I've been looking forward to this review. I've missed the Globku reviews. But I'm also glad you took your time to digest the game instead of rushing something out.
The change to mocap animation for cutscenes I'm more than willing to accept since it's a corner that's acceptable to be cut considering how amazing the animations are in battle where it matters most.
I’m ngl, as someone who’s played the story countless times, I like how they condensed the story. They even expanded parts of super that we haven’t necessarily played countless times yet. Is it the most accurate thing ever? Ofc not and it’s not the most groundbreaking in terms of cutscenes but it offers incredibly satisfying difficulty, touches base on everything you would need from the story in a Budokai 3 style format, and has insane what if scenarios. I will say I agree about cutting a couple corners tho, such as the champa tournament. But the gt arcs I would assume are coming as dlc or something of the sort.
All iask for to make this game reach perfection for me is a music pack that includes the BT2/3 musics, better camera (more focused on the character and less on the field), improved responsiveness on "Classic Controls" and lastly regular updates that add new items/costumes on the shop (making us seek to grind money)
I'm loving this game! Sparking Zero is almost everything I wanted in a Budokai Tenkaichi successor. I'm hoping that they take this new foundation and see how massively successful the game is and continue to iterate over the formula to make it even better.
The change to mocap animation for cutscenes I'm more than willing to accept sin animations are in battle where it matters most. ce it's a corner that's acceptable to be cut considering how amazing the
To balance the super counter being the best option all the time, it should reduce your max ki by about a fifth of a ki bar every time you use it. To get that max bar back, you should have to use other defensive options.
This game is just so damn good as a DB Fan, idk how it is for someone who isn't in touch with DB. But it is not straight up Budokai Tenkaichi 4 it's the modern version of it but in a good way. You can do so much with the combos or dash attacks(unless you get super-countered lol) and the character, stage, effects and specials all of them looks so fucking good. Like Globku said it is not the perfect polished game but it is certainly the best Dragonball Game we had so far
Man I can't wait for this game to get a patch as soon as possible. I feel like there really are a bunch of small problems in the game that just needs to be fixed up as soon as they can. Specifically the classic vs standard controls for online matches problem. I care about that getting fixed faster more than rage quitting first
Globku to avoid vanish battles you can dodge out of it with x on PlayStation yourr side step button press that instead of r1 it back steps you back into fighting neutral
Love the game. Just wish there was a mode that allowed me to play all the levels in chronological order instead of just being locked to characters. It's not a massive deal. But I'd like the option.
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
It's not a Spiritual Successor. The Sparking series IS Tenkaichi. Even when they revealed it, they referred to it as new Budokai Tenkaichi. This is Sparking 4 / Tenkaichi 4.
- More Maps, Dragon Ball characters, DBZ Characters, fixing some character voices like Android 19, Android 13 fused, Frieza 1,2,3 forms should be different to the Super version as that’s a different voice actor.
Game is so much fun and nostalgia yet it lacks some crucial things like maps and tournaments with more than 8 Charakters like 16 to 64. And the Storymode is embarrassing with all these freezing pictures tbh. Although I would like to see the no flying option for tournament as a only ground option
They should have made Whis, Beerus, and UI Goku only unlockable through wishes. Wishing for characters didn’t mean shit in this game sadly and who the hell picked goku black and fused zamasu for that ?
I've been looking forward to this review. I've missed the Globku reviews. But I'm also glad you took your time to digest the game instead of rushing something out.
I’m ngl, as someone who’s played the story countless times, I like how they condensed the story. They even expanded parts of super that we haven’t necessarily played countless times yet. Is it the most accurate thing ever? Ofc not and it’s not the most groundbreaking in terms of cutscenes but it offers incredibly satisfying difficulty, touches base on everything you would need from the story in a Budokai 3 style format, and has insane what if scenarios. I will say I agree about cutting a couple corners tho, such as the champa tournament. But the gt arcs I would assume are coming as dlc or something of the sort.
I'm loving this game! Sparking Zero is almost everything I wanted in a Budokai Tenkaichi successor. I'm hoping that they take this new foundation and see how massively successful the game is and continue to iterate over the formula to make it even better.
