This was easily the hardest tier list I ever made (182 characters will do that), so probably some inaccuracies. For example I now think both Roshis are high tier (buff roshi can transform into other roshi). Recorded before yaji nerf, I think he is still good at high level though This will be the last dbsz video for awhile, probably until they add DLC or a huge balance update. So back to regularly scheduled programming after this 🫡
Are you still liking the game? I want to get back into fighting games. Last one I really played was prolly BT3 on the ps2 lol. Hopefully sparking zero has a long life span
Would have liked to seen the final list at the end somewhere. I think Hit was hidden somewhere behind your body for the majority of it. Good to know though!
Vanish wars should turn into vanish guards after 9 vanishes turns into blinking around the map instead. Oh, I have more ki than you resistance is futile.
No respect for anyone who runs Wheelo. I just know they're a cheeser everytime. Anytime I've gotten to Great Ape vegeta against them, I destroy them in the Giant v Giant battle
@rma3505 nah I only have 1, saiyan saga vegeta so that I can have the option to go giant if I play androids or Wheelo but don't need to if the other person doesn't. The people who do entire giant teams are also so hard to play against
@@rma3505 In my experience, if you run into those teams, they dont know how to actually play the game; they just know the cheese. So if you have one giant and you get decent at using it you can destroy them mostly
I'm still of the opinion that the "vanish war" is very boring rn because most of the time when it starts, it goes on until one of the two players has no Ki left and I almost can't finish my team fights because then the time runs out. Even when its a 1v1 i want actually to fight my enemey and not vanish most of the time in my matches. I think they should definitely change this mechanic. I have an idea, when a "vanish war" happens, then for example after the 4th vanish or so, it should get faster and faster until someone screws up, I would find that much more interesting and of course you don't fall asleep while watching , not like now at the moment.
Yes, I think the same. Vanishes should become increasingly difficult in Vanish wars. To the point where it's almost impossible to do it more than 4-5 times. It's such an easy fix and will improve the game so much!
This is a fantastic suggestion. Simple, easy to implement, and fun. Would make me look forward to them instead of dreading how much time they waste when they happen. Just my preference I'd only slightly modify your suggestion to say after every back and forth it should get 33% faster, so increasing speed after the 2nd vanish to expedite it even more and make it more skill based.
A lot of people can benefit from just watching the first 5 minutes of this video. Succinct and accurate explanation of how the balance of this game (and to an extent, even previous BTs) works. The characters are largely doing the same things, it comes down to the fact that some characters can do them better than others. It makes the DP system _a bit_ of a red herring, as it rates characters loosely by lore strength, and not the skills, despite the obvious damage increase when going up.
@@cloudburstdrones because, like I said, he can do EVERYTHING better than them. He dashes faster (Roshi can't even fly lol), his rush chain is better, he has reset cancels, he does A LOT more damage than them, he has more health than them, and his skills are outright better than theirs. At the furthest extremes, generally the more expensive character is likely going to be stronger. But remember Yajirobe is still one of the strongest in this game (despite the nerf). In BT3, Base Trunks, Perfect Cell, C17 and SS2 Adult Gohan were the strongest characters; hardly the strongest characters lorewise. Yet they could execute the optimal plan better than other characters, even those that would be canonically much stronger than them.
@@theflashfan3234 Their strengths are the reason why I play Ginyu. You fight against a SSJ4 Gogeta and swap into their body. Swapping bodies stops both parties from doing ANYTHING but melee combat or ki blasts, until one of you dies. You can't swap or use abilities until you die (you CAN transform). Swapping also swaps health bars, so any of the significant damage Gogeta just dealt to you will end up working against them. You swap, and now all of the reasons why your opponent is picking Gogeta ends up working against them. They are now Ginyu, doing less damage and having less health, while you just became God.
@theflashfan3234 what about the fact ss4 Gpgeta puts outside over 4 times the damage Roshi puts out and Gogeta Ult is unblockable and does almost double Roshis but Roshis not even the best example cause he's actually good in this game but anyway point I'm making is its not balanced and that's completely fine anyone who actually plays knows this including developers so characters that can't even go instant spark and dont have and unblockable whether we admit it or nor they're at a disadvantage I main Dbs Broly and I have pretty good advantage in base I have a move that gives me instant full ki and a instant spark that's very fast and I can pressure someone very hard by draining there ki low poping that just pressure them into being forced into a vanish war I'll clearly win cause vanishes are so easy if they refuse to vanish I get skill stocks then circle follow up after vanish into rush super if they miss the teleport then they get taken to the ground and after this super and can either pop the instant ki gain skill to do it again which combos into its self but scales a bit which is an okay option I guess or a just keep the ki and force the into an unfavorable situation which is dealing with me with full ki while the barely have any and completely rush them down now I wouldn't say it's unbeatable but it's definitely not fun for the other guys and i can see why people get annoyed at me for doing that
Talking about how the vanish war is almost always inevitable makes me realize I'm not just nuts. I think the fact that you can spend your ki to open someone up, start your deserved combo from getting your opponent to open up, only to get super countered while your hitting the back and have to just deal with the vanish war which you lose because you spent ki to win the interaction in the first place is crazy. No idea why the super counter costs nothing but a good input. Game might well feel way more rewarding without it
they need to make vanish work like the old games where it uses WAY more ki and when someone runs out and times it right it puts them to the side. vanish war shit is so ridiculously boring when it lasts for 10+ seconds every time
@@ladyinwight But in BT3 if you had less ki it would actually be an advantage in vanish wars, because when you ran out of ki you would just end up behind him and get a free combo
@@longlostcoder6322the worst scenario is if people get good at it, let's say a match starts between 2 good players, 1 guy gets hit, he super counters, the other guy super counters. Question: what reason does each player have to not simply continue to super counter each other for the next 600 seconds? And no they don't mess it up because they both practiced it
@@whatsupgamers139 they tournaments are tight, the players are insane, the community is great, AND they broke the game like 4 times already because they are that good ive been watching that shit since the jonas days
Exclusive to BT4, that only happened as a scripted event in 3's story mode(quite sure it wasn't tied to vanishs also, could be wrong). That aside, it would be cool to have it in SZ.
The breadth of knowledge and expertise on a game that’s not even a month old… Mad props to both of y’all lol and a testament to your mastery in the fighting game genre
It's so sad that the worth of most characters just boils down to having instaspark or afterimage strike. Vanish wars need to be escapable to neutral or have a mixup, insta spark needs ki sickness, afterimage strike should only activate thrice before wearing off, and buff skills need longer duration and doubled stacks to the affected stat (each buff stack seems to only be a 6% stat increase). The power of skills need to be flattened in some way so that more characters are viable, this tier list barely even discussing 75% of the characters is depressing.
Pretty good list. 2 I think you missed. Baby Vegeta with each transformation gains full KI and his transforms only cost 1 skill point. First form Baby viable and then Max power Roshi is more optimal to start with because he has more health and then you can transform to first form for zero skill points.
