Note: I should have made clear in the video that in the real Milgram Experiment, the person was not actually shocked. He was an actor, who screamed and banged on a door begging to be let out. The person pushing the button still thought the actor was really being shocked, but was assured that the shock would do no permanent damage.
Oxhorn, you are correct. Nobody was actually given an electrical shock. But here is another interesting fact; The actor in the experiment was not visible to the real subject and at one point was instructed to stop screaming. Then the real subject was instructed to continue to shock him, which of course he did. I have often wondered if the actor was a different gender or age (like a child) how that would have played out. A pretty cruel experiment, and yet so revealing that people still cite it. It has now been declared so unethical by the scientific community as to be banned. I have to wonder if that was the real reason or if it was because the conclusion was just too disturbing. Maybe both.
Oxhorn Wait wait YOU said in the Munitemen are humanity' best hope video, that if you attack he institute with the minutemen that Preston tells you to ring the evacuatiln alarm, and he scolds yoj if you dont necause they're not about that!
I think my favourite part of this vault is that you willingly step into the sacrificial chamber, all because you want to know _why._ Sure there’s quest items, but that’s hardly an average reason for someone to enter what is clearly a death trap. You enter that chamber and play along because you, just like the residents, want an explanation for all the death that took place, even if it takes walking into the maw of the beast.
I’d be surprised if that very concept hasn’t spawned an experiment in the real world. Similarly to being told to by an authority, how far will a person go to satisfy their curiosity?
@@IkeFanBoy64 in my head, I think it's because Vault-Tec wanted the other residents to know the overseer die in a horrific way, to keep fear alive in the populace. Truly and fully, fuck them motherfuckers.
Oxhorn normally: “We walk down this pleasant lane, the winds blowing gently...” Oxhorn in the ambush: “I’M GONNA FUCKIN DIE, TAKE DRUGS, TAKE ALL THE DRUGS”
It is annoying to be reset several times for the same 5 minutes several times, I would roid the fuck up before any fight, it might be cheesing but I don’t think someone should feel the need to be as evil as they possibly could be to themself to make a game valid
TheDank Knight1399 "yo dude! I know we just pumped you full of FEV and gave your kids psychoactive drugs, but check it: you on camera Bruh! You on TH-cam!"
It's incredibly sad that in one of the tapes Katherine says only her husband calls her Kate, and a lot of the posters ended up changed to say "I Hate Kate".
@@ntfoperative9432 ah yes. She could either 1) call herself Kate or 2) frame her husband by saying that only he calls her that. It would match with her motive to become overseer
Other people in the vault call her Kate, but she doesn’t like it. That was part of that tape where she was correcting the interviewer. I imagine other people did the graffiti as lots of people probably call her “Kate” behind her back.
The story about Nathan and Katherine just breaks my heart. Being coerced to and having to endure being basically extorted and raped on multiple occasions in order to save a loved one, only to learn that it was all for naught.
When I had to fight the robots the first time I got spooked as all hell and died prepared for it the 2nd time. And was like "huh so that's how they do it" and once i got the two recordings at the end I was screaming wtf and got chills for the first time in a while XD
“Vault-Tec” would be a great Netflix series. Each episode is a different vault Edit: did not expect this comment to catch fire like this New edit: who’s excited for the Fallout TV Series!!!!
I could imagine Vault-Tec as a fantastic animated series on Netflix. Maybe 15-20 minute episodes, in the style of Love, Death & Robots. Gory, 18 rated, dark, and each episode a short standalone story.
Every episode starts with a vault dweller walking away from the camera with the vault number on their back as a start. Sometimes a grizzled old man and sometimes a child but it always starts the same way
Its an unbalanced test of human morality in a survival situation. You are literally pitting the instincts that let us survive long enough to become capable of being the dominant species on this planet, versus communal bonds of a group that has JUST BEEN FORMED.
Forming communal bonds and obedience towards authorities ARE behaviors that let us survive and dominate the planet. Without them we would not be able to form larger, structured and coordinated groups to overcome greater threats that we can't overcome alone. This is basic herding instinct, and like all others, can, in certain situations works against us and be exploited. But in the end, they are as important as instinct of personal preservation or protecting relatives.
When human individuality gets thrown under the bus in favor of tribalism by people treating human nature as more of a rigid science than a flexible art, then you know you’ve just transitioned from life to a cruel form of role-play.
To which that statement makes you concerned about what the left is doing to it's voter base, and now they are insane , practically frothing at the mouth to commit violence against anyone right of their ideals.
Agent Exeider the absurdity here is that this is exclusive to one side of the landscape, as if the sun only shines on the darkness on one side of a mountain. Ignorant, naive worldview.
@@AgentExeider Let's put it the most truthful way possible. If your group comes before you valuing life then you're officially a cult member, regardless of sides.
Yeah, I find these vault more memorable. The sad and depressing ones that make us reflect vs the straight up evil ones which are just like, damn that's dark, the end.
@@yoyoheads I think what makes vault 11 uniquely sickening is that the worst things to happen within weren't at all engineered by Vault Tec - like the one they filled with drug addicts and hid a stash of drugs inside - and even worse, this one is one of the few that DOES hold some scientific merit - if anyone were left to observe the data anyway. It's basically the Stanford Prison Experiment in a more political setup as opposed to just authority/not authority and not called off like Stanford was when things started getting seriously bad.
To me this is worse one personally can't imagine getting raped for a month and mind games all in one and plots politics I think anyone would Snape 🤔 I would Snape but wouldn't O.K the whole fault no I'd get revenge on all that was personally involved but hey that's just me 😂 I'm sure there's someone out there that would do fair worse or some into slow torture as revenge.
The writing of Fallout New Vegas is so amazing. They never outright tell you what's happening, only leaving breadcrumbs behind for you to follow. The stories behind these vaults are so realistic it's sometimes scary.
I wonder what would happen if the person flatly refuses to sit in the chair for a few days, would the System keep telling them to sit down or just start shooting?
@@judithstal9073 you can survive about 2 weeks without food and around 2-4 days without water. Even if you don't have food, you could try sneaking in some water. I'd be more worried about sleeping. Would the robots just start shooting if you took a quick nap on the floor?
In this fictional universe we enjoy, We can only hope the "Geniuses" behind the various Vault experiments died a long slow pain filled life after the bombs fell.
For me the "scariest" part is that the execution is so brutal and undignified. I was expecting something like gas or like one gun aimed at the back to shoot the person but no it's a bunch of robots and turrets absolutely blasting the person.
I feel like maybe they set up such overkill in case the vault residents tried any ideas like bringing multiple people with weapons to the sacrificing room. I dunno. It sure made for one hell of a shock as I sat there moving the camera around the room expecting something subtle like you.
Watching this video again and I wanted to remind everyone that we can judge Vault-Tec by pre-apocalypse morals since the vaults were built and experiments were defined before the apocalypse started. They 110% knew what they were doing.
Iirc vault tec wasnt doing these experiments just for kicks. They knew humanity done goofed big time with the nuclear apocalypse coming, so they used the vaults to study various psychological aspects in order to devise a better society and humanity that wont fall for this. Also, I think it was mentioned or implied somewhere that they were working on a generational ship to a distant star/planet, and the vault tech experiments were a way to test all the ways a group of people in a closed environment can die horribly and how it could be avoided
@@dango470 How very apologetic of you. Hitler and the National Socialist Party were also just interested in bettering the human race. They only murdered millions to wean out the weak and unfit. They were doing a service to the human race and therefore justified. Right? Right? Or maybe … just maybe. Morality isn’t and should not be subjective and if you are actively crossing that moral barrier, then you are in the wrong and should be punished, not praised. Evil is unjustifiable. The struggle to deny our natural inclination to depravity is what allows civilization to be possible. The darkness lives within every human’s heart. And the ability to become something more then that monster inside you is what the journey of humanity is all about.
@@samueljacksin8461 Ah yes, reducto ad hitlerum What really annoys me about this treatment of vault tech is that fallout pretends to be a grown up universe for grown ups, but somehow the bad guys are Saturday morning cartoon villains that love twirling their moustache and tying damsels to railroad tracks. It really undermines the entire sequence here, because why did vaultec do it? For the lulz? A villain doesn't have to be morally correct to be compelling, just not be a caricature. It makes the suicide thing at the end a joke instead of a tragedy, because no one, not even Hitler, was doing it for the evulz The reason why the youth today is getting more and more radicalized and right wing parties are rising in popularity is precisely because of the lack of ability to portray opposing viewpoints as anything other than a caricatures and stupid pointless sadists. Then they get exposed to real fascists or whatever, and find out that actually they arent just twirling their moustache, they're pretty good at apologetics and have thought out their philosophy, and the youth is unaware of the counterpoints and arguments against it, and they are vulnerable to it. Not only are moustache twirling cartoon villains boring, they're a missed opportunity to train people in being able to defend their morality and viewpoint
Vault 95 makes my blood boil, probably cause I knew a couple of friends and family who were recovering from addictions. I don't mean to project, but imagining them in that Vault and realizing what would've happened to them makes my heart sink
@@readlater8962it’s sad but it’s vault tec the vaults were known to be experimental ideas for vault tec to further research without issue it’s sad how power goes unchecked in the fall out series but I feel like it’s their way of showing us what could be if we continued on our paths of destruction
Speaking to your closing thoughts; it's a very Socratic idea that "If you can justify one immoral act, then you can justify ANY immoral act." And it's true.
Kyle Craig It’s because it was made by the developers of Fallout 1 and Fallout 2. These guys actually cared and loved their series so they put a lot of effort into it.
Such a sad life, Nathan and Katherine must have been outcasts within the vault the moment the justice department targeted them. Katherine truly loved her husband. I think at the moment of her death, she was content knowing she was the one to die instead of him & all that she suffered wasn’t in vain. I wish we got to see Nathan’s perspective of these events. Since he was the only one that calls her Kate, it can be lead to believe that he was the one that graffitied the “I hate Kate”, but I feel like it may have been Kate herself who did the graffiti to help her election. Judging by how devoted she was to Nate, Nate must have loved her just as deeply. That’s my take.
I don’t think that Nathan is the only one that calls her Kate. When she says that, it’s after the lawyer calls her Kate. I think it was saying “YOU don’t get to call me that. Only my husband.” More like he’s the only one “allowed” to, and that she doesn’t like others to do the same. It could have been her, or others, but I doubt it was Nate. I’m sure running with this, their love is like the only good thing in this forsaken vault lol
I like to believe that it was Nathan who was the only survivor left, the only sane person remaining, that was saved not only by his wife but also his commitment to live as his way to thank her for her sacrifices for him
Nathan died. He was selected as overseer. Did anyone here play the game? She made a deal with the biggest voting bloc. The deal was for Kate to sleep with them for Nate being spared. They slept with her and voted her husband as overseer anyways. After his death she made it her mission to become overseer to change the rules and in turn die. Such a messed up story.
Late response, but Xbox Series S and X got major improvements in the Fallout games. Fallout 3 and New Vegas take full use of the SSD and they run at a locked 60fps now. No more stuttering and just 1 second loading times. It is beautiful
I think it makes it even darker and bleakly funny that I suspect Vault-Tec didn't expect the Vault citizens to go along with the test for as long as they did. Even the most evil corporation ever believed nobody would be as immoral as the Vault 11 citizens.
The Red Sterling Mc'Bae if I’m going out I’d at least like to be inebriated and numb from the strong drink, might make the pain go faster and not hurt as much. At least that’s how those whiskey and civil war doctor jokes go
I believe the first Overseer knew the truth but was devoted to the experiment and Vault-Tec, it's telling in his parting words. I also think the four committed suicide, that's why the four shots are so quick and there's no sound of pain from anyone you'd predict from a less clean shot, which would happen in a defense scenario. The fifth was holding a gun because he was supposed to also shoot himself. He chooses not to, dropping the gun and leaving the vault.
@@joaovictor3312 Leaving precisely one gun? In the wasteland the most logical thing to do is take everything that might be useful, unless they were in a hurry for some reason, there's no way they're leaving stuff behind.