Man I can't wait for this game to get a patch as soon as possible. I feel like there really are a bunch of small problems in the game that just needs to be fixed up as soon as they can. Specifically the classic vs standard controls for online matches problem. I care about that getting fixed faster more than rage quitting first
Love the game. Just wish there was a mode that allowed me to play all the levels in chronological order instead of just being locked to characters. It's not a massive deal. But I'd like the option.
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
It's not a Spiritual Successor. The Sparking series IS Tenkaichi. Even when they revealed it, they referred to it as new Budokai Tenkaichi. This is Sparking 4 / Tenkaichi 4.
- More Maps, Dragon Ball characters, DBZ Characters, fixing some character voices like Android 19, Android 13 fused, Frieza 1,2,3 forms should be different to the Super version as that’s a different voice actor.
I’m ngl, as someone who’s played the story countless times, I like how they condensed the story. They even expanded parts of super that we haven’t necessarily played countless times yet. Is it the most accurate thing ever? Ofc not and it’s not the most groundbreaking in terms of cutscenes but it offers incredibly satisfying difficulty, touches base on everything you would need from the story in a Budokai 3 style format, and has insane what if scenarios. I will say I agree about cutting a couple corners tho, such as the champa tournament. But the gt arcs I would assume are coming as dlc or something of the sort.
Love the game. Just wish there was a mode that allowed me to play all the levels in chronological order instead of just being locked to characters. It's not a massive deal. But I'd like the option.
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
I’m ngl, as someone who’s played the story countless times, I like how they condensed the story. They even expanded parts of super that we haven’t necessarily played countless times yet. Is it the most accurate thing ever? Ofc not and it’s not the most groundbreaking in terms of cutscenes but it offers incredibly satisfying difficulty, touches base on everything you would need from the story in a Budokai 3 style format, and has insane what if scenarios. I will say I agree about cutting a couple corners tho, such as the champa tournament. But the gt arcs I would assume are coming as dlc or something of the sort.
Love the game. Just wish there was a mode that allowed me to play all the levels in chronological order instead of just being locked to characters. It's not a massive deal. But I'd like the option.
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
I’m ngl, as someone who’s played the story countless times, I like how they condensed the story. They even expanded parts of super that we haven’t necessarily played countless times yet. Is it the most accurate thing ever? Ofc not and it’s not the most groundbreaking in terms of cutscenes but it offers incredibly satisfying difficulty, touches base on everything you would need from the story in a Budokai 3 style format, and has insane what if scenarios. I will say I agree about cutting a couple corners tho, such as the champa tournament. But the gt arcs I would assume are coming as dlc or something of the sort.
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
I appreciate the fact that you don't just focus on the technical aspects of the game,
Your reviews always provide a great balance of both the pros and cons of each
I've been looking forward to this review. I've missed the Globku reviews. But I'm also glad you took your time to digest the game instead of rushing something out.
The change to mocap animation for cutscenes I'm more than willing to accept since it's a corner that's acceptable to be cut considering how amazing the animations are in battle where it matters most.
Your reviews always provide a great balance of both the objective and subjective
I’m ngl, as someone who’s played the story countless times, I like how they condensed the story. They even expanded parts of super that we haven’t necessarily played countless times yet. Is it the most accurate thing ever? Ofc not and it’s not the most groundbreaking in terms of cutscenes but it offers incredibly satisfying difficulty, touches base on everything you would need from the story in a Budokai 3 style format, and has insane what if scenarios. I will say I agree about cutting a couple corners tho, such as the champa tournament. But the gt arcs I would assume are coming as dlc or something of the sort.
Expectations were extreme high and I personally got satisfied
aspects of each game, it's very helpful when trying to understand different opinions
Your review was so insightful, it's clear that you have a deep understanding and
I do wish there were way more animated cutscenes in general, especially the iconic scenes like when Goku turns Super Saiyan for the first time.
Vanishing assault also helps against dragon dashes if timed correctly! You can use it also to launch them forward and start a new combo!
