this is actually revolutionary for me. im a pixel artist but never did the "rite of passage" of making isometric pieces due to my difficulty with spatial visualization but this would make building 3d forms so much easier!
Seems fun too I’m excited to try it out. Not that far off from what I imagined, but now I don’t have to sort out the intricacies. Also I’m not tryna main art
"i hope you found this workflow useful" homie i feel like you just blew my mind. i've always struggled with trying to conceptualize some creative process and some way to get a finished piece out of my beginner level artistic skills. i felt like this opened up a whole new world and super quick way to start building up my skillset and actually giving into those creative urges!
Quick tip, rather than having your squares be a 1:1 ratio (16x16, 32x32), try to have them as 1:1.10 (16x18, 32x35) If you keep them at 1:1, blocks of different heights will perfectly align and will throw off the depth of your piece and reduce its readability It will also appear more correct, if you'll look up an isometric cube, you'll notice that it's actually slightly taller than it is wide. The math isn't exactly 1:1.1, but that'll mostly be accurate and is all I can explain without external links, I think my previous comment got deleted because of links.
hey, where can I find more info/resources about it? what should I search for? I am curious in how different it looks and why one over the other would be prefered
@@vih-silva-36-7 It seems any comments with links get automatically deleted, try googling 'eniko fox / enichan isometric cube', you'll see a comparison.
@@vih-silva-36-7 an example of the problem can be seen at 5:57 in the video with the roof piece. The roof has the appearance that its off centered because of how it perfectly overlaps the blocks on the pillars.
there is actually many different isometric perspective variations that all over the world. This approach is the “real “ isometric one and the one that you are talking about is called “dimetric” because there are 2 angles that are same and 1 is different, the last one is called trimetric which is every angle is different. but you should note that the curves have also different regulations in the world that varies from region to region. ayou can choos whatever you like.
As someone who still struggles with the isometric look two years later and who kinda fears doing it, this actually is SUPER useful and is making me excited to try out making some more isometric works. So glad you made this video since this will help me out so much in the future~!
While this doesn't necessarily make the process more efficient, it certainly makes it substantially more accessible, and that's something always worthy of praise!
An interesting thing in iso-pixel art, is that you can focus on the parts you do want to make, unlike in minecraft or lego, where you'd have to take more perspectives into account
seeing the blocks move during the CRT time makes it feel like old timey tv commercials on a brand new block toy, or educational videos for kids. great vibes!
its incredible how when you get creative there is really so many cool structures you can craft with just cubes and wedges, and seeing it go from a grid pattern to having texture and finally being a complete building is so satisfying.
I have no experience with pixel art whatsoever and I’m generally pretty artistically inept, but this seems like something I could pick up and produce quality artwork with in a few hours. Genius.
I love how this mirrors the workflow for 3d level design, where you create a blockout of a level and create props and cliffs after being happy with the general shape
I could actually see a strategy game about radios working and being pretty fun! Maybe with more types of media it could actually have a Rock Paper Scissors style balancing system, with the goal being to dominate the oposing side's communications building. As for the tutorial: This "cell" system sounds cool, and as always, the result was very good! I will try it. Maybe then I could make an Isomatric piece!
Thanks! Yeah it's even quite fun to just move the blocks around and experiment with what to build! Hmm love the idea of the rock/paper/scissors balancing for the strategy game; maybe there's something there after all! :D
I can't wait to try out this medhod. I've been really overwhelmed by complex objects and been avoiding it, but this makes it very easy to visualize and block out the shapes.
I've been drawing isometric geometry since I was six, and that came with me when I started working on pixel art, but I never thought about approaching it in this modular way. You've really kind of blown my mind. So often, there are instructional videos that are correct, but implementing the information feels predicated on already possessing the instructor's skill level. In just seven minutes, you have improved me as an artist. Thank you so much!
I was trying to make my own assets for G-Develop and making modular pieces like this was a great way to learn some perspective. The sprites were just place holders, and that was huge because it kept my brain from getting hung up on the aesthetics. 10/10 would recommend making these assets for yourself.
Was literally making my own shapes in minutes, thanks a TON for this idea. My biggest struggle with art is that I'm bad at visualization (probably why I'm primarily a writer), so being able to build stuff out of blocks first is extremely helpful.
Dang. Per usual, I'm just sitting here amazed at how you convey ideas while showing off your skill at pixel art as a whole. Thanks for continuing to put out great and inspiring content!
