Blender GIS

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 1K

  • @BH-dsk
    @BH-dsk 2 ปีที่แล้ว +123

    Tip: If you want an area at the highest resolution possible (zoom level 20), but the area you want is to big to fit in the screen....zoom out until your area fits in the screen, then hit L. This will lock the viewport and now you can zoom into 20 (you wont see it zooming in, but just do it), and you will see it start downloading all the map tiles at Zoom level 20, for your entire area! Then when finished, hit E like in this video.

    • @mboyd6
      @mboyd6 2 ปีที่แล้ว +2

      Cannot recommend this tip enough

    • @BH-dsk
      @BH-dsk 2 ปีที่แล้ว +1

      @@mboyd6 Yes it's handy to know. There are probably some limitations with it, in terms of the size of the area. Limitations imposed by either Google or your machine specs. But I have found locking viewport at 17, then zooming to 20, works fine. If I go below 17, it sometimes works, sometimes crashes Blender. If I need an area that big I just do it in sections, and join it together later in Blender (Core i7 laptop, 16gb ram, 512gb SSD).

    • @mboyd6
      @mboyd6 2 ปีที่แล้ว +1

      @@BH-dsk Yea that's what I was thinking with doing it sectionally. I went as low as 22x zoom but I didn't see much if any difference in quality after 20x. I managed to cover quite a bit of land thanks to this technique so I won't have to stitch planes together as often. I'm trying to recreate my town and surrounding suburbs so I can put it into a game I play and I needed high quality reference images to go off of

    • @BH-dsk
      @BH-dsk 2 ปีที่แล้ว

      @@mboyd6 I am doing the same. Currently waking around in UE5 with a M16 in my own virtual town :D

    • @akash_4769
      @akash_4769 2 ปีที่แล้ว +1

      thanks man always thought of it

  • @pirobot668beta
    @pirobot668beta 4 ปีที่แล้ว +92

    I did something like this 20+ years ago: USGS data massaged into a file format that POV-Ray could digest.
    Most of the time went into writing the macro to convert the files.
    Now I'm running Blender 2.90 and life is getting better all the time!

    • @dansinn
      @dansinn 4 ปีที่แล้ว +1

      Nice

    • @hossamsa4205
      @hossamsa4205 3 ปีที่แล้ว +1

      @D.A. Botos
      (United States Geological Survey)

  • @thesteaksaignant
    @thesteaksaignant 3 ปีที่แล้ว +97

    That makes flight simulator 2020 even more impressive. Being able to automate this kind of process and produce decent results worldwide is almost unbelievable

    • @jimj2683
      @jimj2683 ปีที่แล้ว +2

      AI is going to take this much further in the coming years.

  • @MrNajeebnajjar
    @MrNajeebnajjar 4 ปีที่แล้ว +1201

    I'm a C4D user and guess what, after this video i just convinced the whole team to convert to blender!

    • @Asirus70
      @Asirus70 4 ปีที่แล้ว +42

      ahahahaha nice fucking job

    • @grimnott
      @grimnott 4 ปีที่แล้ว +46

      Likely a very welcome change! :D

    • @silencethequiet
      @silencethequiet 4 ปีที่แล้ว +26

      What a great man!

    • @emperorezekiel378
      @emperorezekiel378 4 ปีที่แล้ว +17

      You're doing the Lord's work right here, mate!

    • @xforcen233
      @xforcen233 4 ปีที่แล้ว +9

      I was just thinking if there's a similar tool for c4d XD

  • @TheVeganMantisGuy
    @TheVeganMantisGuy 4 ปีที่แล้ว +41

    Wow, I had no idea GIS and Blender were compatible. This is mind blowing! GIS is really unstable software, so being able to just import it into a free program like Blender is an absolute game changer!

  • @mirage3rd
    @mirage3rd 3 ปีที่แล้ว +5

    Wow. Forty years ago, all that was very sensitive military technology used for terrain-matching guidance. Aside of a relatively small number of people, nobody knew what DTED (digital terrain elevation data) and DFAD (digital features analysis data) was. And now, we (including me) can use it at home. Thanks for the tip

  • @alph4b3th
    @alph4b3th 4 ปีที่แล้ว +38

    You made my job easier, I was modeling buildings manually and it took a long time, I loved this tutorial. I'm from Brazil and I haven't found a Brazilian tutorial as good as yours. Thank you so much.

    • @ionaralois5545
      @ionaralois5545 3 ปีที่แล้ว +1

      Me too. I'm from Brazil and this tutorial is Very good. Congratulations for the criator.

    • @Bylov6812
      @Bylov6812 2 ปีที่แล้ว +3

      Lmao, all the good stuff is in English.