I think this is a good preliminary tier list. There are just so so so many other factors that weren't even evaluated here; from utility skills that aren't full power, insta-spark, or afterimage, to evaluating the value of different stats. Little things like Cell both recovering Ki and HP on transformation, effectively giving an extra health bar PLUS the fact that he has both grabs and supers that recover HP. Some characters having faster charge speed etc. But it's totally unrealistic to expect anyone to evaluate all of these factors at once when the game hasn't even been out a month yet, even if many of these factors are carried over from BT3.
Singles beerus has been my underrated goat. He hits like a truck, has instant sparking, an unblockable ult that does 30k and good ki spam. I rarely see them but i am convinced he is one of,.if not the strongest in the game in singles.
Super Gogeta (Z) is a victim of the character roster expanding. His only saving grace is that his rush is anti-z burst dash and anti insta spark (if timed right), but like the other guy said, good luck getting that ki. It costs 4 ki bars to do it. Give him 1 stat buff move and replace the other with super explosive wave or full power and he'll be able to compete with the rest of the fusions.
I think Z Gogeta might be a sleeper pick in the future. Given that he starts with bonus health and has his own version of False Courage as well as a jumpscare super, it's kinda like getting some of MUI's benefits sooner and for less DP than picking MUI outright. You could pick UI Sign for the same cost, but you gotta spend skill gauge to transform and get those benefits meanwhile Z Gogeta could spend those 2 bars on his defensive skill, getting to sparking, or revenge counter if it's REALLY needed for some reason. Definitely some wishful thinking on my part, but I don't think he's really that far behind any of the other fusions at least, and even then he's still better than tons of other characters.
why is his rush anti zburst? Honestly I love the character just from being cool and having high speed combos so its probably decent, but I mostly play singles
Don’t he start off with like 2 health bars tho or am I tripping? But yeah he is definitely underrated for sure, I believe one of his blast supers are 2 bars too
Those are just the super buus he did speak on kid buu being good especially with instant transmission and combo tools. But they kinda focused too much on the team comp aspect cause they spoke on fat janemba, but super janemba doesn't have instaspark or afterimage i guess. Ik he has mystic breath which is useful but i was hoping to hear about baby vegeta too
@@718NecroLeX instant transmission is not good at all and neither is kid buu sleep that lasts so longer than a sensu bean animation. Kid buu has one of the best attack animations in the game so it is unfortunate that his skills are so bad
this is kinda cheese but something else good about perfect cell is that his rush super "perfect rush" is actually way faster than most other rush supers and will catch most people off guard and prevent them from vanishing it with proper timing, its only like slightly worse than hit and ui gokus teleport rush supers or even as good since hit and ui gokus supers will always have a consistent vanish time after the animation
I main cell and not even just that but cell death beam if you land it you can use it right afterwards most death beams work this way but I noticed cell is way easier since he has wild sense you can death beam them in the back which your guarantee to land two of them. If you perfect rush them while close to the ground you can even death beam and it will connect. Lastly, you can combo death beam into his ultimate which does 29k damage and is inescapable if you land the death beam. Dudes a menace if people actually sat down and learned some characters other than fusions tbh
43:30 thank you someone finally giving my boy Cooler some love, his ki charge blast between combos are such a nasty setups, along with phycho barrier which I believe blocks supers too so a bit better than your average explosive wave and hes just freaking cool!
Yup. Barriers block supers and are active frame 1. You can actually *hold* the input during opponent's superflash animation and get it off if you have the resources and aren't locked in another animation.
Do you know what is so special about cooler charged ki blasts? He was talking about Bojack before that has the same thing and said he is alright and then praises cooler so much. Is there anything special about cooler I don't get?
Naah, his superarmor skill is the one that also gives him faster charge. The instaspark is different. *EDIT:* NVM, I completely misunderstood you and you taught me something new. Didn't know Majin vegeta gets the Buff Body character superarmor in Sparking mode
I think Instant Transmission characters and a couple of the other skills that are similar to AIS (base Afteimage, Wild Sense, Ultra Movement, etc) are really underrated.
I think there should be a tier above unviable for any character with an unblockable attack. YES they are vanishable but you can mix up timings and it's something you always have to respect that puts the above the other non viables
People don't see how balanced the game is because they including me run into people using top tiers with unbalanced skills. Literally just got off the game and I played a good 18 matches and 8 where ssj4 Gogeta 4 where ssj Vegito 3 where fullpower Jiren I use Trunks/Hit lmfao had to get off wasn't having fun at all.
What an insane task to try and tier list this game lol good job. But can we not have the Webcam in the dead center for the next one, other than that great video!! I feel like some characters didn't get very thorough reviews tho. But also it's a "party game" so you naturally get a buff playing a character you enjoy!!!
Tier lists should be done where the categories are the dp cost of the character. It's more manageable and makes the information more digestible. Once that's done you take the top 3 characters from each cost and do an over all tier list.
As an engineer and game dev (not for dbz) and lover of Dragon Ball as a whole, it's amazing to see the dedication to playtesting and user research the fans go through to completely understand the game and every element involved. I just bought sparking zero and it's for sure fire kudos for the amazing tips and videos!!
I’m sure they didn’t move him up cuz none of them play him, But I think Baby 2 could have been in viable tier. Insta spark character with explosicve wave who is ki blast type who has a fast hard to avoid ultimate, a fast unblockable projectile like galactic donuts, and a base form that can do single skill point transformation twice to get there puts him hip there.
personally i think ppl are sleeping on first form frieza, every time he transforms up until final form he gets a little more than half a healthbar back, and then going from final form to 100% he gets a free full power like cell. this is crazy good for stalling and getting health back on other characters in between transformations plus most of his forms have a fast two ki bar super and really fast ki blasts.
He’s definitely the most durable villain for sure bros crazy lmao. If other villains didn’t have healing factors 100% they wouldn’t survive shit Frieza has or can tank things like he has
What about base form freiza gaining 5000 HP and a full ki bar with every transformation? That's got to be pretty good for what, 3 BP? Drain meter, transform, repeat up the chain.
you didnt mention how doing ki blasts to your opp using afterimage strike refills their blast counter back to 3, so afterimage strike is fundamentally broken with 100% uptime
@@theemperor4959 with full power after image is easy to deal with but u said grabs beat it which is untrue on higher elo since you can always tech it, i dont trust your judgement
Idk about yall but grabs only work for me about half the time. There’s been plenty of times where my hand will grab them, the grab animation starts and they still tech out of it. Happens more than not.
As someone who mains zarbon, he is incredibly broken, he also has the only afterimage into counter strike. Hirudegarn is also the best giant, he's basically giant recoome. Was also glad to see someone know spopovich can be rediculous
In DP battles(can apply to single battle too)basically any character can be a good pick if they have any of the following 1. Full power 2. Insta spark 3. Health regen 4. Unblockable supers or ultimate 5. Afterimage/Afterimage strike/wide sense Honorable mention: False Courage or built in super armor like Broly z and super. Hot take: skill points explosive wave and stun skills like god bind are underrated.