@@ntfoperative9432 imo more likely an error of communication than an intentional detail. I can imagine if the script changed or was poorly communicated it would be easy to mess up ("there were five people, four gunshots, then a gun falling to the ground" sounds a lot more like one person killed four people then dropped the gun and left, for example, if you didn't have the full dialogue as context). a lot of environmental storytelling in this game doesn't make sense if you consider looters and whatnot so no use really basing any substantial theories around it
Dunno why he says that vault tec can't be judged because it's thr post apocalypse, vault tec was literally pre war and built these vaults and experements beforehand and only puting them in action after the bombs
44:20 Actually, no. When Millgram told the subject that they had to continue and that they had no choice, they would largely refuse. However, if Millgram instead told them that the data they were gathering was important, and would help save lives, they would often continue past the point where it was believed the actor was dead.
Only one person refusesed to go all the way in the first hundred I think... Which means true kindness does exist, but its alot rarer than you'd think. Its good to be aware of our species sheep like behavior to authority, in theory the more people that know of our flaws the less likely we are to commit those atrocities. The nazis are a living example of this principle, remember to always question the morality of orders given to you, and that being a bystandered isn't an excuse not to act. Be a Schindler not a sheep.
@@UmbraFulgur Schindler realized the atrocities that where occurring and took it upon himself to risk everything to right those wrongs. Despite the fact that this made him a traitor to his nation, his peers, and would have led to his inevitable execution for his "crimes". He was not a perfect man, but considering he was able to actually open his eyes and realize what was happening, despite the fact that everyone and thing he knew was telling him to commit horrendous atrocities, he's more a hero then 99% of people. Abraham Lincoln wasn't a perfect man either, but he knew slavery was wrong, and actually did something about it. The greatest difficultys in surmounting injustice is for a good person to realize that something is wrong, and to actually do something about it. Despite the great personal risks one must endure to do so.
@@shaggyspade2468, true. all i wanted to say is another way. every time, in life, you/me/whoever must choose a path, a way. is not always good or bad, just different....maybe gray ?!
@@shaggyspade2468 perhaps they where never sheep, or at least most of them never sheep. Maybe, that is what they always wanted to do, they wanted to live.
The moment when I walked out of the chamber and reread the posters... holy shit. That moment of full comprehension hurt almost as much as when I got up after turning on the tape and realize the door was locked, and actually started listening to the tape.
As an ‘experiment’... I wanted to see about trying to be the worst I could be, sided with Caesar’s Legion, and grew to feel like they weren’t quite ‘evil enough’ for the backstory things such as Vault 11.
Christopher Murto they arent actually evil at all, they are just based on philosophy that an individual has no value compared to the whole state. They are not good but certainly better for the Mojave than the ncr.
Christopher Murto ;) they value order more than human life because if they wouldnt they would fall apart. They do horrible things but for "the greater good". The thing that makes fallout nv better than any other 3d fallout is how none of the factions are truly good or evil. A very nice game that makes you think about a lots of interesting / dark things. Have a good day !
42:20 Deep dramatic monologue about morality and fate .... the Caesar has Marked you for Death and the Legion obeys ready yourself for battle! Classic Legion.
Ryukagan Zero I've not personally played Fallout but a friend told me about this vault and I think I responded that it indeed would make a great movie.
Once I heard "the experiment requires you to sit in chair" I knew this was ripped directly from the Millgram obedient experiements. If they later put the Stanford prison experiment in a vault I won't be surprised. Kudos to the writers knowing their messed up psychology history.
@@BoopaKing just make it to where 1/3 of the vault was said to be communist sympathizers and the other group was brought to keep them under supervision and let abuse of power ensue
has nothing to do with that universe...it is a simple view on humanity. To be honest fromn a pragmatic view this is probably one of the nicest experimental vaults out there. Only one death per year until that bif fight that killed everyone. there are many many many vaults in all games were the inhabitants experienced way worse and/or died in much more horrible ways.
Battlefield 1 it's true other vaults either suffer instant and mass deaths or slow and painful imprisonment in a virtual world even vault 87 that is conducting on fev to make muties which is a damned hell. Vault 11 had a soft and mercy experiment but like he said it was only until massacre happenab people can live semi-peacefully
I really love the way that vault 11 is similar to the lottery. They’re both things that you would imagine are good things so you don’t understand why people don’t want to be chosen, and then you slowly realize.
@@SirFlooberis for some reason we read it in school. Not sure why English teachers feel the need to show that to middle schoolers lol . But vault 11 reminds of the lottery too
Fun fact, Vault 11 was once the tomb of one of my characters, and I could not escape. Not in a "too stupid to progress" sense, but more the "I broke it" sense. What happened was I did a lot of drugs and accidentally triggered a grenade bouquet. Because of all the drugs I was healing faster than I took damage, but the concussion still knocked me back, and I clipped through the floor and magically popped back into existence under the overseer's desk... without using the Overseer's terminal. There is no secondary terminal under there like there sometimes is in other vaults, and the quest prompt still had me looking for the password, so the robots didn't even trigger. I was just stuck, and couldn't leave because the game autosaved after I regained reality. I thought the situation was too funny and decided to keep to the spirit of the vault, and just started a new game.
I had something similar happen. Playing on Hardest difficulty, went on an elevator to the top of some area for a quest but a Raider chucked a fragmentation grenade in the elevator. I didn’t see it and saved over my progress. Biggest mistake ever, every single time the grenade exploded I died and it reset but during the loading screen you hear the grenade landing and as soon as picture appears, death. Pretty sure I was about to chuck the Xbox and the beer bottle both through the tv.
It's chilling how when you walk through the hallway to your doom, the rather moving music that plays at the end of the game plays at that moment. So flippin' twisted.
When it first starts you see Kate as the evil one but by the end you end up sympathising with her and realising that Roy is the actual evil one who drove Kate to do what she did
You'd think if they were going to sacrifice a vault member they'd try and do it more humanely. "Should we gas them, or vaporize them, or give them a poisoned drink?" - "Nah, lets send a squadron of death bots and gun turrets and riddle them with bullets! :D"
Vault 11 is actually one of my favorite vaults in New Vegas. What made the experience even better is that while swimming through the corridors (because I didn't have a high enough lockpick skill), my companions got stuck and didn't come back to me. Then I had to face the sacrificial chamber alone, which was scary and amazing at the same time.
I really can't stress how perfectly Obsidian made this vault. It deals out the story so well, in perfectly sized chunks. When you first enter you'll just be confused by the holotape. Then as you explore you find the election posters and it just raises more questions as to why nobody wants to be Overseer. The questions just grow as you get more information, until you find the speech holotape and then it all clicks and you realize how horrible this vault is. And the final twist in the final chamber feels like you just got to the punch line of the darkest joke ever told. It's incredible. Bravo, Obsidian, seriously.
A: there are 16 bodies, so it's been going for 17 years by your logic (16 years with a sacrifice, then the last year they didn't sacrifice) and B: the terminal mentions "decades of corruption" meaning that this has had to been going on for decades EDIT: Pre-Summary for those scared to dive into the paragraph below: I was pointing out that there have to be missing bodies... I don't know where they went, but the fact that there have been decades of corruption means that this has been happening for at least 40 years (but more realistically 60) For those that want details (also I wrote this first, then realized it was too long): To address any confusion, my comment was made to point out that the sacrifices had to have been going on for at the bare minimum 40 years, with the first 10 being my estimate for how long it'd take to run out of people who did obvious evils (ie, the overseer) and for people to become divided enough for corruption to start spreading, then you need at least 30 years of corruption for the "decades of corruption" comment to make sense (any less and it'd have been "a decade" or "two decades", three is the point where I can see people generalize to just "decades" instead of a specific number). Realistically it'd have been around 60 years for the end to come (gives enough time for corruption to become enough of a problem for long enough that saying "decades of corruption" would make sense, and that's probably how long it'd take for those in power to abuse their power enough to force a revolution, considering the stress). I was mainly pointing this out through the fact that there are definitely missing bodies. 14 years of sacrifices being democratically elected isn't enough time for "decades of corruption" to take place... even if the corruption started day 1. They may have been moved somewhere else which ran out of room, they may have just decayed away, it may have just been technical limitations, or it may be that Obsidian just overlooked that slight discrepancy: but whatever the case may be, there are definitively missing bodies.
I felt that the extreme guilt the final survivors felt prior to their suicides wasn't really as much about voting for a sacrifice year after year, but the total slaughter they just took part in, a slaughter that never needed to happen in the first place. Men, women and children all killed because they selfishly didn't want to face the option of they themselves being chosen. And then the crushing realization that it was all a ruse, just became the final straw that they couldn't handle
I am never persuaded by the argument of "it's a post-apocalyptic world, so pre-apocalypse morals do not apply." If anything, the fact that so little of the old world remains, and that so many are trying to do their best to survive despite it all argues that an ethical, moral world is even more relevant than ever before.
TreJowy Yeah but you just went through an erasure of society. Pre-war fallout was an extremely optimistic society, thus why the Vault experiment was created in the first place but when the bombs dropped morals took a 180 and it was horrifying for everyone.
I scratched my head when Oxhorn began discussing pre-versus-post-apocalypse moral values. What's the difference between the two? In the pre-war days, everyone had their own interpretations of what was morally right and wrong. Most just wanted to live their lives and respect others, more or less, but there were also crooked, and even downright evil people back then, like Big MT and Vault-Tec. ~200 years later, we still see that everyone adheres to their own ideas of what's morally correct and incorrect. Granted, there are an alarming amount of homicidal groups of thieves, racists, and just plain madmen, but throughout the entirety of human history, there have been entire nations of horrific people like that, surrounded by entire nations who collectively think differently, or sometimes similarly to one another. If anything, the message of pre-versus-post morals is that human nature, no matter how badly people traumatize each other, will never cease to be content with just co-existence; humans will always embrace sin as much as they embrace peace and justice.
Hold up, the way the first tape sounds. It feels like they all had a gun. Each one had one bullet per gun, hence voice 3, Harry, volunteering to go first. Voice 5, near the end of the tape says, "ready Harry?" To which Harry acknowledges, and as voice 1, with panic in his voice, still tries to save his final comrades, the last survivors of the the Vault 11 catastrophe, Harry shoots himself in the head first, prompting voices 2, 4, and 5 to kill themselves right after, thus the reason the gunshots sound in quick succession. Voice 1 whimpers, for his attempt to save the lives of his fellow survivors failed. He drops the gun he was given to kill himself with and leaves, setting out for the wasteland to see what would await him. That's what it's seems like happened tbh
That was my take away every time I've gone through the vault (which is quite a lot by now as I think vault 11 is easily the best story experience in New Vegas), but on reflection I think oxhorn's interpretation of Voice One doing the killing in self defense could be more on the money. The most telling point is that there's only one gun on the floor when you arrive. All five of them would need their own gun in order to kill themselves that quickly, and Voice One was clearly holding the only gun present as he's the one who drops it afterwards. If he dropped his own, there's no way he'd pick up everyone else's guns on his way out. Plus, the gunshots themselves all sound as though they're all from the same gun as well, very evenly spaced, if there were four people killing themselves the shots would be more unevenly distributed. Personally, I think that makes that final piece of the puzzle (ironically the first part the player sees) all the more poignant. After all the shit that they've gone through, after seeing everyone kill each other, no doubt taking part themselves, after standing up to the Vault's authority and being told it was all just a prank, four of the survivors are entirely willing to kill themselves and a clearly unwilling participant, under the pretense of sacrificing themselves for the greater good and not having to live with the consequences, while the other is willing to kill the others to preserve his own life, again for what he perceives as the greater good. It's like a microcosm of everything that's happened on a much more personal level and with more direct action being taken. A man is actually pulling the trigger on the last people who understand what he's been through, rather than putting a vote in a ballot box. Not only that, but it gives Voice One one more awful act to do before being free to go. Being a bystander to Vault 11 and the subsequent suicides of his fellow survivors is one thing, but forcing the guy to take action to save his own life adds so many more layers to the story it's delicious. The more I think about this interpretation the more I enjoy it tbh. Just when I thought Vault 11 was already the best part of New Vegas it's gotta hit me with some other fantastic nuance.