    • @hcgul06
      @hcgul06 2 ปีที่แล้ว +1

      Is there a languge called Brazillian? I thought you guys spoke Portuguese..

    • @kpatel54321
      @kpatel54321 ปีที่แล้ว

      Me too. This is nice tutorial. I have also seen interesting one at youtube.com/@SelfStudyTutorials under GIS playlist.

  • @RetroPlus
    @RetroPlus 5 ปีที่แล้ว +80

    Great, finally I can effortlessly make cities

    • @kokorobertco
      @kokorobertco 4 ปีที่แล้ว +26

      I might recommend watching some Ian Hubert.

    • @salvadorarreolarodriguez6165
      @salvadorarreolarodriguez6165 4 ปีที่แล้ว +4

      @@kokorobertco OMG!! TNX!!!

    • @HagenvonEitzen
      @HagenvonEitzen 4 ปีที่แล้ว +22

      @@kokorobertco and add some moths for realism

    • @4TH4RV
      @4TH4RV 4 ปีที่แล้ว +2

      @@HagenvonEitzen also don't forget a banana

  • @BrianOlsonPhotogent
    @BrianOlsonPhotogent 4 ปีที่แล้ว

    The number of tutorials I have seen on how to use Blender GIS, and you are the first, literally, the first I have ever found, that mentions using the "G" key to search for a location. In other tutorials, the search box just pops up with no mention of how the got it. THANK YOU!

    • @prochitecture
      @prochitecture 4 ปีที่แล้ว

      Try also blender-osm addon mentioned in the beginning of the video. It's free and much more powerfull in processing OpenStreetMap buildings. Get it at gumroad.com/l/blender-osm.

  • @ArchitectEnterprises
    @ArchitectEnterprises 4 ปีที่แล้ว +11

    Just the perfect plugin for indie developers to have city maps in their games!

    • @coolcat-nq4mj
      @coolcat-nq4mj 2 ปีที่แล้ว +1

      Indian developers? It already exist it's msfs

    • @IAmVarious
      @IAmVarious 2 ปีที่แล้ว +2

      @@coolcat-nq4mj What he means is that smaller companies or individuals who create games as hobbies and such now have a resource to add a map into their game based on a real life location rather than spending years minimum trying to recreate it themselves lol

    • @cmonbruh637
      @cmonbruh637 2 ปีที่แล้ว

      @@IAmVarious we know, he was joking

    • @IAmVarious
      @IAmVarious 2 ปีที่แล้ว

      @@cmonbruh637 Ya never know man

  • @Ponlets
    @Ponlets 4 ปีที่แล้ว +416

    i did this for seattle and the space needle is just a cylinder lol
    rest of the simple buildings look solid enough tho lol

    • @jendabekCZ
      @jendabekCZ 4 ปีที่แล้ว +2

      lol!

    • @rigomortisfxstudios
      @rigomortisfxstudios 4 ปีที่แล้ว +2

      it would not work on LOL space needle or even san francisco transamerica !
      thing that tall only small stuff

    • @Ponlets
      @Ponlets 4 ปีที่แล้ว +15

      @@rigomortisfxstudios its not height thats the problem its the complexity of the objects
      i can go to the
      Burj Khalifa and it works fine but is just a cylinder thats a "mile" high

    • @eggheadusa
      @eggheadusa 4 ปีที่แล้ว

      Your profile picture is haunting

    • @EvanG3D
      @EvanG3D 4 ปีที่แล้ว

      I go to read the comments and I see you here. Small world haha

  • @rathemoor5712
    @rathemoor5712 4 ปีที่แล้ว +1

    The ingenuity and skill of some people is mind blowing. Referring to the people who made this addon.

    • @prochitecture
      @prochitecture 4 ปีที่แล้ว

      By the way Blender-OSM addon mentioned in the beginning is free now and available at gumroad.com/l/blender-osm.

  • @KilnFirelink
    @KilnFirelink 3 ปีที่แล้ว +7

    This is great, thank you for making the video I never knew you could do something like this, I have been slowly building a map of my town in blender for like 3 months now

  • @justusgronts3882
    @justusgronts3882 4 ปีที่แล้ว

    I have tried to keep up with high tech for the last 7 decades, but never stop getting gob smacked at new tech. Thanks! I needed that!

