@@bradallen8909 Possessing talent, a discerning eye for quality, and refined taste in art and music are commendable traits in themselves. Whether or not you are familiar with the hardware becomes impressive in this context.
I got extremely emotional when the demo ended and it returned to the BASIC screen. While experiencing this fantastic demo, you barely realize this is a 1Mhz 8-bit system released in 1982 - a time so far away and so different, but kept alive and brought into today through these wizards. All that just hit home when that screen came back, it's like this part of the past will never die.
@@JoachimLjunggren wow, that's some going. You must have had lots of copy / pasta of previous work to do it that fast :) I used to code on the C64 back in the 80's and did some work on recreating the VIC-2 on FPGA so know the limits of the C64 well. I am gobsmacked what you can fit into memory and a floppy. Loads must be generated rather than designed.
@@st3ddyman I don't think we did any reuse of code. Maybe some for some tiny detail here and there but everything you see is written especially for this demo. We had a couple of parts (3-4 pieces) that was coded before that just needed redesign to fit the demo. But that was new code as well. We really worked our buts off on this one.
@@JoachimLjunggren- Impressive! Thanks for (sharing) all your effort. Like with much of the technological evolution today such incredible work makes me feel kind of spoiled as a "consumer" :) - I better give something back!
This is bananas. Grew up in the c64 scene as a kid in the 80’s and to see that machine from 1982 do this just basically breaks my brain. A powerful machine for its time to be sure but this demo is just crazy. Right down the sid music which is going the extra mile to compliment the visuals.
It's just incredible and mesmerizing. Thinking how we oldschoolers would have reacted in the 80's if a group would have come up with this in a compo. I mean, think we would have shat ourselves.
@@adamb89 haha, yes. 😂. It's actually crap-oneself-worthy. It's just that these days, we've seen so much, and we know that demos are not coded on the actual machine anymore.
That was top drawer 👏👏👏. Just dug my 40 year old breadbin with 1541 out of hibernation along with its brother the Amiga A500. Amazingly they both still work.
This is astonishing! Perfect on every detail, transition, effect. And the flow in the story telling. You can second guess different contributors, but it's stll organic. Hell what lot of work and coordination! Thank you!
Recorded with 6581 SID unfortunately. In case you're wondering about the sound quality. This demo was made for the 8580 SID and as always ... c64 demos should always be watched on real hw
I programmed the C64, Amiga 500 and PC in the early years. But the scroller you made at 11:11 [You know what I mean] is REALLY amazing for C64 1MHz. I know a lot of tricks, almost everything, but that circling scroller leaves me breathless. Made such a scroller on a PC around 1998, that was about 100 MHz.
Should be illegal to create something this fucking cool! Not only are the graphics beyond incredible, but this smartass of a musician actually managed to make the C64 music sound like a TB-303 at 12:05. Getting some serious acid/Antiloop vibes here. Damn!!!
this teaches us how much our old machine were capable of. clearly hardware ahead of its time. the only natural limit were us, waiting to reach technical skills good enough in order to pull c64 real potential out. just wow!
References I could pick out: Games Zak McKracket/Maniac Mansion Day of the Tentacle Lemmings Commando - for the win Music references: Wasp - poster Wasp- Disk 4 insert screen Judas Priest - Breakin' the Law music Motley Crew - magazine cover Dio - jacket Samantha Fox or Lita Ford? - poster Kraftwerk - The Robots music What did I miss? Awesome stuff! I smiled the whole way through, and lost it at the Commando music.
Thanks for the appreciation! There are some synth references too, like Nitzer Ebb and connecting aesthetics. The poster on the wall is Sam. In the flashback scene "the kiosk" (Pressbyrån) there are computer magazines like the last issue of ZZAP!64 featuring the Pretzel Logic game "Breakdown", Datormagazin, Tintin on the Moon, Fix & Foxy, candy from the 80ies and so on.
@@pretzellogic64 Going back, I can spot the two Tintin on the Moon references. It also appears that the scene with the cat is a homage to Little Computer People, but I could be wrong on that.