If a group of people planning to commit suicide holding guns to their heads, First shot would trigger all others to shoot a fraction of a second afterwards. (Are you really going to rehearse an order of suicide? how would you know who shoots 2nd, 3rd, 4th) bang bang, bang, bang (Together) There could be hesitation(Didn't seem like there was a reason to) but it wouldn't be staggered like that (Some shots would overlap). Or maybe it was just bad editing and it just sounds like that^^ but its supposed to be suicide, who knows?
I think it's an interesting (albeit grim) ending to the story that after everything they still resorted to trying to kill one of their own when he refused to kill himself. Kinda proves mankind's depravity even further. They really didn't learn anything. Honestly they probably left it to be interpreted either way. There's no real answer.
Miguel Godos the only problem I have with your reasoning is that it doesn't explain why there is only 1 gun on the floor. I guess it could just be that the developers just forgot them though.
i think this has gotta one of my favorite vaults, watching this again i can remember the absolutely sickening feeling when i heard the automated response at the end, the fact that all those people were sacrificed for absolutely nothing, for a lie, was horrible. amazing video
I'm not angry at the choice of Vault 11's inhabitants choosing to sacrifice one of their own. I'm angry at the Justice blocks un-fucking-believeable actions. That they would do such horrible things in the name of petty power and sadistic desires. They betrayed their fellow vault dwellers and even had the GALL to start a rebellion. That they would not take responsibility for their actions and even believed themselves to be so superior that no one would challenge them. That in my opinion is the most horrific thing about this event.
So can we start having Godwin's law apply to people who forcibly and needlessly bring Donald Trump into every conversation, too? I'm going to start applying it, anyway. See if it catches on.
Well technically yes, but this is the player/character disconnect. You as a player sat in the chair because you knew - being aware you were playing a game to uncover a story - that was how the story would be revealed. The writers of the game, however, put in the effort and care to make this exact reason a plausible reason for your _character_ to sit in the chair, and of course the environmental storytelling (16 dead bodies for 16 years) for your character to understand what happened here. If Vault 11 had been in FO3, your objective list would have told you to sit in the chair, or to push a button.
Vault Tec Mainframe; “We would never really kill you” Also Vault Tec; *builds a death chamber filled with automatic weapons and hostile robots armed to the teeth* Us: “Right...” Edit; Woah! Thanks for the likes ~ 😆
@@adistantonion2202 that would've been quite the jump scare, imagine if your just chilling on while watching the slide show talking about how everything you built in life was meaningful but ya die anyway, then suddenly a freaking grenade drops on your lap and then *Boom*, your remains all over the room Imagine if they used a nuke instead? ( don't take this seriously )
CorporalSherlock its like fallout 3 I dont wanna help the bos, they are so generic!! Bethesda: YOU HAVE NO OTHER OPTION BUT TO HELP THE BOS AND BE A GOOD GUY
But there's only ONE gun, given the speed and consecutive sound of the shots, it is impossible for them to kill themselves so fast with a single one. By logic anyone holding the one and killing themselves can't pass the one for the next one, because they'd be already dead.
I wasn't expecting things to get so real near the end, but I'm glad it did. Thank you for making this video, not just because of the great storytelling about an amazing game quest, but for asking us to self-reflect a little bit. I think the moral here has become extremely and unfortunately poignant over the last few years.
It’s not just ‘the last few years’ (I know what you mean and agree wholeheartedly even more in retrospect of the sham that was created), but it’s the constant theme of humanity to skirt responsibility for the needs of the authority in charge. Holocaust, holodomor, Rwanda genocide…there’s so many modern examples, forget antiquity.
RomanDaySaver ™ I love this idea. Have each episode be it’s own thing with its own experiment. Sort of like an anthology series the way black mirror is!
44:00 Ah, I see you're a recipient of "Ceasar's Loot Delivery". It's so nice of those four legion boys to bring the courier a few hundred caps worth of gear every few days. Those poor guys have to drag that loot all over the Mojave to find the courier and deliver their loot. I always make sure to tip them a few extra .50 BMG rounds so they know how much I appreciate what they do.
I can't describe the GOOSEBUMPS when first going into this vault. After the video ended with that sinister "good" and the walls opened revealing all the murder bots I legitimately shat myself. I thought it was great. After that, it was enough to make me think it was a damn good vault. Then I discovered the twist at the mainframe and my jaw dropped. All I could do is verbally repeat "WHAT" with goosebumps. Best vault in the entire series.
Yeah, that twist really shook me. I remember having to pause for a bit and just... contemplated everything that happened. Truly sad. Can't even imagine how those five survivors must have felt hearing that.
This is the deepest video i've ever seen on video game lore. I was familiar with the Milgram Experiment and I think I'd be one to walk out, but the scenario created by Vault-Tec left very little room for a peaceful outcome. Ugly stuff, but I have even more respect for the writers at Black Isle for putting this kind of detail into a vault.
It's pretty simply logic. if you can go, have the option to say no, it is relatively easy to uphold your morals. The moment your refusal leads to your own (potential) suffering, it becomes a real moral dilemma. To harm or not to harm is not a moral dilemma, it's more a question of having morals. To harm A or harm B - especially if you are B - that is a real dilemma. it also happens in real life and there are even legal cases about that. For example if the only way to survive is to kill another person (not self defense, mind you) the law accepts human nature and selfpreservation as excuse. There was a case where a shipwreck survivor pushed another from the small wooden board to survive himself. He was put on trial and acquitted for that precise reason, the judge agreeing that a human cannot be forced to sacrifice his own life for another.
It should have been voluntary. They could have appointed a judge and executed anyone actually worthy of death (although other than Kate, it's doubtful that there would be anyone else guilty of a crime worthy of execution), and on the day when someone must die anyone can volunteer to sacrifice themselves. If no one is willing to die for others, no one should have to die for them.
I love the comparison of Vault 11 to the Milgram experiment. However, the one thing that sets the two apart in a major way is your lines of "doing something only because they were told to do so". In the Milgram experiment the people delivering the shock were not told a reason behind giving the shock. But in Vault 11 they were given reasoning behind it, that reason being kill someone or everyone dies. There isn't much reasoning behind why I decided to point this out but I felt like it should be shared.
Late to the party, but I think the point you raise is significant enough to sort of disregard this quest as a Milgram experiment "story". The story for this quest is really just another take on the "One for many" concept with an "experiment" twist at the end. Making it feel like a Milgram experiment thing when it's really not. Still a good story, though.
Agreed. Also, in Milgram's study, there was no threat of consequence for disobeying the instructor, whereas the threat of murder or shutting off vital resources was what pushed Vault 11.
@@SakariWolf13 However, If the people refused to continue, Milgram would tell them that if they continued shocking valuable scientific knowledge on the body would be gained.
Also both Things were a hoax at the end. In Vault 11 that everybody would die. And at the Milgramm the victims were actors and nobody really got electroshots (,although the persons who pushed the buttons did not known that)
I came here expecting to watch an interesting video about a fault in fallout. When I found was an amazing tale, and a lesson all of us should learn. This was amazing, dude. Great, great job.
In the story The Lottery, the character who was stoned to death did not protest the lottery from the beginning, and was, in fact, prepared to stone any other person (including a member of her own family) until she was chosen.
The Lottery had been going on longer than anyone could remember in that town (according to the story), the twist at the end was only for the readers, and everyone in the story knew whoever won died.
but the fact that she was "excited to win" does that mean that this was the first time she was old enough to actually experience the "prize" or was she actually excited to do her perceived civic duty?
*Coming out of the vault after learning everything that happened* Legionaire: Caesar has marked you for-! Player: *shot a grenade at him* THIS IS NOT A GOOD TIME!
This was actually the first Vault I went through. I almost completed it, but at level 10, and not having great equipment, I wasn't able to finish off the robots in the basement.
@@oceanbytez847 I got up out of the chair once the show started, crouched and wait until the end, used a stealth boy, and then got to the computer. It's shenanigans, but it's a way to bypass it if you're too low of a level.
I dont think Oxhorn thought his videos would be timeless but with the show im finding myself rewatching fallout lore to remind myself about different things 😂
They did it because they could. Also because of the Enclave. The enclave wanted to evacuate earth in a ship to a different system, so told Vault Tec to run these crazy experiments. But Vault Tec went way overboard.
Though Lord of the Flies isn't meant to be representational of all society, it was meant to be of the school children William Golding was teaching. He worked as a teacher in a boys school, and based the characters on his pupils.
Fallout history and Russian history share a unique similarity: each chapter/video/piece of lore can be concluded with “and then it got worse…” Thank you Oxhorn for your meticulous efforts and wonderful storytelling so we can all be immersed in the deep lore of this franchise!
D_fend R i hope obsidian does the next fallout, new vegas is the best of the 3d fallouts with the best locations in the seires in my opinion, and fallout 4 was just a huge dissapointment, decent game but it wasnt fallout at all gameplay wise and it had alot of unintresting and boring locations, like i like fallout 4 but its just a generic comander shepard fps shooter with level up and not fallout i would go on but this is already off topic and shouldnt even be talking about that so ill shut up now
Jordan Myers I agree with you, and Fallout 4 is so damn easy when you level up there is barely any difficulty. The fact that there is no level cap and you can change your own S.P.E.C.I.A.L. destroys the rpg aspect of Fallout.
The presentation at the end is one of the best bits of dark comedy in Fallout. Imagine going to your death and the assholes at Vault Tec give you a cheesy speech about inner peace and mention things like movies and sports, things that were part of the world that was taken away from these people. Sacrifices who grew up in the vault wouldn't even know what those things are.
I get immense "The Lottery" Vibes from this. In that story once a year a name is drawn and that person "Wins" that person is then stoned to death. I get the same sick feeling from this vote to become Overseer and it being a bad thing or my guess (As I haven't reached the video's climax) is a death sentence.
The writer was given the lottery and told to do something like that.. He didn’t read it but knew of the story and mixed a little of the other social experiments and came up with this..
The first time I played through this vault, I had to stop playing for the day, and my memory of the vault kept coming back to me for the rest of the day. The writing was just too damn heavy. 700 hours of Fallout 4 put together couldn't evoke even half the emotion that this 20 minute vault did. Its like Dostoevsky vs a 5 year old's storybook.
Why do people like you always say Bethesda Vs Obsidian and Bethesda sucks. Like what ? Are you willing to ignore Oxhorn's other videos on Fallout 4 ? Vault 95 as the addict vault or Vault 94 in Fallout 76 where a group of pacifists were slaughtered and the Vault TEC agent tried to prevent it ? Or Vault 81 in Fallout 4 was saved by the Overseer standing up against her orders and flipping the tables on Vault TEC by poisoning them instead ? Obsidian are wonderful as is Fallout New Vegas, but Bethesda have done wonders with this franchise
@@Deadsea_1993 yeah the fallout 76 99$ subscription for a barely functional PRIVATE SERVER was def wonders to the franchise. Are you going to ignore all the fuck ups too? The whole bug and exploits, the whole duffel bag giveaway fiasco? Fallout 76 is a dam shame of a live service. The truth is now in the present, fallout is being mishandled by bethesda. Just like battlefield 2042 with EA/Dice. Are you going to defend the unpatch, rushed, unifinished fallout 76? Its people like you is why EA, activision, bethesda, ubisoft, get away with all their scummy shit.