All iask for to make this game reach perfection for me is a music pack that includes the BT2/3 musics, better camera (more focused on the character and less on the field), improved responsiveness on "Classic Controls" and lastly regular updates that add new items/costumes on the shop (making us seek to grind money)
The reason deflecting a beam may be better than simply dodging, is that you gain a ki charging buff after successfully deflecting a beam!
I'm loving this game! Sparking Zero is almost everything I wanted in a Budokai Tenkaichi successor. I'm hoping that they take this new foundation and see how massively successful the game is and continue to iterate over the formula to make it even better.
They need to add Aura Costumization, it was in Raging blast 2 and in Ultimate Tenkaichi, its wild that they never done that again.
one of the things about this game that the earlier entries did not have = UPDATES
Your reviews always provide a great balance of both the positive and negative
The change to mocap animation for cutscenes I'm more than willing to accept sin animations are in battle where it matters most.
ce it's a corner that's acceptable to be cut considering how amazing the
With massive postitive reception and activity I think they will continue to improve the game over the coming year with the DLCS.
It's a Sequel, it has Sparking in the name, BT3 real name was Sparking Meteor.
mentioning that in your review.
To balance the super counter being the best option all the time, it should reduce your max ki by about a fifth of a ki bar every time you use it. To get that max bar back, you should have to use other defensive options.
This game is just so damn good as a DB Fan, idk how it is for someone who isn't in touch with DB. But it is not straight up Budokai Tenkaichi 4 it's the modern version of it but in a good way. You can do so much with the combos or dash attacks(unless you get super-countered lol) and the character, stage, effects and specials all of them looks so fucking good. Like Globku said it is not the perfect polished game but it is certainly the best Dragonball Game we had so far
the absence of cross platform, lack of customization, and a bad story mode definetely make its price sooo expensive
I see a lot of people saying "its nearly perfect" -- I think if people communicate those points we will actually see them in the game
Man I can't wait for this game to get a patch as soon as possible. I feel like there really are a bunch of small problems in the game that just needs to be fixed up as soon as they can. Specifically the classic vs standard controls for online matches problem. I care about that getting fixed faster more than rage quitting first
but also the emotional impact it has on players.
Globku to avoid vanish battles you can dodge out of it with x on PlayStation yourr side step button press that instead of r1 it back steps you back into fighting neutral
Spiritual sequel? It IS a sequel. The BT games are called Sparking! in Japan.
Love the game. Just wish there was a mode that allowed me to play all the levels in chronological order instead of just being locked to characters. It's not a massive deal. But I'd like the option.
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
It's not a Spiritual Successor. The Sparking series IS Tenkaichi. Even when they revealed it, they referred to it as new Budokai Tenkaichi. This is Sparking 4 / Tenkaichi 4.
didn't know before.
- More Maps, Dragon Ball characters, DBZ Characters, fixing some character voices like Android 19, Android 13 fused, Frieza 1,2,3 forms should be different to the Super version as that’s a different voice actor.
game, it's very helpful when deciding whether or not to purchase a game.
Fantastic game that’s similar to Tenkaichi 3. There’s just a few things they need to fix then it’s sweet.
Game is so much fun and nostalgia yet it lacks some crucial things like maps and tournaments with more than 8 Charakters like 16 to 64. And the Storymode is embarrassing with all these freezing pictures tbh. Although I would like to see the no flying option for tournament as a only ground option
on a game.
They should have made Whis, Beerus, and UI Goku only unlockable through wishes. Wishing for characters didn’t mean shit in this game sadly and who the hell picked goku black and fused zamasu for that ?
Your reviews always provide a great balance of both the pros and cons of each
I've been looking forward to this review. I've missed the Globku reviews. But I'm also glad you took your time to digest the game instead of rushing something out.
I’m ngl, as someone who’s played the story countless times, I like how they condensed the story. They even expanded parts of super that we haven’t necessarily played countless times yet. Is it the most accurate thing ever? Ofc not and it’s not the most groundbreaking in terms of cutscenes but it offers incredibly satisfying difficulty, touches base on everything you would need from the story in a Budokai 3 style format, and has insane what if scenarios. I will say I agree about cutting a couple corners tho, such as the champa tournament. But the gt arcs I would assume are coming as dlc or something of the sort.