Back in 91 when I was pixeling logos at 13 for my group on my C64 I would never have thought that in 2023 I would be watching a brand new C64 demo… wonderful job!!! Greets from Scotex/Trias
Jävla bra! Best story ever in a demo full to the brim with amazing stuff that doesn't even look like it runs on a C64 (domino bricks and the psychedelic colours especially). Loved the Green Tentacle lamp as well!
Certainly INCREDIBLE...in 1986 when I was studying Basic with the C64/C128 I would not believe that something like this could be done...CONGRATULATIONS FOR SUCH A BRILLIANT WORK!!
6:00 this reminds me of the Cat segment of *Allegro Non Troppo,* where a mangy cat is going through a bombed out house remembering the family that used to live there and take care of him. It's as happy as you think it is.
Going to have game night with a friend of mine to relive some of the first games we played on ZX48 (well there where many games, but not that many "great" games"). We then bought a C64 (so we will mostly play C64 and Amiga games), and there where many more games but also so many many great games... and demos ofc... But I will download a early C64 game and then show this demo... It's a demo to demonstrate what fixed hardware can do thru the ages with brilliant software... Awesome stuff!
amazing! and I learned something new today, I didn't know that heavy metal and knitting combination was possible. Now I need to learn about coding demos and knitting!
Man times have changed so much. I first learned programming on Commodore and it really blows me away how much people are still getting out of 40 year old computers. Great demo, and great QR code... Using a 2023 mobile phone that's got a thousands of times the performance to get a QR code to a TH-cam video... that was slick AF, NGL...
Seeting this 40 years after I played the C64 is crazy! You are really pushing the limits! Great work! Yes, I do have the first edition of Datormagazin :)
I really can’t believe all this is possible. But it doesn’t matter-it’s amazing and involving art. Hope kids can appreciate the value of working within limitations and making something mind-blowing, where every pixel or note counts and is part of the message.
ปีที่แล้ว +4
Unreal work guys! This was a perfect production! Okej, sam fox and pressbyrån LOL! /Moon
I really dug the particles falling out of the tube and cascading over the pyramid. I'm guessing it was just an animation loop but it really did look like each dot had its own physics.
It’s 75 dots that are drawn every frame and their trajectories and impact angles are all calculated real time, but using lookup tables where you normally would need multiplications/divisions. Would be too many data points to store them all as a pre-calculated “animation” :)
@@RobertEriksson would one not might be able to store key frame deltas and relative offsets to each other, compress that and then real-time unpack that and use the lookup you mentioned? :)
Amazing demo. I'm so glad I kept my original C64 (and Amiga 500) when I "upgraded" to the PC in the early 90s. I get way too much enjoyment out of a 40yo computer. My Son shakes his head at me as he plays Minecraft and Roblox and uses his VR headset 🙂
Really great, and awesome to see all these references to old games in this piece of art! Unbelievable that the hardware is 40 years old, and the community still so active.
wanna give everyone the heads up. . . the qr code at 4:32 leads to another youtube video witch is titled " Knitting and Heavy Metal Collide at World Competition"
Outstanding! You demo guys are so amazing! This was really moving, and so, so well done... incredible. Thanks so much for making and sharing this! Cheers!
As the title said maybe the best, I feel this is one of the best. I really loved the sound effect at around 6.36 mark, it sounds like some very heavy filtering or something but I love it. Imagine seeing this in 1982.
Excellent demo! I enjoyed every part, the artwork, the music, the effects, and it seems strange to say but also I really enjoy the message here. Life's too short not to enjoy it with a friend.
Wow! I am dumbfounded. I'm not a big buff in terms of coding and a bit foreign to the Demo scene; although I do like to watch a good one from time to time. This one has to be my favorite one ever. The technical prowess is beyond comprehension of my layman's mind, and I can only imagine how hardware-stretching this all is. What I enjoy the most, though, is that there's this cohesive and lovingly crafted storyline involved. A lot of heart went into this project, I can easily tell. Most C64 demos I have ever seen are visually impressive, but have nothing really to tell - just animation after animation with some fancy "We fucking rule yeaaah go us" text inbetween. Here, my eyes stayed glued to the screen for the whole duration, absorbed by the high-quality visuals presented to them, while my mind appreciated and closely followed the story told by the Demo. My heart went along for the ride, too, as there's a really strong emotional component to this piece. Bravissimo! This is a masterpiece. I am so glad I happened upon it, and I shall watch it again in the future. The thought will be "Hey, it's Brain. You remember that awesome demo? Yeah, let's watch it again, I really feel like it." Yeah. What can I say. This is so freaking great. Aaah. THANK YOU. :')
Astounding. I used to program games in BASIC as a kid and then gravitated to the sound and music capabilities of the C64 (and sold my first cassettes of music in the 80s, literally just recorded directly from my C64 to my cassette player, one at a time!). But I could never have fathomed these things would be possible shown in this vid. A+.