Because this fallout was made by a different company than Bethesda so therefore we have 1 game that actual care went into and the other fall out games with none,
Wow, I'm impressed. This is the very first video I've ever heard anyone talk about storytelling, morality and choices in role playing games, or games in general, for that matter. I applaud you, this is great. I really like how you reflect on the story, draw conclusions and apply them to your morality in the game and show how they would also apply in real life scenarios. This is the first video I've seen you in, but if you have more content like this. I would really consider to subscribe, this has been missing content for video games for a long time. Thanks for sharing this video with us.
iirc the survivors didn't want to commit suicide to hide what they did but as the first holotape mentions "anyone would have done what we did" & "that's exactly the problem". they're indeed horrified by what went on in vault 11 over the years but the main reasons for the suicide that they sent others to die for their own safety (and found out that there wasn't a real threat afterward) and that they realised anyone would have done the same. they're disillusioned by the human condition. they realised people are willing to kill & send others to their deaths, not so much because it is required by a position of authority but to benefit their own wellbeing. if it had only been 18-20 years since the bombs dropped, they'd probably have known that the outside world was likely a lawless wasteland, every man for himself. knowing that, along with what they learned from the vaultec experiment, their options were very limited, with only 5 people left, they couldn't have survived long inside the vault and the outside world looked even more dangerous than what they had been through. They didn't want to stay, they didn't want to leave, there was only one way out. Except for voice 1, after stating "anyone would have done what we did", he does it again, killing the others for his own benefit, his own welbeing. he gave the vault its last 4 sacrifices to secure his way out.
When it comes to siding with a faction, for me it comes down to two things; one within my control, and one outside it. The former is Ethics. The Institute, The Nuka-World raiders and so forth are unethical. The latter, however, is the story response put in front of me by the creator. And so, The institute is demolished at the hands of the Minutemen and the Nuka-World raiders eat hot, fiery lead by my own hand. If it ever gets made, I would dearly love FO6 to focus much more on Vault Tec, and to be fair with the recent statements about wanting a decade long game (something that makes me feel queasy, I'll admit) it seems like they would be an endless mine of content. And as for Vault 11... heartbreaking story. Really, it was. Let's not just say 'raiders are rapists and murderers', eh? The dwellers of V11 seemed capable of much the same behaviour... A bleak thought.
Note: I should have made clear in the video that in the real Milgram Experiment, the person was not actually shocked. He was an actor, who screamed and banged on a door begging to be let out. The person pushing the button still thought the actor was really being shocked, but was assured that the shock would do no permanent damage.
Oxhorn i am a big fan
Oxhorn im 8 and this vid is depressing but information of the game
The Fallout games are all pretty depressing
Oxhorn, you are correct. Nobody was actually given an electrical shock. But here is another interesting fact; The actor in the experiment was not visible to the real subject and at one point was instructed to stop screaming. Then the real subject was instructed to continue to shock him, which of course he did. I have often wondered if the actor was a different gender or age (like a child) how that would have played out. A pretty cruel experiment, and yet so revealing that people still cite it. It has now been declared so unethical by the scientific community as to be banned. I have to wonder if that was the real reason or if it was because the conclusion was just too disturbing. Maybe both.
Oxhorn Wait wait YOU said in the Munitemen are humanity' best hope video, that if you attack he institute with the minutemen that Preston tells you to ring the evacuatiln alarm, and he scolds yoj if you dont necause they're not about that!
The plot about this vault could have been a fucking movie script.
A truly great bit of commentary on the human condition.
Its the belko experiment
Isn't the concept of this Vault based on a Novel which is called ''The Lottery''?
I think that there were some film adaptions too
Not Science Short story, not a novel. But yes, it's linked in the description of this video too.
Ya, would have been an excellent twilight zone episode.
Justice Bloc: Votes for Kate to be overseer
Kate: Abolishes voting
Justice Bloc: n o w w a i t a m i n u t e
Justice Bloc: *say sike right now*
Kate uses Uno reverse card
Kate is the ultimate sike
Justice bloc: so this means war
Sierra Rain dammit you beat me to the joke
Vault-tec: "It's just a prank, bro."
JadedNomad The 100th like.
111 likes...
JadedNomad vault 11 in a nutshell
tasteful.
Vault-tec did the original: ''Social experiment gone wrong??!!?''
I think my favourite part of this vault is that you willingly step into the sacrificial chamber, all because you want to know _why._ Sure there’s quest items, but that’s hardly an average reason for someone to enter what is clearly a death trap. You enter that chamber and play along because you, just like the residents, want an explanation for all the death that took place, even if it takes walking into the maw of the beast.
Also just so over the top that the execution method was a swarm of robots and turrets. Just stupidly overkill cause why not?
I’d be surprised if that very concept hasn’t spawned an experiment in the real world. Similarly to being told to by an authority, how far will a person go to satisfy their curiosity?
Quicksaves baby!
@@IkeFanBoy64 in my head, I think it's because Vault-Tec wanted the other residents to know the overseer die in a horrific way, to keep fear alive in the populace. Truly and fully, fuck them motherfuckers.
The fact that you can save, learn, die, then reload with the knowledge does help tho
Oxhorn normally: “We walk down this pleasant lane, the winds blowing gently...”
Oxhorn in the ambush: “I’M GONNA FUCKIN DIE, TAKE DRUGS, TAKE ALL THE DRUGS”
😂😂
AAA I'M SO FUCKING RADIATED! QUICK, TAKE ALL THE RAD-X!
It is annoying to be reset several times for the same 5 minutes several times, I would roid the fuck up before any fight, it might be cheesing but I don’t think someone should feel the need to be as evil as they possibly could be to themself to make a game valid
@@imnotsmartbutimdumb Ain't nothing wrong with cheesing, and no shame to it. Just means you need more CHEMS.
Damn Fiends...
Vault Tec's slogan: "It's just a social experiment, bro!"
Aidan Millward lol
Vault tec: the Sam Pepper of fallout???
TheDank Knight1399 "yo dude! I know we just pumped you full of FEV and gave your kids psychoactive drugs, but check it: you on camera Bruh! You on TH-cam!"
Aidan Millward
Brilliant comment!!
GONE SEXUAL GONE WRONG IN THE HOOD
I think that the story of Vault 11 would make an excellent short film
miserydtd oh my god you’re onto something there..
Full movie material.
this vault story reminds me with "something something eight" i forgot the title.
Especially the gang rape scene
I'm I messed up for laughing when learning that they were forced to sacrifice every overseer
It's incredibly sad that in one of the tapes Katherine says only her husband calls her Kate, and a lot of the posters ended up changed to say "I Hate Kate".
Do you think that this is an indicator that her husband is the graffiti culprit? I suppose it's possible but it really still could have been anybody
@@Kyle-nm1khit was her. She did it, because her entire goal was to be nominated overseer
@@ntfoperative9432 ah yes. She could either 1) call herself Kate or 2) frame her husband by saying that only he calls her that. It would match with her motive to become overseer
Other people in the vault call her Kate, but she doesn’t like it. That was part of that tape where she was correcting the interviewer. I imagine other people did the graffiti as lots of people probably call her “Kate” behind her back.
Well her husband was endorsed to be overseer so likely he became the overseer and died and Kate wants revenge.
The story about Nathan and Katherine just breaks my heart. Being coerced to and having to endure being basically extorted and raped on multiple occasions in order to save a loved one, only to learn that it was all for naught.
It's one of the saddest vault stories in NV, I think. It's perfectly understandable why Kate would go crazy in a bid to save her husband.
She is a ride or die
@Gabe Batista Fucked up
But Funny
cuckolding in the apocalypse lol
@@DOMiNOUKAE insert my wife's son joke here
At the point of the twist I actually said "you bastards" out loud.
I launched into a tirad at my computer screen. I spent thirty minutes yelling at it.
Every vault is like walking into the aftermath of a Twilight Zone episode.
@@thejadedeagle6729 True. But still, Vault 11's story was heart-rending.
When I had to fight the robots the first time I got spooked as all hell and died prepared for it the 2nd time. And was like "huh so that's how they do it" and once i got the two recordings at the end I was screaming wtf and got chills for the first time in a while XD
i laughed. stumbled upon it while looting. i wasn’t at any risk of not surviving though so it was absolutely hilarious to me. got me again, Vault-Tec!
“Vault-Tec” would be a great Netflix series. Each episode is a different vault
Edit: did not expect this comment to catch fire like this
New edit: who’s excited for the Fallout TV Series!!!!
It would probably start off with a vault that it is bad and as new episodes are made and the vaults get more and more twisted and sick.
Thats honestly facts
Yes!
And the story writers should be from Obsidian... If that's possible.
Can't wait for the Vault 69 episode
I could imagine Vault-Tec as a fantastic animated series on Netflix.
Maybe 15-20 minute episodes, in the style of Love, Death & Robots. Gory, 18 rated, dark, and each episode a short standalone story.
60s Americana version of black mirror
Now that's an idea frfr
Every episode starts with a vault dweller walking away from the camera with the vault number on their back as a start. Sometimes a grizzled old man and sometimes a child but it always starts the same way
@@gibraltar2843that sounds neat
Or like a black mirror collab
This experiment is actually one of the best, it has almost no Vault Tec interference. It's simply a test of human morality.
More like human nature, since most humans will do anything possible to survive, especially if it costs them nothing.
Its an unbalanced test of human morality in a survival situation. You are literally pitting the instincts that let us survive long enough to become capable of being the dominant species on this planet, versus communal bonds of a group that has JUST BEEN FORMED.
Forming communal bonds and obedience towards authorities ARE behaviors that let us survive and dominate the planet. Without them we would not be able to form larger, structured and coordinated groups to overcome greater threats that we can't overcome alone. This is basic herding instinct, and like all others, can, in certain situations works against us and be exploited. But in the end, they are as important as instinct of personal preservation or protecting relatives.
When human individuality gets thrown under the bus in favor of tribalism by people treating human nature as more of a rigid science than a flexible art, then you know you’ve just transitioned from life to a cruel form of role-play.
We’re like rats. We’ll do anything to survive
"Those who can make you believe in absurdities can make you commit atrocities" - Voltaire
To which that statement makes you concerned about what the left is doing to it's voter base, and now they are insane , practically frothing at the mouth to commit violence against anyone right of their ideals.
Agent Exeider, it isn’t just some left wing politicians. Some right wing politicians have also done that
@@franciscomm7675 agreed!
Agent Exeider the absurdity here is that this is exclusive to one side of the landscape, as if the sun only shines on the darkness on one side of a mountain. Ignorant, naive worldview.
@@AgentExeider Let's put it the most truthful way possible. If your group comes before you valuing life then you're officially a cult member, regardless of sides.
Its actually one if the sadder vaults. Most are scary or so gross but this one was just straight up sad
Yeah, I find these vault more memorable. The sad and depressing ones that make us reflect vs the straight up evil ones which are just like, damn that's dark, the end.
@snoopdoggthecertifiedg6777 never said it wasn't but we're talking about the vaults, not the wasteland.
@@yoyoheads I think what makes vault 11 uniquely sickening is that the worst things to happen within weren't at all engineered by Vault Tec - like the one they filled with drug addicts and hid a stash of drugs inside - and even worse, this one is one of the few that DOES hold some scientific merit - if anyone were left to observe the data anyway.
It's basically the Stanford Prison Experiment in a more political setup as opposed to just authority/not authority and not called off like Stanford was when things started getting seriously bad.
To me this is worse one personally can't imagine getting raped for a month and mind games all in one and plots politics I think anyone would Snape 🤔 I would Snape but wouldn't O.K the whole fault no I'd get revenge on all that was personally involved but hey that's just me 😂 I'm sure there's someone out there that would do fair worse or some into slow torture as revenge.
The writing of Fallout New Vegas is so amazing. They never outright tell you what's happening, only leaving breadcrumbs behind for you to follow. The stories behind these vaults are so realistic it's sometimes scary.
Not just fallout new Vegas 😒🙄😴
@@alphakennyone8 Irrelevant to this video and comment.
@@LewdSCP1471A Not really, we're talking about vault tec after all.
@@alphakennyone8Goofy.
Obsidian vs Bethesda writing... you can tell which is better here
"Here at Vault-Tec, your safety is our number 1 priority!"
*Looks at all the skeletons on the ground*
...Right.
*cracks knuckles then smashes loud speaker*
👍
The Wandering Writer Don't forget about all the Experiments and Vault Tech caused The Apocalypse....
I'd hate to see how disgustingly neglected their second priority is huh?
I might need a gun or two....grenades and a lot of armor to keep me safe from vault tec
I wonder what would happen if the person flatly refuses to sit in the chair for a few days, would the System keep telling them to sit down or just start shooting?