@@1killagoku I’m gonna be honest I didn’t watch the vid but there is nothing different than blasting an enemy away then using ultimate or hitting them into the ground then ulting. I like god goku and god bind but it’s not some secret strong op ability. Hell there is even a better combo to guarantee ultimates or supers and it doesn’t involve god bind.
@@sweetbabyrayso5262 to save you time go watch at the 13:00 mark that's where they talk about it. All the ways you say to get your ult or supers off can all be countered mid way and players can vanish while knock back(can be hard to pull off but still there) With stun moves they cant do anything while stun . I'm not saying god bind and similar moves are crazy good im just saying they are decent moves and are another option to existing setups.
Important to note that you can still win with characters who are not viable. I really like playing Scouter Vegeta cause I think he is dope and still can pull off wins. Is he viable at really high ranks? No, but I like him so I'm gonna play him. Its good to use a tier list as kind of a primer for character power but if you let it define how you play, the game is gonna be a lot less fun and you will burn out easier. So give Diaphone the finger and go play that Nappa/Saibamen team.
Respect. I hope everyone walks away from this knowing this list is extremely theorycrafted and the first part of the video about the universal mechanics being more important is the key to getting good
i love how you explain things in sparking zero because i came from tekken can you do a video explaining how to defend/super counter in certain situations? thanks man! keep up the great content you the goat rn
Something else to consider is combo potential! Certain characters have attacks that spin the opponent around, leaving their back exposed, which is incredibly useful!
Just a shout to my homie Tien. Dodon Ray is probably the best 'death beam' in the game and only costs 2 bar. Neo Tri Beam can be a match winner if you can get multiple on target.
You guys made a really good point about when the game reaches higher level, what can you actually do about super counter wars? Once the counter lands it could just go on forever and the only way out besides dropping your counter is vanish or revenge counter, which can be countered by perception anyway, do you think this should be changed somehow?
They fundamentally need to change super counters and vanishes. Put super counter on a timer/external resource like the switch in/out timers and make vanish wars eventually end
@@weewer3369 yeah definitely. Once you're locked in to this it's just going to decide how the whole game is played if they don't change it. I personally like the idea of making each counter harder to time and even then they should probably make super counter have some kind of cost like you said maybe a cool down or something.
super counters need something because the game is honestly so boring if the two players know how to play the game. Like it´s a feature that negates almost ALL offense, costs NOTHING and can be button mashed on top of that ?
@@remylebeau34 I know everybody wants it to balanced by making the timing trickier, but what about balancing it by making it a quicker version of rock-paper-scissors?
@@ConcavePgons you mean like making one of the options counter the other but get beat by something else? I would love to see a fast paced rps situation, that could be interesting.
as much as Gogeta blue is mid, i still main him, and i still have fun. been doing pretty alright in online matches. i also think that every character is viable if you know what your doing but if you are just getting into the game, tier lists are definitely a help
I think the thing is - Sparking Zero is it's own TYPE of game. There's clearly people who are better or worse - we just don't know the ceiling but even then it doesn't mean you can't compete in a game for fun. Golf is a relatively simple game but in the hands of pros they can take something simple and do it really really well. That's the difference.
Isn't healing skills strong? Like Fused Zamasu have Immortal Body, it costs 4 and it gives at least 10k health back (1 health bar). Yajirobi's Senzu Beans, gives all health back, now, that would be 2.5 health bar at most, since he was nerfed, and his skill now costs 6 bars and he's still considered strong.
Glad you specified it's balanced on the lower skill end bc when I try to explain things to friends and other people that aren't as good as i am at the game i they don't understand bc they don't know what all is possible with the characters
I feel like android 13 should have been mentioned, he can ki blast loop while being an android so you basically dont lose ki, he can also transform into a 7 dp character with an untecheable grab and has an unstoppable rush ult which is smt for sure. I also believe explosive wave supers are pretty decent in general but maybe thats just me
That's how i feel playing base kefla and great saiyaman, the explosive wave supers/ults are kinda like instant punish for most options. You burst dash, ki spam, or instaspark near me and you're catching this explosion every time
I'm just gonna make a humble hot take but this tier list has so much wrong stuff. Max Roshi is actually the go to because he starts with 1 more health bar, every base Goku has unblockable spirit bombs, Vegeta Scouter can go into Great Ape Vegeta which is in the viable slot, recovers health and is an option to not evolve him against match ups where giants might be unfavourite (example, Broly). I personally don't like this whole tier list, it should be redone with more general knowledge.
There is a bit more depth to vanish wars beyond super counters to save ki. Revenge counter can’t be stopped with perception if your opponent doesn’t have two skill points, so you can get out of the wars early on if you have the resources for it.
This video basically encapsulates why playing this game online is literally zero fun. I'm glad some people seem to enjoy it, but it's really only fun to me in single player. The fact that basically 75% of the fighters are useless against try-hards takes all the fun out of the game. Waaaaay to much overthinking to find broken characters and ensuring you only see the same group of about 10 characters in online play.
@@TheLABMoviesYou can’t compare this game to other online games. This game is bottom of the barrel garbage that rewards the player with lazy degenerate gameplay. Other games don’t let you get away with half of what this game does.
@@Kitsune986 No, I like games that don’t have broken mechanics, have basic online functions, and don’t encourage gameplay cheese to beat my opponent. Beyond that, literally the rest of the game is Super Counter into vanish wars. The game is awful. They better fix it or nobody’s going to be playing it in a couple of months from now.
@@sauce987654321 It's literally a party game, lmfao. You're not supposed to take it seriously. And it does have basic online functions? What are you even talking about? The game is amazing for what it is: a love letter to Dragon Ball. This game is still gonna have thousands of players a year from now, let alone months
My tierlist Top Tier (👑): SS/Blue Vegito, Yajirobe, Base Sword/SSJ Trunks, SSJ2 Teen Gohan, MUI Goku, SSJ4 Gogeta, Base/Rose Goku Black High Tier (😎): Kefla, Blue Goku, Beerus, FP Jiren, SSJ Vegeta (Super), Bardock, Ginyu, SSJ4 Goku, Adult Gohan, Base Goku Early, LSSJ Broly Mid Tier (😐): Metal Cooler, Base Goku (GT), Kid Buu, Nappa, Android 19, Tapion, Krillin, Pan, Spopovich, Superbuu-buuhan.
i mean.. thats why vanish wars are a problem lol. Its an easy fix though......1 add another layer and forces players to select the right direction in addition to getting the timing right. 2 Give players other uptions once they vanish
People don't even play the characters cos they all play the same. You play the skills or ultimate. You don't main super vegito, you main afterimage strike. You don't main Full power Jiren or Z broly, you main unblockable ultimate. Anyone with insta spark, afterimage strike or unblockable supers is good. If someone doesn't have them, they're meh
I use Whis Online. Hes a BEAST! His barrier is broken it blocks Ultimates. I blocked a ssj4 Gogetas ultimate. Ppl sleep on him because they dont know how to use his blast 2. But i learned how to
As someone who got to Z rank with Hirudegarn in single battles, I think the people who play giants not to learn them but to cheese are giving them a bad reputation. They still are pretty damn viable, atleast Hirudegarn with his long range smash attack and being hard to vanish against is. Though I don’t blame you or all the other tier lists I’ve seen for generalizing them
Maybe a noob question, but sometimes when strong knocking back an opponent they only get pushed a meter or so back instead of flying far, any idea what causes that?