When I had C64 baxk in 1983 until i went over to the Amiga 500 in 1991, I mever demos existed! I have watched loads of C64 demos on YT and everytime i watch one i get emotional, thinking about the limitations of the system and remembering the C64 only had 64k of RAM. You guys have put together an absolute stonker of a demo, i was absolutely blown away with the GFX, music and precision of this production. How the hell did you even manage to have a huge picture scrolling vertically and have animated sprites that big typing? Absolutely fantastic production I am really looking dorwars to your next demo.
Thank you so much! The VIC chip surely has its pros and cons, but you can use a technique called "Multiplexing" where you are able to present more than 8 sprites on the screen at once. It's done in many games and demos. We are thankful to have skilled creators in both our teams :)
A great demo always has a great narrative and makes you go "👀 I never thought a lowly 8 bit computer from the 1980s could do that! 👀" And this is a great demo!
Graphics beyond anything I've ever seen on 8 bit. I'd love to play a game in some of this style on the old machines. The C64 was the micro computer that could.
2:20 DIO! And Doro/Lita Ford (?) + WASP (?) posters! 2:34 ... KLAUS !!! ... really great demo with rebellious/wise spirit of old times. "What happened to my life?"...
Woah! That’s some views and comments our little demo has managed to attract! Thanks all ❤️❤️❤️
The perspective scroll and that sound modulation was unbelievable. The rest was epic too. Mindblowing!
Friggin' amazing .... "What happened to my life?!" Yep, that rings a bell to lots of aging C64 fans nowadays. lol
it really is awesome! you guys should make music videos in this style. ;)
I really like the storytelling part of this demo. Engaging and humorous too! Amazingly well done!
AWESOME DEMO !!! YOU ROCK !!!
This is so artistically solid, you don't even need to be familiar with the system's limitations to be impressed
And if you're familiar with the system limitations, it's even more amazing. ;)
You kinda do. Most people wouldn't be impressed with this at all. It's not impressive when you don't know anything about the hardware it's running on.
@@bradallen8909 Possessing talent, a discerning eye for quality, and refined taste in art and music are commendable traits in themselves. Whether or not you are familiar with the hardware becomes impressive in this context.
Looks like it never had any real limitations...
@@bradallen8909 no you don't, this is esthetically brilliant
I got extremely emotional when the demo ended and it returned to the BASIC screen. While experiencing this fantastic demo, you barely realize this is a 1Mhz 8-bit system released in 1982 - a time so far away and so different, but kept alive and brought into today through these wizards. All that just hit home when that screen came back, it's like this part of the past will never die.
The phone ring is dead on. The art in this is top quality and it very fully exploits the C64. Love this demo.
That's incredible. Must have taken years to put that together. Not only is it a technical marvel, but the story telling is top notch too.
It took us five months of very hard work. :)
@@JoachimLjunggren wow, that's some going. You must have had lots of copy / pasta of previous work to do it that fast :) I used to code on the C64 back in the 80's and did some work on recreating the VIC-2 on FPGA so know the limits of the C64 well. I am gobsmacked what you can fit into memory and a floppy. Loads must be generated rather than designed.
@@st3ddyman I don't think we did any reuse of code. Maybe some for some tiny detail here and there but everything you see is written especially for this demo. We had a couple of parts (3-4 pieces) that was coded before that just needed redesign to fit the demo. But that was new code as well. We really worked our buts off on this one.
@@JoachimLjunggren Life hacking. No sleep for 5 months no doubt. Incredible work.