I think they would eventually die of hunger or thirst
@@judithstal9073 you can survive about 2 weeks without food and around 2-4 days without water. Even if you don't have food, you could try sneaking in some water. I'd be more worried about sleeping. Would the robots just start shooting if you took a quick nap on the floor?
In this fictional universe we enjoy, We can only hope the "Geniuses" behind the various Vault experiments died a long slow pain filled life after the bombs fell.
It’s also possible that they would just show the film regardless
@@ViralMag_Ravager They probably had long, comfortable lives :( they are part of the kernel that formed the Enclave.
Vault Residents: "I shouldn't. It's not the jedi way."
Vault Tech: "Dew it!"
x'D
He was too dangerous to be left alive
This is funnier as it should be😄
For me the "scariest" part is that the execution is so brutal and undignified. I was expecting something like gas or like one gun aimed at the back to shoot the person but no it's a bunch of robots and turrets absolutely blasting the person.
Probably would run out of gas sooner than later. Robots can also run out of bullets but they can just stomp you to death or something
not to mention normal people would die almost immediately but the courier built different
I feel like maybe they set up such overkill in case the vault residents tried any ideas like bringing multiple people with weapons to the sacrificing room. I dunno. It sure made for one hell of a shock as I sat there moving the camera around the room expecting something subtle like you.
Watching this video again and I wanted to remind everyone that we can judge Vault-Tec by pre-apocalypse morals since the vaults were built and experiments were defined before the apocalypse started. They 110% knew what they were doing.
Iirc vault tec wasnt doing these experiments just for kicks.
They knew humanity done goofed big time with the nuclear apocalypse coming, so they used the vaults to study various psychological aspects in order to devise a better society and humanity that wont fall for this.
Also, I think it was mentioned or implied somewhere that they were working on a generational ship to a distant star/planet, and the vault tech experiments were a way to test all the ways a group of people in a closed environment can die horribly and how it could be avoided
@@dango470 How very apologetic of you. Hitler and the National Socialist Party were also just interested in bettering the human race. They only murdered millions to wean out the weak and unfit. They were doing a service to the human race and therefore justified.
Right?
Right?
Or maybe … just maybe. Morality isn’t and should not be subjective and if you are actively crossing that moral barrier, then you are in the wrong and should be punished, not praised.
Evil is unjustifiable. The struggle to deny our natural inclination to depravity is what allows civilization to be possible. The darkness lives within every human’s heart. And the ability to become something more then that monster inside you is what the journey of humanity is all about.
The last paragraph of that sounded like the ending of a drama movie.
Lol
@@samueljacksin8461
Ah yes, reducto ad hitlerum
What really annoys me about this treatment of vault tech is that fallout pretends to be a grown up universe for grown ups, but somehow the bad guys are Saturday morning cartoon villains that love twirling their moustache and tying damsels to railroad tracks. It really undermines the entire sequence here, because why did vaultec do it? For the lulz? A villain doesn't have to be morally correct to be compelling, just not be a caricature. It makes the suicide thing at the end a joke instead of a tragedy, because no one, not even Hitler, was doing it for the evulz
The reason why the youth today is getting more and more radicalized and right wing parties are rising in popularity is precisely because of the lack of ability to portray opposing viewpoints as anything other than a caricatures and stupid pointless sadists. Then they get exposed to real fascists or whatever, and find out that actually they arent just twirling their moustache, they're pretty good at apologetics and have thought out their philosophy, and the youth is unaware of the counterpoints and arguments against it, and they are vulnerable to it. Not only are moustache twirling cartoon villains boring, they're a missed opportunity to train people in being able to defend their morality and viewpoint
This is easily my favorite part about fallout. Going to abandoned vaults and uncovering their mysteries, and slowly uncovering their stories.
Fallout 3 did it better
@@alphakennyone8 Who cares all of them, even fallout 4 are still good stories.
Vault 95 makes my blood boil, probably cause I knew a couple of friends and family who were recovering from addictions.
I don't mean to project, but imagining them in that Vault and realizing what would've happened to them makes my heart sink
@@readlater8962it’s sad but it’s vault tec the vaults were known to be experimental ideas for vault tec to further research without issue it’s sad how power goes unchecked in the fall out series but I feel like it’s their way of showing us what could be if we continued on our paths of destruction
I wish I could concentrate on video games like this like I used to back in my day.
note that this is just one vault of a game full of other locations, stories, vaults and characters. this game is just godlike!
Truly.
No it’s not.
@@cullendonaldson6452 ur on smg dawg I live for this game
@@cullendonaldson6452 "what da dog doin?"
"Blasphemy."
Completely optional too. Not apart of the main story at all
Ohhh, a new vault, let's see how people been holding up.
*30 minutes later*
"we live in a society..."
Speaking to your closing thoughts; it's a very Socratic idea that "If you can justify one immoral act, then you can justify ANY immoral act." And it's true.
It feels like nothing will ever get better.
Another Socratic quote, "If I could be reborn, I'd want to be me, too."
@@obsidironpumicia4074 sounds like Nietzsche's amor fati
@Knight-Sgt. Reyes what the fuck are u talking about there is no rich child smuggling ring
Today's society pretty much has given in to justifying evil,immoral acts
Damn the writing in New Vegas is so good.
Kyle Craig It’s because it was made by the developers of Fallout 1 and Fallout 2. These guys actually cared and loved their series so they put a lot of effort into it.
Baptiste L. you're funny
Baptiste L. NV is currently the best 3d fallout game, better than F3 and better than F4
Because Bethesda didn't develop it.
alternatoast wait didn’t bethesda developer fallout 3? Cause that’s a good ass game second to new Vegas imo
this quest got me really invested and shocked reaching it's end.
this game had the best writing in Fallout ever.
Bethesda really should’ve taken notes when they were developing FO4.
Amen
@@olliegoria fallout 4s characters world and factions are more interesting then the garbage pile that is NV. it’s SO bland.
@@hammyofdoom8355 that is your opinion, and you are entitled to it, no matter how wrong it may be
@@hammyofdoom8355 Not even approaching true. But hey, far be it from me to interrupt your delusion.
Such a sad life, Nathan and Katherine must have been outcasts within the vault the moment the justice department targeted them. Katherine truly loved her husband. I think at the moment of her death, she was content knowing she was the one to die instead of him & all that she suffered wasn’t in vain. I wish we got to see Nathan’s perspective of these events. Since he was the only one that calls her Kate, it can be lead to believe that he was the one that graffitied the “I hate Kate”, but I feel like it may have been Kate herself who did the graffiti to help her election. Judging by how devoted she was to Nate, Nate must have loved her just as deeply. That’s my take.
I don’t think that Nathan is the only one that calls her Kate.
When she says that, it’s after the lawyer calls her Kate. I think it was saying “YOU don’t get to call me that. Only my husband.” More like he’s the only one “allowed” to, and that she doesn’t like others to do the same.
It could have been her, or others, but I doubt it was Nate.
I’m sure running with this, their love is like the only good thing in this forsaken vault lol
I like to believe that it was Nathan who was the only survivor left, the only sane person remaining, that was saved not only by his wife but also his commitment to live as his way to thank her for her sacrifices for him
They weren't they were in the spotlight for envy.
Wasn't nate winning alot of poker?
Nathan died. He was selected as overseer. Did anyone here play the game? She made a deal with the biggest voting bloc. The deal was for Kate to sleep with them for Nate being spared. They slept with her and voted her husband as overseer anyways. After his death she made it her mission to become overseer to change the rules and in turn die. Such a messed up story.
@@axelgarcia-santos2667 no, the deal was they wouldn't nominate him. he was never elected, just put on the ballot.
*oxhorn when he gets jumped by robots*
Oxhorn: E X C U S E M E W H I L E I C O N S U M E A L L T H E D R U G S
*Deathclaw appears*
Me already tripping: bonjour
Love the “Vault Tec cares about your safety” at the very end. Game had such great writing, now I might fire up my copy when I get back home.
Late response, but Xbox Series S and X got major improvements in the Fallout games. Fallout 3 and New Vegas take full use of the SSD and they run at a locked 60fps now. No more stuttering and just 1 second loading times. It is beautiful
I think it makes it even darker and bleakly funny that I suspect Vault-Tec didn't expect the Vault citizens to go along with the test for as long as they did.
Even the most evil corporation ever believed nobody would be as immoral as the Vault 11 citizens.
@@Deadsea_1993 I didn't know this!! Time to replay on my series X. Thanks!
@@Deadsea_1993 wow i rly want a series s or x now
@@Deadsea_1993 is that available on Xbox one by chance?
At the very least, the Sacrificial Chamber offers the sacrificed one last smoke and drink. XD
The Red Sterling Mc'Bae if I’m going out I’d at least like to be inebriated and numb from the strong drink, might make the pain go faster and not hurt as much. At least that’s how those whiskey and civil war doctor jokes go
SCP-4999, you might like it, at least I wish it was real
THIS IS A DISGRACE TO DEMOCRACY AND AMERICA
@@drycereal916 America is a disgrace to democracy. The Fallout world shows how even more rotten they may still become.
@Marechal Zolotoy awe... mad ur country isnt a superpower? Well that sucks sending good drone strikes your way 🙏🏻
I believe the first Overseer knew the truth but was devoted to the experiment and Vault-Tec, it's telling in his parting words. I also think the four committed suicide, that's why the four shots are so quick and there's no sound of pain from anyone you'd predict from a less clean shot, which would happen in a defense scenario. The fifth was holding a gun because he was supposed to also shoot himself. He chooses not to, dropping the gun and leaving the vault.
But then why is there only one pistol, and not five?
@@ntfoperative9432 ncr and prospectors looted them?
@@joaovictor3312 Leaving precisely one gun? In the wasteland the most logical thing to do is take everything that might be useful, unless they were in a hurry for some reason, there's no way they're leaving stuff behind.
@@ntfoperative9432 imo more likely an error of communication than an intentional detail. I can imagine if the script changed or was poorly communicated it would be easy to mess up ("there were five people, four gunshots, then a gun falling to the ground" sounds a lot more like one person killed four people then dropped the gun and left, for example, if you didn't have the full dialogue as context). a lot of environmental storytelling in this game doesn't make sense if you consider looters and whatnot so no use really basing any substantial theories around it
@@joaovictor3312no, likely assisted suicide but the last guy didnt want to die
vault tech: you must sit in the chair
Oxhorn: YoU mUSt SiT In ThE ChAiR
Vault tech: You must sit in the chair
Literally everyone: i don't wanna sit in the chair
WELL I COULD USE A CHAIR, I’VE BEEN MARCHING AROUND THE BOSTON AIRPORT, MY LEGS ARE TIRED
The virgin vault tec: NOOOO PLEASE SIT IN THE CHAIR ITS IMPORTANT
The chad oxhorn: No.
Dunno why he says that vault tec can't be judged because it's thr post apocalypse, vault tec was literally pre war and built these vaults and experements beforehand and only puting them in action after the bombs
@@ba-ey1hu the experiments were pretty messed up tho... forcing people to basically cancel one another and vote for them to be killed is pretty nasty
Bethesda - "No child skeletons in our games"
Obsidian "What? let's make a bus-full of child skeletons, eff 'em!"
When I came across that bus in the DLC I was honestly mortified
Hyper Mundane honest hearts?
TheFastLane Yep. In some river. You have to go there for the compass, I think
There's thst school in FallOut 3.There's cages filled with kid bones.
I found a child skeleton with an adult head in a baby carriage in Kendall Hospital.
44:20 Actually, no. When Millgram told the subject that they had to continue and that they had no choice, they would largely refuse. However, if Millgram instead told them that the data they were gathering was important, and would help save lives, they would often continue past the point where it was believed the actor was dead.
Only one person refusesed to go all the way in the first hundred I think... Which means true kindness does exist, but its alot rarer than you'd think. Its good to be aware of our species sheep like behavior to authority, in theory the more people that know of our flaws the less likely we are to commit those atrocities. The nazis are a living example of this principle, remember to always question the morality of orders given to you, and that being a bystandered isn't an excuse not to act.