I'm such a fan of isometric pixel art. Probably why I liked to play habbo for the aestethic and left instantly when I learnt you have essentially nothing to do unless you pay money 😅
This is amazing. I love to watch new buildings and worlds come into life. Makes me wanna make a huge pixel art game world just to wander around. Then build up native folks and some weird lore. This is so inspirational, thank you. Subscribed.
Amateur pixel artist here, your one of the reasons I started this journey! Its fun even if it's and your videos are the best content I have found on how to do pixel art. Just wanted to comment to both boost the video and show my thanks!
Recently found your channel. Absolutely love your work! You've actually helped to get me over an art block and got me inspired to draw again and try out making my own pixel art! Keep up the amazing work!
This was great. I get really easily intimidated by a blank page, so anything that helps break the creative process into more manageable and isolated chunks is great for my productivity. I'll definitely be using this in the future :)
Brandon you inspired me to make pixel art like pixel consoles pixel games scenes and logos thank you for being a you for being a youtuber you inspire me and hundreds of others who do pixel art thank you
I literally learned how to make voxel art because i kinda struggled with isometric, even tho i manage to made one back then lol, now with this idea i can see/understand it now. Thanks Brandon
It's such a simple way of keeping uniform scale that it's blowing my mind. I took drafting in high school, so I would've been wasting time with measurements and stuff.
This looks so beautiful. I'm really into pixel art but i haven't seen this kind of style in creating pixel art. This is very useful for game creation, instead of creating individual houses, we can easily copy paste the base form and just start adding details into it. Thank you for this!
Watching those blocks side together is blissss 😌 Awesome demonstration of isometric pixel art principles! It's especially cool to see that it was all done within Photoshop with layers. Very crispy 😎 Awesome CRT Time as usual!! 6:31 has to be my fav piece this time. It's giving me some very pleasant slice of life vibes ✨
Thanks dude! It's so satisfying to see it the exploded views come together and build up. I'd love to also lay this out like the instruction manual of a Lego set, and label all the pieces and steps, etc. 😅 And thanks, I love how even something like a simple shop on the corner looks in this perspective - the 3-colour palette is quite nice to work with for the lighting/contrast as well! :D
This tutorial was something I always kind of knew, but seeing it done in front of me has locked it in... I'm absolutely using isometric tiles to build my game world. This process will be hugely helpful in making buildings and stuff, and Godot has a pretty easy to use tilemap system for everything else, like terrain, fences, doodads, player-built stuff... your videos have me hyped, I thank you a ton.
Love the feel of your pixel art, makes me feel like I'm experiencing the marvel of super Mario world on the snes, or some old segas game from one of those 1000 games in one machines all over again
I'm just starting to get into original pixel art (I've mostly just done sprite edits) and this is the first I've heard of isometric pixel art. I love this approach - part of why I'm taking so long to get into original work is because I have a hard time going from concept to design and just being able to play around with pseudo-voxels will be super helpful for that! (Also I love making mediocre voxel art in games so this is combining two of my favorite things!)
Really great video! I wonder how you would go about making isometric pixel art in a more lineless style. I've tried to do it many times, but I've had a bit of trouble. Also, I'd be super interested to see your take on making character sprites from a pre-rendered 3D models like in Donkey Kong Country. I feel like that method has a lot of unexplored potential to be used in conjunction with this sort of isometric pixel art. I tried it with Blender and got some really cool results!
Nice video! There was this old and dead website from 2010 that encourage pixel artists to use modular isometric block. They even have _mind-blowing_ tutorial on how to create isometric swimming pool using such technique complete with detailed water texture. Legend said there's two ways to create irregular shapes in high-res isometric pixel art: 1. Modular isometric block building (a.k.a Lego-ing) 2. Modular isometric block sculpting I hope you can show how the second way is done, too.
I love your videos been a big fan. This video made pixel art much more easy and fun to understand. Thanks so much will continue to look forward to your new videos and art.
this is actually revolutionary for me. im a pixel artist but never did the "rite of passage" of making isometric pieces due to my difficulty with spatial visualization but this would make building 3d forms so much easier!
I hope this process helps you. Good luck! ❤
I think that is because this technique best represents architecture in real life from a fundamental Euclidean aspect. Peace!
Seems fun too I’m excited to try it out. Not that far off from what I imagined, but now I don’t have to sort out the intricacies. Also I’m not tryna main art
"i hope you found this workflow useful"
homie i feel like you just blew my mind. i've always struggled with trying to conceptualize some creative process and some way to get a finished piece out of my beginner level artistic skills. i felt like this opened up a whole new world and super quick way to start building up my skillset and actually giving into those creative urges!
