside Out 2. Disney/Pixar get preferential treatment when it comes to Oscars.
Really hope to be proven wrong though.
0:05 bro, FACTS!
The Epic Tales of Captain Underpants is so damn underrated, like, there was one joke during the space ark that was like
"I knew it was too good to be true"
"Yeah, like Democracy"
And then they had a cutaway to the narrator telling Abraham Lincoln to shut up. This show is peak.
The fact that every episode is narrated by Sean Astin, Samwise Gamgee himself, is nothing short of amazing.
IKR!!!
@@NoTheRobothe does such a good job. Voice work across the board is spot on.
I loved this show so true 😭
this sucks that such amazingly beautiful mediums can have such dark and unforgiving undertones. I feel growing up I've seen that the most ambitious, creative, and fantastical things in life often take the most work to produce, which therefore means they require more care to manage the flow of things over time respectfully and swimmingly. having all these ceos and business oriented decisions deciding artistic endeavours just doesn't seem right.
There are certainly a range of emotions when it comes to this industry. There's a lot of good things happening in this industry like the Indie animation scene, beginning to flourish, and I plan to make a video in the near future, talking about some of the more positive aspects of the changing landscape. It certainly feels like everything is on fire, and while to an extent that is true, there is some good when you know where to look for it.
@@NoTheRobot then will we keep going back to in house animation at any studio
Hey man, just dropping in to tell you that, as a fellow animator (but from Europe), I really appreciate all your videos and insights you give on the industry. It's nice to feel like there is a voice out there expressing what's going on and informing people. It's such a rough industry, but with such beautiful people. I hope you keep going strong and good luck with your short!
Thanks so much for the kind words! 🙏
Since I was a kid, I dreamt of being an animator and contributing to the creation of these masterpieces... I'm 18 now and ended up choosing other career path for the nearest time but I still would love to have something to do with animation in the distant future and seeing current situation is heartbreaking. I wish y'all all the best! Great videos!
Two things. I took an online animation school where several of my teachers were animators at Dreamworks. I ended up not pursuing after graduation because the cost of moving to Cali and that every single one of the teachers warned about how either A) you practically couldn't make a living alone on animation B) several studios would screw you out of money (like the Sausage Party lawsuit) or force you to constantly work overtime because of how expendable they acted like animators were because "well you love the craft so much you shouldn't have issues working 10 hours 7 days a week" and C) how easy it was to get black listed because it was such a hard industry to get into. So, in the end I just live vicariously through recognizing my teachers names in the credits.
But I'm noticing their names less and less even though some of them have been in the industry for like 20 years. The other is there used to be like 40+ names to a project and now it feels like it'll be down to 8. Only later to hear that the majority (Inside out 2 comes to mind) got laid off just before the project got finished just so when the movie did well, they didn't have to give out bonuses to all the animators.
So while I really think I dodged a bullet, it's really depressing to see the medium I love so much become such a sore spot.
It’s extremely scummy that in the animation industry they don’t want to compensate there animators and not treat the animators like human beings.
It's been like 20min since I discovered your channel and was absolutely captivated by how you think, speak and explain whatever you're talking about. Makes me, a complete computer .dum-dum, understand 3D animation, for example
It would be my dream to help creators like you financially, but as I am also struggling and am not from the US, I can only support by consuming your content 😅
Keep up the good work! Hope to play your game someday 🤗
You watching & sharing these videos is helpful in its own way too! Thank you for being here, I'm happy to help people outside the industry learn about the inner workings of the animation industry :)
Great insights.
I'm a fellow animation industry worker (indie short film director), and goddamn, wherever I look (Japan, US, France), everybody is singing the same song : it's the darkest times of the industry ! Everybody everywhere is either unemployed for 1 or 2 years (I'm one of those) or if they're lucky to still have a job, massively overworked. There's no inbetween (pun unintended).
