If you have the "This version not supported" problem when installing Skyrim Together, you need to use the downgrade patcher. Here is a video on how to do that: th-cam.com/video/uWdRNu-LXYc/w-d-xo.html If you have the Integrity Check problem where it hangs on the Integrity Check in Harbor, here is a video on how to fix that: th-cam.com/video/rbGpULH4vnQ/w-d-xo.html
To people who try this and it doesnt load the scriptextender. Add the harbor executable as a start option for MO2. Navigate to your Skyrim Special Edition folder and delete the file "v8_context_snapchot.bin" Now you should be able to launch harbor from MO2, start skyrim from there, done and enjoy.
If you are using the old version of Skyrim Together (which is what this video uses), st_loader should be in your root Skyrim Special Edition directory. So, in ...\steamapps\common\Skyrim Special Edition. In that directory, you should see st_loader.exe. If it isn't there, you should be able to find it in the "Build_64x_2020.11.09" zip file.
when i click run it says cannot start st_loader. i think im doing something wrong. I really want to play skyrim together with my friend, I'm here because Vortex didn't work at all.
hello guys does anyone know how to fix the "configuration file was not found" i've literally tried everything possible, is there something i'm missing?
thanks for your help to get all this stuff working for all of us! you should make a video on what mods you use to that are compatible with Skyrim together or if you use wabbajack etc. i was trying to setup the game on the most recent version of SE with a mod pack for tales from nirn which was built with collaboration with the modders for Skyrim together before i found your channel but it wasn't working with the latest build so i did this instead. so I'm curious what you're using to play the game? if you can use mod packs, and if i have to do anything differently now that I've reverted my Skyrim to have everything work properly for the time being ? stuff like that would probably be helpful too
I played around with Tales from Nirn and Wabbajack, but ended up just putting together my own mod set. Currently I have about 120 mods and it is working well, but we need to do more testing to make sure of that. We plan on doing a video / videos on what mods we use and so on, and hopefully on Wabbajack as well.
If I can replicate the problem, I may end up doing a video on how to fix it. I found a tutorial on the steam forum which discusses the problem, so I hope that helps you: steamcommunity.com/app/489830/discussions/0/3205995441637580164/
The developer took down the github repository. You can still try the manual install of the mod. Here is a link to the google drive: drive.google.com/drive/folders/14mkJrYWyhucn5UnKNohsVHzwzcPgahH- And here is a link to my integrity check video which shows how to install Skyrim Together manually: th-cam.com/video/rbGpULH4vnQ/w-d-xo.html
Kinda weird, followed the steps and got the message "This version not supported" but only during gameplay. It happened the first time when attempting to connect via Hamachi, then again later when I used an modding spell called "itemlist". I'm aware I need to downgrade the game, but I did this both before starting the modding and after the first time getting the error. I think my brain is fried from troubleshooting a few other things, and I honestly don't quite understand what AE did and if I'm doing the downgrade patcher correctly as it tells me it can't patch it anymore. Maybe I should attempt connecting to my server with zero mods first, then slowly introduce mods.... after a nap.
So some people have been mentioning this problem. I've been away for a few months, so I haven't kept up on the situation, but I am wondering if AE introduced some new updates which the downgrade patcher isn't downgrading now. I'll try and look into it when I have time
@@yomiisupergames I did some theory testing myself to see what could be the issue. Sadly, I have novice levels of understanding mods and the system, so I'm merely picking at the surface level and guessing whats underneath. The first and formost issue is with me, I'm modding Skyrim Together (ST) and will admit it (some people don't want to, dunno why). Out of the box, the downgrade patcher is functioning as far as I can tell 100% as intended and will work with vanilla skyrim SE and ST. ------- Now, if you're interested in the modding aspect, please read below. So I've ran some tests on the mod list I have (which I could provide if asked) and found a few mods I needed to go backwards on before AE. The main culprit that caused us to have errors was "USSEP" (I have no idea if USSEP even works on ST to begin with) which is only updated for the current AE and they oddly refuse to provide any previous versions. I had to do some workarounds, but managed to get a version that supports the SKSE we are using for ST and now it runs fine as long as I don't use the AllItems power from another mod and just use the inventory item. This made me realize that most of the mods I use might be updated for AE, which might be why I have issues. I believe the patcher did its job perfectly, but the mods might be written in a way that causes ST to flag it as an "unsupported version." Just a guess.