@@JoachimLjunggren- Impressive! Thanks for (sharing) all your effort.
Like with much of the technological evolution today such incredible work makes me feel kind of spoiled as a "consumer" :) - I better give something back!
This is bananas. Grew up in the c64 scene as a kid in the 80’s and to see that machine from 1982 do this just basically breaks my brain. A powerful machine for its time to be sure but this demo is just crazy. Right down the sid music which is going the extra mile to compliment the visuals.
Lol. The Heavy Metal Knitting on Breadbin. Nice Easteregg on 432!
It's just incredible and mesmerizing. Thinking how we oldschoolers would have reacted in the 80's if a group would have come up with this in a compo. I mean, think we would have shat ourselves.
What are you talkin about, I'm 45 and my pants are full of crap anyways.
@@adamb89 haha, yes. 😂. It's actually crap-oneself-worthy. It's just that these days, we've seen so much, and we know that demos are not coded on the actual machine anymore.
@@larswadefalk6423 Yes, but they RUN on the actual machine, with a single core 0.001 GHz CPU, 0.0625 MB of RAM, and without GPU. No less impressive.
Haha - too right!
That was top drawer 👏👏👏. Just dug my 40 year old breadbin with 1541 out of hibernation along with its brother the Amiga A500. Amazingly they both still work.
I can't believe how fucking good is the soundtrack.
Loving the bonus Judas Priest, and the Rob Hubbard remix is sick
That QR Code at 4:32 - Inside Edition talking about Knitting and Metal being intertwined at a specific little rock fest.... amazing!
? You mean it's a real QRCODE pointing to where?
Just simply beautiful. I loved the "Tick Tock Tik Tok" Part. Great Story and Visuals
Extreme imaginative work! 👏 Super music, great C64 sounds! 👏
Enjoyable, heart warming story!
Btw, the QR Code at 4:31 links a Youttube video "Knitting and Heavy Metal Collide". Very nice ;)
This is astonishing! Perfect on every detail, transition, effect. And the flow in the story telling. You can second guess different contributors, but it's stll organic. Hell what lot of work and coordination! Thank you!
Decades later... the picture of the wife looks grim lol
Recorded with 6581 SID unfortunately. In case you're wondering about the sound quality. This demo was made for the 8580 SID and as always ... c64 demos should always be watched on real hw
Is there a recording floating around? This is awesome SID stuff.
NVM. Found another link. Christ on a bike though, the music in the outro is particularly amazing. Who wrote that?
@@MisterTuur Laxity aka Thomas Egeskov Petersen
I programmed the C64, Amiga 500 and PC in the early years. But the scroller you made at 11:11 [You know what I mean] is REALLY amazing for C64 1MHz. I know a lot of tricks, almost everything, but that circling scroller leaves me breathless. Made such a scroller on a PC around 1998, that was about 100 MHz.
Should be illegal to create something this fucking cool! Not only are the graphics beyond incredible, but this smartass of a musician actually managed to make the C64 music sound like a TB-303 at 12:05. Getting some serious acid/Antiloop vibes here. Damn!!!
Everything about the demo was awesome! So brilliantly-executed and inspiring. Thank you for this creation.
Demo scene stuff continues to impress! Imagine if we had seen this on the hardware back in its heyday.
We surely had accused the coder of using some form of devious witchcraft and mobilized a mob with torches and forks ;)
@@samplehunter And it would shut up the speccy owners once and for all 🤣
Cinematic and technical brilliance. My 8 year old self from 1988 thanks you.
Un-forking-believable, simply amazing work
Everytime I think - ok they've reached the maxium, i get surprised again - C64 demoscene is just fantastic!
This has simply blown me away..............thank you !!!
this teaches us how much our old machine were capable of. clearly hardware ahead of its time. the only natural limit were us, waiting to reach technical skills good enough in order to pull c64 real potential out. just wow!
Had Commodore used a 2MHz 6502 (6510) instead of that 1MHz it would have been next gen :-)
References I could pick out:
Games
Zak McKracket/Maniac Mansion
Day of the Tentacle
Lemmings
Commando - for the win
Music references:
Wasp - poster
Wasp- Disk 4 insert screen
Judas Priest - Breakin' the Law music
Motley Crew - magazine cover
Dio - jacket
Samantha Fox or Lita Ford? - poster
Kraftwerk - The Robots music
What did I miss?