Expectations were extreme high and I personally got satisfied
aspects of each game, it's very helpful when trying to understand different opinions
I'm loving this game! Sparking Zero is almost everything I wanted in a Budokai Tenkaichi successor. I'm hoping that they take this new foundation and see how massively successful the game is and continue to iterate over the formula to make it even better.
They need to add Aura Costumization, it was in Raging blast 2 and in Ultimate Tenkaichi, its wild that they never done that again.
It's a Sequel, it has Sparking in the name, BT3 real name was Sparking Meteor.
the absence of cross platform, lack of customization, and a bad story mode definetely make its price sooo expensive
Man I can't wait for this game to get a patch as soon as possible. I feel like there really are a bunch of small problems in the game that just needs to be fixed up as soon as they can. Specifically the classic vs standard controls for online matches problem. I care about that getting fixed faster more than rage quitting first
Love the game. Just wish there was a mode that allowed me to play all the levels in chronological order instead of just being locked to characters. It's not a massive deal. But I'd like the option.
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
It's not a Spiritual Successor. The Sparking series IS Tenkaichi. Even when they revealed it, they referred to it as new Budokai Tenkaichi. This is Sparking 4 / Tenkaichi 4.
- More Maps, Dragon Ball characters, DBZ Characters, fixing some character voices like Android 19, Android 13 fused, Frieza 1,2,3 forms should be different to the Super version as that’s a different voice actor.
on a game.
I’m ngl, as someone who’s played the story countless times, I like how they condensed the story. They even expanded parts of super that we haven’t necessarily played countless times yet. Is it the most accurate thing ever? Ofc not and it’s not the most groundbreaking in terms of cutscenes but it offers incredibly satisfying difficulty, touches base on everything you would need from the story in a Budokai 3 style format, and has insane what if scenarios. I will say I agree about cutting a couple corners tho, such as the champa tournament. But the gt arcs I would assume are coming as dlc or something of the sort.
Expectations were extreme high and I personally got satisfied
the absence of cross platform, lack of customization, and a bad story mode definetely make its price sooo expensive
Love the game. Just wish there was a mode that allowed me to play all the levels in chronological order instead of just being locked to characters. It's not a massive deal. But I'd like the option.
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
I’m ngl, as someone who’s played the story countless times, I like how they condensed the story. They even expanded parts of super that we haven’t necessarily played countless times yet. Is it the most accurate thing ever? Ofc not and it’s not the most groundbreaking in terms of cutscenes but it offers incredibly satisfying difficulty, touches base on everything you would need from the story in a Budokai 3 style format, and has insane what if scenarios. I will say I agree about cutting a couple corners tho, such as the champa tournament. But the gt arcs I would assume are coming as dlc or something of the sort.
the absence of cross platform, lack of customization, and a bad story mode definetely make its price sooo expensive
Love the game. Just wish there was a mode that allowed me to play all the levels in chronological order instead of just being locked to characters. It's not a massive deal. But I'd like the option.
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
I’m ngl, as someone who’s played the story countless times, I like how they condensed the story. They even expanded parts of super that we haven’t necessarily played countless times yet. Is it the most accurate thing ever? Ofc not and it’s not the most groundbreaking in terms of cutscenes but it offers incredibly satisfying difficulty, touches base on everything you would need from the story in a Budokai 3 style format, and has insane what if scenarios. I will say I agree about cutting a couple corners tho, such as the champa tournament. But the gt arcs I would assume are coming as dlc or something of the sort.
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki
I feel like buffing revenge counters so that you can only block them or only things like wild sense can counter it, would be a good idea because I feel like right now there is almost no reason to use it, especially upclose because most people will dodge it or use perception plus even if you do land the revenge counter you aren't free to combo and can be punished if you try to immediately attack after the counter, they should change it so that the opponent is atleast staggered that way you can follow up after you land the counter, as for vanishes what I think they should do is similar to how they did it in Naruto Ultimate Ninja 3, which is to speed up the vanishes on consecutive vanishes, so as you vanish it gets harder to vanish the next attack as it comes out faster and doesnt just come down to who had the most ki