hey man, Is it possible to do this for Skyrim together Reborn? I'm trying to get it running, but VMM keeps telling me that the Skyrim address Library is failing to load, and Ive done just about everything to attempt to correct that. Is there something I'm missing? I am using the newest SKSE for Skyrim SE. Maybe that's it?
instalei esse skyrim together e o meu game tinha 40 mods, os mods não funcionaram em conjunto com ele alguns funcionaram outros não, terei de reinstalar tudo novamente pois após remove-lo o meu game fecha ao carregar meu game save, sacanagem.
hey man, is it possible to do this exact thing while using a Wabajack mod pack? bit confused since Wabajack runs skyrim through its own "Base Game" Folder instead of the steam root folder.
I am looking into this. I only used Wabbajack once for Tales of Nirn, and I haven't used it at all since the AE update. If I figure it out, I may make a video on how to do it.
The first download came with "virus detected" info and was blocked on my PC for me. Has anyone had the same issue or is it safe to open? I will re-scan it.
Some people have mentioned virus software saying that. That is the Google Drive files right? Those files were packed by the devs themselves, so I can't imagine there is anything actually malicious in there. Regardless, you can go and get Reborn now, unless there is a specific reason to use this old version of ST.
I am not 100% sure, so take my words with a grain of salt. But I think that as long as you only load the single-player saves with your single-player version, and only load the ST saves with the ST version, you should be totally fine. I'd be sure to backup your saves just in case, though. I personally have multiple instances of MO2 with different mod loadouts, and I have had no save trouble switching between them.
great video, got a question though; it seems like my Skyrim Together isn't running with / or detecting skse so I can't install the mods I want, any idea how to fix?
It can be hard to say without looking at it myself, because there can be so many causes. The first thing I would check would be in Mod Organizer 2. Check to make sure the paths for the SKSE binary are set correctly. If there are any typos or anything in the SKSE binary path in MO2, it won't load when you start the game. Similarly, if the SKSE binary path is set to SkyrimSE.exe rather than the skse binary it will be acting like its just the regular game. I have had this problem in the past, where MO2 set SkyrimSE.exe as the path for SKSE, which broke things. If that doesn't work, let me know and I'll look into it some more.
I get this annoying error of “Uncaught Exception: Error: spawn UNKNOWN at ChildProcess, spawn (internal/child_process.js:358:11) at Object,spawn (child process.js:543:9) at e.spawn (G; \downloads Harbor resources\app.asar\app.js:130:30880) at G: downloads (Harbor resources app,asar\app.js:130:30689 at EventEmitter, «anonymous» (GA downloads\Harbor esources\app.asar\app.js:130:28742) at EventEmitter,emit (events.js: 182:13) at WebContents, «anonymous> (GA\downloads\Harbor esources electron.asar\browser\api\web-contents.js:346:13)” i tried to verify game files, make exceptions on windows defender but still having trouble please help!
There are two things you can try. The first is to follow Dovachiin's tutorial here on Reddit and see if that works for you: www.reddit.com/r/SkyrimTogether/comments/cgdrda/java_script_error_while_launching_skyrim_together/eugywco/? Another option is to manually install Skyrim Together, bypassing the Harbor launcher. I made a video on how to do that which you can find here: th-cam.com/video/rbGpULH4vnQ/w-d-xo.html Let me know if either of those ways work for you.
It really was nonsense that they decided another addition to the existing library of Skyrim editions was wise or the thing to do, what an inconvenience! I've been unable to play for weeks! How annoying.
You can still install it manually using the files on the Google Drive, here: drive.google.com/drive/folders/14mkJrYWyhucn5UnKNohsVHzwzcPgahH- Or you can just go install Reborn, which is probably easier. Depends on what you are going for. Here: th-cam.com/video/R8_Jd1GY00U/w-d-xo.html
Hello, I have the legendary edition. when I open the harbor I click install and everything is fine, but then when the installation is finished when I press play it downloads again and I can't play, I tried the game with both the normal launcher and the sk launcher and it works fine! What could it be ??
