📈 Factorio Space Age x1000 📈 Part 1 - Researching Turrets

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  • เผยแพร่เมื่อ 19 ธ.ค. 2024

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  • @Trupen
    @Trupen 2 วันที่ผ่านมา +92

    I saw entire bases smaller than your red science production

  • @MichaelHendriksLIVE
    @MichaelHendriksLIVE 14 ชั่วโมงที่ผ่านมา +12

    Big respect for doing this on the pure default settings! The start is extra rough (in terms of pollution (and extra evolution from that)) now that electric mining is a tech! But hey,at least Automation tech is no longer multiplied by 1000x, and the target priority on gun turrets looks extremely useful for "conquering" the biter nests!
    imo it would be excellent to have a "time played" timer on screen so we can get a deeper sense of the pain / the grind that goes into this!

    • @DEMEMZEA
      @DEMEMZEA 10 ชั่วโมงที่ผ่านมา +1

      Damn, if Michael Hendriks says "Big Respect" for something. wow

    • @DavidLindes
      @DavidLindes 2 ชั่วโมงที่ผ่านมา +1

      @@DEMEMZEA haha, right? And yet... 100% evo start is one thing, 1000x science is... I don't know if it's harder or easier, but it's a different challenge, for sure.

  • @d15c0rd7
    @d15c0rd7 2 วันที่ผ่านมา +19

    I'm going to love this series. Can't wait for 5mil science mech armor.

  • @lairasan7467
    @lairasan7467 2 วันที่ผ่านมา +24

    Absolute madman. Hope this blows up. Vulcanus will be a great friend

    • @butterbits372
      @butterbits372 วันที่ผ่านมา

      This is very forward looking

    • @user0K
      @user0K วันที่ผ่านมา

      It would take awhile till vulcanos

  • @aleksszukovskis2074
    @aleksszukovskis2074 11 ชั่วโมงที่ผ่านมา +1

    its pleasurable to watch your art in an edited form. so, YAY!

    • @triggeruto
      @triggeruto 2 ชั่วโมงที่ผ่านมา

      Hey! havent seen you around for a while~ ^^

  • @skycaptain95
    @skycaptain95 13 ชั่วโมงที่ผ่านมา +2

    Crazy how you'll spend more time setting up new mining outposts than researching.

  • @ExtraRaven_
    @ExtraRaven_ 15 ชั่วโมงที่ผ่านมา +2

    this is a really great editing style, ill definitely be watching this series! thank you for uploading good factorio content

  • @TrevorSmithy
    @TrevorSmithy วันที่ผ่านมา +5

    obviously a ways away, but i highly recommend moving science entirely to vulcanus once you can get there
    maybe even just completely shut off nauvis until late game

  • @tesseractcubed
    @tesseractcubed วันที่ผ่านมา +7

    Let me recommend strategies like placing pipes in every chunk (learned from Michael Hendriks) that count against expansion parties going into that location.

  • @darkjune0122
    @darkjune0122 3 วันที่ผ่านมา +5

    Way to go!
    First time was thst engaged watching a video.
    Really looking forward for a continuation ❤️‍🔥

  • @Timmytimmy123123
    @Timmytimmy123123 11 ชั่วโมงที่ผ่านมา

    25:18 I don't really know, because enemies can't make new bases close to already existing bases, and for each building you place down the nearby chunks 'attractiveness factor' for biters decreases. So I think that a base covered in like 1000 pipes means that all the nearby chunks are invalid for enemies to expand into.

  • @lastmanstanding5423
    @lastmanstanding5423 22 ชั่วโมงที่ผ่านมา +1

    what a mad lad...
    respect bro

  • @ShakerFS
    @ShakerFS 3 วันที่ผ่านมา +3

    excited to see the series blow up!

  • @ShadowKestrel
    @ShadowKestrel 6 ชั่วโมงที่ผ่านมา

    oof, ive been doing 50x with decreased evolution (don't dare to go higher on my potato laptop) and it's been painful. excited to see you tackle the challenges of 1000!

  • @theokurpierz
    @theokurpierz 2 วันที่ผ่านมา +2

    Doing this on default settings is insane! Good luck dude

  • @isadora-6th
    @isadora-6th วันที่ผ่านมา +1

    Omg nest surrounding to prevent evo factor is sooo smart

  • @dragonturtle2703
    @dragonturtle2703 20 ชั่วโมงที่ผ่านมา

    I'm interested in seeing more of this series.
    Even if I personally aren't a fan of exploitative mechanics like the pipe nest capture thing. But, I'm not the one playing, so do as you like.
    I would suggest looking into military 3 though. Out teching the biters will be really hard, but you can out industry them. Until you start getting tanks to remote control in a squadron (and even then maybe) the poison capsules are pretty good to place directly on the bases, and the combat drones are at least a way to turn resources to damage besides (or in addition to) turret creep.

  • @DEMEMZEA
    @DEMEMZEA 10 ชั่วโมงที่ผ่านมา +2

    Ooh, next time do this and try to complete all non-time related achievements

  • @MrTomyCJ
    @MrTomyCJ 2 วันที่ผ่านมา +3

    For every ore patch you would normally consume, you will need a thousand. I don't see how this is possible, but I shall.