I had an awful gut feeling after watching Inside Out 2, a gnarling doubt that this might be the last actual Pixar movie, with all the news about the layoffs (and sure enough, that recent IGN article confirmed most of my suspicions). And even more after warching Wild Robot, as this might be the last actual Dreamworks movie, since they're layoff was not 14%, like Pixar, but more than 50 !!! (Some reports even mentioned up to 90% inhouse talents)...
It's truly the end of an era.
The perfect storm that was the pandemic, followed by the false promise of the boom of the streaming era, only to come crashing down, compounded by the advent of gen.A.I...
It's all super depressing, and I have no idea how the industry can come back up from such a massive beatdown.
I'm hearing that many independent studios are opening or taking in talent as a result to compensate, but where is their funding coming from ? Animation is one of the (if not the) costliest medias for storytelling (save for videogame development, maybe), so I can't quite see how indie studios could be sustainable if they don't have projects in the pipeline that are already paying their bills.
It’s all crowd-funding and merchandise sales keeping indie productions afloat.
*it's so unfair that so many companies fire workers right after releasing the masterpiece to cut off profit*
*this should be a crime against humanity and worker rights, especially if this issue becomes so horribly common*
*no wonder why i see online so many ignited people who all they want is blatant hate and flaming againt any minimally corporate thing*
To me, Dreamworks never felt spiteful like a lot of people say. Their second movie was The Prince of Egypt. Even Shrek, which was a big insult to Disney, was still a very good movie. It had something honest to say and wasn't just about the parody side. And they've made so many gems over the years. It's sad to hear about all of this.
A jaw-dropping film. Gorgeous.
And what SUCKS is that artists will kill themselves for this stuff and then get canned!
Just like game companies. Use up your staff then toss 'em out.
Recently, I discovered that I wanted to create animated movies and features, as many productions inspired me to tell stories worth the watch. But seeing how the state of the animation industry is by now, this is quite concerning... Artits and animators being laid off and treated like crap, corporations caring more about making good box office movies over making good meaningful movies, privileging and milking out existing IPs and rejecting new and original ideas (seeing how much Kung Fu Panda 4 or Despicable Me grossed at the box office despite being mid sequels speaks volume), etc. We don't talk about this too much, but the fans and the public have a responsability concerning the current state of the industry.
I don't know if I can manage to achieve my ambition because of lack of opportunities (and also the fact that I ain't an artist by anyway and can't draw/animate correctly), but I wish the animation industry to heal from all that stuff happening to them. They may not be credited enough, but artists and animators deserves respect and fair treatment.
I've noticed that there is a large gap between what audiences claim that they want versus what they actually go out and spend money on. For example, the 2019 remake of the lion King was until recently the highest grossing, animated film of all time. But if you ask anybody about that movie, they will say that it doesn't hold a candle to the original. Audience is claimed that they want original stories, but will hesitate on spending their money at the movie theater on original stories. Unfortunately, it feels like the people that really care about these things like myself are in the minority, and the reason I make videos like this one is to try to educate people outside of this bubble. Hopefully by bringing awareness to the harsh conditions that these films are made in will help facilitate necessary change.
@NoTheRobot Thank you for your take. Your channel should be more popular in order to give such powerful messages to a greater audience. But I have one question: Do you think someone who doesn't have an artistic talent or capability can create great features in animation?
@@NoTheRobot a lot of people don’t seem to care about original ideas in general and are actively hostile to original stories. It’s only socially acceptable to watch animated movies if it’s a nostalgic reboot. According to the stigma. And most people are very choosy over what they want to spend mmoney in the theater now unless it’s a social media event film. The mindset is like it’s a tollercoaster
@@noahbossier1131 And this is the freaking most concerning part: Studios tend to give people what they want, and not what they need. This is why fan service movies like The Mario Movie or Deadpool and Wolverine are gaining a lot of money on the B.O. despite being mid movies in a plot and storytelling pov.
Like there's no effort to tell new movies and new franchises 'cause studios can clearly capitalize on existing and very popular franchises and characters because they are very safe bets and therefore involve fewer creative and scriptwriting risks. This is why the indie animation is becoming the new way to tell new stories, without that Damorcles' sword hanging above them. But without enough support and founding, most of these stories never get to see the light... What a pity.
