I don't think there is anything wrong with the combat. To me it feels refreshing as most battleground games feel like a stun lock hell if you get attacked (I have 3.5k kill in tsgb and 600 in jjk shenanigans). Tsgb has true combos that deal 80 percent of your hp. A good game which does not have combos is UBG (untitled boxing game) and it requires good reaction times like dodges which is the equivalent to a parry. It is something you have to get used to. This game is heavily unbalanced tho as Ichigo has 2 damage attacks and the rest have many (Luffy's first ability can be used 3 times and it swaps with no cd) and I think Uzukee is trying to cash in.
I mean the combat is…ok, but the parrying and the posture bar is something that they can definitely rule out. Some young people aren’t capable of complicated movements and games like these can be very difficult for them. Hence why this game is ass Parrying, blocking, m1 feinting, skill feinting, the payed characters. This game better not add gamepasses
Bro it’s PARRY based it’s literally just a skill issue. The game gave you something to do other than just to get kills, they gave currency in the game to actually have something to do to get characters. Skins are literally strictly cosmetic you DONT have to buy them. You complained about a different battlegrounds game because it does something different that doesn’t require you to just because you suck at parrying. You also said it’s similar to aba with the uptilting that’s like the only thing I can agree with you on because uptilting does get overused a lot. The skills are stupid in the game not gonna lie. You are saying a game is bad simply because you suck at the video game bro, you were complaining about infinite m1’s, but that’s where the parry system is supposed to help you, if you just sit there a let people hit you without trying to hit you you are just plain out bad at the game.
i feel like the parry based combat was a good idea but i don't think you should be able to parry in the middle of a m1 combo thats just stupid and it makes combo's harder to pull off i personally think if you hit an m1 it should just stun and let do a full m1 combo, the parry's should mostly be used as like punishers like parrying the start of moves or none true combo's instead of parrying in the middle of a m1 combo or in the middle of the move. i know the skins are cosmetic but it should have at least some way to get gems instead of just buying them and gems are just the better currency literally letting you have better odds of rolling. and with most cosmetic items being gems it feels predatory like the code gave 5 thats enough like one kill effect. i play parry based games allot (sekiro deepwoken etc.) and i am decent not the best but decent and it feels like the game had a good idea but they fucked it up in a few major ways. this all opinion btw i forgor to say in vid
@@Rizzler-nw9wu valid but I agree with you on a extent with parrying I really do think that parrying should not be in the middle of m1’s but instead add an evasive
Wtf? This game is def worth playing and is ALOT better than sukuna battlegrounds. I can say that it is not the quality that I expected, but I still enjoy the game with the parry mechanics and all. Don't call a game where the "quality is cooked" just because you suck at it.
The parry system was a cool idea but they really didn't do anything else, if i want to go play a good parry based game i'll go play deepwoken or sekiro. and just everything looks like it had a budget of a fish fillet and 10 dollars, some stuff looks nice but some moves and models just make me sigh. im decent i don't suck i just feel like they could have done better with the moves models and the parry's.
I don’t understand how limited blocking makes a game worse Not being able to hold the block button for five hours seems kinda peak to me And no infinite 80% hp combos? Seems fye.
well i don't think me getting punished because some dude hit me with one m1 while i was blocking then hit me with a move that cause me to block break is a good thing. and in other bg games there are ways to get around block with it still being kinda fair. and the true 80% combo's are a problem they gotta fix it
@@Rizzler-nw9wu it forces you to do a different alternative, other than to keep blocking when they start pressing your guard Because holding block, and waiting for your opponent to m1 you, so you can counter is pretty repetitive, and so is your only counter to block, going around it. That’s most of the fights I have in battle grounds games Block, wait for opponent to attack, block his attempt at circling me, and get a free combo off It just gets boring at some point, me Personally
@@Somebeedude yeah but it just seems like they didn't implement this well, like they wanna have the deepwoken counters and the tsb combat which just don't fit
@@Rizzler-nw9wuyeah, but other than the pvp, the game is absolute shit ngl The pvp, yeah it’s aight I don’t think parrying should be in a game like this, and they should’ve given them 4 moves Just seems a little lazy The block bar, I love it The m1s are kinda odd, as they don’t really stun into other m1s
I don't think there is anything wrong with the combat. To me it feels refreshing as most battleground games feel like a stun lock hell if you get attacked (I have 3.5k kill in tsgb and 600 in jjk shenanigans). Tsgb has true combos that deal 80 percent of your hp. A good game which does not have combos is UBG (untitled boxing game) and it requires good reaction times like dodges which is the equivalent to a parry. It is something you have to get used to. This game is heavily unbalanced tho as Ichigo has 2 damage attacks and the rest have many (Luffy's first ability can be used 3 times and it swaps with no cd) and I think Uzukee is trying to cash in.
true and i like how you didn't have a meltdown like other people here
I mean the combat is…ok, but the parrying and the posture bar is something that they can definitely rule out.