Awesome stuff! I smiled the whole way through, and lost it at the Commando music.
Thanks for the appreciation! There are some synth references too, like Nitzer Ebb and connecting aesthetics. The poster on the wall is Sam. In the flashback scene "the kiosk" (Pressbyrån) there are computer magazines like the last issue of ZZAP!64 featuring the Pretzel Logic game "Breakdown", Datormagazin, Tintin on the Moon, Fix & Foxy, candy from the 80ies and so on.
@@pretzellogic64 Going back, I can spot the two Tintin on the Moon references. It also appears that the scene with the cat is a homage to Little Computer People, but I could be wrong on that.
The TAC-2 joystick on the C64 desk...
@@PeteCovertYes, it is. th-cam.com/video/V1qbNQsftkM/w-d-xo.html
This is brilliant! Also, seeing a modern cellphone rendered and animated on C64 almost made my mind go kaboom.
I felt so sorry for the poor guy trying desperatly to find friends 😥
Back in 91 when I was pixeling logos at 13 for my group on my C64 I would never have thought that in 2023 I would be watching a brand new C64 demo… wonderful job!!!
Greets from Scotex/Trias
Wow, this is a Demo that would be nice even for an Amiga!
Incredible!!!❤
Jävla bra! Best story ever in a demo full to the brim with amazing stuff that doesn't even look like it runs on a C64 (domino bricks and the psychedelic colours especially). Loved the Green Tentacle lamp as well!
Wow, that was awesome. Great story, great art, great effects, i really like this one!
Has to be the best C64 demo of all time! It's like a mini film! Awesome story and some of the effects are brilliant!
Good effects, and watching all these sceners incorporate elements from their life over the years is really uplifting and inspiring.
5:54 Little Computer People reference! Kinda the first Sims. ;) And then comes the Lucasarts adventure style. Nice!
Certainly INCREDIBLE...in 1986 when I was studying Basic with the C64/C128 I would not believe that something like this could be done...CONGRATULATIONS FOR SUCH A BRILLIANT WORK!!
Simply amazing... what a c64 can still do.
Greetings from a member of the Amiga demoscene in Spain.
- Thanks for that marvel -
Yeah, probably the besty C64 demo I have seen =D
Came for some sick visuals that seem like they shouldn't be possible on this old piece of hardware, stayed for the heartwarming, bittersweet tale
Yeah, that's a pretty good demo. Love that folks are still creating content for the platform. Thanks!
1:33 : The Dio logo on the back of the jacket gave me a smile ! This demo is awesome !
Particles? You are kidding me °°
There is so much talent that has gone into creating this! Woah. The "OKEJ" magazine in the beginning tells me this might be Swedish? Loved it!
Pressbyrån may be a hint, too ;)
Yes, a couple of Swedes might have had something to do with it 😉
6:00 this reminds me of the Cat segment of *Allegro Non Troppo,* where a mangy cat is going through a bombed out house remembering the family that used to live there and take care of him. It's as happy as you think it is.
Going to have game night with a friend of mine to relive some of the first games we played on ZX48 (well there where many games, but not that many "great" games"). We then bought a C64 (so we will mostly play C64 and Amiga games), and there where many more games but also so many many great games... and demos ofc... But I will download a early C64 game and then show this demo... It's a demo to demonstrate what fixed hardware can do thru the ages with brilliant software...
Awesome stuff!
That was awesome, not seen many C64 demos in my time but the quality (and nostalgia of the old point and click adventures) was great.
Absolutely amazing, i coded on this awesome machine in the 90's, but this is in another league.Thanks for sharing. awesome story too.
amazing! and I learned something new today, I didn't know that heavy metal and knitting combination was possible. Now I need to learn about coding demos and knitting!
Someone else who did the work for pausing at the right time 😅
Man times have changed so much. I first learned programming on Commodore and it really blows me away how much people are still getting out of 40 year old computers. Great demo, and great QR code... Using a 2023 mobile phone that's got a thousands of times the performance to get a QR code to a TH-cam video... that was slick AF, NGL...