  • @killspiritproject
    @killspiritproject 4 ปีที่แล้ว +348

    Why am i watching this? Im not even a 3D animator. But the video is good i think i learned something

    • @MidnightSt
      @MidnightSt 4 ปีที่แล้ว

      Please give a followup after 5 months. How has that turned out for you?
      In my personal experience, starting to use blender was akin to a manually-powered rollercoaster: the initial learning curve was like having to push the whole train to the top of the main hill by yourself, but as soon as you get used to the control scheme and the basic shortcuts and the existence of (oh my god the best thing in the world) the spacebar menu/search, suddenly you're breezing through the work and all of the modelling becomes 10-30x faster and smoother than in any other modelling tool.
      What's yours experience, and the experience of your team?

    • @killspiritproject
      @killspiritproject 4 ปีที่แล้ว

      @MidnightSt Ok, my answer is not what you expect. I got this video in my recomendations when I was searching for VJ Loops, I don't even have blender haha. Sorry dude, I might try it in the future

    • @laurenpinschannels
      @laurenpinschannels 4 ปีที่แล้ว +1

      @@killspiritproject it's free! you can just download it and do the tutorial. you don't have to become a 3d animator, being in the habit of doing random tutorials will give you powers

    • @tommeegunn9318
      @tommeegunn9318 4 ปีที่แล้ว +1

      @@MidnightSt going to have to try out the space bar, just waiting for the data to for the map to load :)

    • @larrote6467
      @larrote6467 3 ปีที่แล้ว +1

      I think its way more useful for urban and transport planners than to animators. I'll still keep using other software like civil3d and qgis, but damn with this I could rapidly create sketches that clients will love

  • @Pecomica
    @Pecomica 4 ปีที่แล้ว +2

    very impressive. As a GM who run my own homebrew, this will allow me to make large cities and settlements easy. And to look like they make sense. Awesome find. Thank you.

    • @pencilbender
      @pencilbender 2 ปีที่แล้ว +1

      We need more gms like u

  • @pepperkake5052
    @pepperkake5052 4 ปีที่แล้ว +456

    "SRTM unavailable above 60 degrees north"
    *Sad Norwegian, Swedish, Finnish, Russian and Canadian noises*

    • @ayylmao.mp3
      @ayylmao.mp3 4 ปีที่แล้ว +6

      noooo

    • @Zeriel00
      @Zeriel00 4 ปีที่แล้ว +5

      *oof noises xD

    • @TheBcoolGuy
      @TheBcoolGuy 4 ปีที่แล้ว +5

      fuck

    • @pepperkake5052
      @pepperkake5052 4 ปีที่แล้ว +1

      @@Zeriel00 oof thanks

    • @ketse89
      @ketse89 4 ปีที่แล้ว +7

      🙁 * sad noise from Finland *

  • @thelemoneater
    @thelemoneater 4 ปีที่แล้ว +2

    I've been messing around with this for a bit, it doesn't really work for smaller towns, not being able to recognize quite a lot of houses, but thats to be expected with a satellite image of a middle of nowhere town. For big cities like new york or tokyo it works like magic, I could imagine 5 to 10 years from now running a single script, it scans and builds a map like this, but also compares the scale and silhouette of the buildings to a library of skyscrapers and streets and swaps out the blocks with high resolution buildings.

  • @M4rt1nX
    @M4rt1nX 4 ปีที่แล้ว +7

    I've been thinking about a project for a wile now and this video just pop up in my feed. What a marvelous coincidence. Or not?

    • @tiredlocke
      @tiredlocke 4 ปีที่แล้ว +2

      Or did you just start thinking about such a project because Google began giving you subtle nudges by presenting bits of information here and there? Hmmm.

    • @moontrooper2587
      @moontrooper2587 4 ปีที่แล้ว

      tiredlocke
      Me and my friend talking about how to weaponize chlorine:
      Google: “Hey, there’s a sale for a 4-gallon drum of chlorine not even 5 kilometers from your current position!”

    • @aguywithlaptopand3dprinter
      @aguywithlaptopand3dprinter 4 ปีที่แล้ว

      introducing, google mind reader

  • @keithmanfredi
    @keithmanfredi 4 ปีที่แล้ว +1

    Beautiful. Around 4:08 it is like a slice of something organic or an organic circuit board of sorts. The way the roads cut through volume of the buildings is great.

  • @SimonZellox
    @SimonZellox 4 ปีที่แล้ว +6

    This is absolutley insane

  • @Louis_H_
    @Louis_H_ 3 ปีที่แล้ว +2

    This is really cool, as an architecture student this will come in really handy for working on elevations and on random terrains, thank you so much!

    • @akio_1400
      @akio_1400 2 ปีที่แล้ว

      hiii,do you how can i import this to skp?

  • @RobColbert
    @RobColbert 4 ปีที่แล้ว +12

    First video of yours I've seen. I instantly felt like you needed more subs. I subscribed.