Hello i followed all the steps installed 2 mods and when i launch the game press new game it instantly crashes without an error. Any ideas of why that would happen?
@@yomiisupergames I have installed Unofficial Skyrim Special Edition Patch and Alternate Start - Live Another Life - SSE.. later i uninstalled everything reinstalled without mods and the game still crashes,even tried installing some crash fix mods and none of them worked.
Thanks Bro! obrigado mesmo! Eu penso que a maioria dos jogadores estão tendo problemas com a versão que foi lançada ontem, pois ela realmente quebra os mods e tambem o "SKSE" , eu tive que usar dois downgrades para fazer fuincionar, dois de 3gb de arquivos. Parabens pelo trabalho. Você saberia dizer porque as vezes enquanto jogo com amigos, alguns veem criaturas e eu nao. por exemplo, alguns veem dois dragões e eu só um?
estou levemente tardio mas quero te ajudar mesmo assim amigo, isso é culpa do Skyrim Together mesmo, até hoje ainda tá num tipo de versão de testes, isso de não ver criaturas que outros veem é resultado de desincronização, que é resultado do mod ainda não tá na melhor condição dele, ou pode só ser lag na conexão
I really wished this works like that but unfortunately this only changes the the launcher to Skyrim Together leaving SKSE unlaunched. Meaning anyone having script extended mods will have issues. Trust me I wish this worked!
@@BriickTX No I haven't. I've heard you can add use the tools in Vortex to implement the loaders. Tbh though Skyrim together is quite a buggy experience overall. I'll probably just wait until ST Reborn.
Just a question, as far as I know SKSE doesnt work with Skyrim Together. Is there any point in installing them together then - or did you just do it anyway in this video? Or is there a way they work together somewhat?
Most mods seem to work okay, especially graphics and visual mods. In general, I try and avoid any mods that touch the game's AI, as these seem to be the most likely to make Skyrim Together start going crazy. I'll make a video at some point on the mods I am currently running and some mod recommendations.
If you want to use Skyrim Together you will have to use the downgrade patcher to roll back Skyrim SE to an older version. Here is a link on how to do that: th-cam.com/video/uWdRNu-LXYc/w-d-xo.html
Somewhat? Reborn doesn't use Harbor, and you need the newest version of SKSE. Reborn also has a different install process. We have a video on how to install Reborn with Mod Organizer 2, here: th-cam.com/video/R8_Jd1GY00U/w-d-xo.html
If you have the "This version not supported" problem when installing Skyrim Together, you need to use the downgrade patcher. Here is a video on how to do that: th-cam.com/video/uWdRNu-LXYc/w-d-xo.html
If you have the Integrity Check problem where it hangs on the Integrity Check in Harbor, here is a video on how to fix that: th-cam.com/video/rbGpULH4vnQ/w-d-xo.html
What do we do after doing all this? do we start it form harbour?
came here to learn, ended up just admiring this dudes AMAZING hair.
seriously your hair is gorgeous
Thank you!
says in less than 6 minutes what it takes other tutorial ytubers half an hour, thanks for the good content
I have been wondering why my mods haven't been working. This explains a lot. Thanks dude
This is great, I would love to see more of you. You should start a chill/relax gaming channel.
This is what Im talking about. Super well done, dude. So much info in such little time, but not at all overloading!
to be honest the name of this video really hit home. could not be more direct of a video thanks bub!
To people who try this and it doesnt load the scriptextender.
Add the harbor executable as a start option for MO2.
Navigate to your Skyrim Special Edition folder and delete the file "v8_context_snapchot.bin"
Now you should be able to launch harbor from MO2, start skyrim from there, done and enjoy.
ur the goat frl man even 1y later
Well that came to a massive grinding hault. No Harbor, no chance
The link to harbor doesn't exist.
Hey man I can’t find the ST_loader can u help pls?
