Boot Camp (Episode 1 - Navigation)

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  • เผยแพร่เมื่อ 7 ก.พ. 2025
  • Today i teach you how to navigate Arma Reforger with a map 'n' compass
    Welcome back to another Arma Reforger video today i embark on the newest series of the channel "Boot Camp" in which walkthrough everything it take to go from brand new to be able to lead a group of 4. In episode 1 we cover the fundamentals of navigation using a map and compass, if you have any question please feel free to use the comment section.
    Arma Reforger is built upon hardcore mechanics mostly noticed in map usage and lack of ui waypoints hopefully by watching or even sharing this video you can grasp your way around Everon and become more confident upon the battlefield.

ความคิดเห็น • 2

  • @David-nz6ox
    @David-nz6ox หลายเดือนก่อน +1

    All of this means nothing if YOU dont know where you are to begin with,,how can you get to point B if you dont know where point A is,,,this sucks so bad,,i tried doing this and after 45 minutes of cross checking roads ,hills buildings,,,cannot find my location on the map,had to walk for 20 mins to find a sign post and even then i dont know if that town is east,west,south,or north,,its ridiculous ,would it break the game to have a marker that shows ME on the map ,1 hour and 5 minutes of my life wasted just trying to find out where i spawned,,my advice is do not buy this sucky game ,its laggy,clunky,vehicles drive like bricks on skateboards on wet grass and it can take hours to walk anywhere once your vehicle at spawn has exploded along with you after hitting a tiny little fence post or rock in the grass,,cars DO NOT explode from hitting a piece of wood,bohemia interactive owe me 82 pound for DayZ and this garbage,,just scoping a butterfly can lag and crash the game ,,,terrible 4/10

    • @TheRedDreadYT
      @TheRedDreadYT  หลายเดือนก่อน

      I will remake this video to go further in depth with navigation so that i can explain steps/processes better, it sucks to hear the video was unhelpful.
      To my knowledge the game is still in active development so physics/damage properties will continue to be changed as time progresses, but i understand the frustration when back to back things have gone rough during a gaming experience.
      Thank you for the feedback i appreciate it