  • @jonathanleverdesigner
    @jonathanleverdesigner 3 ปีที่แล้ว +2

    This is a treasure finding this video. Big thanks for uploading this. This is exactly exactly exactly what i needed this past week. You have no idea how useful this is. Golden, big thanks.

  • @emmanuelgonzalezcaseira9141
    @emmanuelgonzalezcaseira9141 4 ปีที่แล้ว +5

    Dude, this add on is amazing :o, it can work wonders with just a lot of things besides video games. Well, you just gained a new sub.

  • @SteveSiegelin
    @SteveSiegelin 3 ปีที่แล้ว +1

    I've been using blender for years and I didn't know about this one add-on being free! Thank you this is going to help a lot!

  • @weeliano
    @weeliano 4 ปีที่แล้ว +7

    This is a super add on! Great intro video about its capabilities!

  • @codyh2720
    @codyh2720 4 ปีที่แล้ว +2

    Why have I only now found your channel?? Your content is amazing!!

  • @007krut
    @007krut 3 ปีที่แล้ว +4

    Это очень круто,всегда думал как они делают все эти города,думал они вручную делали здания.

    • @terraflex
      @terraflex 3 ปีที่แล้ว

      большенство может так и делали, но 3Д не стоит на месте В)

  • @mugsy8
    @mugsy8 4 ปีที่แล้ว

    amazing.
    I sat here for 10 minutes to work out that I could only say... amazing.
    great job to addon creators.

  • @LudovicoDev
    @LudovicoDev 4 ปีที่แล้ว +80

    hmm so with this plug-in i can recreate my original town in GTA good good

    • @bl4ck1911
      @bl4ck1911 4 ปีที่แล้ว +10

      someone should make a quick tutorial: your city in gta fast ahah

    • @qwertz1370
      @qwertz1370 4 ปีที่แล้ว +4

      @@bl4ck1911 ian hubert could probably fit that in a one minute tutorial

    • @LooseFlannel
      @LooseFlannel 4 ปีที่แล้ว

      Same thoughts here haha

    • @shannonbrown7016
      @shannonbrown7016 4 ปีที่แล้ว

      Not going to happen ever lol. I think a rock on the ground knows more than you about 3d modeling.

    • @daedalus6433
      @daedalus6433 4 ปีที่แล้ว +7

      @@shannonbrown7016 Not very cash money of you to randomly insult someone for no reason and with no benefit.

  • @hamrockvonschrnemark3119
    @hamrockvonschrnemark3119 4 ปีที่แล้ว

    So this has been in my recommended for half a year now. I study Geoinformation. This Semester I have a course where this will come in EXTREMELY handy. So thanks youtube for being so annoying with your recommendations I gues... And you for your video :D

  • @roelfminnaar4048
    @roelfminnaar4048 4 ปีที่แล้ว +5

    this is great i used to model everything from scratch but this is just a few clicks

  • @sim-racing-game-2b
    @sim-racing-game-2b 2 ปีที่แล้ว

    a big thank you for this tutorial which will help me a lot to start modding specials for the rally.

  • @kevinflorenzdaus
    @kevinflorenzdaus 4 ปีที่แล้ว +34

    I wonder how you could integrate routing in this ?
    or export that into executable / standalone application ?
    looking forward to more of your content - Subscribed !!

    • @L3G4TUS
      @L3G4TUS 4 ปีที่แล้ว +1

      You have to export an Model to your Software with the precalculated ND and than just adjust your routing

  • @FireAngelOfLondon
    @FireAngelOfLondon 3 ปีที่แล้ว +1

    It crashes Blender a lot, but it still manages to be fascinating and potentially useful. I've been playing with it recently after seeing this video; thanks for introducing me to it.

  • @saeedallaoui
    @saeedallaoui 4 ปีที่แล้ว +3

    now see i can animate in peace now, you just need to do a tutorial about interiors in houses and im good to go to create my 2f animation without worring about making a 3d,love that thanks bro

  • @PKPorthcurno
    @PKPorthcurno 4 ปีที่แล้ว

    All that from a single download (Blender GIS)? That IS incredible. Thanks for the video!

    • @prochitecture
      @prochitecture 4 ปีที่แล้ว

      By the way Blender-OSM addon mentioned in the beginning is free now and available at gumroad.com/l/blender-osm.

  • @masterneme
    @masterneme 4 ปีที่แล้ว +133

    So it's free but what's the license? Can I use any of this commercially?