Very good demo. Really brought back memories from the 80-s with that OKEJ-magazine, 5,25" floppydisc, tac-2 joystick.....👍
Seeting this 40 years after I played the C64 is crazy! You are really pushing the limits! Great work! Yes, I do have the first edition of Datormagazin :)
That's what a demo must be and the genre was invented for! It's simply art and should be presented on the next documenta.
Art yes, and in my day on Atari 8 bit, it was about doing technical stuff to make ppl think wtf? !
The Soundtrack is a Masterpiece for sure.
Songs recognized:
- Breaking the Law!
- We are the Robots by Kraftwerk
I really can’t believe all this is possible. But it doesn’t matter-it’s amazing and involving art.
Hope kids can appreciate the value of working within limitations and making something mind-blowing, where every pixel or note counts and is part of the message.
Unreal work guys! This was a perfect production! Okej, sam fox and pressbyrån LOL! /Moon
I really dug the particles falling out of the tube and cascading over the pyramid. I'm guessing it was just an animation loop but it really did look like each dot had its own physics.
it's not an animation, but real code
@@mahanazscha That's really impressive, I'm blown away!
@@mahanazscha well it can still be an animation even if it’s done with code right? I mean precalculated “animation” vs real time
It’s 75 dots that are drawn every frame and their trajectories and impact angles are all calculated real time, but using lookup tables where you normally would need multiplications/divisions. Would be too many data points to store them all as a pre-calculated “animation” :)
@@RobertEriksson would one not might be able to store key frame deltas and relative offsets to each other, compress that and then real-time unpack that and use the lookup you mentioned? :)
Awesome! Also love the name Pretzel Logic, it is one of my favourite albums haha
Pretzel has really come back hard and heavy... Was a fan of their oldskool demos but this is next level shit. GJ swedish gold.
Thank you so much! We make these prods for you guys!
I like the little Maniac Mansion feeling part.
Amazing, love the visuals and the sentiments! Really inspiring in a lot of ways demoforever!
Amazing demo. I'm so glad I kept my original C64 (and Amiga 500) when I "upgraded" to the PC in the early 90s. I get way too much enjoyment out of a 40yo computer. My Son shakes his head at me as he plays Minecraft and Roblox and uses his VR headset 🙂
Maybe in 40 years he'll dig up that old VR headset again for his brand of nostalgia.
I grew up with the Amiga 500. Man it makes me cry just thinking about it. My childhood! :D
Really great, and awesome to see all these references to old games in this piece of art!
Unbelievable that the hardware is 40 years old, and the community still so active.
wanna give everyone the heads up. . . the qr code at 4:32 leads to another youtube video witch is titled " Knitting and Heavy Metal Collide at World Competition"
Great demo, and a moving one at it. Congratulations!
Outstanding! You demo guys are so amazing! This was really moving, and so, so well done... incredible. Thanks so much for making and sharing this! Cheers!
I think this demo has... inflated my c64 demo expectations a bit too high... I can't stop coming back to this!
I just realized why I like this so much. It heavily reminds me of GBA Warioware's cutscenes and I loved that game as a kid.
Absolute incredibly. Storytelling, Graphics, Effects and Music are top notch. You guy are truely remarkable!
As the title said maybe the best, I feel this is one of the best. I really loved the sound effect at around 6.36 mark, it sounds like some very heavy filtering or something but I love it. Imagine seeing this in 1982.
Even knowing how all this is done still amazes me. I watched it in 240p with the browser window squeezed down to give me the C64 demo feels. So good!!
Impressive demo with a good coherent storyline. Well done!
These Point and Click scenes.. wow... imagine Maniac Mansion or Zak would have looked like this
Excellent demo! I enjoyed every part, the artwork, the music, the effects, and it seems strange to say but also I really enjoy the message here. Life's too short not to enjoy it with a friend.
Anyone else notice that the beginning of disk 2 had the bassline of Kraftwerk's We Are The Robots?
Damn! I KNEW it was somehow familiar!