The same thing can be said on animated TV shows. If it doesn't get the desired audience (usually unrealistically high) despite having high notes from critics, being excellent in many aspects and made with love, hello cancellation. Recently Moon Girl and Devil Dinosaur got cancelled, and now I'm extremely mad at Disney for making that dumb decision. Hailey's on it got the same treatment... They claim they want new stories and IPs, and then they're never there to support them...
@ we need to encourage people to consume good stories and animation and I hope indie thrives
I heared that they already started making a sequel to the Wild Robot, hopefully it will be as good or better than the first one.
I’m a big animation fan. People who make drawing move is basically knowing magic. I found my favorite place and it’s the animated student film section. What people make is amazing, and I hope they go on to do amazing things.
I really appreciate your insight, when I was younger I wanted to get into the industry in some way, whether through writing, storyboarding or animation, but at the rate things are going, with CEOs priortising quantity over quality I just think it's such a shame and waste of potential. I have my doubts but I love animation so much, and I just want to see the industry succeed and for the people who contribute to it to actually get paid and treated properly at the same time.
I would much rather wait for years for an original film or a good sequel than see a bunch of (AI generated or 'creatively enhanced') garbage that the executives didn't bother paying people to put real effort in. If there's no passion in the project or respect to the people that make it possible I don't see why I should even care to watch it.
I'm more grateful now that I just ended up with a mixed degree, (art history / illustration / classical studies), because although I graduated a year before AI image generation became common place I use felt a sort of uncertainty because unless you make the right connections it's really hard to get an art related job.
I still do art in my free time and you can too, even if you can't jump fully into your dream of being an animator.
I know regardless of the animation industry and whether or not it's collapsing, I still want to push to make my own short films.
I have yet to see the Wild Robot, but I've heard nothing but praise for it :)
Thanks for the video!
You touched my heart with this. And mentioning Transformers One earned you a subscribe.
If Wild Robot ever gets a sequel/prequel and it doesn't come up to par with the first one then I'm gonna cry
If they ever are going to make a last movie for their entire studio ends i really hope dreamworks makes a movie about their mascot the boy in the moon that would be a great final goodbye from the biggest studio that made childhoods and animation for everyone and the artist
This is so insightful...
Thank you so very much for speaking about this subject, it's a really well made video.
You've earned a sub and a fan!
So glad to hear that, thank you for being here!😄
DreamWorks back then: We gonna spite Disney and make good films with good morals.
Dreamworks now: Anyways, we're gonna fire and ruin many lives so we can save 50 cents
The wild robot is a work of art, hoping it wins best animated film
Came here for The Wild Robot. Stayed for the Bionicles.
The wild robot was actually a book first. That’s probably why the story stood out so much. But I don’t know really
I don't buy dvds much anymore, but I'll definitely be buying The Wild Robot when its out on dvd.
It's sad but this is pretty much happening in other industries. Like John Deer wanting to move to Mexico, programming jobs are being outsourced to India. It's a sad reality.
Amazong transitions at 0:38 and 1:02 are amazingly well done!🎉
The Wild Robot was one of the best movies I’ve ever watched. It is definitely on the tier of the Spiderverses and Puss and Boots: The Last Wish. I just hope it can get the 2 sequels it deserves.
I'm not exactly an animator but I've dabbled a bit in the art form and it is gruesome how much work goes into the art only for it to not get recognized.
At the same time, I get more than surprised when and if any sketch, animatic or just a bloody incomplete work I throw out into the void as an experiment gets any traction to begin with (like my dragon flying off sketch animatic getting 11 likes from less than 100 views... when it's just an animatic that took me maybe an hour to do mostly because I wanted to do something quick in the meantime).
Meanwhile these people just getting thrown away for making things that are infinitely more developed and thought out art wise. It's an unkind time to be an artist. Hope things change for the better or that people stand up and make the change happen themselves.