Quick tip, rather than having your squares be a 1:1 ratio (16x16, 32x32), try to have them as 1:1.10 (16x18, 32x35)
If you keep them at 1:1, blocks of different heights will perfectly align and will throw off the depth of your piece and reduce its readability
It will also appear more correct, if you'll look up an isometric cube, you'll notice that it's actually slightly taller than it is wide.
The math isn't exactly 1:1.1, but that'll mostly be accurate and is all I can explain without external links, I think my previous comment got deleted because of links.
hey, where can I find more info/resources about it? what should I search for? I am curious in how different it looks and why one over the other would be prefered
@@vih-silva-36-7
It seems any comments with links get automatically deleted, try googling 'eniko fox / enichan isometric cube', you'll see a comparison.
What!?
@@vih-silva-36-7 an example of the problem can be seen at 5:57 in the video with the roof piece. The roof has the appearance that its off centered because of how it perfectly overlaps the blocks on the pillars.
there is actually many different isometric perspective variations that all over the world. This approach is the “real “ isometric one and the one that you are talking about is called “dimetric” because there are 2 angles that are same and 1 is different, the last one is called trimetric which is every angle is different. but you should note that the curves have also different regulations in the world that varies from region to region. ayou can choos whatever you like.
As someone who still struggles with the isometric look two years later and who kinda fears doing it, this actually is SUPER useful and is making me excited to try out making some more isometric works. So glad you made this video since this will help me out so much in the future~!
as someone who was a sculptor for years and got into pixel art only a couple of years ago, this is exactly the kind of crossover I needed. thank you
While this doesn't necessarily make the process more efficient, it certainly makes it substantially more accessible, and that's something always worthy of praise!
An interesting thing in iso-pixel art, is that you can focus on the parts you do want to make, unlike in minecraft or lego, where you'd have to take more perspectives into account
they cannot see the unfinished back side
@@LoraLoibu Grian would love this type of building, he'd never need to make backs to any of his builds.
@@doriantermini 💀
seeing the blocks move during the CRT time makes it feel like old timey tv commercials on a brand new block toy, or educational videos for kids. great vibes!
its incredible how when you get creative there is really so many cool structures you can craft with just cubes and wedges,
and seeing it go from a grid pattern to having texture and finally being a complete building is so satisfying.
I have no experience with pixel art whatsoever and I’m generally pretty artistically inept, but this seems like something I could pick up and produce quality artwork with in a few hours. Genius.
I love how this mirrors the workflow for 3d level design, where you create a blockout of a level and create props and cliffs after being happy with the general shape
Really good for isometric map building where consistency is important throughout. Thanks for the tips!
I never thought off doing this! Now I'm inspired to do more isometric pixel art illustrations❤
The assembly/disassembly animations look very cool :)
I make Pixel Art Battle Maps for my DnD Campaigns. Doing a Technique like this will absolutely BLOW my Players Minds.
That's soo cool. I appreciate the mini tutorial. The idea of creating a kind of lego block system is genius.
I could actually see a strategy game about radios working and being pretty fun! Maybe with more types of media it could actually have a Rock Paper Scissors style balancing system, with the goal being to dominate the oposing side's communications building.
As for the tutorial: This "cell" system sounds cool, and as always, the result was very good! I will try it. Maybe then I could make an Isomatric piece!
Thanks! Yeah it's even quite fun to just move the blocks around and experiment with what to build! Hmm love the idea of the rock/paper/scissors balancing for the strategy game; maybe there's something there after all! :D
I can't wait to try out this medhod. I've been really overwhelmed by complex objects and been avoiding it, but this makes it very easy to visualize and block out the shapes.
6:11 This is amazing, it looks like it would be in a top down isometric adventure / puzzle game
The joy and love for pixel artwork hasn't diminished since the 80's for me!
I love youtube. It's like learning and enjoying ur time at the same time.
Thank you sir for this video !
The way the pieces of buildings come together reminds of building things in the lego games
this is absolute genius! i just dabbled on pixel art a few days ago and to me this is revolutionary! thanks!
I've been drawing isometric geometry since I was six, and that came with me when I started working on pixel art, but I never thought about approaching it in this modular way. You've really kind of blown my mind.
So often, there are instructional videos that are correct, but implementing the information feels predicated on already possessing the instructor's skill level. In just seven minutes, you have improved me as an artist. Thank you so much!