    • @bradleyboxer
      @bradleyboxer 4 ปีที่แล้ว +14

      Looks like it's licensed under GPL 3.0 - github.com/domlysz/BlenderGIS/blob/master/LICENSE

    • @1ns4n3ed
      @1ns4n3ed 4 ปีที่แล้ว +47

      @@bradleyboxer but it is still using google maps and not quite sure about the licensing for using google maps

    • @ayylmao.mp3
      @ayylmao.mp3 4 ปีที่แล้ว +53

      (not a lawyer) gpl3 applies to the use of the source code of the addon, not to the products created with the tool, those are yours to keep.
      However you'll need to look into the licences of the map datasets, before you can use those. I know at least the Google Street view images are limited in use.
      If anyone has looked into this further, please comment further.

    • @dreamsof3dspace555
      @dreamsof3dspace555 4 ปีที่แล้ว

      *curious*

    • @HagenvonEitzen
      @HagenvonEitzen 4 ปีที่แล้ว +8

      @@1ns4n3ed If I didn't misunderstand it, in this demo video, the photographic base image was Satellite imagery (but (c) Google? it appears you could start off with a different choice) and not really "there" any more in the final scene; the elevation data is from NASA surveys and therefore PD, I suppose; and the buildings are based on openstreetmap and quite ... open

  • @HandlebarOrionX
    @HandlebarOrionX 2 ปีที่แล้ว

    This is pretty friggin rad and will be great for indie devs

  • @AleLGB
    @AleLGB 4 ปีที่แล้ว +7

    This is brilliant! Is that also possible to import textures as well?

  • @c.jchannel7926
    @c.jchannel7926 4 ปีที่แล้ว

    Damnnnnn.. This is what i looking for from a long time ago..
    I'm glad this come out of nowhere on youtube..
    Thank you sir..

  • @rdpvader
    @rdpvader 4 ปีที่แล้ว +8

    This is absolutely amazing! Thanks for the tutorial!.
    I have one question though...is it possible to export this map and use it in ArcMap?

  • @benwitte928
    @benwitte928 4 ปีที่แล้ว

    Wow I’ve been trying to figure out shapefile imports to blender for so long, and have even tried and failed to figure out blender GIS (import was confusing). This is fantastic, thanks a million for the tutorial!!!

  • @Knight_Raiden
    @Knight_Raiden 4 ปีที่แล้ว +3

    Darn this a game changer i now could make my own city gonna enjoy try many thing with this 😁
    Edit to say :Thanks for let me know about this

  • @oreocatcat
    @oreocatcat 3 ปีที่แล้ว

    Now with this i can create any world race track, thank you so much

  • @glynnvaughan6503
    @glynnvaughan6503 4 ปีที่แล้ว +5

    I use Blender very regular and must say this is one of the most impressive parts I have seen from it. I only have 2 questions, What version of blender are you using? And what kind of specs on a Desktop/Laptop do you need to run it? Thanks for the video BTW :)

  • @ytytiuiu2590
    @ytytiuiu2590 3 ปีที่แล้ว

    That's super brilliant I never imagine doing such thing in blender, it was my dream to create such thing even before I start using blender .

  • @Nicko16
    @Nicko16  4 ปีที่แล้ว +156

    If you would like to add textures to your buildings, please see the tutorial here: th-cam.com/video/t6ypxnYtl0g/w-d-xo.html

    • @benjaminmorgan1087
      @benjaminmorgan1087 4 ปีที่แล้ว

      when i install it nothing happens or it will just open the zip :/ any suggestions

    • @sebastianmunoz8635
      @sebastianmunoz8635 4 ปีที่แล้ว

      Hi! Do you recommend some specifications from a notebook, like video or core? Can I do this shit gtx1050 4gb and i5-8000? I'm looking for come tips to buy a notebook
      Thanks

    • @austrianadventures4226
      @austrianadventures4226 4 ปีที่แล้ว

      cash folder

    • @obadaobaid
      @obadaobaid 4 ปีที่แล้ว

      Can i use it to create a game ?
      Or will be punished, if I use it in my game?

    • @audacityfilmsproductions5334
      @audacityfilmsproductions5334 4 ปีที่แล้ว

      What about keeping the elevation of the basemap?

  • @maurianobaruso5859
    @maurianobaruso5859 4 ปีที่แล้ว +2

    Are you Kidding Me!?!? Amazing

  • @unuau9393
    @unuau9393 4 ปีที่แล้ว +9

    when i am generating buildings, etc, error appears: Overpass query failed what do i do?

  • @TheSentientCloud
    @TheSentientCloud 4 ปีที่แล้ว +1

    Been looking for something like this for years!