Good video man! Please correct me if I'm wrong here but weren't other recent DreamWorks projects also outsourced? I heard that Spirit Untamed, Boss Baby 2, The Bad Guys and Kung Fu Panda 4 were all partially outsourced to Jellyfish Pictures. I also heard that The Wild Robot had it's rigging done by a separate studio named "Stim Studio". If this is true, will outsourcing to Sony Imageworks really be that different in comparison to the recent outsourcing DreamWorks has already been doing?
Great question. Certain parts of the pipeline have been outsourced to vendor studios, but the difference here is that a large percentage of the ENTIRE pipeline is being outsourced. So where it was just asset creation, character rigs etc. that were being done at other studios, now these partner Studios will be handling every aspect of entire animation sequences.
Spirit Untamed rigs were done by Jellyfish and their own outsourced studio, Minimo, located in Spain. Boss Baby 2, Kung Fu Panda 4, Trolls 3, Bad Guys, and Wild Robot rigs were all created fully in house.
I notice that Dream Works and Illumination tend to do their animation on a budget. Especially Dream Works today. But you mention spending conservatively Disney still spends up to 300 million dollars on a animated movie. Even a few years back some animated studios were spending that much. Do you think this is changing now?
Why did a random youtube channel need to advertise this robot movie in order for me to know it even existed. I guess they skipped the marketing.
Haha I thought it was advertised quite heavily, idk where you’ve been but I’m glad I could make you aware of it😂
nah, I first heard about like 2 days ago from another youtube channel, not any better but still
the little bionicles are awsome
i watched every single episode from the captain underpants show when i was a kid :)
That’s awesome! Which one was your favorite?😁
i'm in my first year of an experimental animation program at art school.. should i change majors? i absolutely love animation and i hope to work in the field (either on independent stuff, freelancing, or in studio) but it seems like the industry is going downhill and i need to make a livelyhood
There’s also indie animation a lot more freedom and it’s thriving right now
I understand your fear. Right now the best thing you can do is keep your head down & focus on your craft. Don’t worry too much about the future of the industry, as gloom as it may seem, because it will always continue to evolve. The reality is that with indie studios rising up there is going to be plenty of smaller opportunists that you can use to supplement your income. Use this time to hone your skills as an animator & storyteller. If you’re still worried, you can always look at a business minor to help your chances at navigating the freelance world. Hope this helps :)
@@NoTheRobot thank you :D this is encouraging
This movie makes me want to go get the book
Here in Brazil animation was starting to thrive, from barely existing before the 2000's to pumping Annie award winning features and hit local tv shows and then in a couple of years it feels like it is dying, projects were cancelled left and right, the only feature coming out this christmas season was outsourced in India and I saw professionals losing their jobs (me included), I don't know what the future will be but seems like all my years of studying, building a career and connections are feeling like it wasn't worth it.
I'll rewatch the it today
Nice set-up by the way
Here’s a question. What year and month did the production of the wild robot began.
Nokama and Maku!!! 🤩
Figured they were fitting for a story about a robot mother😁🤘
Amazing transition
But...i hate those cash cow movies. I used to watch dreamworks, disney, pixar and others. But as soon as they started with cheaper movies, ones i absolutely hated as they lacked story, life and meaning, i stopped following them and just moved to follow any other studio or movie that had those in it. I discovered ghibli, SPA studios, Cartoon saloon and so many more. I will just not support those big companies with soulless artwork. What is the point of making those?...If it's just money, then you failed.
I guess being employed, freelancing, and unemployed doesn't have much difference these days. I feel like i want to apply to any job that doesn't require any degree or skillsets
Have you seen arcane yet?? Fortich animation is masterclass 👌
Bro They Cooked so hard on this movie
It's up There with the best DreamWorks movies In my opinion
The best movies?
Shrek one or 2, Despicable me 1,And Puss and boots: The last wish.
On one note the future is extremely depressing.
On the onther AYO BIONICLES on the left!
