UE4 Tutorial (Architectural Use) Part 1: Importing

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

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  • @MarcsYoutube
    @MarcsYoutube 5 ปีที่แล้ว

    Nice tutorial! Thanks. I have a suggestion though, could you please speak up a little. I had to bump the volume up quite a bit in order to understand you, and when you coughed my eardrums nearly ruptured! ;) Anyway, I'm looking forward to the next part!

    • @Nasıl_xyz
      @Nasıl_xyz  5 ปีที่แล้ว +1

      Yea sorry about that! I was testing out this mic I got so I'm getting used to either how close or far I have to get. Apologize for the eardrum rupture haha

    • @MarcsYoutube
      @MarcsYoutube 5 ปีที่แล้ว

      @@Nasıl_xyz I could have sworn that you uploaded a second part about materials a few days ago! 🤔 Have you deleted it?

    • @Nasıl_xyz
      @Nasıl_xyz  4 ปีที่แล้ว

      I have had mic issues and I need to get it fixed.

  • @cagedreptile
    @cagedreptile 3 ปีที่แล้ว

    Do you have to unwrap the cad model when imported with datasmith?

    • @Nasıl_xyz
      @Nasıl_xyz  3 ปีที่แล้ว +1

      Nope! U can leave it as is. You only unwrap for custom textures that you want to do in Rhino or other programs like 3d's Max or Substance Painter

    • @cagedreptile
      @cagedreptile 3 ปีที่แล้ว

      @@Nasıl_xyz thanks