Be a Schindler not a sheep.
@@shaggyspade2468, be like neither...
@@UmbraFulgur Schindler realized the atrocities that where occurring and took it upon himself to risk everything to right those wrongs. Despite the fact that this made him a traitor to his nation, his peers, and would have led to his inevitable execution for his "crimes".
He was not a perfect man, but considering he was able to actually open his eyes and realize what was happening, despite the fact that everyone and thing he knew was telling him to commit horrendous atrocities, he's more a hero then 99% of people.
Abraham Lincoln wasn't a perfect man either, but he knew slavery was wrong, and actually did something about it.
The greatest difficultys in surmounting injustice is for a good person to realize that something is wrong, and to actually do something about it.
Despite the great personal risks one must endure to do so.
@@shaggyspade2468, true. all i wanted to say is another way. every time, in life, you/me/whoever must choose a path, a way. is not always good or bad, just different....maybe gray ?!
@@shaggyspade2468 perhaps they where never sheep, or at least most of them never sheep. Maybe, that is what they always wanted to do, they wanted to live.
The moment when I walked out of the chamber and reread the posters... holy shit. That moment of full comprehension hurt almost as much as when I got up after turning on the tape and realize the door was locked, and actually started listening to the tape.
*THE CAESAR HAS MARKED YOU FOR DEATH*
The mood was so serious in that moment and they had to show up and ruin it lol.
Yoshi278 brb massacring everyone in Caesar's camp again
As an ‘experiment’... I wanted to see about trying to be the worst I could be, sided with Caesar’s Legion, and grew to feel like they weren’t quite ‘evil enough’ for the backstory things such as Vault 11.
Christopher Murto they arent actually evil at all, they are just based on philosophy that an individual has no value compared to the whole state. They are not good but certainly better for the Mojave than the ncr.
ajmak jerome Point taken, there’s a LOT of things missing to truly be evil.
Christopher Murto ;) they value order more than human life because if they wouldnt they would fall apart. They do horrible things but for "the greater good". The thing that makes fallout nv better than any other 3d fallout is how none of the factions are truly good or evil. A very nice game that makes you think about a lots of interesting / dark things. Have a good day !
42:20 Deep dramatic monologue about morality and fate
.... the Caesar has Marked you for Death and the Legion obeys ready yourself for battle! Classic Legion.
Ready yourself for monologue!
Ready yourself for loot you’re gonna sell for 1,100 caps!
Birthday Brigade!
Honestly that cheer me up after learn the story of the vault
this would make one hell of a movie. "Vault 11" fuck i'd pay top dollar to watch that
Ryukagan Zero I've not personally played Fallout but a friend told me about this vault and I think I responded that it indeed would make a great movie.
Or it could be a stand alone game
I'd love a series of movies about the fallout universe
One of a few video game-based movie that _wouldn't_ suck
uhh anybody here a derector id love to see this
Once I heard "the experiment requires you to sit in chair" I knew this was ripped directly from the Millgram obedient experiements. If they later put the Stanford prison experiment in a vault I won't be surprised. Kudos to the writers knowing their messed up psychology history.
After a brief read on the SPE I'm curious how an experiment similar to that could even be conducted in a Vault setting.
@@BoopaKing just make it to where 1/3 of the vault was said to be communist sympathizers and the other group was brought to keep them under supervision and let abuse of power ensue
I'm pretty sure they did actually, but I'm unsure.
The best vault in the Fallout series, the tragic and cruel events that occurred really show how messed up this universe is.
has nothing to do with that universe...it is a simple view on humanity.
To be honest fromn a pragmatic view this is probably one of the nicest experimental vaults out there. Only one death per year until that bif fight that killed everyone.
there are many many many vaults in all games were the inhabitants experienced way worse and/or died in much more horrible ways.
TravistheGREAT03 Fair point
Battlefield 1 it's true other vaults either suffer instant and mass deaths or slow and painful imprisonment in a virtual world even vault 87 that is conducting on fev to make muties which is a damned hell. Vault 11 had a soft and mercy experiment but like he said it was only until massacre happenab people can live semi-peacefully
I wonder if any of the future fallout games will have even worse vaults.
Forrest Gatewood consider the vast amount of vaults and we still haven't knew them all yet and they may had even worse experiments to be hold
I really love the way that vault 11 is similar to the lottery. They’re both things that you would imagine are good things so you don’t understand why people don’t want to be chosen, and then you slowly realize.
The lottery gave me nightmares when I read it in school
@@SirFlooberis for some reason we read it in school. Not sure why English teachers feel the need to show that to middle schoolers lol . But vault 11 reminds of the lottery too
@@victorgaeta6436 it’s probably pay back for all the stress we make them go through everyday XD
Yeah, I also though about this tale.
@@SirFlooberis I read it to! We were going over satire and hidden meanings in books in school.
Vault tec: your safety is our number one priority
Dwellers: .... are you f***ing kidding
Markus Allen
puppet vault dweller: the vaults were never meant to save anyone
Vault dwellers: Am i a joke to you?
Congrats you're now on 69 likes
Proof that even the bombs couldn't eradicate meaningless corporate slogan bs that literally no one in the company ever follows.
Am I the only one that noticed he put 4 asterisks
Fun fact, Vault 11 was once the tomb of one of my characters, and I could not escape. Not in a "too stupid to progress" sense, but more the "I broke it" sense.
What happened was I did a lot of drugs and accidentally triggered a grenade bouquet. Because of all the drugs I was healing faster than I took damage, but the concussion still knocked me back, and I clipped through the floor and magically popped back into existence under the overseer's desk... without using the Overseer's terminal. There is no secondary terminal under there like there sometimes is in other vaults, and the quest prompt still had me looking for the password, so the robots didn't even trigger. I was just stuck, and couldn't leave because the game autosaved after I regained reality. I thought the situation was too funny and decided to keep to the spirit of the vault, and just started a new game.
that's one hell of a trip lmaooo
*wheeze*
I had something similar happen. Playing on Hardest difficulty, went on an elevator to the top of some area for a quest but a Raider chucked a fragmentation grenade in the elevator. I didn’t see it and saved over my progress. Biggest mistake ever, every single time the grenade exploded I died and it reset but during the loading screen you hear the grenade landing and as soon as picture appears, death. Pretty sure I was about to chuck the Xbox and the beer bottle both through the tv.
That “Good” at the end of the presentation always gives me chills
Andrew Marty *G O O D* .
Charles Demers *G* *O* *O* *D*
It's chilling how when you walk through the hallway to your doom, the rather moving music that plays at the end of the game plays at that moment. So flippin' twisted.
When it first starts you see Kate as the evil one but by the end you end up sympathising with her and realising that Roy is the actual evil one who drove Kate to do what she did
? what part of that could possibly have you see kate as the evil one?
In the start it's just "she murdered people" then u get to know why@@DellikkilleD
You'd think if they were going to sacrifice a vault member they'd try and do it more humanely.
"Should we gas them, or vaporize them, or give them a poisoned drink?"
- "Nah, lets send a squadron of death bots and gun turrets and riddle them with bullets! :D"
It would probably be terrifying when the doors started opening but they would basically be dead instantly. Probably better than gas or poison
@@XXfAzEXXXXd0gEXX IM surprised they managed to even get up out of the chair..i would be frozen with fear with my ass planted in that seat
Tangeni Shikukutu I think they never did. It seems like the robots dragged their corpses into the doors after the deed was done.
Also, why don't any of the skeletons have clothes on? Even if they disintegrated, wouldnt there be dust around them? There isn't any wind right?
They don't know what's coming if they follow the video and close their eyes
So it's an instant death with that many bullets
Vault 11 is actually one of my favorite vaults in New Vegas. What made the experience even better is that while swimming through the corridors (because I didn't have a high enough lockpick skill), my companions got stuck and didn't come back to me. Then I had to face the sacrificial chamber alone, which was scary and amazing at the same time.
The recording at the start is Bethesda employees after 76
Lol yeah
So true XD
genius
right...
76 is good now. Has been for years. It was only bad the first year
I really can't stress how perfectly Obsidian made this vault. It deals out the story so well, in perfectly sized chunks.
When you first enter you'll just be confused by the holotape. Then as you explore you find the election posters and it just raises more questions as to why nobody wants to be Overseer.
The questions just grow as you get more information, until you find the speech holotape and then it all clicks and you realize how horrible this vault is.
And the final twist in the final chamber feels like you just got to the punch line of the darkest joke ever told.
It's incredible. Bravo, Obsidian, seriously.
A: there are 16 bodies, so it's been going for 17 years by your logic (16 years with a sacrifice, then the last year they didn't sacrifice) and
B: the terminal mentions "decades of corruption" meaning that this has had to been going on for decades
EDIT:
Pre-Summary for those scared to dive into the paragraph below: I was pointing out that there have to be missing bodies... I don't know where they went, but the fact that there have been decades of corruption means that this has been happening for at least 40 years (but more realistically 60)
For those that want details (also I wrote this first, then realized it was too long): To address any confusion, my comment was made to point out that the sacrifices had to have been going on for at the bare minimum 40 years, with the first 10 being my estimate for how long it'd take to run out of people who did obvious evils (ie, the overseer) and for people to become divided enough for corruption to start spreading, then you need at least 30 years of corruption for the "decades of corruption" comment to make sense (any less and it'd have been "a decade" or "two decades", three is the point where I can see people generalize to just "decades" instead of a specific number). Realistically it'd have been around 60 years for the end to come (gives enough time for corruption to become enough of a problem for long enough that saying "decades of corruption" would make sense, and that's probably how long it'd take for those in power to abuse their power enough to force a revolution, considering the stress). I was mainly pointing this out through the fact that there are definitely missing bodies. 14 years of sacrifices being democratically elected isn't enough time for "decades of corruption" to take place... even if the corruption started day 1. They may have been moved somewhere else which ran out of room, they may have just decayed away, it may have just been technical limitations, or it may be that Obsidian just overlooked that slight discrepancy: but whatever the case may be, there are definitively missing bodies.
Could be that some of the skeletons just eventually eroded.
Probably didn't want to dump 30 skeletons on that one floor
@@Danny-mm4th Can you imagine if the frame rate dropped to potato quality so that Obsidian could place like 7 or 8 dozen skeletons on the ground?
@@keulron2290 Or that, considering the Robobrain's laser weapons, other sacrifices were just disintegrated into ash on the spot.
@@quentincoetzee4313 True.
*Perfect spot for a vault-tec experiment*
Antra The Man True
Antra The Man im hearing vaultiers
PERFECT SPOT FOR A MEME
perfect spot for a mirelurk den
*Perfect spot for a abandoned vault*
I really appreciate you taking it seriously and calling it what it is, gang rape and extortion, rather than making it seem like it was Kate's fault.
Damn kater
And praise Kate for putting her trust in RNGesus
Why would anyone blame Kate for what happened to her?
@@kittycat5972 You’d be surprised. Victim blaming is everywhere, unfortunately.
@@kittycat5972 rape culture, sadly
I felt that the extreme guilt the final survivors felt prior to their suicides wasn't really as much about voting for a sacrifice year after year, but the total slaughter they just took part in, a slaughter that never needed to happen in the first place. Men, women and children all killed because they selfishly didn't want to face the option of they themselves being chosen. And then the crushing realization that it was all a ruse, just became the final straw that they couldn't handle
that movie that plays in the sacrificial chamber has such "just think about the rabbits lennie" energy
Lt Dan why!?
Lennie from "Of Mice and Men"?
oh my god, you’re so right
Look at the flowers
I am never persuaded by the argument of "it's a post-apocalyptic world, so pre-apocalypse morals do not apply."
If anything, the fact that so little of the old world remains, and that so many are trying to do their best to survive despite it all argues that an ethical, moral world is even more relevant than ever before.
Adapt with the times yo.
I think Darwin said that or something
TreJowy Yeah but you just went through an erasure of society.
Pre-war fallout was an extremely optimistic society, thus why the Vault experiment was created in the first place but when the bombs dropped morals took a 180 and it was horrifying for everyone.