In my own opinion, such as yours, I think the industry is not collapsing, as you have said with DreamWorks, they have found their way, their story telling, their sweet spot; remakes not just serve a purpose to keep the audiences that already exist engaged into the continuity of the story, but also delivers them time for the next projects; I know about this matter because I´m an artist too, in my own way and having something new is not an easy task. The creation of something that doesnt exist and turn it into existence has a lenghty process which plenty of times takes a lot of effort, building, scratching ideas or changing them, for them to fit, plenty of things placed on the table thanks to the number of people involved, which has to be listened to and decide if its the right thing to do or not, etc., and after all that; Will Smith has shown the process of his book creation; you have to create a timeline, look for what´s missing, if you get an itch on some part of the script, animation, draft, whatever it is, that is telling you something is missing or something doesnt fit, you have to check it. It´s a really timely processes in which you have to have your timings. For the audience that dont know, working for a company like that, i mean that creates art, the starting of a project is when you already have a good chunk of the story already created, no matter if its drawings on paper a text, etc., but you have to have already something to deliver, nonetheless, as a worker you cant just expect to sit and do nothing and plenty of times the story, drawings, drafts, the way you want to call them, are not accepted. truth be told, it either doesnt fit the company values, is not to the liking of the owners, investors, the bosses, etc., so, it goes back to the drawing board or get discarded.
Used to be a success meant job security now there's no incentive to even go into this field... Serval similar fields. It MUST be headed for an implosive crash
your voice sounds exactly like Bethesda executive producer Todd Howard
okay you had me at vr short
Yeah i did see a lot of the bad guys style in The Wild Robot
Ого, Биониклы!
i bought the movie absolutely one of my favorite movies
That's an unfortunate year to start your internship. I was part of those PDI layoffs.
The wild robot seems artistically coherent with Poos in Boots. I mean big fighting scenes.
The risk for US artists long term is even greater if the US animation industry follows the same path as manufacturing. This outsourcing is not just less jobs for the US, but it means other countries and studios can build their animation worker capital and know how. Overtime, this hollows out the ability of US studios to do everything in house even if they wanted to. The next step is that the countries doing the outsourcing can start to develop their own IP’s, because they already have the production capacity (and depending on the country - access to cheaper manufacturing for commercial products.
If it gets to that point, the US can only defend itself with tariffs and content quota’s, and try to rebuild their own production capacity. That’s a long way off - but it’s the direction they’re travelling in now. Final note - this is not bad for animation or animators in the world - just bad for animation and animators in the US.
Would like to hear more Venice Chronicles, and what kinds of ways you're overcoming problems associated with vr storytelling, cinematography, etc. For example, have you figured out how to change the focal length of the HMD in unreal, allowing for actual shots, or are you really having to approach the cinematography more like theater than cinema? Been doing Unreal VR myself for several years, hope to see more on your project.
Edit: I'll check out your patreon.
Thanks so much for asking, I’m hoping to do a video explaining where it’s at. I’ve been so busy getting this channel into a rhythm that I haven’t had as much time as I’d like. What I will say is I’m sitting on a lot of amazing concept art, character designs, and 3D models / renders (like the one in this video). Hoping to put out a progress update video soon! And thanks for checking out my Patreon - every little bit helps, even free memberships 😁✌️
Also it will be staged like live theater since VR has more in common with that than filmmaking!
@@NoTheRobot exactly about the theater. Ive tried for over a year to figure out how to change the focal length or FOV with the camera in unreal with no luck, which means no framing shots. Ive gotten some results forcing the camera in a certain direction but i didnt find a streamlined way of doing it, just brute forcing on tick with my FBIK rig towards a render target. VR filmmaking could be huge and teeming with possibilities, but not if we cant change the camera lens. Any thoughts on this issue? Sounds like you're trying to ignore it and just embracing the "theater vs film" conversation. Do you have a discord or anything?
I’ve considered trying different filmmaking techniques but frankly all of them seem jarring since the medium of film is, by definition, flat and not immersive. So yeah my plan is to ignore what would work in film and instead look towards theater techniques for storytelling. I don’t have a Discord but I’ll be posting more regular updates on my project to my Patreon✌️
Tf one is incredible
You said it aloud to yourself; "They found they way they wanted to make movies". Now that they have a template / formula down they can teach it to others. It was always about curating this style in house before expanding outwards. Artistically and economically it makes a lot of sense.
