Manny's FM-X Tutorial 1 (part 1)

แชร์
ฝัง
  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 18

  • @KUPHSER
    @KUPHSER 7 ปีที่แล้ว +6

    Awesome, I've been waiting for someone to upload thorough fmx tutorial. Been curious for so long

  • @vampolascott36
    @vampolascott36 4 ปีที่แล้ว +1

    I think it's interesting that you go straight to the spectral types in your first tutorial. Most other tutorials start with operators and algorithms.

    • @DrSynth
      @DrSynth  4 ปีที่แล้ว +4

      Main reason for this was to highight a key difference between the FM-X operators and traditional FM Operators, as this series and subsequent FM-Xpert tutorials are to dive into the FM-X implementation specifically. Also in some ways this is a continuation of the Reface DX tutorials where those basics were discussed.

  • @IDONTPLAYENT
    @IDONTPLAYENT 7 ปีที่แล้ว +1

    Good information. Waiting for pt2

  • @obwanz1921
    @obwanz1921 6 ปีที่แล้ว

    Fantastic, I just got a MODX, am am hooked and subscribed! 😀

  • @ValSoloPop
    @ValSoloPop 7 ปีที่แล้ว +1

    Great! We want more :)

  • @CharlesFerraro
    @CharlesFerraro 6 ปีที่แล้ว +1

    I think I watched some Cubase tutorials from you awhile back on one of those education websites.

  • @antonyfaulkner8649
    @antonyfaulkner8649 3 ปีที่แล้ว

    How did you set up the part so you could have a different modulator (All1 All2 etc) on each Assign Knob?

  • @brucermorgan
    @brucermorgan 7 ปีที่แล้ว

    Very helpful. Thanks.

  • @cubdukat
    @cubdukat 5 ปีที่แล้ว +1

    Can you use samples as modulators like you could with the SY77/99?

    • @DrSynth
      @DrSynth  5 ปีที่แล้ว

      Unfortunately, no. There are a wide range of modulatable DSP insert and master effects, and when you combine motion sequence modulations of FM-X parameters and the Effects you can get some similar textures

  • @KUPHSER
    @KUPHSER 4 ปีที่แล้ว

    Can you do a FS1R tutorial series?

    • @DrSynth
      @DrSynth  4 ปีที่แล้ว

      I've not actively programmed the FS1R in over 20 years, I'm a little rusty :) Have you seen javelinart.com/yamaha-fs1r.html ? Thor has good resources there

  • @isaacdolores4493
    @isaacdolores4493 5 หลายเดือนก่อน

    Hello, how are you, greetings to all, can someone help me by explaining to me what FM sound is and what is its benefit?

  • @JFairweather
    @JFairweather 6 ปีที่แล้ว

    I would like to see an in-depth tutorial about the "X" element of FM-X - noise. I would love to include nature elements into a performance - irregular white noise with irregularly shifting low-pass and resonance filters and volume in order to create realistic wind, surf, etc. I've got some footage of flying over the Great Rift Valley, Kilimanjaro, and elsewhere that I would like to set to music. Without a bit of wind it seems too artificial.

    • @DrSynth
      @DrSynth  6 ปีที่แล้ว

      If you have a Montage, you would do this fairly easily using the AWM2 section, and set up different filtering types and settings for the Parts using the various noise samples. The Yamaha FS1r had noise Operators, FM-X in Montage does not.

    • @CharlesFerraro
      @CharlesFerraro 4 ปีที่แล้ว

      You would enjoy a video I did where I created a panorama with that kind of sound design. It’s called “the beach 3D demonstration“and it should pop up when you do TH-cam search.
      I also have a video or two using noise to create lightning and rain and other things. I should make more vids on noise tricks going over things like ocean waves and explosions.

    • @CharlesFerraro
      @CharlesFerraro 4 ปีที่แล้ว

      Dr. Synth how high can you crank an operator’s self-feedback parameter? The oscillator should turn into noise if given enough feedback. In fact I do this often to create faux random noise from two phase flipped operators in order to perform null tests.