  • @Nicker911911
    @Nicker911911 4 ปีที่แล้ว +6

    "Overpass query failed, ckeck logs for more infos.
    " this mistake appears after my attempts to get OSM data. For different locations and scales. Logs are clear btw. Could you help me with that?

    • @adamkoubek7576
      @adamkoubek7576 4 ปีที่แล้ว

      Same issue, did you ever figure it out?

    • @kaymous870
      @kaymous870 4 ปีที่แล้ว

      @@adamkoubek7576 samer

  • @SkySprice
    @SkySprice 4 ปีที่แล้ว +2

    This is the coolest thing I’ve seen in a while. Thanks

  • @gower1973
    @gower1973 5 ปีที่แล้ว +22

    Hey I tried this addon but when I import the heightmap its really low res and looks stepped, any way to fix that?

    • @Fafhrd42
      @Fafhrd42 4 ปีที่แล้ว +6

      It's using SRTM data, which is 30m resolution. Each pixel of the height map is 30 square meters of real world space. It'd be cool if it could be set up to use the same sources as terrain.party, which pulls from a bunch of different things.

    • @1thatman1
      @1thatman1 4 ปีที่แล้ว +1

      yeah the data itself is lowres so you are kinda stuck with it. unless you get a couple of references and get your hands dirty sculpting terrain. Have Fun :D

    • @tiggerbiggo
      @tiggerbiggo 4 ปีที่แล้ว +2

      Couldn't you just subsurf?

    • @technotechmusic
      @technotechmusic 4 ปีที่แล้ว +1

      @@tiggerbiggo Subsurf would probably just make it smooth and rounded.

    • @Fafhrd42
      @Fafhrd42 4 ปีที่แล้ว +7

      After messing around with the plugin I figured out that the big reason the SRTM is stepped is because the plugin doesn't turn Interpolation on in the settings for the texture datablock. If you turn it on it smooths out the height transitions nicely.
      To further improve it you can edit the plane and do some loop cuts to get it to even squares, and then subdivide it a few times so there's more geometry for the subsurf modifier that gets added when you use the get SRTM function to work with.
      You're still ultimately limited by the low resolution of the height map, but it'll give you much better results.

  • @jonathanravenhilllloyd2070
    @jonathanravenhilllloyd2070 3 ปีที่แล้ว +1

    You CLEARLY meant "Go make a cup of tea". We're not barbarians...

  • @sleepless9994
    @sleepless9994 4 ปีที่แล้ว +37

    1:07 hiding your hentai folders I see you

    • @over8124
      @over8124 4 ปีที่แล้ว +9

      Some people don't like showing all of their folders to 800k people for some reason

    • @Jonathan-tw4xm
      @Jonathan-tw4xm 3 ปีที่แล้ว

      @@over8124 it's a joke 🤣🤣🤣(dont take it too seriously)

    • @cloud1928
      @cloud1928 3 ปีที่แล้ว

      If you slow down the video, you can see them

  • @notmdd
    @notmdd 3 ปีที่แล้ว

    i was literally right about to add buildings to the map i was making, thank god i found this before i did anything other than finish the roads

  • @g-gnome505
    @g-gnome505 4 ปีที่แล้ว +27

    "No imaging library available. ImageIO module was not correctly installed."
    How could I fix this??
    Edit: Getting a better internet connection seems to have fixed the issue for me

    • @Epic_Duck
      @Epic_Duck 4 ปีที่แล้ว +3

      talk to linus tech tip

    • @phynx1756
      @phynx1756 4 ปีที่แล้ว +1

      Google is your friend
      Edit: well not really but they can help.

    • @wisdomcube7789
      @wisdomcube7789 4 ปีที่แล้ว

      Same here do you have solution now?

    • @prochitecture
      @prochitecture 4 ปีที่แล้ว

      You might want to try blender-osm addon. Its base version is free now and doesn't depend on external libraries. Get it here gumroad.com/l/blender-osm

    • @RishikeshDubey99
      @RishikeshDubey99 4 ปีที่แล้ว +1

      Does anyone still know the solution

  • @Collnel
    @Collnel 2 ปีที่แล้ว

    damnit, I needed it like 4 years ago

  • @onprint4868
    @onprint4868 4 ปีที่แล้ว +36

    amazing!, I just miss the textures for the buildings 😑👍

    • @AdrienTriangles
      @AdrienTriangles 4 ปีที่แล้ว +4

      reproject from your selection^^

    • @MatthewDragon
      @MatthewDragon 4 ปีที่แล้ว

      @@AdrienTriangles how?

    • @MatthewDragon
      @MatthewDragon 4 ปีที่แล้ว

      @@AdrienTriangles how?

