Tim Schafer Interview - GDC 2014

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  • เผยแพร่เมื่อ 19 ต.ค. 2024

ความคิดเห็น • 22

  • @dagrimmreepa
    @dagrimmreepa 10 ปีที่แล้ว +9

    Psychonauts and Grim Fandango really deserve new entries

  • @vvolfflovv
    @vvolfflovv 10 ปีที่แล้ว +8

    Tim Schafer inspires creativity on every level. The world cries out for more people like this.

  • @TampaTay
    @TampaTay 10 ปีที่แล้ว +2

    Brian Crecente, thanks for asking intelligent and meaningful questions! Really enjoyed this interview. More please.

  • @Oxilorix
    @Oxilorix 10 ปีที่แล้ว +5

    Fantastic interview. Love Tim, and loved the conversation.

  • @thegoodguylives
    @thegoodguylives 10 ปีที่แล้ว +3

    Really enjoyed this. Tim's the man.

  • @sander8267
    @sander8267 10 ปีที่แล้ว +1

    Great interview from front to back.

  • @EdgelesslyElias
    @EdgelesslyElias 3 ปีที่แล้ว

    I love how odd he is. It makes me so happy

  • @Bogg_Dogg
    @Bogg_Dogg 9 ปีที่แล้ว +1

    The Largo Embargo

  • @fragmentalstew
    @fragmentalstew 10 ปีที่แล้ว

    If it tastes funny, don't eat it.

  • @mittROMNEY666
    @mittROMNEY666 10 ปีที่แล้ว

    Full throttle is the best

  • @Kardel_VA
    @Kardel_VA 9 ปีที่แล้ว +5

    What the hell happened Tim? We loved you and now you hate us for it? Dude......da fuck man.

  • @devanwiancko1630
    @devanwiancko1630 10 ปีที่แล้ว

    Please if you are a double fine fan look at what they did with Spacebase df9 and read the online forum on steam

    • @IggyMontpellierPro
      @IggyMontpellierPro 9 ปีที่แล้ว

      +devan wiancko Postal: Paradise Lost makes reference to it... and goes a little beyond that. Fantastic game.

  • @VilleMetsola
    @VilleMetsola 10 ปีที่แล้ว

    The interviewer really needs to stop saying "right". He especially needs to stop saying "right, right". And super-especially he needs to stop saying "right, right, right, right, right...".

    • @Seekeroftheblackflame
      @Seekeroftheblackflame 10 ปีที่แล้ว +1

      So he needs to stop agreeing with him? Then I would be a messy interview then.

    • @GabrielBishop
      @GabrielBishop 10 ปีที่แล้ว

      Sean Johnson He uses it as a filler-like word. Over uses it really. Just something one would want to avoid in a professional interview. I too found it distracting rather than enhancing.
      Now the interview is great I think DF is doing a lot of things right. (other than spacebase of course)

  • @D3w10n
    @D3w10n 10 ปีที่แล้ว

    I find it sad that Psyhonauts was not that profitable, cos that game is like a good cartoon on Cartoon Network (in 90s, not now when its shit), something like "Courage the Cowardly Dog show"... Tim is like all those genius painters that went mad, hope he will do a few Psyhonauts sequels before he cuts his ear off :D