I was trying to make my own assets for G-Develop and making modular pieces like this was a great way to learn some perspective. The sprites were just place holders, and that was huge because it kept my brain from getting hung up on the aesthetics. 10/10 would recommend making these assets for yourself.
Was literally making my own shapes in minutes, thanks a TON for this idea. My biggest struggle with art is that I'm bad at visualization (probably why I'm primarily a writer), so being able to build stuff out of blocks first is extremely helpful.
Dang. Per usual, I'm just sitting here amazed at how you convey ideas while showing off your skill at pixel art as a whole. Thanks for continuing to put out great and inspiring content!
I'm such a fan of isometric pixel art. Probably why I liked to play habbo for the aestethic and left instantly when I learnt you have essentially nothing to do unless you pay money 😅
This is amazing. I love to watch new buildings and worlds come into life. Makes me wanna make a huge pixel art game world just to wander around. Then build up native folks and some weird lore. This is so inspirational, thank you. Subscribed.
Amateur pixel artist here, your one of the reasons I started this journey! Its fun even if it's and your videos are the best content I have found on how to do pixel art. Just wanted to comment to both boost the video and show my thanks!
This video right here should be the gold standard for how to make tutorial videos
I’ve been waiting so long for a quality tutorial of this. Can’t thank you enough!
(They've been waiting for so long!)
Heart-beat, Heart-beat, Heart-beat, Heart
@@MetrocyshWas NOT expecting to see a Rhythm Doctor reference here
@@Orenshaii Haha, thought no one would notice!!
Recently found your channel. Absolutely love your work! You've actually helped to get me over an art block and got me inspired to draw again and try out making my own pixel art! Keep up the amazing work!
I'm watching out for your new videos not just because you're my inspiration/motivation to improve, but also a life saver!
This makes isometric art seem much more accessible and I want to give it a try now
you will never cease to amaze me. thank you for being who you are
Oooh, this is a game changer. I might have to use this technique in the future.
This helps so much. Its a shame that Isometric Pixel Art is so hard to make. It looks so good when done well.
This was great. I get really easily intimidated by a blank page, so anything that helps break the creative process into more manageable and isolated chunks is great for my productivity. I'll definitely be using this in the future :)
Brandon you inspired me to make pixel art like pixel consoles pixel games scenes and logos thank you for being a you for being a youtuber you inspire me and hundreds of others who do pixel art thank you
I literally learned how to make voxel art because i kinda struggled with isometric, even tho i manage to made one back then lol, now with this idea i can see/understand it now. Thanks Brandon
It's such a simple way of keeping uniform scale that it's blowing my mind. I took drafting in high school, so I would've been wasting time with measurements and stuff.
This is actually visually-appealing & serene to see direct pixels cubes look this isometric & a rest of realistic :)
I've wanted to try isometric for ages. This is going to be a big help.
Turn based strategy game about radio towers should be a thing.
Haha yeah I'm thinking about it now - what about bringing in those Superfruit Radio Rangers from the CMYK video a few months ago ??? 🤔
@@BJGpixel Yes!
YOU INSPIRE ME!! Time to jump into Asprite again.
This looks so beautiful. I'm really into pixel art but i haven't seen this kind of style in creating pixel art. This is very useful for game creation, instead of creating individual houses, we can easily copy paste the base form and just start adding details into it. Thank you for this!
Mans made an asset system for pixel art
I AM AMAZED. Been doing art for many years and I'm mind blown
Watching those blocks side together is blissss 😌
Awesome demonstration of isometric pixel art principles! It's especially cool to see that it was all done within Photoshop with layers. Very crispy 😎
Awesome CRT Time as usual!! 6:31 has to be my fav piece this time. It's giving me some very pleasant slice of life vibes ✨
Thanks dude! It's so satisfying to see it the exploded views come together and build up. I'd love to also lay this out like the instruction manual of a Lego set, and label all the pieces and steps, etc. 😅
And thanks, I love how even something like a simple shop on the corner looks in this perspective - the 3-colour palette is quite nice to work with for the lighting/contrast as well! :D
@@BJGpixel Oh man the Lego instructions layout idea is awesome, would love to see that one day!! 🤩
Love your art style
the CRT animations are sooooooo nice to watch. so satisfying. this was awesome!
This is like the "cheat sheet" I've always wanted for making isometric art. Nice!
Yet another piece of media that just reinforces my love of the Megaman Battle Network series of games.
I've been doing pixel art professionally for quite some time now, but damn, those isometric scenes, they will kill me one day.
Thank you for this.