There are a few Kraftwerk “riffs” floating about, in here! First thing I noticed. Programmers were brought up right!😊
Yeah! \o/
Lost time is never found... but don't call it "lost" if you regret nothing!🤘🤘🤘
🤣The QR code in there is funny as hell🤣 nice work dudes🤟🤟 (knitting a headbanger)
wow, what I've just watched there? this is freaking amazing. storytelling an effects were incredible. you guys rock!
Wow! I am dumbfounded. I'm not a big buff in terms of coding and a bit foreign to the Demo scene; although I do like to watch a good one from time to time.
This one has to be my favorite one ever. The technical prowess is beyond comprehension of my layman's mind, and I can only imagine how hardware-stretching this all is.
What I enjoy the most, though, is that there's this cohesive and lovingly crafted storyline involved. A lot of heart went into this project, I can easily tell.
Most C64 demos I have ever seen are visually impressive, but have nothing really to tell - just animation after animation with some fancy "We fucking rule yeaaah go us" text inbetween.
Here, my eyes stayed glued to the screen for the whole duration, absorbed by the high-quality visuals presented to them, while my mind appreciated and closely followed the story told by the Demo. My heart went along for the ride, too, as there's a really strong emotional component to this piece.
Bravissimo! This is a masterpiece. I am so glad I happened upon it, and I shall watch it again in the future. The thought will be "Hey, it's Brain. You remember that awesome demo? Yeah, let's watch it again, I really feel like it."
Yeah. What can I say. This is so freaking great. Aaah. THANK YOU. :')
That is really, really good. Solid and entertaining throughout. Beautiful artwork! :)
i watched the first half of this while high and it blew my fucking mind
You came down in the middle of it? I can't imagine you fell asleep? :D
The QR Code link is funny AF 😂
Man, this is very awesome. Best C64 demo I've seen
2023 is helluva fertile year for C64 content, a true metadiversity explosion!
Actually I find it better than many Amiga demo's I've seen recently.
Astounding. I used to program games in BASIC as a kid and then gravitated to the sound and music capabilities of the C64 (and sold my first cassettes of music in the 80s, literally just recorded directly from my C64 to my cassette player, one at a time!). But I could never have fathomed these things would be possible shown in this vid. A+.
Existential Angst in 8 bits or Mojo is Love, Mojo is Life.
When I had C64 baxk in 1983 until i went over to the Amiga 500 in 1991, I mever demos existed! I have watched loads of C64 demos on YT and everytime i watch one i get emotional, thinking about the limitations of the system and remembering the C64 only had 64k of RAM. You guys have put together an absolute stonker of a demo, i was absolutely blown away with the GFX, music and precision of this production. How the hell did you even manage to have a huge picture scrolling vertically and have animated sprites that big typing? Absolutely fantastic production I am really looking dorwars to your next demo.
Thank you so much! The VIC chip surely has its pros and cons, but you can use a technique called "Multiplexing" where you are able to present more than 8 sprites on the screen at once. It's done in many games and demos. We are thankful to have skilled creators in both our teams :)
Wow, so cool !!
The ol' legends still got it ! 😍😍
Breaking the rules at the beginning/intro aswell as in the outro, perhaps the (hoth) rules of planet Hoth.
Wow! That's amazing! I'd have never imagined seeing and hearing something like this one the C64 back in 1984.
I love the message behind it too!
A great demo always has a great narrative and makes you go "👀 I never thought a lowly 8 bit computer from the 1980s could do that! 👀"
And this is a great demo!
The sound is fantastic, Impressive you got all this into 4 x 170kb disks.
Extremely impressive!
Graphics beyond anything I've ever seen on 8 bit. I'd love to play a game in some of this style on the old machines. The C64 was the micro computer that could.
Really artistic, passionate and wise minded with very cool gfx, anims and great sid !!! I love it ! Well done guys !
Amazing, thanks. Demo is life and Life is demo 😊
Beautiful ❤️
2:20 DIO! And Doro/Lita Ford (?) + WASP (?) posters! 2:34 ... KLAUS !!! ... really great demo with rebellious/wise spirit of old times. "What happened to my life?"...
It's Samantha Fox, not Lita Ford. Thanks! :)