I scratched my head when Oxhorn began discussing pre-versus-post-apocalypse moral values. What's the difference between the two? In the pre-war days, everyone had their own interpretations of what was morally right and wrong. Most just wanted to live their lives and respect others, more or less, but there were also crooked, and even downright evil people back then, like Big MT and Vault-Tec. ~200 years later, we still see that everyone adheres to their own ideas of what's morally correct and incorrect.
Granted, there are an alarming amount of homicidal groups of thieves, racists, and just plain madmen, but throughout the entirety of human history, there have been entire nations of horrific people like that, surrounded by entire nations who collectively think differently, or sometimes similarly to one another.
If anything, the message of pre-versus-post morals is that human nature, no matter how badly people traumatize each other, will never cease to be content with just co-existence; humans will always embrace sin as much as they embrace peace and justice.
@@SimoPortti * Survival Of The Fittest (NCR & Legion)
thus is the consequence of free will.
Hold up, the way the first tape sounds. It feels like they all had a gun. Each one had one bullet per gun, hence voice 3, Harry, volunteering to go first. Voice 5, near the end of the tape says, "ready Harry?" To which Harry acknowledges, and as voice 1, with panic in his voice, still tries to save his final comrades, the last survivors of the the Vault 11 catastrophe, Harry shoots himself in the head first, prompting voices 2, 4, and 5 to kill themselves right after, thus the reason the gunshots sound in quick succession. Voice 1 whimpers, for his attempt to save the lives of his fellow survivors failed. He drops the gun he was given to kill himself with and leaves, setting out for the wasteland to see what would await him.
That's what it's seems like happened tbh
That was my take away every time I've gone through the vault (which is quite a lot by now as I think vault 11 is easily the best story experience in New Vegas), but on reflection I think oxhorn's interpretation of Voice One doing the killing in self defense could be more on the money.
The most telling point is that there's only one gun on the floor when you arrive. All five of them would need their own gun in order to kill themselves that quickly, and Voice One was clearly holding the only gun present as he's the one who drops it afterwards. If he dropped his own, there's no way he'd pick up everyone else's guns on his way out. Plus, the gunshots themselves all sound as though they're all from the same gun as well, very evenly spaced, if there were four people killing themselves the shots would be more unevenly distributed.
Personally, I think that makes that final piece of the puzzle (ironically the first part the player sees) all the more poignant.
After all the shit that they've gone through, after seeing everyone kill each other, no doubt taking part themselves, after standing up to the Vault's authority and being told it was all just a prank, four of the survivors are entirely willing to kill themselves and a clearly unwilling participant, under the pretense of sacrificing themselves for the greater good and not having to live with the consequences, while the other is willing to kill the others to preserve his own life, again for what he perceives as the greater good.
It's like a microcosm of everything that's happened on a much more personal level and with more direct action being taken. A man is actually pulling the trigger on the last people who understand what he's been through, rather than putting a vote in a ballot box.
Not only that, but it gives Voice One one more awful act to do before being free to go. Being a bystander to Vault 11 and the subsequent suicides of his fellow survivors is one thing, but forcing the guy to take action to save his own life adds so many more layers to the story it's delicious.
The more I think about this interpretation the more I enjoy it tbh. Just when I thought Vault 11 was already the best part of New Vegas it's gotta hit me with some other fantastic nuance.
If a group of people planning to commit suicide holding guns to their heads,
First shot would trigger all others to shoot a fraction of a second afterwards.
(Are you really going to rehearse an order of suicide? how would you know who shoots 2nd, 3rd, 4th)
bang
bang, bang, bang (Together)
There could be hesitation(Didn't seem like there was a reason to) but it wouldn't be staggered like that (Some shots would overlap).
Or maybe it was just bad editing and it just sounds like that^^ but its supposed to be suicide, who knows?
El Chuckles that's a lot of writing bro... calm down
I think it's an interesting (albeit grim) ending to the story that after everything they still resorted to trying to kill one of their own when he refused to kill himself. Kinda proves mankind's depravity even further. They really didn't learn anything.
Honestly they probably left it to be interpreted either way. There's no real answer.
Miguel Godos the only problem I have with your reasoning is that it doesn't explain why there is only 1 gun on the floor. I guess it could just be that the developers just forgot them though.
i think this has gotta one of my favorite vaults, watching this again i can remember the absolutely sickening feeling when i heard the automated response at the end, the fact that all those people were sacrificed for absolutely nothing, for a lie, was horrible. amazing video
I'm not angry at the choice of Vault 11's inhabitants choosing to sacrifice one of their own. I'm angry at the Justice blocks un-fucking-believeable actions. That they would do such horrible things in the name of petty power and sadistic desires. They betrayed their fellow vault dwellers and even had the GALL to start a rebellion. That they would not take responsibility for their actions and even believed themselves to be so superior that no one would challenge them. That in my opinion is the most horrific thing about this event.
People can be really horrible
Oxhorn I wish horrible was a word I could use to describe it. Thanks for commenting.
Absolute power corrupts absolutely
So can we start having Godwin's law apply to people who forcibly and needlessly bring Donald Trump into every conversation, too? I'm going to start applying it, anyway. See if it catches on.
***** to me he sounds like a person talking
All these sacrifices to learn that it was a cruel joke ... goddamn fallout is brutal.
Troy Sivick no, vault tek was brutal
Lumminous Vault Tec*
Troy Sivick I guess it goes to show how fucked up humans can be
It is just a representative of how brutal and dumb society can be when forced to do something.
The Gimp Not really a joke, a life lesson. Yet they refuse to teach and kill themself instead. A wasteful act.
I didn't sit in the chair because I was told to, but because that was the only way to progress the story.
You monster!
Curiosity killed the cat
But satisfaction brought it back.
Well technically yes, but this is the player/character disconnect. You as a player sat in the chair because you knew - being aware you were playing a game to uncover a story - that was how the story would be revealed.
The writers of the game, however, put in the effort and care to make this exact reason a plausible reason for your _character_ to sit in the chair, and of course the environmental storytelling (16 dead bodies for 16 years) for your character to understand what happened here.
If Vault 11 had been in FO3, your objective list would have told you to sit in the chair, or to push a button.
Christopher Miller meaning because you were told to.
Pffft, novices! I haven't sat in the chair >:O .....**stomach grumbles** sooo hungry T_T
Probably one of the best vaults in all of Fallout.
vault tec did nothing wrong. halo tv show did nothing wrong
Vault Tec Mainframe; “We would never really kill you”
Also Vault Tec; *builds a death chamber filled with automatic weapons and hostile robots armed to the teeth*
Us: “Right...”
Edit; Woah! Thanks for the likes ~ 😆
🤦 they built that because" you" as a part of society decided to kill "one". They obliged with your decision.
Sumit Yadav Could’ve just been like a gas chamber. Not a fucking militia of robots.
@@adistantonion2202 yeah that was a bit overkill, I guess they wanted to make sure the overseer stayed dead
Isaiah Lozano Still, not even like an explosive dropping on his lap or something?
@@adistantonion2202 that would've been quite the jump scare, imagine if your just chilling on while watching the slide show talking about how everything you built in life was meaningful but ya die anyway, then suddenly a freaking grenade drops on your lap and then *Boom*, your remains all over the room
Imagine if they used a nuke instead? ( don't take this seriously )
"What if I don't want to sit down."
*YOU HAVE NO OTHER CHOICE BUT TO SIT DOWN*
CorporalSherlock its like fallout 3
I dont wanna help the bos, they are so generic!!
Bethesda: YOU HAVE NO OTHER OPTION BUT TO HELP THE BOS AND BE A GOOD GUY
But I *cant* sit down
*SIT TEH FUK DOWN M8*
just sit down then stand back up
;ooo Jesus christ it's jason bourne
I'm pretty sure the "sole survivor" didn't get attacked, he just couldn't manage to stop the others from killing themselves
But there's only ONE gun, given the speed and consecutive sound of the shots, it is impossible for them to kill themselves so fast with a single one. By logic anyone holding the one and killing themselves can't pass the one for the next one, because they'd be already dead.
So their basically an unstoppable force of nature that they just stepped in front of
I wasn't expecting things to get so real near the end, but I'm glad it did. Thank you for making this video, not just because of the great storytelling about an amazing game quest, but for asking us to self-reflect a little bit. I think the moral here has become extremely and unfortunately poignant over the last few years.
It’s not just ‘the last few years’ (I know what you mean and agree wholeheartedly even more in retrospect of the sham that was created), but it’s the constant theme of humanity to skirt responsibility for the needs of the authority in charge. Holocaust, holodomor, Rwanda genocide…there’s so many modern examples, forget antiquity.
"here at Vault Tec, your safety is our #1 priority"... mmm🤔
They don't say its *keeping* you safe, just that they are interested in how safe you are.
andres199o more like 'here at vault tech your safety is our #1 priority.......unless you are in vault 11, then your screwed.'
Thing is, everyone in a vault thought every other vault was exactly the same. 1 per year could easily have been seen as a population control method.
andres199o ha
Your safety is important for the start of the experiment
I’m dreaming of Netflix series about Fallout vaults.
RomanDaySaver ™ I love this idea. Have each episode be it’s own thing with its own experiment. Sort of like an anthology series the way black mirror is!
Holy shit could you imagine? That would be so cool
Radioactive Black Mirror
The way Netflix is going, there's a 50% chance is going to be garbage 30% its going to be gold
Melissa what's the 20%? Just neutral?
ZBoogie 2121 pretty much. I've seen some Netflix Originals that I would consider to be just adequate
44:00 Ah, I see you're a recipient of "Ceasar's Loot Delivery". It's so nice of those four legion boys to bring the courier a few hundred caps worth of gear every few days. Those poor guys have to drag that loot all over the Mojave to find the courier and deliver their loot. I always make sure to tip them a few extra .50 BMG rounds so they know how much I appreciate what they do.
I'm more of a 'kimballs delivery service' fan myself
Same. I really enjoy those complimentary ranger hats. I have a decently-sized collection of those and those cute helmets.
"The Caesar has marked you for presents, and the Legion obeys!"
I wonder if they would accept advance tips in the form of 12 Gage Slugs?
I second the Rex option. Rex has so much fun fetching their balls!
I got into Fallout because of this video, and being part of that community has been one of the best parts of my life. Thank you Oxhorn.
I can't describe the GOOSEBUMPS when first going into this vault. After the video ended with that sinister "good" and the walls opened revealing all the murder bots I legitimately shat myself. I thought it was great. After that, it was enough to make me think it was a damn good vault.
Then I discovered the twist at the mainframe and my jaw dropped. All I could do is verbally repeat "WHAT" with goosebumps. Best vault in the entire series.
Yeah, that twist really shook me. I remember having to pause for a bit and just... contemplated everything that happened. Truly sad. Can't even imagine how those five survivors must have felt hearing that.
There were children born into and growing to maturity in this situation. 18 years is such a long time…
This is the deepest video i've ever seen on video game lore. I was familiar with the Milgram Experiment and I think I'd be one to walk out, but the scenario created by Vault-Tec left very little room for a peaceful outcome. Ugly stuff, but I have even more respect for the writers at Black Isle for putting this kind of detail into a vault.
It's pretty simply logic.
if you can go, have the option to say no, it is relatively easy to uphold your morals.
The moment your refusal leads to your own (potential) suffering, it becomes a real moral dilemma.
To harm or not to harm is not a moral dilemma, it's more a question of having morals.
To harm A or harm B - especially if you are B - that is a real dilemma.
it also happens in real life and there are even legal cases about that. For example if the only way to survive is to kill another person (not self defense, mind you) the law accepts human nature and selfpreservation as excuse.
There was a case where a shipwreck survivor pushed another from the small wooden board to survive himself.
He was put on trial and acquitted for that precise reason, the judge agreeing that a human cannot be forced to sacrifice his own life for another.
It should have been voluntary. They could have appointed a judge and executed anyone actually worthy of death (although other than Kate, it's doubtful that there would be anyone else guilty of a crime worthy of execution), and on the day when someone must die anyone can volunteer to sacrifice themselves. If no one is willing to die for others, no one should have to die for them.
