Rewatching the ffg community stream, they said that the 80-card limit next year will be the final intended size of a twin suns deck. So I guess no 100 cards for us (which is for me since we don't need to worry about lands or something is still more functional cards than the average commander deck). And SO HYPED UP for this, even more than the premier constructed! I hope they keep this format as an "eternal" format so we can continue to explore it and use our cards. I just wish that twin suns can have enough turns so we can drop our big cards.
Really looking forward to Twin Suns, as someone who played Commander roughly 10 years ago before getting out of MTG, nothing was worse than having a player eliminated early and then having to wait 90 minutes before they could play again.
Singleton is an interesting choice for this mode, does this make it more or less strategic than if twin sun's allowed for the regular 3 copies of a card per deck? I could see myself playing this with friends without that restriction earlier on when we don't own as many boxes.
We initially thought that, but in the games we played, people tended to keep those players at around the same life total as everyone else at the table until the later turns
I'm not sure I follow, typically the game is free-for-all so it's your two leaders + base vs each other player's two leaders + base. You keep playing until one player's Base HP hits zero
There is, you can only have one copy of each unique card in play at a time. Unique cards have a diamond symbol to the left of their card title. You can have multiple copies of the same character (Darth Vader for example) as long as they're different versions of Darth Vader.
There's only one winner, and the game would end after that round in which the one was eliminated. So the three remaining players would have potentially limited ways to come out on top as the person with the most HP.
Additionally, the person who deals the final blow gets to heal 5 to get ahead of the other 3 remaining players, so it keeps people from being incentivized to collude since only one will get the "bounty".
Hard pass on these types of formats. I like my CCGs/TCGs 1v1. This format seems even worse than commander because of the broken nature of certain leaders together and it will only get worse over time as more leaders are introduced
Rewatching the ffg community stream, they said that the 80-card limit next year will be the final intended size of a twin suns deck. So I guess no 100 cards for us (which is for me since we don't need to worry about lands or something is still more functional cards than the average commander deck).
And SO HYPED UP for this, even more than the premier constructed! I hope they keep this format as an "eternal" format so we can continue to explore it and use our cards.
I just wish that twin suns can have enough turns so we can drop our big cards.
Absolutely, really hope it is eternal! We'll make sure to ask in our upcoming interview with them.
@@LiterallyUnplayable awesome! let us know EVERYTHING!
Really looking forward to Twin Suns, as someone who played Commander roughly 10 years ago before getting out of MTG, nothing was worse than having a player eliminated early and then having to wait 90 minutes before they could play again.
Haha totally! You're gonna love this!
So stoked for this format.
Same! Thanks for watching 🙏
I realllllly hope they do precons for twin suns, it's what makes commander so popular, and this has a good chance of doing the same!
Yeah same here!!
Singleton is an interesting choice for this mode, does this make it more or less strategic than if twin sun's allowed for the regular 3 copies of a card per deck?
I could see myself playing this with friends without that restriction earlier on when we don't own as many boxes.
I think singleton adds a ton more variety to each game, which is great for this type of social multiplayer mode!
@@LiterallyUnplayable that is very true, thanks for that perspective. Makes me more excited to try it when my set 2 preorder arrives.
Blond guy: I like vocal fryyyy with my cheeseburger
Feel like this win con makes it even harder to run 25 hp bases than in normal games.
We initially thought that, but in the games we played, people tended to keep those players at around the same life total as everyone else at the table until the later turns
So if you kill your partner while funneling health onto the other, could you end the game quick down a partner and still win?
I'm not sure I follow, typically the game is free-for-all so it's your two leaders + base vs each other player's two leaders + base. You keep playing until one player's Base HP hits zero
It’s not a “two headed dragon” two v two type which I suppose one could make some edits to the rule set and run with if they wanted to try
@@LiterallyUnplayable my bad, I was under the impression that twin suns was the 2v2 format, not the 1v1v1v1
Does twin suns have the same 1 copy per card as commander
It does, yeah!
Is there a legendary rule in magic ie only one millennium falcon on the board at a time
There is, you can only have one copy of each unique card in play at a time. Unique cards have a diamond symbol to the left of their card title. You can have multiple copies of the same character (Darth Vader for example) as long as they're different versions of Darth Vader.
When will we get twin suns gameplay from you guys?!?
Hopefully very soon!!
What’s the downside for the 3 alive players taking out the 4th.
There's only one winner, and the game would end after that round in which the one was eliminated. So the three remaining players would have potentially limited ways to come out on top as the person with the most HP.
Additionally, the person who deals the final blow gets to heal 5 to get ahead of the other 3 remaining players, so it keeps people from being incentivized to collude since only one will get the "bounty".
Hard pass on these types of formats. I like my CCGs/TCGs 1v1. This format seems even worse than commander because of the broken nature of certain leaders together and it will only get worse over time as more leaders are introduced
To each their own! We've had a ton of fun with this format