    • @salmoonlol3831
      @salmoonlol3831 4 ปีที่แล้ว

      yeah how

    • @onprint4868
      @onprint4868 4 ปีที่แล้ว +2

      @@AdrienTriangles there is no side view from the buildings, so proyection jus could be from top view.. am -I wrong?

  • @MrDukkee
    @MrDukkee 4 ปีที่แล้ว

    Thanks a lot mannnn! This is one of the greatest tips. Short with great info!
    I just downloaded the Blender from this Video and the plug-in and follow your steps. It takes just like not even 3 min to process all this thing (in the small study area)
    Subscribed and I am looking forward to the more awesome video of yours!

  • @didur62
    @didur62 4 ปีที่แล้ว +16

    I'm having trouble installing mine it never shows up like at 1:00 where I can click the box. Any suggestions would be greatly appreciated. Also thanks for making this video dude! It has opened a world of ideas for me lol.

    • @samwincester3379
      @samwincester3379 4 ปีที่แล้ว +3

      Import it from Zip

    • @didur62
      @didur62 4 ปีที่แล้ว +8

      @@samwincester3379 Thanks Sam! I figured that out eventually. Thanks for still trying to help an old comment tho! Have a good one!

  • @lucasnogueirajanuario6581
    @lucasnogueirajanuario6581 4 ปีที่แล้ว +2

    i love you, i was trying to do this for a long time, thank you so much!!

  • @Ben_CY123
    @Ben_CY123 4 ปีที่แล้ว +3

    Amazing add on!

  • @lordkiller977
    @lordkiller977 4 ปีที่แล้ว

    Subscribed. Blender never stop surprising me. ( an Ex Maya user )

  • @Delenfer
    @Delenfer 4 ปีที่แล้ว +3

    I get "Overpass query failed, ckeck logs for more infos.
    " Dunno, what's wrong(( The system is quite powerfull, so it's not about computer. Any ideas anyone? ((

    • @adamkoubek7576
      @adamkoubek7576 4 ปีที่แล้ว

      Same, every figure it out?

    • @Delenfer
      @Delenfer 4 ปีที่แล้ว

      Adam Koubek nope, not yet unfortunately ((

    • @Delenfer
      @Delenfer 4 ปีที่แล้ว

      @@adamkoubek7576 It works only through direct import of OSM-file, however. But you have to go to OSM site, select the area, export it to osm-file and then import it using this addon in Blender

    • @adamkoubek7576
      @adamkoubek7576 4 ปีที่แล้ว

      @@Delenfer I was able to generate the height map but buildings, etc. gave me the error. I later tried it on my machine at home, and it works fine so might just come down to lack of power on my work computer

    • @Delenfer
      @Delenfer 4 ปีที่แล้ว +1

      Adam Koubek i tried it on i9 GTX1080ti 32gb memory - and it gave me error(( I doubt that computing power is relevant here( must be smth else

  • @justkirt4282
    @justkirt4282 4 ปีที่แล้ว

    for those who doesn't seem to work (No imaging library available. ImageIO module was not correctly installed)
    1st step: open this link: github.com/imageio/imageio-binaries/tree/master/freeimage
    2nd step: pick if FreeImage-3.15.1-win32.dll or
    FreeImage-3.15.1-win64.dll but mine is 64
    3rd step: open the zip folder BlenderGIS-master\core\lib\imageio
    esources\freeimage
    note:(the freeimage subfolder must be created)
    4th step: add it again in preference then it will work
    It worked for me

  • @benstofly
    @benstofly 4 ปีที่แล้ว +3

    dont work for me :'( i have nothing loading

  • @elonximperator892
    @elonximperator892 4 ปีที่แล้ว +1

    Amazing MrBeast will love it❤️

  • @gunertzwolowski4840
    @gunertzwolowski4840 4 ปีที่แล้ว +3

    when i want to mark 3d view: BlenderGIS I am getting an syntaxerror: invalid syntax

  • @No.God.except-Allah
    @No.God.except-Allah 2 ปีที่แล้ว

    « إِنَّ اللَّهَ وَمَلَائِكَتَهُ يُصَلُّونَ عَلَى النَّبِيِّ ۚ يَا أَيُّهَا الَّذِينَ آمَنُوا صَلُّوا عَلَيْهِ وَسَلِّمُوا تَسْلِيمًا ».

  • @khantzawhtet6896
    @khantzawhtet6896 4 ปีที่แล้ว +3

    Hmm is that mean I can simulate North Korea"s hidden nuclear base.

  • @YousufIGhouri
    @YousufIGhouri 4 ปีที่แล้ว

    Now that's gonna save me some time at my new workplace

  • @PerpetualPot
    @PerpetualPot 4 ปีที่แล้ว

    I can't tell you how cool this is!