I'm not sure if anyone knows why this is, but UI Goku gets a very quick grab against Kefla if you're right up on her. The special animation seems to override the throw animation. This doesn't work at range tho
“This game is unbalanced! Stop trying to make it competitive!” They said the same about BT 3, they don’t understand this game can be fun and cool if you try hard enough. Also I want to see Sparking Zero get competitive dude do you guys not want to see Mfs pull of actual Dragon ball fights mid-game??
All characters who can't de-transform get full ki on transformation, so this includes Baby Vegeta and the like. He gets afterimage on some forms, explosive wave on some others, and instant spark on like two. He also has an unblockable super on Super Baby 2 and Great Ape, as well as a rush on Super Baby 1, so it's not terrible. Anyway, there's only two characters who are an exception to that rule: Kale with SSJ transformation gets full ki but can de-transform (which is kinda pointless considering base kale already gets full power) and DBS Frieza into golden frieza (which costs 2 or 3 so it's ooookay).
Okay wait, how is Anilaza and Wheelo considered better than Great Ape Baby. He was two really good skills in explosive wave and Howl, on top of having the best defense stat. I just don’t get it
@@SH1NK1R01Except that doesn't really work as a reason cuz Anilaza is more expensive than both and with a less effective moveset. Not to mention that you can start with Baby Vegeta/Super Baby 1 and save even more DP as you work your way up to Great Ape Baby if you really need to, which is a lot more effective than just immediately giving up more than half your team for Anilaza.
I've been running 1's and Dp battles agaisnt my Partner and i have to say getting the fusion off for ssj4 gogeta feels like a crime. You need a total of 7 skill stocks and have pulled it off more than i care to admit 😅
This was easily the hardest tier list I ever made (182 characters will do that), so probably some inaccuracies. For example I now think both Roshis are high tier (buff roshi can transform into other roshi).
Recorded before yaji nerf, I think he is still good at high level though
This will be the last dbsz video for awhile, probably until they add DLC or a huge balance update. So back to regularly scheduled programming after this 🫡
you guys meant kakunsa i think since rosie does not have an unblockable super
Are you still liking the game? I want to get back into fighting games. Last one I really played was prolly BT3 on the ps2 lol. Hopefully sparking zero has a long life span
Would have liked to seen the final list at the end somewhere. I think Hit was hidden somewhere behind your body for the majority of it. Good to know though!
Vanish wars should turn into vanish guards after 9 vanishes turns into blinking around the map instead. Oh, I have more ki than you resistance is futile.
As someone who hasn't touched the game, I thought it was super informative sick video.
Do not bother, it is futile 🤖.
No respect for anyone who runs Wheelo. I just know they're a cheeser everytime. Anytime I've gotten to Great Ape vegeta against them, I destroy them in the Giant v Giant battle
That mime fat boy is funny as hell
@@andyb6400 do you equip 2 giants? I’ve gotten opponents with 2-3 giants and they annihilate me
@rma3505 nah I only have 1, saiyan saga vegeta so that I can have the option to go giant if I play androids or Wheelo but don't need to if the other person doesn't. The people who do entire giant teams are also so hard to play against
@@rma3505 In my experience, if you run into those teams, they dont know how to actually play the game; they just know the cheese. So if you have one giant and you get decent at using it you can destroy them mostly
I'm still of the opinion that the "vanish war" is very boring rn because most of the time when it starts, it goes on until one of the two players has no Ki left and I almost can't finish my team fights because then the time runs out. Even when its a 1v1 i want actually to fight my enemey and not vanish most of the time in my matches. I think they should definitely change this mechanic. I have an idea, when a "vanish war" happens, then for example after the 4th vanish or so, it should get faster and faster until someone screws up, I would find that much more interesting and of course you don't fall asleep while watching , not like now at the moment.
Yes, I think the same. Vanishes should become increasingly difficult in Vanish wars. To the point where it's almost impossible to do it more than 4-5 times. It's such an easy fix and will improve the game so much!
I think you should just be able to vanish out and take it back to neutral
This is a fantastic suggestion. Simple, easy to implement, and fun. Would make me look forward to them instead of dreading how much time they waste when they happen. Just my preference I'd only slightly modify your suggestion to say after every back and forth it should get 33% faster, so increasing speed after the 2nd vanish to expedite it even more and make it more skill based.
Vanish wars and super counter lowkey ruin the foundation of what could be a fun casual fighter
Facts, those had started to get so old that I deliberately started to fail the vanish attack just to get this over with.
A lot of people can benefit from just watching the first 5 minutes of this video. Succinct and accurate explanation of how the balance of this game (and to an extent, even previous BTs) works.
The characters are largely doing the same things, it comes down to the fact that some characters can do them better than others. It makes the DP system _a bit_ of a red herring, as it rates characters loosely by lore strength, and not the skills, despite the obvious damage increase when going up.
So why is someone like SSJ4 Gogeta better than Roshi or Chiaotzu?
@@cloudburstdrones because, like I said, he can do EVERYTHING better than them. He dashes faster (Roshi can't even fly lol), his rush chain is better, he has reset cancels, he does A LOT more damage than them, he has more health than them, and his skills are outright better than theirs.
At the furthest extremes, generally the more expensive character is likely going to be stronger. But remember Yajirobe is still one of the strongest in this game (despite the nerf).
In BT3, Base Trunks, Perfect Cell, C17 and SS2 Adult Gohan were the strongest characters; hardly the strongest characters lorewise. Yet they could execute the optimal plan better than other characters, even those that would be canonically much stronger than them.
i mean, lore wise Buu takes a fat shit on old broly, but hes a 6-7 cost
@@theflashfan3234 Their strengths are the reason why I play Ginyu.
You fight against a SSJ4 Gogeta and swap into their body. Swapping bodies stops both parties from doing ANYTHING but melee combat or ki blasts, until one of you dies. You can't swap or use abilities until you die (you CAN transform). Swapping also swaps health bars, so any of the significant damage Gogeta just dealt to you will end up working against them.
You swap, and now all of the reasons why your opponent is picking Gogeta ends up working against them. They are now Ginyu, doing less damage and having less health, while you just became God.
