Is This THE Most OVERPOWERED Crop EVER?! - CROPS!
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- เผยแพร่เมื่อ 8 ต.ค. 2024
- ALL Episodes: • CROPS!
CROPS!: store.steampow...
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#CROPS! #CGPlays - เกม
This is some of the simplest and most satisfying editing I have ever watched. The simple act of cutting seconds upon seconds away makes the video extremely engaging. Thanks for the video.
Peak CG Plays
Love how he misperounces the flower lol
My day is complete now that you've uploaded ❤️
20:00 i feel like there was a way to fit the pineapple in there. Make the H pattern on the right side and forgo 1 of the invulnerability buffs for the pineapple to fit bottom Left.
I did some experimenting and it seems broccoli-pineapple counters chamomile pretty hard.
Cool video man, your content's great honestly!
Hey can you try the lime and the chamomile
The lime help the chamomile buy
some time because it has knockback
Edited
no steam achievements makes this a non starter for me :(
The game does have steam achievements. Unless you meant there's none for this crop yet?
Firstt
I discovered this game today and also your channel today and I was gonna buy the game but im glad I didnt the drough just killed the game for me.
I still enjoy the game, but yeah, I've got mixed feelings about the draught mechanic.
Thanks for the feedback. I'll take that into consideration!
The main reason draught was added was to counter the endless fights happening in PvP. (Cabbage vs Cabbage.. pineapple v pineapple.. crops with armor etc.)
@Bocary_ Maybe a change to the draught mechanic could make it still solve the endless fights but also still make it feel like wins/losses are earned fairly:
Possible alternatives:
1. No draught but if no damage is dealt for a certain number of seconds, a tie happens.
2. Draught increases all unit's damage instead of causing global damage (more of a "rainfall" mechanic).
3. Units can have a decay mechanic: if they go long enough without taking damage or dealing damage or buffing something, just the inactive units get hit with the draught.
4. Some combination of the above, or some other solution.
This is just off the top of my head, and I don't know how hard it would be to implement any of this on the coding side, or if they would work at all. Just some ideas. You're doing great work with the game so far, keep it up!
@@CGPlays Thanks CG! Great suggestions. Easiest would probably be to simply increase the time before draught kicks in (so most matches would never experience the draught). Might start with that, and have decay mechanic as backup plan.
Been really loving your content on the game, keep it up 😍
@@CaTastrophy427 Thankd CaT, good points and ideas!
And yes, different color enemy Aloe field is a very easy change!