Black isle doesn't exist anymore they went bankrupt and sold the property to Bethesda x zenimax
I love the comparison of Vault 11 to the Milgram experiment. However, the one thing that sets the two apart in a major way is your lines of "doing something only because they were told to do so". In the Milgram experiment the people delivering the shock were not told a reason behind giving the shock. But in Vault 11 they were given reasoning behind it, that reason being kill someone or everyone dies.
There isn't much reasoning behind why I decided to point this out but I felt like it should be shared.
Late to the party, but I think the point you raise is significant enough to sort of disregard this quest as a Milgram experiment "story". The story for this quest is really just another take on the "One for many" concept with an "experiment" twist at the end. Making it feel like a Milgram experiment thing when it's really not. Still a good story, though.
Agreed. Also, in Milgram's study, there was no threat of consequence for disobeying the instructor, whereas the threat of murder or shutting off vital resources was what pushed Vault 11.
@@SakariWolf13 However, If the people refused to continue, Milgram would tell them that if they continued shocking valuable scientific knowledge on the body would be gained.
Were living in it right now
Also both Things were a hoax at the end. In Vault 11 that everybody would die.
And at the Milgramm the victims were actors and nobody really got electroshots (,although the persons who pushed the buttons did not known that)
I came here expecting to watch an interesting video about a fault in fallout. When I found was an amazing tale, and a lesson all of us should learn. This was amazing, dude. Great, great job.
wow, that is an intense story. Now if you don't mind, I'm going to go vomit for completely unrelated reasons.
Broken Inkwell are you okay?
Solid Dragon yes. I was just making a joke.
Broken Inkwell do you need a RadAway dude? You might've been hanging with too many Glowing Ones
well i do mind get that shit back in your mouth
Obsidian is the best! Bethesda is good but lack lore depth.
In the story The Lottery, the character who was stoned to death did not protest the lottery from the beginning, and was, in fact, prepared to stone any other person (including a member of her own family) until she was chosen.
Stone. Stone.... Was that purposeful?
Finnian Lavellan She was killed by having stones thrown at her by other people in the town.
The difference there being that Shirley Jackson's character's no longer knew why they were doing it, while these Vault Dwellers did.
The Lottery had been going on longer than anyone could remember in that town (according to the story), the twist at the end was only for the readers, and everyone in the story knew whoever won died.
but the fact that she was "excited to win" does that mean that this was the first time she was old enough to actually experience the "prize" or was she actually excited to do her perceived civic duty?
*Coming out of the vault after learning everything that happened*
Legionaire: Caesar has marked you for-!
Player: *shot a grenade at him* THIS IS NOT A GOOD TIME!
Vault? Brotherhood Hell-house, more like...
LOL
IKR
He said, and I doth quote “Fook your shIT”!!!
Wow! I did not see that ending coming. What an insane experiment just to find out a simple truth that people do indeed listen to authority.
Is it just me, or is the "I Hate Nate" a reference to the Eisenhower campaign "I like Ike" ?
probably
Maybe... maybe so
Sam Silber It is a reference to that actually.
It is
It likely is.
This was actually the first Vault I went through. I almost completed it, but at level 10, and not having great equipment, I wasn't able to finish off the robots in the basement.
Even with good gear that is a tough fight. Hit by all sides, out numbered, and severely outgunned. Your only choice is to try and tank.
It's an easy fight. Only took me 2 pulse grenades lol
@@oceanbytez847 I got up out of the chair once the show started, crouched and wait until the end, used a stealth boy, and then got to the computer. It's shenanigans, but it's a way to bypass it if you're too low of a level.
I just beat it as level 9; it took a couple tries. I used the merc gernade launcher and just held mouse one and 8 (stimpacks)
"Here at Vault-Tec; your safety is our number one priority."
Maxx Lawrence mhmm ok
Maxx Lawrence yeah bullshit it's more like how can we screw with people
Maxx Lawrence
Vault tec and their dark humor
Reminds me of crazy Russian hacker
Jason Vorhees: .......
Emporer Palpatine: you said it, that is f***ed up
Freddy Kreuger: (vomits)
I dont think Oxhorn thought his videos would be timeless but with the show im finding myself rewatching fallout lore to remind myself about different things 😂
The thing about vault tech is that they were pre war and they made these decisions before the nukes came down, they were pre apocalyptic
Eh, they were just ahead of their time. They were the psychopaths and sociopaths of the civilized age.
That made me puzzled, since I know they were fully prepared for the nuclear bombs to hit but this "experimentation" is a little strange.
They did it because they could.
Also because of the Enclave. The enclave wanted to evacuate earth in a ship to a different system, so told Vault Tec to run these crazy experiments. But Vault Tec went way overboard.
35:16 after somehow winning the fight, oxhorn proceeded to die of overdose shortly after.
this story reminds me a lot of what happened in Lord of The Flies where everyone just goes completely mental.
Also what happens when we keep doubling down on our political bullshit. It only fuels animosity, in the end.
Though Lord of the Flies isn't meant to be representational of all society, it was meant to be of the school children William Golding was teaching. He worked as a teacher in a boys school, and based the characters on his pupils.
Poor poor piggy. . . THEM BASTARD KID BULLIES PIGGY WHY
@@take7upyours822 they believe their own bullshit its too late
Fallout history and Russian history share a unique similarity: each chapter/video/piece of lore can be concluded with “and then it got worse…”
Thank you Oxhorn for your meticulous efforts and wonderful storytelling so we can all be immersed in the deep lore of this franchise!
That sent a good portion of my water down my windpipe.
my god the writing in this game is beautiful
I agree with you it is sad that Fallout 4 FUCKED UP!!!
Yeah bethesda needs to get their shit together on the next title or else they will beget the same fate as sean murray
Bethesda has better writing than Obsidian...
Said no one ever (well except for blind Bugthestards)
D_fend R i hope obsidian does the next fallout, new vegas is the best of the 3d fallouts with the best locations in the seires in my opinion, and fallout 4 was just a huge dissapointment, decent game but it wasnt fallout at all gameplay wise and it had alot of unintresting and boring locations, like i like fallout 4 but its just a generic comander shepard fps shooter with level up and not fallout i would go on but this is already off topic and shouldnt even be talking about that so ill shut up now
Jordan Myers I agree with you, and Fallout 4 is so damn easy when you level up there is barely any difficulty. The fact that there is no level cap and you can change your own S.P.E.C.I.A.L. destroys the rpg aspect of Fallout.
i was so excited about looting the ammo in the security office that I failed to notice the terminal in there that told the whole story of Kathrine.
The presentation at the end is one of the best bits of dark comedy in Fallout. Imagine going to your death and the assholes at Vault Tec give you a cheesy speech about inner peace and mention things like movies and sports, things that were part of the world that was taken away from these people. Sacrifices who grew up in the vault wouldn't even know what those things are.
for real. the mention of a spaceship to someone who hasn't seen the sky in years, if ever, is so brutal
I get immense "The Lottery" Vibes from this. In that story once a year a name is drawn and that person "Wins" that person is then stoned to death. I get the same sick feeling from this vote to become Overseer and it being a bad thing or my guess (As I haven't reached the video's climax) is a death sentence.
The writer was given the lottery and told to do something like that.. He didn’t read it but knew of the story and mixed a little of the other social experiments and came up with this..
@@Chey60 fascinating. Still freaky.
Jesus this story is so dark. Wasn’t expecting it to get so twisted. Damn. Great video, I want to binge on more
This is partially why New Vegas is my favorite setting. Obsidian's writing for the game was awesome.
I actually stumbled on the vault on my own, making the entire ending more suprising and amazing.
The first time I played through this vault, I had to stop playing for the day, and my memory of the vault kept coming back to me for the rest of the day. The writing was just too damn heavy. 700 hours of Fallout 4 put together couldn't evoke even half the emotion that this 20 minute vault did. Its like Dostoevsky vs a 5 year old's storybook.
Why do people like you always say Bethesda Vs Obsidian and Bethesda sucks. Like what ? Are you willing to ignore Oxhorn's other videos on Fallout 4 ? Vault 95 as the addict vault or Vault 94 in Fallout 76 where a group of pacifists were slaughtered and the Vault TEC agent tried to prevent it ? Or Vault 81 in Fallout 4 was saved by the Overseer standing up against her orders and flipping the tables on Vault TEC by poisoning them instead ? Obsidian are wonderful as is Fallout New Vegas, but Bethesda have done wonders with this franchise
@@Deadsea_1993 yeah the fallout 76 99$ subscription for a barely functional PRIVATE SERVER was def wonders to the franchise. Are you going to ignore all the fuck ups too? The whole bug and exploits, the whole duffel bag giveaway fiasco? Fallout 76 is a dam shame of a live service.
The truth is now in the present, fallout is being mishandled by bethesda. Just like battlefield 2042 with EA/Dice. Are you going to defend the unpatch, rushed, unifinished fallout 76? Its people like you is why EA, activision, bethesda, ubisoft, get away with all their scummy shit.
@@FrostySnow1000 you missed the plot, the dude talking about the writing/story, but you still in 2018 fl76 is pretty decent in 2022 try it
Because this fallout was made by a different company than Bethesda so therefore we have 1 game that actual care went into and the other fall out games with none,
Wow, I'm impressed. This is the very first video I've ever heard anyone talk about storytelling, morality and choices in role playing games, or games in general, for that matter.
I applaud you, this is great. I really like how you reflect on the story, draw conclusions and apply them to your morality in the game and show how they would also apply in real life scenarios.
This is the first video I've seen you in, but if you have more content like this. I would really consider to subscribe, this has been missing content for video games for a long time. Thanks for sharing this video with us.
Vault 11: It's a prank, bro!
XD 'it's a prank bro'
Adam ET “This series of events exists in all of it’s simplicity as a scientific experiment of the mind, male offspring of my parents.”
it is literally a social experiment. lol
iirc the survivors didn't want to commit suicide to hide what they did but as the first holotape mentions "anyone would have done what we did" & "that's exactly the problem".
they're indeed horrified by what went on in vault 11 over the years but the main reasons for the suicide that they sent others to die for their own safety (and found out that there wasn't a real threat afterward) and that they realised anyone would have done the same.
they're disillusioned by the human condition. they realised people are willing to kill & send others to their deaths, not so much because it is required by a position of authority but to benefit their own wellbeing. if it had only been 18-20 years since the bombs dropped, they'd probably have known that the outside world was likely a lawless wasteland, every man for himself. knowing that, along with what they learned from the vaultec experiment, their options were very limited, with only 5 people left, they couldn't have survived long inside the vault and the outside world looked even more dangerous than what they had been through. They didn't want to stay, they didn't want to leave, there was only one way out.
Except for voice 1, after stating "anyone would have done what we did", he does it again, killing the others for his own benefit, his own welbeing. he gave the vault its last 4 sacrifices to secure his way out.
He makes that point when talking about the real Milgram Experiment.
Doomchild Secure his way out? Why would he need to do that? He shot them because they were trying to force their will on him.
Leaving the vault after 18 years just wouldn't be possible as the radiation exposure would have killed them
Damn this video hits you hard, goes into the psychology of man
Yea, the question that has stuck in my head after watching this is "How far am I willing to go", its crazy.
When it comes to siding with a faction, for me it comes down to two things; one within my control, and one outside it. The former is Ethics. The Institute, The Nuka-World raiders and so forth are unethical. The latter, however, is the story response put in front of me by the creator. And so, The institute is demolished at the hands of the Minutemen and the Nuka-World raiders eat hot, fiery lead by my own hand. If it ever gets made, I would dearly love FO6 to focus much more on Vault Tec, and to be fair with the recent statements about wanting a decade long game (something that makes me feel queasy, I'll admit) it seems like they would be an endless mine of content. And as for Vault 11... heartbreaking story. Really, it was. Let's not just say 'raiders are rapists and murderers', eh? The dwellers of V11 seemed capable of much the same behaviour... A bleak thought.