The graphics are so cool. It's probably out of the realm of technical possibility or plausibility but if the game ran in 3d it would match the OG game even more (since it had a sorta 3d-2d look to it, e.g. the stage camera rotated around during transitions, and a spinning score counter)
@@DigiSpaceProductions That would require modeling both Vibri, the platform, and the BF, as well as animating them within using said functions, which would require me making a modeling and animation program... all for a FNF Mod.
@@DigiSpaceProductions Even then programming the functions necessary is way out of my skill level and I'd still have to animate them, which I'm not an artist or animator at all since I'm just the programmer and charter for the mod. What I may try to do though is manipulate the camera to *seem* like it's being flipped in a 3d space, but that'll only be when the next version is out, which it won't be for possibly months.
I can just imagine Vibri being so happy to have someone she can sing with
FINALLY! A VIBRI MOD WERE WAITING
If you read the GameBanana description you'll see that we aren't just focusing on Vibri, we plan on way more.
@@SpunBlue i meant it was worth the wait for base FNF updates
The graphics are so cool. It's probably out of the realm of technical possibility or plausibility but if the game ran in 3d it would match the OG game even more (since it had a sorta 3d-2d look to it, e.g. the stage camera rotated around during transitions, and a spinning score counter)
Yeah I wanted to do that but Flixel is a 2D Game Engine and that's what FNF and Psych Engine was made in.
@@SpunBlue 3D projection math with line-rendering functions can work.
@@DigiSpaceProductions That would require modeling both Vibri, the platform, and the BF, as well as animating them within using said functions, which would require me making a modeling and animation program... all for a FNF Mod.
@@SpunBlue you wouldn't need to model vibri at the very least, the other things would would be trivial to model.
@@DigiSpaceProductions Even then programming the functions necessary is way out of my skill level and I'd still have to animate them, which I'm not an artist or animator at all since I'm just the programmer and charter for the mod. What I may try to do though is manipulate the camera to *seem* like it's being flipped in a 3d space, but that'll only be when the next version is out, which it won't be for possibly months.
I LOVE THE SAMPLING SO MUCH AND THE TEMPO CHANGES LIKE IN THE ORIGINAL, THIS IS RADDDD WHATTTTTT
peak fnf modding
Vibri is literally underrated, we need her to get the spotlight back
The "Vibri can't go on" part was a cute touch
about time this happend, cool
this is actually very well made
PEAK VIRBI/VIB RIBBION MOD
Im not a fan fnnp or something but nice work with Vibri 😊
Real
THIS IS PEAK FNF 🗣️🗣️🗣️🔥🔥🔥🔥🔥❗️❗️❗️❗️❗️❗️❗️❗️
Love it!
The Vibri mod we’ve been waiting for.
Maybe there should be those obstacle shapes in the future songs ig
bib vribble
feels like notITG coded in haxe
CHROMATIC SCALE PLEASE!!!!!
Por favor , espero que esto no se cancele por algo estúpido :(
👍👍👍👍👍👍👍👍👍👍👍👍
Ay dios mio