@theflashfan3234 what about the fact ss4 Gpgeta puts outside over 4 times the damage Roshi puts out and Gogeta Ult is unblockable and does almost double Roshis but Roshis not even the best example cause he's actually good in this game but anyway point I'm making is its not balanced and that's completely fine anyone who actually plays knows this including developers so characters that can't even go instant spark and dont have and unblockable whether we admit it or nor they're at a disadvantage
I main Dbs Broly and I have pretty good advantage in base I have a move that gives me instant full ki and a instant spark that's very fast and I can pressure someone very hard by draining there ki low poping that just pressure them into being forced into a vanish war I'll clearly win cause vanishes are so easy if they refuse to vanish I get skill stocks then circle follow up after vanish into rush super if they miss the teleport then they get taken to the ground and after this super and can either pop the instant ki gain skill to do it again which combos into its self but scales a bit which is an okay option I guess or a just keep the ki and force the into an unfavorable situation which is dealing with me with full ki while the barely have any and completely rush them down now I wouldn't say it's unbeatable but it's definitely not fun for the other guys and i can see why people get annoyed at me for doing that
Talking about how the vanish war is almost always inevitable makes me realize I'm not just nuts. I think the fact that you can spend your ki to open someone up, start your deserved combo from getting your opponent to open up, only to get super countered while your hitting the back and have to just deal with the vanish war which you lose because you spent ki to win the interaction in the first place is crazy. No idea why the super counter costs nothing but a good input. Game might well feel way more rewarding without it
they need to make vanish work like the old games where it uses WAY more ki and when someone runs out and times it right it puts them to the side. vanish war shit is so ridiculously boring when it lasts for 10+ seconds every time
Z counter in bt3 only countered the first hit in a combo or strong hits, they should make it like that
Super counter is fine. Ppl just need to get good at it
@@ladyinwight But in BT3 if you had less ki it would actually be an advantage in vanish wars, because when you ran out of ki you would just end up behind him and get a free combo
@@longlostcoder6322the worst scenario is if people get good at it, let's say a match starts between 2 good players, 1 guy gets hit, he super counters, the other guy super counters. Question: what reason does each player have to not simply continue to super counter each other for the next 600 seconds? And no they don't mess it up because they both practiced it
"Meant to be competitive"
Always cracks me up.
There's World Championships for paper airplanes
There's a tournament for tetris 🤷
@@whatsupgamers139 tetris is the most balanced game in the world, and the tournaments are super exiting
what they do is amazing
@@elian958 balanced? Yes. Exciting? No
@@whatsupgamers139 they tournaments are tight, the players are insane, the community is great, AND they broke the game like 4 times already because they are that good
ive been watching that shit since the jonas days
@@elian958 good for you man. I just personally find it boring.
I remember in BT3 there was a clash when two people would back and forth vanish to end the vanish war
Man that shit was epic. Bring it back! Don’t nerf it, just bring vanish clash back
Exclusive to BT4, that only happened as a scripted event in 3's story mode(quite sure it wasn't tied to vanishs also, could be wrong). That aside, it would be cool to have it in SZ.
The breadth of knowledge and expertise on a game that’s not even a month old… Mad props to both of y’all lol and a testament to your mastery in the fighting game genre
Yeah watching this video I was honestly amazed this is incredible
Fr
It's so sad that the worth of most characters just boils down to having instaspark or afterimage strike. Vanish wars need to be escapable to neutral or have a mixup, insta spark needs ki sickness, afterimage strike should only activate thrice before wearing off, and buff skills need longer duration and doubled stacks to the affected stat (each buff stack seems to only be a 6% stat increase). The power of skills need to be flattened in some way so that more characters are viable, this tier list barely even discussing 75% of the characters is depressing.
Game is garbage 😆
@@sauce987654321 LMAOO
Bro you want a completely different game altogether
I was about to comment the same thing but decided not cuz I don't want Gogeta and UI Goku mains to flood my notifications.
@@tescobakery1927😂 facts
Pretty good list. 2 I think you missed. Baby Vegeta with each transformation gains full KI and his transforms only cost 1 skill point. First form Baby viable and then Max power Roshi is more optimal to start with because he has more health and then you can transform to first form for zero skill points.
Oi Lolhounds mate, how is it going?
Love from Germany
also baby ozaru is the second best giant tho idk how much health he gains
I like cake too
Yeah i also thought that if ape vegeta was good then baby ape must be pretty good too. In bt3 he was just a better ape than everyone
@@nanazsan7536 Janemba is best Giant.
I think this is a good preliminary tier list.
There are just so so so many other factors that weren't even evaluated here; from utility skills that aren't full power, insta-spark, or afterimage, to evaluating the value of different stats. Little things like Cell both recovering Ki and HP on transformation, effectively giving an extra health bar PLUS the fact that he has both grabs and supers that recover HP. Some characters having faster charge speed etc.
But it's totally unrealistic to expect anyone to evaluate all of these factors at once when the game hasn't even been out a month yet, even if many of these factors are carried over from BT3.
Base Gotenks is funnily bad
It fits him doing the unnecessary 😂
Singles beerus has been my underrated goat. He hits like a truck, has instant sparking, an unblockable ult that does 30k and good ki spam. I rarely see them but i am convinced he is one of,.if not the strongest in the game in singles.
A projectile ultimate is very strong, hard to vanish and hits giants where a rush wouldn't work. Beerus does seem really good so far.
And he is tanky! He can take 2 sparking ultimate and survive !
If u are one of those poopheads who spam sparking and use ult ur pretty buns man..
Saying Beerus is underrated Is a WILD statement
Try metal cooler….lock on blaster pretty much stops all insta ultimate skills
Super Gogeta (Z) is a victim of the character roster expanding. His only saving grace is that his rush is anti-z burst dash and anti insta spark (if timed right), but like the other guy said, good luck getting that ki. It costs 4 ki bars to do it.
Give him 1 stat buff move and replace the other with super explosive wave or full power and he'll be able to compete with the rest of the fusions.
I think Z Gogeta might be a sleeper pick in the future. Given that he starts with bonus health and has his own version of False Courage as well as a jumpscare super, it's kinda like getting some of MUI's benefits sooner and for less DP than picking MUI outright. You could pick UI Sign for the same cost, but you gotta spend skill gauge to transform and get those benefits meanwhile Z Gogeta could spend those 2 bars on his defensive skill, getting to sparking, or revenge counter if it's REALLY needed for some reason.
Definitely some wishful thinking on my part, but I don't think he's really that far behind any of the other fusions at least, and even then he's still better than tons of other characters.
why is his rush anti zburst?