If you are using the old version of Skyrim Together (which is what this video uses), st_loader should be in your root Skyrim Special Edition directory. So, in ...\steamapps\common\Skyrim Special Edition. In that directory, you should see st_loader.exe. If it isn't there, you should be able to find it in the "Build_64x_2020.11.09" zip file.
my scrip extender still doesn't want to work. guess something is messed up in my files some were
If you go to your Skyrim folder and run the SKSE binary directly without Skyrim Together or Mod Organizer, does it work?
when i click run it says cannot start st_loader. i think im doing something wrong. I really want to play skyrim together with my friend, I'm here because Vortex didn't work at all.
hello guys does anyone know how to fix the "configuration file was not found" i've literally tried everything possible, is there something i'm missing?
This was super helpful, thanks alot!
thanks for your help to get all this stuff working for all of us! you should make a video on what mods you use to that are compatible with Skyrim together or if you use wabbajack etc. i was trying to setup the game on the most recent version of SE with a mod pack for tales from nirn which was built with collaboration with the modders for Skyrim together before i found your channel but it wasn't working with the latest build so i did this instead. so I'm curious what you're using to play the game? if you can use mod packs, and if i have to do anything differently now that I've reverted my Skyrim to have everything work properly for the time being ? stuff like that would probably be helpful too
I played around with Tales from Nirn and Wabbajack, but ended up just putting together my own mod set. Currently I have about 120 mods and it is working well, but we need to do more testing to make sure of that. We plan on doing a video / videos on what mods we use and so on, and hopefully on Wabbajack as well.
@@yomiisupergames awesome to hear im looking forward to it!
@@yomiisupergames definitely looking forward to that
Hey , could you please make a video explaining how to fix an error " REL/Relocation.h " if you know how to
If I can replicate the problem, I may end up doing a video on how to fix it. I found a tutorial on the steam forum which discusses the problem, so I hope that helps you: steamcommunity.com/app/489830/discussions/0/3205995441637580164/
it says page not found on github
The developer took down the github repository. You can still try the manual install of the mod. Here is a link to the google drive: drive.google.com/drive/folders/14mkJrYWyhucn5UnKNohsVHzwzcPgahH-
And here is a link to my integrity check video which shows how to install Skyrim Together manually: th-cam.com/video/rbGpULH4vnQ/w-d-xo.html
@@yomiisupergames thank you
@@judeisdude1326 it has a virus in it, do not download
Kinda weird, followed the steps and got the message "This version not supported" but only during gameplay. It happened the first time when attempting to connect via Hamachi, then again later when I used an modding spell called "itemlist". I'm aware I need to downgrade the game, but I did this both before starting the modding and after the first time getting the error. I think my brain is fried from troubleshooting a few other things, and I honestly don't quite understand what AE did and if I'm doing the downgrade patcher correctly as it tells me it can't patch it anymore. Maybe I should attempt connecting to my server with zero mods first, then slowly introduce mods.... after a nap.
So some people have been mentioning this problem. I've been away for a few months, so I haven't kept up on the situation, but I am wondering if AE introduced some new updates which the downgrade patcher isn't downgrading now. I'll try and look into it when I have time
@@yomiisupergames
I did some theory testing myself to see what could be the issue. Sadly, I have novice levels of understanding mods and the system, so I'm merely picking at the surface level and guessing whats underneath.
The first and formost issue is with me, I'm modding Skyrim Together (ST) and will admit it (some people don't want to, dunno why). Out of the box, the downgrade patcher is functioning as far as I can tell 100% as intended and will work with vanilla skyrim SE and ST.
-------
Now, if you're interested in the modding aspect, please read below.
So I've ran some tests on the mod list I have (which I could provide if asked) and found a few mods I needed to go backwards on before AE. The main culprit that caused us to have errors was "USSEP" (I have no idea if USSEP even works on ST to begin with) which is only updated for the current AE and they oddly refuse to provide any previous versions. I had to do some workarounds, but managed to get a version that supports the SKSE we are using for ST and now it runs fine as long as I don't use the AllItems power from another mod and just use the inventory item. This made me realize that most of the mods I use might be updated for AE, which might be why I have issues. I believe the patcher did its job perfectly, but the mods might be written in a way that causes ST to flag it as an "unsupported version."