  • @JasonPurkiss
    @JasonPurkiss 4 ปีที่แล้ว

    worked for me thanks, had to do one OSM selection at a time but after that all good thanks

  • @alternateperspective5
    @alternateperspective5 4 ปีที่แล้ว

    U ROCK MAN!!! CHEERS FOR THE VIDEO, U DESERVE A NOBLE PEACE PRIZE

  • @NicolasSouzaNCS_ofc
    @NicolasSouzaNCS_ofc 4 ปีที่แล้ว +1

    man.... give my hand...YOU.,. ARE.... A LEGEND!!!!! RESPECT++

  • @Electrostar_737
    @Electrostar_737 3 ปีที่แล้ว

    A person who lives in London I can say this is very accurate on blender and also I cna recognise its in London waterloo and Westminster Station and the river Thames

  • @DavidSykes3D
    @DavidSykes3D 4 ปีที่แล้ว +2

    Wow! Yes incredible! Thanks so much for sharing this.

  • @thomasmica2856
    @thomasmica2856 4 ปีที่แล้ว

    Excellent, next GTA is ready

  • @karlnigan
    @karlnigan 4 ปีที่แล้ว

    Wow extremely useful to design quick maps

  • @GilbertCarrizales
    @GilbertCarrizales 4 ปีที่แล้ว

    Going to give this a try, it actually looks a lot easier than using the OSM add on.

  • @cameron0443
    @cameron0443 3 ปีที่แล้ว

    You just did what now- holy

  • @patric2976
    @patric2976 ปีที่แล้ว

    this is mega cool, this is gonna save me a lot of time.

  • @alleghanyonce
    @alleghanyonce 3 ปีที่แล้ว

    Congrats on 1 million views

  • @snythesly
    @snythesly 4 ปีที่แล้ว

    Wow now i can make realistic neighbourhoods/city blocks for use in games. With slight detailing of course :P

  • @mayankjoshi2076
    @mayankjoshi2076 4 ปีที่แล้ว

    Thank you very much, helped a lot, keep making these tutorials

  • @clumsyboydaily
    @clumsyboydaily 3 ปีที่แล้ว

    This video got recommend to me but it was kinda useful

  • @S_G_B
    @S_G_B 3 ปีที่แล้ว

    Yo what are the chances of this video showing up in my recommended. In Geography class today we just started to learn about GIS and I was wondering if Blender for my project. Thank you so much !!

  • @uuffzz
    @uuffzz 2 ปีที่แล้ว +1

    3:07 " Get elevation (SRTM) is now forcing you to get the appropriate API key. Have to figure that one out.

  • @MrXSharing_is_caring
    @MrXSharing_is_caring 4 ปีที่แล้ว

    Thankx man this add-on helps alot specially for site plan

  • @stourleykracklite7663
    @stourleykracklite7663 4 ปีที่แล้ว

    For my site in Bacoli, Italy the Get OSM using "elevation from object" produced building masses startlingly too tall. For example, a one story house with a flat roof that measures 3.4m above grade in Google Earth measures 17.8m by using BlenderGIS with Get OSM. Moreover, the OSM footprints are inaccurate approximations of what one can easily see in Google Earth are different footprint perimeters. Finally, as others have noted, the building height profiles are non-existent. You get simple cubic volumes, not at all accurately shaped or sized. It would be safe to say one could produce better results from merely eye-balling an aerial photograph.

  • @adolforosado
    @adolforosado 2 ปีที่แล้ว

    Great video, I build sceneries for Xplane, this helped me tons.

  • @marksims5730
    @marksims5730 3 ปีที่แล้ว

    ok so for work I 3d model and render those images and also I happen to use GIS.... mind blown.. weekend project coming up.. can't wait

  • @neppoj2871
    @neppoj2871 4 ปีที่แล้ว

    You're a legend!!! This is just what I needed!

  • @JoesUltimatum
    @JoesUltimatum 3 ปีที่แล้ว

    Was waiting for him to go to rendered view

  • @TheSneezingMonkey
    @TheSneezingMonkey 4 ปีที่แล้ว

    This is a crazy feature!

  • @zainrizwan5421
    @zainrizwan5421 4 ปีที่แล้ว +2

    As a beginner I'm curious what is the application of this addon. Like will this be used to model large scale cities or enviornments?

    • @masreyalap
      @masreyalap 4 ปีที่แล้ว

      I have the same question

  • @plo173
    @plo173 4 ปีที่แล้ว

    This gives me lot of ideas. Thank you.