Honestly I love the character just from being cool and having high speed combos so its probably decent, but I mostly play singles
@@nanazsan7536 It instantly connects as it's a warp/jumpscare rush attack (teleports to opponent)
Beats Ultimate and beams because its a vanish teleporting super@@nanazsan7536
Kid Gohan is crazy good Afterimage Strike + Sparking skills
While he's sparking he gets damage buffs, even without using insta spark
Don’t he start off with like 2 health bars tho or am I tripping? But yeah he is definitely underrated for sure, I believe one of his blast supers are 2 bars too
43:47 Hey! That's my masterlist. Glad you're getting some use out of it :)
I wish he talked about kid buu , hitz , super janemba , baby vegeta , slug
He said buutenks is the best of the three different majin buus
Those are just the super buus he did speak on kid buu being good especially with instant transmission and combo tools. But they kinda focused too much on the team comp aspect cause they spoke on fat janemba, but super janemba doesn't have instaspark or afterimage i guess. Ik he has mystic breath which is useful but i was hoping to hear about baby vegeta too
@@718NecroLeX instant transmission is not good at all and neither is kid buu sleep that lasts so longer than a sensu bean animation. Kid buu has one of the best attack animations in the game so it is unfortunate that his skills are so bad
@@omenetzfetzquke5118 yea he is but you should still transform into gohan for a free unblockable majin beam during combo
this is kinda cheese but something else good about perfect cell is that his rush super "perfect rush" is actually way faster than most other rush supers and will catch most people off guard and prevent them from vanishing it with proper timing, its only like slightly worse than hit and ui gokus teleport rush supers or even as good since hit and ui gokus supers will always have a consistent vanish time after the animation
I main cell and not even just that but cell death beam if you land it you can use it right afterwards most death beams work this way but I noticed cell is way easier since he has wild sense you can death beam them in the back which your guarantee to land two of them. If you perfect rush them while close to the ground you can even death beam and it will connect. Lastly, you can combo death beam into his ultimate which does 29k damage and is inescapable if you land the death beam. Dudes a menace if people actually sat down and learned some characters other than fusions tbh
Cells Transformations are not just ghetto full power, considering they give a chunk of health each time.
43:30 thank you someone finally giving my boy Cooler some love, his ki charge blast between combos are such a nasty setups, along with phycho barrier which I believe blocks supers too so a bit better than your average explosive wave and hes just freaking cool!
Yup. Barriers block supers and are active frame 1. You can actually *hold* the input during opponent's superflash animation and get it off if you have the resources and aren't locked in another animation.
@@rasmus90 dang that is useful info, does it work on unblockables like Broly ult and spirit bomb too by any chance?
@@spicypepperz I just tested for that explicitly just to make sure, and yeah, barrier skills will destroy Unblockable Ultimates
Do you know what is so special about cooler charged ki blasts? He was talking about Bojack before that has the same thing and said he is alright and then praises cooler so much. Is there anything special about cooler I don't get?
Doesnt Majin Vegeta sparking mode get super armor that ignores even Broly attacks, does that make a difference?
I think a lot are over looking majin vegeta, definitely underrated
Naah, his superarmor skill is the one that also gives him faster charge. The instaspark is different.
*EDIT:* NVM, I completely misunderstood you and you taught me something new. Didn't know Majin vegeta gets the Buff Body character superarmor in Sparking mode
I think Instant Transmission characters and a couple of the other skills that are similar to AIS (base Afteimage, Wild Sense, Ultra Movement, etc) are really underrated.
I think there should be a tier above unviable for any character with an unblockable attack. YES they are vanishable but you can mix up timings and it's something you always have to respect that puts the above the other non viables
Yup.
Also delay-based netcode hurts the timing.
Best tier list I’ve seen so far genuinely if your looking for a tier list to help you learn the game and build a team this is gas
Bardock not being in the instant spark tier is crazy he has the best one of the all time
They added him to high tier, which in this list is even better than just having one of the 3 good skills
Diaphone dropped a hour long video on a friday!? Let's GOOO
People don't see how balanced the game is because they including me run into people using top tiers with unbalanced skills. Literally just got off the game and I played a good 18 matches and 8 where ssj4 Gogeta 4 where ssj Vegito 3 where fullpower Jiren I use Trunks/Hit lmfao had to get off wasn't having fun at all.
The Tapion and Trunks tech is crazy
What an insane task to try and tier list this game lol good job. But can we not have the Webcam in the dead center for the next one, other than that great video!! I feel like some characters didn't get very thorough reviews tho. But also it's a "party game" so you naturally get a buff playing a character you enjoy!!!
Tier lists should be done where the categories are the dp cost of the character.
It's more manageable and makes the information more digestible.
Once that's done you take the top 3 characters from each cost and do an over all tier list.
As an engineer and game dev (not for dbz) and lover of Dragon Ball as a whole, it's amazing to see the dedication to playtesting and user research the fans go through to completely understand the game and every element involved.
I just bought sparking zero and it's for sure fire kudos for the amazing tips and videos!!
I’m sure they didn’t move him up cuz none of them play him, But I think Baby 2 could have been in viable tier. Insta spark character with explosicve wave who is ki blast type who has a fast hard to avoid ultimate, a fast unblockable projectile like galactic donuts, and a base form that can do single skill point transformation twice to get there puts him hip there.
personally i think ppl are sleeping on first form frieza, every time he transforms up until final form he gets a little more than half a healthbar back, and then going from final form to 100% he gets a free full power like cell. this is crazy good for stalling and getting health back on other characters in between transformations plus most of his forms have a fast two ki bar super and really fast ki blasts.
Don't call out my main like that...
He’s definitely the most durable villain for sure bros crazy lmao. If other villains didn’t have healing factors 100% they wouldn’t survive shit Frieza has or can tank things like he has
So happy to see whis got recognized. Ive been so happy with him
What about base form freiza gaining 5000 HP and a full ki bar with every transformation? That's got to be pretty good for what, 3 BP? Drain meter, transform, repeat up the chain.
frieza only regens health so you need to be combo'd first and also he doesnt gain a full ki bar lol
And all frieza’s before final form cost 5dp
1st form Frieza is not 3 DP 😂🤦🏾♂️
you didnt mention how doing ki blasts to your opp using afterimage strike refills their blast counter back to 3, so afterimage strike is fundamentally broken with 100% uptime
not really u can still play on counters and grab, afterimage feels strong in lower elo lobbies
@@theemperor4959 with full power after image is easy to deal with but u said grabs beat it which is untrue on higher elo since you can always tech it, i dont trust your judgement
@@theemperor4959 you're bugging the grabbing this game is probably the easiest to tech I've ever seen against non scrubs you have to super counter
@@rikiponcho not rlly it works for me in A rank maybe z ranks r different n all but it works buddy
Idk about yall but grabs only work for me about half the time. There’s been plenty of times where my hand will grab them, the grab animation starts and they still tech out of it. Happens more than not.
As someone who mains zarbon, he is incredibly broken, he also has the only afterimage into counter strike. Hirudegarn is also the best giant, he's basically giant recoome. Was also glad to see someone know spopovich can be rediculous
Have you seen Zarbon's dialogue with the U2 fighters?
It is pretty balanced if we ignore the top 10 broken characters
That's how it is for like every arena fighter game lol
the budokai 3 soundtrack you used is unironically my morning alarm, i had PTSD for a sec.
In DP battles(can apply to single battle too)basically any character can be a good pick if they have any of the following
1. Full power
2. Insta spark
3. Health regen
4. Unblockable supers or ultimate
5. Afterimage/Afterimage strike/wide sense
Honorable mention: False Courage or built in super armor like Broly z and super.
Hot take: skill points explosive wave and stun skills like god bind are underrated.
go bind is the worst skill in the game. a simply grab counters the move.