Just a guess.
hey man, Is it possible to do this for Skyrim together Reborn? I'm trying to get it running, but VMM keeps telling me that the Skyrim address Library is failing to load, and Ive done just about everything to attempt to correct that. Is there something I'm missing? I am using the newest SKSE for Skyrim SE. Maybe that's it?
instalei esse skyrim together e o meu game tinha 40 mods, os mods não funcionaram em conjunto com ele alguns funcionaram outros não, terei de reinstalar tudo novamente pois após remove-lo o meu game fecha ao carregar meu game save, sacanagem.
hey man, is it possible to do this exact thing while using a Wabajack mod pack? bit confused since Wabajack runs skyrim through its own "Base Game" Folder instead of the steam root folder.
I am looking into this. I only used Wabbajack once for Tales of Nirn, and I haven't used it at all since the AE update. If I figure it out, I may make a video on how to do it.
I usually use vortex mod and load for sk63 loader will this mess anything up?
The first download came with "virus detected" info and was blocked on my PC for me. Has anyone had the same issue or is it safe to open? I will re-scan it.
Some people have mentioned virus software saying that. That is the Google Drive files right? Those files were packed by the devs themselves, so I can't imagine there is anything actually malicious in there. Regardless, you can go and get Reborn now, unless there is a specific reason to use this old version of ST.
@@yomiisupergames Thanks, I downloaded it from nexus mods page so its all good now.
can i use vortex and MO2 separately so vortex for my single player world and MO2 for my skyrim together with any of the saves bugging out
I am not 100% sure, so take my words with a grain of salt. But I think that as long as you only load the single-player saves with your single-player version, and only load the ST saves with the ST version, you should be totally fine. I'd be sure to backup your saves just in case, though.
I personally have multiple instances of MO2 with different mod loadouts, and I have had no save trouble switching between them.
great video, got a question though; it seems like my Skyrim Together isn't running with / or detecting skse so I can't install the mods I want, any idea how to fix?
It can be hard to say without looking at it myself, because there can be so many causes.
The first thing I would check would be in Mod Organizer 2. Check to make sure the paths for the SKSE binary are set correctly. If there are any typos or anything in the SKSE binary path in MO2, it won't load when you start the game.
Similarly, if the SKSE binary path is set to SkyrimSE.exe rather than the skse binary it will be acting like its just the regular game. I have had this problem in the past, where MO2 set SkyrimSE.exe as the path for SKSE, which broke things.
If that doesn't work, let me know and I'll look into it some more.
Why dont you remove the drive link?
I get this annoying error of “Uncaught Exception:
Error: spawn UNKNOWN
at ChildProcess, spawn (internal/child_process.js:358:11)
at Object,spawn (child process.js:543:9)
at e.spawn (G; \downloads Harbor resources\app.asar\app.js:130:30880)
at G: downloads (Harbor resources app,asar\app.js:130:30689
at EventEmitter, «anonymous»
(GA downloads\Harbor
esources\app.asar\app.js:130:28742)
at EventEmitter,emit (events.js: 182:13)
at WebContents, «anonymous>
(GA\downloads\Harbor
esources electron.asar\browser\api\web-contents.js:346:13)” i tried to verify game files, make exceptions on windows defender but still having trouble please help!
There are two things you can try. The first is to follow Dovachiin's tutorial here on Reddit and see if that works for you: www.reddit.com/r/SkyrimTogether/comments/cgdrda/java_script_error_while_launching_skyrim_together/eugywco/?
Another option is to manually install Skyrim Together, bypassing the Harbor launcher. I made a video on how to do that which you can find here: th-cam.com/video/rbGpULH4vnQ/w-d-xo.html
Let me know if either of those ways work for you.
It really was nonsense that they decided another addition to the existing library of Skyrim editions was wise or the thing to do, what an inconvenience! I've been unable to play for weeks! How annoying.
me and my friend were unable to figure it out harbor doesn't seem to exist anymore...
You can still install it manually using the files on the Google Drive, here: drive.google.com/drive/folders/14mkJrYWyhucn5UnKNohsVHzwzcPgahH-
Or you can just go install Reborn, which is probably easier. Depends on what you are going for. Here: th-cam.com/video/R8_Jd1GY00U/w-d-xo.html
its working ! thanks dude !