    • @skipventure5158
      @skipventure5158 วันที่ผ่านมา +5

      Productivity and quality can scale that back down quite substantially. It's still going to take a while, but every optimization made will be felt.

    • @Tumbolisu
      @Tumbolisu วันที่ผ่านมา +4

      Also, ore patches are richer further away from spawn, so the total number of required ore patches won't be That bad. (Still pretty bad though.)

  • @bjorn9875
    @bjorn9875 10 ชั่วโมงที่ผ่านมา +1

    Would it be worthwhile to spend some pipes in most chunks to reduce the risk of expansions happening close to you? (I think it was a MichaelHendriks playthrough that did that + explore a lot to really minimize the amount of expansion close to the base.)

    • @kuviboy_
      @kuviboy_  8 ชั่วโมงที่ผ่านมา +1

      Yes, I'm starting to do that later (maybe too late)

  • @nataly_171
    @nataly_171 21 ชั่วโมงที่ผ่านมา +1

    and i thought I was crazy for 10x research cost...

  • @Vit-Pokorny
    @Vit-Pokorny 2 วันที่ผ่านมา +3

    Are you the guy that has been ocasionally posting their 1k multiplier progress over at r/Factorio over the last couple of weeks or so?

    • @kuviboy_
      @kuviboy_  2 วันที่ผ่านมา +3

      no, i only started couple days ago. they play on different settings

  • @runelt99
    @runelt99 3 วันที่ผ่านมา

    That. Cheat sounds much more painful than just meleeing the spawner so I think it's justified.

  • @isadora-6th
    @isadora-6th วันที่ผ่านมา +2

    U can do waht with nests!?!? Omg soo cool

  • @givikap120
    @givikap120 วันที่ผ่านมา +2

    You should've probably played with "Research Causes Evolution" mod cuz balance is completely broken on this settings
    (tho it needs to be manually updated for new version as it's outdated rn)

    • @kuviboy_
      @kuviboy_  6 ชั่วโมงที่ผ่านมา

      theres lots of ways to make x1000 easier, like increasing ores and decreasing evolution factors, but i want to attempt this challenge in its purest form :)

    • @givikap120
      @givikap120 ชั่วโมงที่ผ่านมา

      @@kuviboy_ increasing ore is cheating but evolution factor wasn't balanced around x1000 cost
      fighting blue biters with yellow ammo is not hard - it's unfair
      and forces you to find obscure, unintended ways to defeat them

  • @hellboy19991
    @hellboy19991 2 วันที่ผ่านมา

    I was considering doing a 1k x science run and cheat in logistics 1 and electric miners because that early game seems rough. Also super easy world settings, because I probably couldn't deal with biters lol. Not just because of the attacks, but also because pollution gives evolution factor and I don't think I could ever out-pace them.

    • @crowxar
      @crowxar วันที่ผ่านมา

      If you cheat then what the fuck is the point

  • @Hlebuw3k
    @Hlebuw3k 3 วันที่ผ่านมา +1

    I wanted to try playing like this but thought it would take years 😅

  • @Kuaikuachu
    @Kuaikuachu 2 วันที่ผ่านมา +1

    is that hyprland

    • @kuviboy_
      @kuviboy_  2 วันที่ผ่านมา +1

      yes

  • @umaxfun
    @umaxfun 3 วันที่ผ่านมา

    Long time no see :)

  • @dlearn863
    @dlearn863 วันที่ผ่านมา +1

    x1000??? Dude! I play x100 and its terrible and interesting in same time, but x1000? Ok, i need to see it.

  • @428Lenny
    @428Lenny 23 ชั่วโมงที่ผ่านมา

    nice rice bro ;)

  • @denisrtyhb5022
    @denisrtyhb5022 3 วันที่ผ่านมา

    Why do you use burner miners instead of electric ones?

    • @denisrtyhb5022
      @denisrtyhb5022 3 วันที่ผ่านมา +5

      I forgot that in 2.0 they locked them behind a research. Great content btw!

  • @ricky-lee7553
    @ricky-lee7553 4 วันที่ผ่านมา

    woh o: so much cheating wth

    • @bissnickss345
      @bissnickss345 3 วันที่ผ่านมา

      how?

    • @Zhivcheek
      @Zhivcheek 3 วันที่ผ่านมา +2

      ​@@bissnickss345I think he's talking about spawn blocking nests. Meh... I don't think it's too much of a abuse tbh. If they would cunsume pollution while being blocked, that would be super op, but sunce they don't..

    • @Hlebuw3k
      @Hlebuw3k 3 วันที่ผ่านมา

      Skill issue

    • @theai3691
      @theai3691 2 วันที่ผ่านมา +2

      i didn't see a console open. This is clearly intended gameplay

    • @d15c0rd7
      @d15c0rd7 2 วันที่ผ่านมา

      www.twitch.tv/videos/2289670871?t=1h47m58s
      Here's a Factorio dev doing that exact same thing.