@sweetbabyrayso5262 they literally demonstrate how to use God bind or rather any stun move A heavy finish then God bind
@@1killagoku I’m gonna be honest I didn’t watch the vid but there is nothing different than blasting an enemy away then using ultimate or hitting them into the ground then ulting. I like god goku and god bind but it’s not some secret strong op ability. Hell there is even a better combo to guarantee ultimates or supers and it doesn’t involve god bind.
@@sweetbabyrayso5262 to save you time go watch at the 13:00 mark that's where they talk about it.
All the ways you say to get your ult or supers off can all be countered mid way and players can vanish while knock back(can be hard to pull off but still there) With stun moves they cant do anything while stun . I'm not saying god bind and similar moves are crazy good im just saying they are decent moves and are another option to existing setups.
Important to note that you can still win with characters who are not viable. I really like playing Scouter Vegeta cause I think he is dope and still can pull off wins. Is he viable at really high ranks? No, but I like him so I'm gonna play him.
Its good to use a tier list as kind of a primer for character power but if you let it define how you play, the game is gonna be a lot less fun and you will burn out easier. So give Diaphone the finger and go play that Nappa/Saibamen team.
Respect. I hope everyone walks away from this knowing this list is extremely theorycrafted and the first part of the video about the universal mechanics being more important is the key to getting good
Can't wait for when they add Super 17 (GT) because the talk will just be abysmal with Android 17 (Super) existing.
Clicked cuz of the thumbnail, hit is legitimately really good lmao
i love how you explain things in sparking zero because i came from tekken can you do a video explaining how to defend/super counter in certain situations? thanks man! keep up the great content you the goat rn
Honestly the thing I like most about this game is that KB+mouse controls feels good and proper.
Something else to consider is combo potential! Certain characters have attacks that spin the opponent around, leaving their back exposed, which is incredibly useful!
18 also has a destructo disk charged ki blast that you can combo into ultimate with.
Her outfit 5 changes her Blast 2 into Chain Destructo Disc which is also unguardable
Can't believe ya got the real gbf zooey to help do this sparking zero tier list
awesome comprehensive video!! well done! 👍👏
Fix vanishes and make buffs useful cuz afterimage is just too strong when compared to buffs skills
Fr lol who cares about stat buffs when you can either: instant spark or become immune to physical attacks for 15 seconds
@@angelsibrian5085 ss4 Goku has a 5sec buffs that grants him about 11% more damage, buffs are joke they need to be *3 their actual value
@@deuserwan5786my rush will do 8800 damage instead of 8000 damage 😎
@@supertrollfaxnoprinter3329 buffs need buffs fr
@@deuserwan5786”I’ll beat you in 5 seconds!” 😂
Just a shout to my homie Tien. Dodon Ray is probably the best 'death beam' in the game and only costs 2 bar. Neo Tri Beam can be a match winner if you can get multiple on target.
You guys made a really good point about when the game reaches higher level, what can you actually do about super counter wars? Once the counter lands it could just go on forever and the only way out besides dropping your counter is vanish or revenge counter, which can be countered by perception anyway, do you think this should be changed somehow?
They fundamentally need to change super counters and vanishes. Put super counter on a timer/external resource like the switch in/out timers and make vanish wars eventually end
@@weewer3369 yeah definitely. Once you're locked in to this it's just going to decide how the whole game is played if they don't change it. I personally like the idea of making each counter harder to time and even then they should probably make super counter have some kind of cost like you said maybe a cool down or something.
super counters need something because the game is honestly so boring if the two players know how to play the game. Like it´s a feature that negates almost ALL offense, costs NOTHING and can be button mashed on top of that ?
@@remylebeau34 I know everybody wants it to balanced by making the timing trickier, but what about balancing it by making it a quicker version of rock-paper-scissors?
@@ConcavePgons you mean like making one of the options counter the other but get beat by something else? I would love to see a fast paced rps situation, that could be interesting.
Being the best player at sparking zero is like being valedictorian of your home school
Love how the drink Is among the most viewed moments of the vid
this video is a masterclass for whom wishes to truly learn the game, thank you very much for the work.
Extremely well done video. I liked how you showed examples of everything you all mentioned
as much as Gogeta blue is mid, i still main him, and i still have fun. been doing pretty alright in online matches. i also think that every character is viable if you know what your doing but if you are just getting into the game, tier lists are definitely a help
I think the thing is - Sparking Zero is it's own TYPE of game. There's clearly people who are better or worse - we just don't know the ceiling but even then it doesn't mean you can't compete in a game for fun. Golf is a relatively simple game but in the hands of pros they can take something simple and do it really really well. That's the difference.
People do not give this amazing game enough credit
Isn't healing skills strong? Like Fused Zamasu have Immortal Body, it costs 4 and it gives at least 10k health back (1 health bar).
Yajirobi's Senzu Beans, gives all health back, now, that would be 2.5 health bar at most, since he was nerfed, and his skill now costs 6 bars and he's still considered strong.
Android 13 so stealth he goes the whole video without being mentioned. Trucker Hat King.
Glad you specified it's balanced on the lower skill end bc when I try to explain things to friends and other people that aren't as good as i am at the game i they don't understand bc they don't know what all is possible with the characters
can we get like a pic of this whole tierlist like i wanna be able to look at this 😭
I feel like android 13 should have been mentioned, he can ki blast loop while being an android so you basically dont lose ki, he can also transform into a 7 dp character with an untecheable grab and has an unstoppable rush ult which is smt for sure. I also believe explosive wave supers are pretty decent in general but maybe thats just me
That's how i feel playing base kefla and great saiyaman, the explosive wave supers/ults are kinda like instant punish for most options. You burst dash, ki spam, or instaspark near me and you're catching this explosion every time
Tbh I typically use afterimage strike for ki charging and using supers especially on Roshi
Vegeta ssj (Super) has Instant spark! what a disrespect to the prince!
Finally someone putting respect on Super Vegeta! Been loving him in ranked
How is Anilaza better than Great Ape Baby? He cost less DP and has better defense. Also Great Ape Baby has howl too.
also wondered that. Baby gets a massive unblockable super in the flame breath too.
I'm just gonna make a humble hot take but this tier list has so much wrong stuff. Max Roshi is actually the go to because he starts with 1 more health bar, every base Goku has unblockable spirit bombs, Vegeta Scouter can go into Great Ape Vegeta which is in the viable slot, recovers health and is an option to not evolve him against match ups where giants might be unfavourite (example, Broly). I personally don't like this whole tier list, it should be redone with more general knowledge.
I saw this on my recommended but I agreed with it so I scrolled by, but I just fought super vegito for the first time so here I am
There is a bit more depth to vanish wars beyond super counters to save ki. Revenge counter can’t be stopped with perception if your opponent doesn’t have two skill points, so you can get out of the wars early on if you have the resources for it.
Maybe I'm blind, but is there a link to the tier list? Also a shame the tier lists dont show DP cost.
I haven't watch anything about this game and wtf YAJIROBE IS TOP TIER ?!?