Good vid, thanks my guy. :)
Hello, I have the legendary edition. when I open the harbor I click install and everything is fine, but then when the installation is finished when I press play it downloads again and I can't play, I tried the game with both the normal launcher and the sk launcher and it works fine! What could it be ??
Unfortunately, Skyrim Together doesn't work with the Legendary Edition of the game. You'll need Skyrim SE to play.
When you state we can add mods Its through the mod organizer right ? Not by the useing the mods in the main menue of the game ?
That's correct, installing mods through Mod Organizer.
Why that specific version of SKSE64?
SKSE changed the way it loads DLLs in later builds. 2.00.19 is the newest version of SKSE still compatible with the way Skyrim Together utilizes DLLs.
@@yomiisupergames Ahh ok, thanks for clearing that up
Hello i followed all the steps installed 2 mods and when i launch the game press new game it instantly crashes without an error. Any ideas of why that would happen?
What mods did you install?
@@yomiisupergames I have installed Unofficial Skyrim Special Edition Patch and Alternate Start - Live Another Life - SSE.. later i uninstalled everything reinstalled without mods and the game still crashes,even tried installing some crash fix mods and none of them worked.
Im stuck at update on Harbor
So uhh, 1.0.6 isn't available...
Thanks Bro! obrigado mesmo! Eu penso que a maioria dos jogadores estão tendo problemas com a versão que foi lançada ontem, pois ela realmente quebra os mods e tambem o "SKSE" , eu tive que usar dois downgrades para fazer fuincionar, dois de 3gb de arquivos.
Parabens pelo trabalho.
Você saberia dizer porque as vezes enquanto jogo com amigos, alguns veem criaturas e eu nao. por exemplo, alguns veem dois dragões e eu só um?
estou levemente tardio mas quero te ajudar mesmo assim
amigo, isso é culpa do Skyrim Together mesmo, até hoje ainda tá num tipo de versão de testes, isso de não ver criaturas que outros veem é resultado de desincronização, que é resultado do mod ainda não tá na melhor condição dele, ou pode só ser lag na conexão
conseguiu fazer o skyrim together funcionar com skyui ?
I really wished this works like that but unfortunately this only changes the the launcher to Skyrim Together leaving SKSE unlaunched. Meaning anyone having script extended mods will have issues. Trust me I wish this worked!
Did you ever find a workaround?
@@BriickTX No I haven't. I've heard you can add use the tools in Vortex to implement the loaders. Tbh though Skyrim together is quite a buggy experience overall. I'll probably just wait until ST Reborn.
Just a question, as far as I know SKSE doesnt work with Skyrim Together. Is there any point in installing them together then - or did you just do it anyway in this video? Or is there a way they work together somewhat?
so can we just add any mods? also whats the exact process to adding new mods? is there any that you would stay away from potentially gamebreaking mods
Most mods seem to work okay, especially graphics and visual mods. In general, I try and avoid any mods that touch the game's AI, as these seem to be the most likely to make Skyrim Together start going crazy. I'll make a video at some point on the mods I am currently running and some mod recommendations.
@@yomiisupergames that would be much appreciated brotha, I dig what you've made so far, to the point and simple. keep it up bro!
do we have to change something with AE edition
If you want to use Skyrim Together you will have to use the downgrade patcher to roll back Skyrim SE to an older version. Here is a link on how to do that: th-cam.com/video/uWdRNu-LXYc/w-d-xo.html
@@yomiisupergames Thanks
ILOVEYOU~ *SOB*
Any together mods u recommend
Thank you very much!
You are welcome!
Is this still relevant for Reborn?
Somewhat? Reborn doesn't use Harbor, and you need the newest version of SKSE. Reborn also has a different install process. We have a video on how to install Reborn with Mod Organizer 2, here: th-cam.com/video/R8_Jd1GY00U/w-d-xo.html
thanks!
Is it possible for console?
I don't really know anything about modding Skyrim on consoles, sorry my dude. I'm pretty sure Skyrim Together itself is PC only.
@@yomiisupergames its not but its also not possible ty tho
terrible tutorial where tf is harbor at
Imagine looking like a Skyrim sewer rat LMAO!!!!!!!!!!!¡¡¡¡¿¿¿?