Nah that doesnt make sense at all. When you fire all the people who helped develop/curate that style, you will not end up with a style that can be easily mimicked. All the decisions and mistakes and intercommunication between that team developed this so called formula and when you lose a majority of that inter-connection you lose not only knowledge but team cohesiveness. You see this again and again with video game layoffs and remakes. OG team gets fired, shareholders think theyve got the "style" down pat, grinds the remains into dust trying to re-create the "style" and ends up with a shit product and then their studios collapse.
@@radocar844 I mean it does if you've in the animation industry. From an outsiders perspective though I can see how it might not be as clear.
I see bionicles. Instant like
🤘🦾
Hello fellow Mets fan
Transformers One was Amazinggg
DreamWorks doesn't seemed to focusing on the Madagascar franchise so much anymore so much any they seemed to be more focused on dogman captain underpants gabbys dollhouse the wild robot live action stuff and other future projects as well?
What would help if the cinema stop increasing the tickets prices for all these lovely movies. Audiences are not bothered spending so much on movies they not even sure to love or hate unless it is well received.
I do love dreamworks animations. Their films were brilliant and still are. Maybe I'm juste older now that I have other priorities than going to the cinema for a new film.
Also they haven't done a proper marketing on the wild robot, i had no clue it existed up till its release. Normally, movies trailers are out a year in advance, also why bring a live action of how to train your dragon. It's makes me cringe thinking about it and I wasn't expecting that animation as a live action. I had hoped that dreamworks would have not gone in the same silly decision as Disney, but i guess my hopes are tarnish. It is clear the movie industry doesn't listen to audiences. Our bordem of the tiredsom remarkes, live action etc aren't making any changes in they ideas.
I guess what needs to happen is to leave the movies industry crash and support new upcoming indis animated movies that have proper fresh minds and passion over storytelling throw the moving pictures again without AI and money corruption. I'm so fed-up of the high heads greed.
Movie industry use to be so cheap, low payed and yet it was massively produced because there was a passion within it. Now it is soulless because unsecure, fowlish, greedy decisions.
Sorry I'm just annoyed about all this nonsense. Dont want any talented workers to be laid because of greed. I'm truly in support to all true hard working cast whatever part they did in the project.
Algorithmic Punch!
I do love these videos but I hope to hear any hope information for animation going forward if there is even any cuz if I don’t hear some hope soon, or a plan than I’m gonna assume it’s dying and let go of my dreams as an animator
Bless!
No the, and the wild...Robot😂
I guess we will see the downfall of big studios. And I hope we can see the rise of small studios and indie productions, or it will look really bleak for what will become of the animation industry.
The big Studios don't care about their talent pool at all. It means nothing to them. They only see numbers and are blind to the wealth of their people. Sesame Workshop has done the same thing. Let's use AI to make content. Ugh!
It means nothing because the studio executives are only concerned about a monster bonus to pay for their next super car, yacht, mistress, 10th home, and super mansion.
I may or may not have stolen it 💀 But omg was it a good movie
Not outsourcing every movie, at least for the time being. They laid off 40%+ of their staff without a press release and decided to try outsourcing as well - to claw back more profits. That was their official claim to the staff. Not true, since KFP4 made a small fortune weeks after the lay offs. With Shrek 5 scheduled for next year ( $500M + profit at least ) there is no explanation for such a large lay off, other than - heartless corporate assasination of long long term / high rate employees. Despicable however you look at it. But that's reality. Unwrap the sweet wrapper and its a piece of shit.
ai is like shiva trident it will end the dreams, now its time for reality
Another lay off besides inside out 2
Dreamworks started out as a company that was trying to get away from Disney's BS and now they are starting to go down the same path as them. If they don't remind themselves why this company started in the first place, they are going to destroy themselves. I always loved Dreamworks since the beginning. They are the only company in America that can challenge Disney which needs to happen. They should stay away from the live action/CGI nonsense, stay in house, treat their employess well and continue making new things. They are doing good...they just need to work on their merchandising cause god damn it I really wanted Puss2 items
me and my small youtuber friend are making a video about animation, can I use a clip of you explaining key poses in our video? if not I'll explain it myself. (you just do it very well.)