Pre nerf he was a dp rank demon can insta heal and get skill points fast he also did a lot of damage
@@mauricejohnson2351 Wait the nerf already happened?
@@TheActionTouristyesterday LMAO. but the nerf really was nothin crazy he’s still arguably the best char in the game
Sensu Bean bro
@@nevergonnagiveyouupnevergo2795 fr the nerf didn’t really do anything😭
This video basically encapsulates why playing this game online is literally zero fun. I'm glad some people seem to enjoy it, but it's really only fun to me in single player. The fact that basically 75% of the fighters are useless against try-hards takes all the fun out of the game. Waaaaay to much overthinking to find broken characters and ensuring you only see the same group of about 10 characters in online play.
Unfortunately that is the state of pretty much all online games that can be competitive. Same thing with guns in COD etc
@@TheLABMoviesYou can’t compare this game to other online games. This game is bottom of the barrel garbage that rewards the player with lazy degenerate gameplay. Other games don’t let you get away with half of what this game does.
@@sauce987654321
"This game is bottom of the barrel garbage."
Just say you hate fun
@@Kitsune986 No, I like games that don’t have broken mechanics, have basic online functions, and don’t encourage gameplay cheese to beat my opponent.
Beyond that, literally the rest of the game is Super Counter into vanish wars. The game is awful. They better fix it or nobody’s going to be playing it in a couple of months from now.
@@sauce987654321
It's literally a party game, lmfao. You're not supposed to take it seriously. And it does have basic online functions? What are you even talking about?
The game is amazing for what it is: a love letter to Dragon Ball. This game is still gonna have thousands of players a year from now, let alone months
My tierlist
Top Tier (👑):
SS/Blue Vegito, Yajirobe, Base Sword/SSJ Trunks, SSJ2 Teen Gohan, MUI Goku, SSJ4 Gogeta, Base/Rose Goku Black
High Tier (😎):
Kefla, Blue Goku, Beerus, FP Jiren, SSJ Vegeta (Super), Bardock, Ginyu, SSJ4 Goku, Adult Gohan, Base Goku Early, LSSJ Broly
Mid Tier (😐):
Metal Cooler, Base Goku (GT), Kid Buu, Nappa, Android 19, Tapion, Krillin, Pan, Spopovich, Superbuu-buuhan.
Z broly base and Legendary forms are Amazing
Exactly, as long as you at least know what skills do and Z counters to vanish away, you're set for good fights with any characters u want.
So sad to see Kid Buu so low. I wonder what his singles ranking would be.
Probably not high (coming from a Kid Buu main) since he has no instaspark and a long animation heal.
His skills are so bad and only 3 hp . One of the worst kits in the game but he has the best attack animations
@@dagoatlliamya he would be better if we can switch out sleep for a bs skill like explosion or afterimage, etc.
Shoutout to that Budokai music at 3:39 😌
Do you recognize the music at 6:40?
Vanish wars don’t bother me but when that becomes the dictator every game is a problem
i mean.. thats why vanish wars are a problem lol. Its an easy fix though......1 add another layer and forces players to select the right direction in addition to getting the timing right. 2 Give players other uptions once they vanish
People don't even play the characters cos they all play the same.
You play the skills or ultimate. You don't main super vegito, you main afterimage strike. You don't main Full power Jiren or Z broly, you main unblockable ultimate.
Anyone with insta spark, afterimage strike or unblockable supers is good. If someone doesn't have them, they're meh
Characters have different dash speeds, ki recharge, rush combo resets, rush chains that help as well. Dont let a tier list cloud you
@@Jamik96that only matters in low ranks. If you’re playing a legit player, you’re getting cheesed hard with skills
yup its hard to play favorites when your favorites have a sorry skillset
They only play the same if ur a spamming ape. Way to expose yourself lol.
Cheese is meta yup
Kakunsa, bases zamasu, and Bergamo are my mains in this game
I use Whis Online. Hes a BEAST! His barrier is broken it blocks Ultimates. I blocked a ssj4 Gogetas ultimate. Ppl sleep on him because they dont know how to use his blast 2. But i learned how to
Blue Gogeta’s charged ki blast is so fucking good at applying pressure
All I need is 4 bars and one clean hit and you're cooked bro.
Hey goat can we get an image of the tier list? wanted to share it
As someone who got to Z rank with Hirudegarn in single battles, I think the people who play giants not to learn them but to cheese are giving them a bad reputation. They still are pretty damn viable, atleast Hirudegarn with his long range smash attack and being hard to vanish against is. Though I don’t blame you or all the other tier lists I’ve seen for generalizing them
“the winner of this tournament and probably the best player in North America” shows jiren spamming ki blast into unblockable ult
Evil Buu's breath that pushes enemies away also stops beam attacks.
Sorry but did you mention Bergamo in this video, didn't know which part you talked about him in. ^^'
Maybe a noob question, but sometimes when strong knocking back an opponent they only get pushed a meter or so back instead of flying far, any idea what causes that?
I'm not sure if anyone knows why this is, but UI Goku gets a very quick grab against Kefla if you're right up on her. The special animation seems to override the throw animation. This doesn't work at range tho
"WATCH AND LEARN" 👵
“This game is unbalanced! Stop trying to make it competitive!” They said the same about BT 3, they don’t understand this game can be fun and cool if you try hard enough.
Also I want to see Sparking Zero get competitive dude do you guys not want to see Mfs pull of actual Dragon ball fights mid-game??
All characters who can't de-transform get full ki on transformation, so this includes Baby Vegeta and the like. He gets afterimage on some forms, explosive wave on some others, and instant spark on like two. He also has an unblockable super on Super Baby 2 and Great Ape, as well as a rush on Super Baby 1, so it's not terrible.
Anyway, there's only two characters who are an exception to that rule: Kale with SSJ transformation gets full ki but can de-transform (which is kinda pointless considering base kale already gets full power) and DBS Frieza into golden frieza (which costs 2 or 3 so it's ooookay).
Okay wait, how is Anilaza and Wheelo considered better than Great Ape Baby. He was two really good skills in explosive wave and Howl, on top of having the best defense stat. I just don’t get it
Cost. To use baby you’d gimp the rest of your team. Wheelo is much cheaper but offered similar utility to the team
@@SH1NK1R01Except that doesn't really work as a reason cuz Anilaza is more expensive than both and with a less effective moveset. Not to mention that you can start with Baby Vegeta/Super Baby 1 and save even more DP as you work your way up to Great Ape Baby if you really need to, which is a lot more effective than just immediately giving up more than half your team for Anilaza.
I've been running 1's and Dp battles agaisnt my Partner and i have to say getting the fusion off for ssj4 gogeta feels like a crime. You need a total of 7 skill stocks and have pulled it off more than i care to admit 😅
People who couldn’t beat great ape or yajirobe will hate your title
I played against 3 different roshis and all 3 of em just use that lightning surprise move the entire match
The Brody ultimate spammers are EVERYWHERE
Omega Sheron is severy underated. He have very high dmg, wild sense and insta sparking. I think that will not take longer to people release that