This tutorial was something I always kind of knew, but seeing it done in front of me has locked it in... I'm absolutely using isometric tiles to build my game world. This process will be hugely helpful in making buildings and stuff, and Godot has a pretty easy to use tilemap system for everything else, like terrain, fences, doodads, player-built stuff... your videos have me hyped, I thank you a ton.
Love the feel of your pixel art, makes me feel like I'm experiencing the marvel of super Mario world on the snes, or some old segas game from one of those 1000 games in one machines all over again
Total Game changer
This is absurdly satisfying to both watch and do.
That's actually so great! I'll need to try this soon, because the final effect looks amazing with all those small pieces attached.
Seeing a new video from you never fails to put a smile on my face. Lovely stuff, keep it up!
oh my, this is a really great technic tbh, and also, your creations look neat as always
I was just trying to make an isometric piece, this video has a great timing
Very neat method and I like that you've kept this video nice and short yet concise as well.
I'm just starting to get into original pixel art (I've mostly just done sprite edits) and this is the first I've heard of isometric pixel art. I love this approach - part of why I'm taking so long to get into original work is because I have a hard time going from concept to design and just being able to play around with pseudo-voxels will be super helpful for that! (Also I love making mediocre voxel art in games so this is combining two of my favorite things!)
Not sure why, but the CRT segment at the end just hits different on this one. Like it really, really fits.
Your method is really interesting, I don't work much in isometric, but it's very inspiring.
Really great video! I wonder how you would go about making isometric pixel art in a more lineless style. I've tried to do it many times, but I've had a bit of trouble.
Also, I'd be super interested to see your take on making character sprites from a pre-rendered 3D models like in Donkey Kong Country. I feel like that method has a lot of unexplored potential to be used in conjunction with this sort of isometric pixel art. I tried it with Blender and got some really cool results!
this is so awesome! i wish you got more views nowadays brandon :c
This helps a lot! Thankyou, I always seem to struggle when it comes to shape in genral, so this will be a great tool to put in my tool box!
Oh my god this is amazing. You are genuinely my favorite TH-cam channel as of late.
I did this sort of thing in elementary school with MS-Paint. It was a tone of fun.
SO SMART. This is the best art advice ive seen in a while. great video!
いつもためになる動画をありがとうございます。
日本語だからもしかしたら伝わらないけど、感謝しています。
I just love these wholesome nostalgic vibes. Why am I not subscribed yet? Now I am
Nice color palette, man! I think I'm gonna practice with these same colors. They look amazing for isometric art!
My god! That's so simple, versitile and fun!
You make me save so much time, i’ll try this one on my project, thank you so much dude.
this video is very cool. I'm glad with the thumbnail and in the video you made me feel like I could make Pixel art like Lego builds
This was my FAV video you have ever done. It is soooooooo goood.
always so excited whenever you upload a video :D
very fun way to work with pixel art
This looks like a really nice tool for brainstorming designs!
Your videos make me want to try pixel art for the first time of my life. :)
this style of art is actually really amazing, want to give it a try when I get home
This method can be totally applied with vector art as well and then weld the proper shapes out of the piles,maybe or just trace again.thank you!!
Bro. Bro. You are working on a different level. Make your own virtual legos
Very well executed!
Brilliant! I love seeing all the components come together as one.
Could you make more about this? More stone types, more about coloring and so on? I love this tutorial and technique!
Nice video! There was this old and dead website from 2010 that encourage pixel artists to use modular isometric block. They even have _mind-blowing_ tutorial on how to create isometric swimming pool using such technique complete with detailed water texture.
Legend said there's two ways to create irregular shapes in high-res isometric pixel art:
1. Modular isometric block building (a.k.a Lego-ing)
2. Modular isometric block sculpting
I hope you can show how the second way is done, too.
Love the concept. I'm using voxel art, and will need to figure out building modularity. This'll be great for inspiration!
wow, just wow!
Something so simple, yet, so mindblowing.
this was a really cool pixelart video!
This technique is so good, thank you for sharing lodi.
I love your videos been a big fan. This video made pixel art much more easy and fun to understand. Thanks so much will continue to look forward to your new videos and art.
This made my brain go 😮. It's like that itch I used to have for Minecraft now focused elsewhere
this brings me back to my furcadia days. :] so satisfying.. excellent tutorial!!
i'm not a pixel artist and i'm not going to use any of this but I love watching it.
I could also see this be usefull for DMs in DnD, creating some simple buildings / structures to easier explain the terrain.😀
:ooo the best technique for isometric buildings!!!!