In any line of business honestly a collaborative environment is what i consider necessary
you will love transformers one. Make a video talking about it too
What can we do about it?
Upper management need to do things to justify their role when things aren't going well - but unfortunately, also when things are going well. It's like being a compulsive gambler, but with peoples livelihoods, hearts and souls. Also, it leads to this inevitable ebb and flow in the arts that can really harm a brand or a studio in the long-term both commercially and critically. 'If it ain't broke, don't fix it' is just not a consideration in this quasi-dystopian digital capitalist framework.
Honestly.
I would rather support the people who worked so hard on these films.
The animators, artists, writers, directors, etc. are the true cash cows.
But the company that slaps their name on the titles of these films get the lion's share of the profits and look to these people as if they are lifestock. The many people whose names appear in a sea of scrolling text at the end of a film. Who would be proud to work for a grand company that is Dreamworks.
But the same company are waiting for these geese to lay the last of their golden eggs before being sent to slaughter.
Like a circus where the ringleader puts on a fantastic show. But tosses scraps to the animals in cages afterwards.
A company founded on a dream, but is slowly turning into a nightmare.
Even Disney's latest milestone film, became a pipedream of itself. Like the Titanic that held potential, but doomed to fail at the hands of its foolish captain. Driven by pride and willing to cut corners to get the most out of their investment. They end up making their structure too efficient for their people to deliver a worthwhile product when it mattered.
They made a masterpiece of a film, but at the same time created a flop drowning in corporate politics.
"watch out world, here I are."
I dunno The Wild robot to me seems like they took Bastion from overwatch and made it into a kids movie. Its not original enough to me when there is such a close similarity in Bastion
The Wild Robot is based on a book that came out before Bastion
@@NoTheRobot Don't be to harsh with these kind of people.
They've been alive for 20 years max and don't know or don't care about anything that has come before they hatched.
So yeah, comparing Roz with some robot from a game says it all.
Let me see you do some animations
Check out my TH-cam shorts to see some of my own animations✌️
One word. Greed.
People of passion should get used to this because large corpo is soulless, and will kill or destroy anyone from their money.
what about Shrek 5?
I really didn't take the topic of running cost into consideration until I became a small studio owners, trying to do good for my team members and provide good salaries and benefits. The burden of the the monthly burn is a real thing. Artist often complain about the decisions being made by superiors (I was one of them) but don't consider the cost it takes to maintain all the salaries and operating cost, at the end of the day even though there is love for art involved and livelihoods on the line, it is a business. I'm not advocating for the abuse of artists nor the higher ups lining their pockets, there is always room for better balance, but the cost of doing business is a reality that should also be spoken about.
boosting
It makes me wonder are they just making 3D models at this point and inputting stl's into like primo which might as well just be blender that's that's kind of interesting to me I might try and make a head I don't know man I think right now I just do a egg to start with just because doing shapes is hard with the system I'm using right now.
So can you tell me what the hell happened to the captain? Under PAN show and why in the hell? It hasn't gone in new seasons because there has to be more considering how you ended it with the space season.So tell me what the hell happened to the show.And where are the new seasons?And also, when is there gonna be a sequel to the captain underpants movie
Beep boop 🤖 I am a robot from the future
Same
What is the story behind your screen name, "No the Robot"?
It’s named after the main character from my thesis film from college! Maybe I’ll post that here one day for posterity’s sake. But if you wanna look it up yourself it’s called Jukebox Row, it’s on my ZOPStudios channel😁
I dont get it whats the bad news??????
Yeah the industry is collapsing and it looks like the future is making mid movies about hit videogames
Minecraft will make a billion dollars anyway, mark my words