Some young people aren’t capable of complicated movements and games like these can be very difficult for them.
Hence why this game is ass
Parrying, blocking, m1 feinting, skill feinting, the payed characters.
This game better not add gamepasses
W vid
Bro it’s PARRY based it’s literally just a skill issue. The game gave you something to do other than just to get kills, they gave currency in the game to actually have something to do to get characters. Skins are literally strictly cosmetic you DONT have to buy them. You complained about a different battlegrounds game because it does something different that doesn’t require you to just because you suck at parrying. You also said it’s similar to aba with the uptilting that’s like the only thing I can agree with you on because uptilting does get overused a lot. The skills are stupid in the game not gonna lie. You are saying a game is bad simply because you suck at the video game bro, you were complaining about infinite m1’s, but that’s where the parry system is supposed to help you, if you just sit there a let people hit you without trying to hit you you are just plain out bad at the game.
💯
i feel like the parry based combat was a good idea but i don't think you should be able to parry in the middle of a m1 combo thats just stupid and it makes combo's harder to pull off i personally think if you hit an m1 it should just stun and let do a full m1 combo, the parry's should mostly be used as like punishers like parrying the start of moves or none true combo's instead of parrying in the middle of a m1 combo or in the middle of the move. i know the skins are cosmetic but it should have at least some way to get gems instead of just buying them and gems are just the better currency literally letting you have better odds of rolling. and with most cosmetic items being gems it feels predatory like the code gave 5 thats enough like one kill effect. i play parry based games allot (sekiro deepwoken etc.) and i am decent not the best but decent and it feels like the game had a good idea but they fucked it up in a few major ways. this all opinion btw i forgor to say in vid
@@Rizzler-nw9wu valid but I agree with you on a extent with parrying I really do think that parrying should not be in the middle of m1’s but instead add an evasive
"if a battlegrounds game was r15 or r16 it sucks"
- me
They just wanted to be different all they had to do was just give The characters for ones m1s
sukuna battle ground
Wtf? This game is def worth playing and is ALOT better than sukuna battlegrounds. I can say that it is not the quality that I expected, but I still enjoy the game with the parry mechanics and all. Don't call a game where the "quality is cooked" just because you suck at it.
The parry system was a cool idea but they really didn't do anything else, if i want to go play a good parry based game i'll go play deepwoken or sekiro. and just everything looks like it had a budget of a fish fillet and 10 dollars, some stuff looks nice but some moves and models just make me sigh. im decent i don't suck i just feel like they could have done better with the moves models and the parry's.
@@Rizzler-nw9wuthere's nothing wrong with the models tho.. r15 isn't that bad to use
@@M4Xenon it looks like some put a plastic mold over a carboard cut out
i see nothing wrong with this game its just a new game which will improbe
I don’t understand how limited blocking makes a game worse
Not being able to hold the block button for five hours seems kinda peak to me
And no infinite 80% hp combos? Seems fye.
well i don't think me getting punished because some dude hit me with one m1 while i was blocking then hit me with a move that cause me to block break is a good thing. and in other bg games there are ways to get around block with it still being kinda fair. and the true 80% combo's are a problem they gotta fix it
@@Rizzler-nw9wu it forces you to do a different alternative, other than to keep blocking when they start pressing your guard
Because holding block, and waiting for your opponent to m1 you, so you can counter is pretty repetitive, and so is your only counter to block, going around it.
That’s most of the fights I have in battle grounds games
Block, wait for opponent to attack, block his attempt at circling me, and get a free combo off
It just gets boring at some point, me
Personally
@@Somebeedude yeah but it just seems like they didn't implement this well, like they wanna have the deepwoken counters and the tsb combat which just don't fit
@@Rizzler-nw9wu fair, yeah I get that.
@@Rizzler-nw9wuyeah, but other than the pvp, the game is absolute shit ngl
The pvp, yeah it’s aight
I don’t think parrying should be in a game like this, and they should’ve given them 4 moves
Just seems a little lazy
The block bar, I love it
The m1s are kinda odd, as they don’t really stun into other m1s
Type soul has competition for dog shit parry windows and bugs.
If you want an actual good parry-based game, you should play Plenilune instead of this garbage.
i'll try it