Figured I needed to learn how to start her up. I'm trying to go from memory from practicing using the TrackIR. I'm sure I missed something since I don't have a visual checklist in VR yet. Ah, spotted what I forgot, to uncage the SAI.
Are you using open composite and open X-ray toolkit? Also, how are you making your point and click work so well. I have been trying HTCC cockpit but with limited success. Thanks! Rod
I tried using those programs but I can't get them to work for some reason. I have use hand controllers enabled in the DCS settings, that's about it. I do use the DCS Updater/Launcher for when I do VR. I saw HTCC a few days ago but open composite keeps on crashing so I never got to try it. Wish I could be more help.
@Rod Standiford I start the occulus software, then run dcs updater for the vr option and put on the headset. That's pretty much it. I did have issues way back when I tried vr but it seemed to have fixed itself. Weird.
Outstanding video I’m going to play this vid at my funeral
Haha. Thanks for being supportive of my hobbies. You're the best!
Figured I needed to learn how to start her up. I'm trying to go from memory from practicing using the TrackIR. I'm sure I missed something since I don't have a visual checklist in VR yet. Ah, spotted what I forgot, to uncage the SAI.
Are you using open composite and open X-ray toolkit? Also, how are you making your point and click work so well. I have been trying HTCC cockpit but with limited success. Thanks! Rod
I tried using those programs but I can't get them to work for some reason. I have use hand controllers enabled in the DCS settings, that's about it. I do use the DCS Updater/Launcher for when I do VR. I saw HTCC a few days ago but open composite keeps on crashing so I never got to try it. Wish I could be more help.
@@taidean So your just using your hands with the oculus reading them as controllers? No extra hardware?
@Rod Standiford I start the occulus software, then run dcs updater for the vr option and put on the headset. That's pretty much it. I did have issues way back when I tried vr but it seemed to have fixed itself. Weird.